| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| ; RUN: opt < %s -passes=instcombine -S | FileCheck %s |
| |
| ; insertelements should fold to shuffle |
| define <4 x float> @foo(<4 x float> %x) { |
| ; CHECK-LABEL: @foo( |
| ; CHECK-NEXT: [[INS2:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> <float poison, float 1.000000e+00, float 2.000000e+00, float poison>, <4 x i32> <i32 0, i32 5, i32 6, i32 3> |
| ; CHECK-NEXT: ret <4 x float> [[INS2]] |
| ; |
| %ins1 = insertelement<4 x float> %x, float 1.0, i32 1 |
| %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 |
| ret <4 x float> %ins2 |
| } |
| |
| ; Insert of a constant is canonicalized ahead of insert of a variable. |
| |
| define <4 x float> @bar(<4 x float> %x, float %a) { |
| ; CHECK-LABEL: @bar( |
| ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> [[X:%.*]], float 2.000000e+00, i64 2 |
| ; CHECK-NEXT: [[INS2:%.*]] = insertelement <4 x float> [[TMP1]], float [[A:%.*]], i64 1 |
| ; CHECK-NEXT: ret <4 x float> [[INS2]] |
| ; |
| %ins1 = insertelement<4 x float> %x, float %a, i32 1 |
| %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 |
| ret <4 x float> %ins2 |
| } |
| |
| define <4 x float> @baz(<4 x float> %x, i32 %a) { |
| ; CHECK-LABEL: @baz( |
| ; CHECK-NEXT: [[INS1:%.*]] = insertelement <4 x float> [[X:%.*]], float 1.000000e+00, i64 1 |
| ; CHECK-NEXT: [[INS2:%.*]] = insertelement <4 x float> [[INS1]], float 2.000000e+00, i32 [[A:%.*]] |
| ; CHECK-NEXT: ret <4 x float> [[INS2]] |
| ; |
| %ins1 = insertelement<4 x float> %x, float 1.0, i32 1 |
| %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 %a |
| ret <4 x float> %ins2 |
| } |
| |
| ; insertelements should fold to shuffle |
| define <4 x float> @bazz(<4 x float> %x, i32 %a) { |
| ; CHECK-LABEL: @bazz( |
| ; CHECK-NEXT: [[INS1:%.*]] = insertelement <4 x float> [[X:%.*]], float 1.000000e+00, i64 3 |
| ; CHECK-NEXT: [[INS2:%.*]] = insertelement <4 x float> [[INS1]], float 5.000000e+00, i32 [[A:%.*]] |
| ; CHECK-NEXT: [[INS5:%.*]] = shufflevector <4 x float> [[INS2]], <4 x float> <float poison, float 1.000000e+00, float 2.000000e+00, float poison>, <4 x i32> <i32 0, i32 5, i32 6, i32 3> |
| ; CHECK-NEXT: [[INS6:%.*]] = insertelement <4 x float> [[INS5]], float 7.000000e+00, i32 [[A]] |
| ; CHECK-NEXT: ret <4 x float> [[INS6]] |
| ; |
| %ins1 = insertelement<4 x float> %x, float 1.0, i32 3 |
| %ins2 = insertelement<4 x float> %ins1, float 5.0, i32 %a |
| %ins3 = insertelement<4 x float> %ins2, float 3.0, i32 2 |
| %ins4 = insertelement<4 x float> %ins3, float 1.0, i32 1 |
| %ins5 = insertelement<4 x float> %ins4, float 2.0, i32 2 |
| %ins6 = insertelement<4 x float> %ins5, float 7.0, i32 %a |
| ret <4 x float> %ins6 |
| } |
| |
| ; Out of bounds index folds to poison |
| define <4 x float> @bazzz(<4 x float> %x) { |
| ; CHECK-LABEL: @bazzz( |
| ; CHECK-NEXT: ret <4 x float> <float poison, float poison, float 2.000000e+00, float poison> |
| ; |
| %ins1 = insertelement<4 x float> %x, float 1.0, i32 5 |
| %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 |
| ret <4 x float> %ins2 |
| } |
| |
| define <4 x float> @bazzzz(<4 x float> %x) { |
| ; CHECK-LABEL: @bazzzz( |
| ; CHECK-NEXT: ret <4 x float> <float poison, float poison, float 2.000000e+00, float poison> |
| ; |
| %ins1 = insertelement<4 x float> %x, float 1.0, i32 undef |
| %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 |
| ret <4 x float> %ins2 |
| } |
| |
| define <4 x float> @bazzzzz() { |
| ; CHECK-LABEL: @bazzzzz( |
| ; CHECK-NEXT: ret <4 x float> <float 1.000000e+00, float 5.000000e+00, float 1.000000e+01, float 4.000000e+00> |
| ; |
| %ins1 = insertelement <4 x float> insertelement (<4 x float> <float 1.0, float 2.0, float 3.0, float undef>, float 4.0, i32 3), float 5.0, i32 1 |
| %ins2 = insertelement<4 x float> %ins1, float 10.0, i32 2 |
| ret <4 x float> %ins2 |
| } |
| |
| define <4 x float> @bazzzzzz(<4 x float> %x, i32 %a) { |
| ; CHECK-LABEL: @bazzzzzz( |
| ; CHECK-NEXT: ret <4 x float> <float undef, float 5.000000e+00, float undef, float 4.000000e+00> |
| ; |
| %ins1 = insertelement <4 x float> insertelement (<4 x float> shufflevector (<4 x float> undef, <4 x float> <float 1.0, float 2.0, float 3.0, float 4.0> , <4 x i32> <i32 0, i32 5, i32 undef, i32 6> ), float 4.0, i32 3), float 5.0, i32 1 |
| ret <4 x float> %ins1 |
| } |
| |
| |