blob: eb0d77ed04233794c8ee11ed69dc63c7319aabc6 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -mattr=+f -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV32IF %s
; RUN: llc -mtriple=riscv32 -mattr=+d -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV32IF %s
; RUN: llc -mtriple=riscv64 -mattr=+f -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV64IF %s
; RUN: llc -mtriple=riscv64 -mattr=+d -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV64IF %s
declare float @llvm.sqrt.f32(float)
define float @sqrt_f32(float %a) nounwind {
; RV32IF-LABEL: sqrt_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmv.w.x ft0, a0
; RV32IF-NEXT: fsqrt.s ft0, ft0
; RV32IF-NEXT: fmv.x.w a0, ft0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: sqrt_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmv.w.x ft0, a0
; RV64IF-NEXT: fsqrt.s ft0, ft0
; RV64IF-NEXT: fmv.x.w a0, ft0
; RV64IF-NEXT: ret
%1 = call float @llvm.sqrt.f32(float %a)
ret float %1
}
declare float @llvm.powi.f32(float, i32)
define float @powi_f32(float %a, i32 %b) nounwind {
; RV32IF-LABEL: powi_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call __powisf2@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: powi_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: sext.w a1, a1
; RV64IF-NEXT: call __powisf2@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.powi.f32(float %a, i32 %b)
ret float %1
}
declare float @llvm.sin.f32(float)
define float @sin_f32(float %a) nounwind {
; RV32IF-LABEL: sin_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call sinf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: sin_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call sinf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.sin.f32(float %a)
ret float %1
}
declare float @llvm.cos.f32(float)
define float @cos_f32(float %a) nounwind {
; RV32IF-LABEL: cos_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call cosf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: cos_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call cosf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.cos.f32(float %a)
ret float %1
}
; The sin+cos combination results in an FSINCOS SelectionDAG node.
define float @sincos_f32(float %a) nounwind {
; RV32IF-LABEL: sincos_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32IF-NEXT: mv s0, a0
; RV32IF-NEXT: call sinf@plt
; RV32IF-NEXT: fmv.w.x ft0, a0
; RV32IF-NEXT: fsw ft0, 4(sp) # 4-byte Folded Spill
; RV32IF-NEXT: mv a0, s0
; RV32IF-NEXT: call cosf@plt
; RV32IF-NEXT: fmv.w.x ft0, a0
; RV32IF-NEXT: flw ft1, 4(sp) # 4-byte Folded Reload
; RV32IF-NEXT: fadd.s ft0, ft1, ft0
; RV32IF-NEXT: fmv.x.w a0, ft0
; RV32IF-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: sincos_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -32
; RV64IF-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64IF-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64IF-NEXT: mv s0, a0
; RV64IF-NEXT: call sinf@plt
; RV64IF-NEXT: fmv.w.x ft0, a0
; RV64IF-NEXT: fsw ft0, 12(sp) # 4-byte Folded Spill
; RV64IF-NEXT: mv a0, s0
; RV64IF-NEXT: call cosf@plt
; RV64IF-NEXT: fmv.w.x ft0, a0
; RV64IF-NEXT: flw ft1, 12(sp) # 4-byte Folded Reload
; RV64IF-NEXT: fadd.s ft0, ft1, ft0
; RV64IF-NEXT: fmv.x.w a0, ft0
; RV64IF-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64IF-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 32
; RV64IF-NEXT: ret
%1 = call float @llvm.sin.f32(float %a)
%2 = call float @llvm.cos.f32(float %a)
%3 = fadd float %1, %2
ret float %3
}
declare float @llvm.pow.f32(float, float)
define float @pow_f32(float %a, float %b) nounwind {
; RV32IF-LABEL: pow_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call powf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: pow_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call powf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.pow.f32(float %a, float %b)
ret float %1
}
declare float @llvm.exp.f32(float)
define float @exp_f32(float %a) nounwind {
; RV32IF-LABEL: exp_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call expf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: exp_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call expf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.exp.f32(float %a)
ret float %1
}
declare float @llvm.exp2.f32(float)
define float @exp2_f32(float %a) nounwind {
; RV32IF-LABEL: exp2_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call exp2f@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: exp2_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call exp2f@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.exp2.f32(float %a)
ret float %1
}
declare float @llvm.log.f32(float)
define float @log_f32(float %a) nounwind {
; RV32IF-LABEL: log_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call logf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: log_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call logf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.log.f32(float %a)
ret float %1
}
declare float @llvm.log10.f32(float)
define float @log10_f32(float %a) nounwind {
; RV32IF-LABEL: log10_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call log10f@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: log10_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call log10f@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.log10.f32(float %a)
ret float %1
}
declare float @llvm.log2.f32(float)
define float @log2_f32(float %a) nounwind {
; RV32IF-LABEL: log2_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call log2f@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: log2_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call log2f@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.log2.f32(float %a)
ret float %1
}
declare float @llvm.fma.f32(float, float, float)
define float @fma_f32(float %a, float %b, float %c) nounwind {
; RV32IF-LABEL: fma_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmv.w.x ft0, a2
; RV32IF-NEXT: fmv.w.x ft1, a1
; RV32IF-NEXT: fmv.w.x ft2, a0
; RV32IF-NEXT: fmadd.s ft0, ft2, ft1, ft0
; RV32IF-NEXT: fmv.x.w a0, ft0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: fma_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmv.w.x ft0, a2
; RV64IF-NEXT: fmv.w.x ft1, a1
; RV64IF-NEXT: fmv.w.x ft2, a0
; RV64IF-NEXT: fmadd.s ft0, ft2, ft1, ft0
; RV64IF-NEXT: fmv.x.w a0, ft0
; RV64IF-NEXT: ret
%1 = call float @llvm.fma.f32(float %a, float %b, float %c)
ret float %1
}
declare float @llvm.fmuladd.f32(float, float, float)
define float @fmuladd_f32(float %a, float %b, float %c) nounwind {
; RV32IF-LABEL: fmuladd_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmv.w.x ft0, a2
; RV32IF-NEXT: fmv.w.x ft1, a1
; RV32IF-NEXT: fmv.w.x ft2, a0
; RV32IF-NEXT: fmadd.s ft0, ft2, ft1, ft0
; RV32IF-NEXT: fmv.x.w a0, ft0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: fmuladd_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmv.w.x ft0, a2
; RV64IF-NEXT: fmv.w.x ft1, a1
; RV64IF-NEXT: fmv.w.x ft2, a0
; RV64IF-NEXT: fmadd.s ft0, ft2, ft1, ft0
; RV64IF-NEXT: fmv.x.w a0, ft0
; RV64IF-NEXT: ret
%1 = call float @llvm.fmuladd.f32(float %a, float %b, float %c)
ret float %1
}
declare float @llvm.fabs.f32(float)
define float @fabs_f32(float %a) nounwind {
; RV32IF-LABEL: fabs_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: lui a1, 524288
; RV32IF-NEXT: addi a1, a1, -1
; RV32IF-NEXT: and a0, a0, a1
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: fabs_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: lui a1, 524288
; RV64IF-NEXT: addiw a1, a1, -1
; RV64IF-NEXT: and a0, a0, a1
; RV64IF-NEXT: ret
%1 = call float @llvm.fabs.f32(float %a)
ret float %1
}
declare float @llvm.minnum.f32(float, float)
define float @minnum_f32(float %a, float %b) nounwind {
; RV32IF-LABEL: minnum_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmv.w.x ft0, a1
; RV32IF-NEXT: fmv.w.x ft1, a0
; RV32IF-NEXT: fmin.s ft0, ft1, ft0
; RV32IF-NEXT: fmv.x.w a0, ft0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: minnum_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmv.w.x ft0, a1
; RV64IF-NEXT: fmv.w.x ft1, a0
; RV64IF-NEXT: fmin.s ft0, ft1, ft0
; RV64IF-NEXT: fmv.x.w a0, ft0
; RV64IF-NEXT: ret
%1 = call float @llvm.minnum.f32(float %a, float %b)
ret float %1
}
declare float @llvm.maxnum.f32(float, float)
define float @maxnum_f32(float %a, float %b) nounwind {
; RV32IF-LABEL: maxnum_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmv.w.x ft0, a1
; RV32IF-NEXT: fmv.w.x ft1, a0
; RV32IF-NEXT: fmax.s ft0, ft1, ft0
; RV32IF-NEXT: fmv.x.w a0, ft0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: maxnum_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmv.w.x ft0, a1
; RV64IF-NEXT: fmv.w.x ft1, a0
; RV64IF-NEXT: fmax.s ft0, ft1, ft0
; RV64IF-NEXT: fmv.x.w a0, ft0
; RV64IF-NEXT: ret
%1 = call float @llvm.maxnum.f32(float %a, float %b)
ret float %1
}
; TODO: FMINNAN and FMAXNAN aren't handled in
; SelectionDAGLegalize::ExpandNode.
; declare float @llvm.minimum.f32(float, float)
; define float @fminimum_f32(float %a, float %b) nounwind {
; %1 = call float @llvm.minimum.f32(float %a, float %b)
; ret float %1
; }
; declare float @llvm.maximum.f32(float, float)
; define float @fmaximum_f32(float %a, float %b) nounwind {
; %1 = call float @llvm.maximum.f32(float %a, float %b)
; ret float %1
; }
declare float @llvm.copysign.f32(float, float)
define float @copysign_f32(float %a, float %b) nounwind {
; RV32IF-LABEL: copysign_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmv.w.x ft0, a1
; RV32IF-NEXT: fmv.w.x ft1, a0
; RV32IF-NEXT: fsgnj.s ft0, ft1, ft0
; RV32IF-NEXT: fmv.x.w a0, ft0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: copysign_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmv.w.x ft0, a1
; RV64IF-NEXT: fmv.w.x ft1, a0
; RV64IF-NEXT: fsgnj.s ft0, ft1, ft0
; RV64IF-NEXT: fmv.x.w a0, ft0
; RV64IF-NEXT: ret
%1 = call float @llvm.copysign.f32(float %a, float %b)
ret float %1
}
declare float @llvm.floor.f32(float)
define float @floor_f32(float %a) nounwind {
; RV32IF-LABEL: floor_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call floorf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: floor_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call floorf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.floor.f32(float %a)
ret float %1
}
declare float @llvm.ceil.f32(float)
define float @ceil_f32(float %a) nounwind {
; RV32IF-LABEL: ceil_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call ceilf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: ceil_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call ceilf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.ceil.f32(float %a)
ret float %1
}
declare float @llvm.trunc.f32(float)
define float @trunc_f32(float %a) nounwind {
; RV32IF-LABEL: trunc_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call truncf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: trunc_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call truncf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.trunc.f32(float %a)
ret float %1
}
declare float @llvm.rint.f32(float)
define float @rint_f32(float %a) nounwind {
; RV32IF-LABEL: rint_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call rintf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: rint_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call rintf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.rint.f32(float %a)
ret float %1
}
declare float @llvm.nearbyint.f32(float)
define float @nearbyint_f32(float %a) nounwind {
; RV32IF-LABEL: nearbyint_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call nearbyintf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: nearbyint_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call nearbyintf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.nearbyint.f32(float %a)
ret float %1
}
declare float @llvm.round.f32(float)
define float @round_f32(float %a) nounwind {
; RV32IF-LABEL: round_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call roundf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: round_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call roundf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
%1 = call float @llvm.round.f32(float %a)
ret float %1
}