| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| ; RUN: opt < %s -passes=dse -S | FileCheck %s |
| |
| @BUFFER = external local_unnamed_addr global [0 x i8], align 1 |
| |
| define void @ArrayTestFullyOverlapping(i64 %0) { |
| ; |
| ; The DSE pass will try to kill the store of size i32 using the store of |
| ; size i64 because they fully overlap, in fact: |
| ; |
| ; - they use the same base pointer (in SCEV style '@BUFFER + %0') |
| ; - the offset between the two stores is 32 bits |
| ; - the size of the earlier store is 32 bits |
| ; - the size of the later store is 64 bits |
| ; |
| ; CHECK-LABEL: @ArrayTestFullyOverlapping( |
| ; CHECK-NEXT: [[TMP2:%.*]] = add i64 [[TMP0:%.*]], -8 |
| ; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds [0 x i8], ptr @BUFFER, i64 0, i64 [[TMP2]] |
| ; CHECK-NEXT: store i64 0, ptr [[TMP3]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| %2 = add i64 %0, -8 |
| %3 = getelementptr inbounds [0 x i8], ptr @BUFFER, i64 0, i64 %2 |
| %4 = add i64 %0, -4 |
| %5 = getelementptr inbounds [0 x i8], ptr @BUFFER, i64 0, i64 %4 |
| store i32 1, ptr %5 |
| store i64 0, ptr %3 |
| ret void |
| } |
| |
| define void @VectorTestFullyOverlapping(ptr %arg, i32 %i) { |
| ; CHECK-LABEL: @VectorTestFullyOverlapping( |
| ; CHECK-NEXT: bb: |
| ; CHECK-NEXT: [[I2:%.*]] = zext i32 [[I:%.*]] to i64 |
| ; CHECK-NEXT: [[I3:%.*]] = getelementptr inbounds float, ptr [[ARG:%.*]], i64 [[I2]] |
| ; CHECK-NEXT: store <2 x float> zeroinitializer, ptr [[I3]], align 16 |
| ; CHECK-NEXT: ret void |
| ; |
| bb: |
| %i7 = add nuw nsw i32 %i, 1 |
| %i8 = zext i32 %i7 to i64 |
| %i9 = getelementptr inbounds float, ptr %arg, i64 %i8 |
| store float 0.0, ptr %i9, align 4 |
| %i2 = zext i32 %i to i64 |
| %i3 = getelementptr inbounds float, ptr %arg, i64 %i2 |
| store <2 x float> <float 0.0, float 0.0>, ptr %i3, align 16 |
| ret void |
| } |
| |
| define void @ArrayTestPartiallyOverlapping(i64 %0) { |
| ; |
| ; The DSE pass will not kill the store because the overlap is partial |
| ; and won't fully clobber the i32 store. |
| ; |
| ; CHECK-LABEL: @ArrayTestPartiallyOverlapping( |
| ; CHECK-NEXT: [[TMP2:%.*]] = add i64 [[TMP0:%.*]], 10 |
| ; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds [0 x i8], ptr @BUFFER, i64 0, i64 [[TMP2]] |
| ; CHECK-NEXT: [[TMP5:%.*]] = add i64 [[TMP0]], 15 |
| ; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds [0 x i8], ptr @BUFFER, i64 0, i64 [[TMP5]] |
| ; CHECK-NEXT: store i32 1, ptr [[TMP6]], align 4 |
| ; CHECK-NEXT: store i64 0, ptr [[TMP3]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| %2 = add i64 %0, 10 |
| %3 = getelementptr inbounds [0 x i8], ptr @BUFFER, i64 0, i64 %2 |
| %4 = add i64 %0, 15 |
| %5 = getelementptr inbounds [0 x i8], ptr @BUFFER, i64 0, i64 %4 |
| store i32 1, ptr %5 |
| store i64 0, ptr %3 |
| ret void |
| } |
| |
| define void @VectorTestPartiallyOverlapping(ptr %arg, i32 %i) { |
| ; |
| ; The DSE pass will not kill the store because the overlap is partial |
| ; and won't fully clobber the original store. |
| ; |
| ; CHECK-LABEL: @VectorTestPartiallyOverlapping( |
| ; CHECK-NEXT: bb: |
| ; CHECK-NEXT: [[I2:%.*]] = zext i32 [[I:%.*]] to i64 |
| ; CHECK-NEXT: [[I3:%.*]] = getelementptr inbounds float, ptr [[ARG:%.*]], i64 [[I2]] |
| ; CHECK-NEXT: store <2 x float> <float 1.000000e+00, float 1.000000e+00>, ptr [[I3]], align 16 |
| ; CHECK-NEXT: [[I5:%.*]] = add nuw nsw i32 [[I]], 1 |
| ; CHECK-NEXT: [[I6:%.*]] = zext i32 [[I5]] to i64 |
| ; CHECK-NEXT: [[I7:%.*]] = getelementptr inbounds float, ptr [[ARG]], i64 [[I6]] |
| ; CHECK-NEXT: store <2 x float> zeroinitializer, ptr [[I7]], align 16 |
| ; CHECK-NEXT: ret void |
| ; |
| bb: |
| %i2 = zext i32 %i to i64 |
| %i3 = getelementptr inbounds float, ptr %arg, i64 %i2 |
| store <2 x float> <float 1.000000e+00, float 1.000000e+00>, ptr %i3, align 16 |
| %i5 = add nuw nsw i32 %i, 1 |
| %i6 = zext i32 %i5 to i64 |
| %i7 = getelementptr inbounds float, ptr %arg, i64 %i6 |
| store <2 x float> <float 0.0, float 0.0>, ptr %i7, align 16 |
| ret void |
| } |
| |