| ==================================== |
| Getting Started with the LLVM System |
| ==================================== |
| |
| .. contents:: |
| :local: |
| |
| Overview |
| ======== |
| |
| Welcome to the LLVM project! |
| |
| The LLVM project has multiple components. The core of the project is |
| itself called "LLVM". This contains all of the tools, libraries, and header |
| files needed to process intermediate representations and converts it into |
| object files. Tools include an assembler, disassembler, bitcode analyzer, and |
| bitcode optimizer. It also contains basic regression tests. |
| |
| C-like languages use the `Clang <https://clang.llvm.org/>`_ front end. This |
| component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode |
| -- and from there into object files, using LLVM. |
| |
| Other components include: |
| the `libc++ C++ standard library <https://libcxx.llvm.org>`_, |
| the `LLD linker <https://lld.llvm.org>`_, and more. |
| |
| Getting the Source Code and Building LLVM |
| ========================================= |
| |
| #. Check out LLVM (including subprojects like Clang): |
| |
| * ``git clone https://github.com/llvm/llvm-project.git`` |
| * Or, on windows: |
| |
| ``git clone --config core.autocrlf=false |
| https://github.com/llvm/llvm-project.git`` |
| * To save storage and speed-up the checkout time, you may want to do a |
| `shallow clone <https://git-scm.com/docs/git-clone#Documentation/git-clone.txt---depthltdepthgt>`_. |
| For example, to get the latest revision of the LLVM project, use |
| |
| ``git clone --depth 1 https://github.com/llvm/llvm-project.git`` |
| |
| #. Configure and build LLVM and Clang: |
| |
| * ``cd llvm-project`` |
| * ``cmake -S llvm -B build -G <generator> [options]`` |
| |
| Some common build system generators are: |
| |
| * ``Ninja`` --- for generating `Ninja <https://ninja-build.org>`_ |
| build files. Most llvm developers use Ninja. |
| * ``Unix Makefiles`` --- for generating make-compatible parallel makefiles. |
| * ``Visual Studio`` --- for generating Visual Studio projects and |
| solutions. |
| * ``Xcode`` --- for generating Xcode projects. |
| |
| * See the `CMake docs |
| <https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html>`_ |
| for a more comprehensive list. |
| |
| Some common options: |
| |
| * ``-DLLVM_ENABLE_PROJECTS='...'`` --- semicolon-separated list of the LLVM |
| subprojects you'd like to additionally build. Can include any of: clang, |
| clang-tools-extra, lldb, lld, polly, or cross-project-tests. |
| |
| For example, to build LLVM, Clang, and LLD, use |
| ``-DLLVM_ENABLE_PROJECTS="clang;lld"``. |
| |
| * ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full |
| pathname of where you want the LLVM tools and libraries to be installed |
| (default ``/usr/local``). |
| |
| * ``-DCMAKE_BUILD_TYPE=type`` --- Controls optimization level and debug |
| information of the build. Valid options for *type* are ``Debug``, |
| ``Release``, ``RelWithDebInfo``, and ``MinSizeRel``. For more detailed |
| information see :ref:`CMAKE_BUILD_TYPE <cmake_build_type>`. |
| |
| * ``-DLLVM_ENABLE_ASSERTIONS=ON`` --- Compile with assertion checks enabled |
| (default is ON for Debug builds, OFF for all other build types). |
| |
| * ``-DLLVM_USE_LINKER=lld`` --- Link with the `lld linker`_, assuming it |
| is installed on your system. This can dramatically speed up link times |
| if the default linker is slow. |
| |
| * ``-DLLVM_PARALLEL_{COMPILE,LINK}_JOBS=N`` --- Limit the number of |
| compile/link jobs running in parallel at the same time. This is |
| especially important for linking since linking can use lots of memory. If |
| you run into memory issues building LLVM, try setting this to limit the |
| maximum number of compile/link jobs running at the same time. |
| |
| * ``cmake --build . [--target <target>]`` or the build system specified |
| above directly. |
| |
| * The default target (i.e. ``cmake --build .`` or ``make``) will build all of |
| LLVM. |
| |
| * The ``check-all`` target (i.e. ``ninja check-all``) will run the |
| regression tests to ensure everything is in working order. |
| |
| * CMake will generate build targets for each tool and library, and most |
| LLVM sub-projects generate their own ``check-<project>`` target. |
| |
| * Running a serial build will be **slow**. To improve speed, try running a |
| parallel build. That's done by default in Ninja; for ``make``, use the |
| option ``-j NN``, where ``NN`` is the number of parallel jobs, e.g. the |
| number of available CPUs. |
| |
| * A basic CMake and build/test invocation which only builds LLVM and no other |
| subprojects: |
| |
| ``cmake -S llvm -B build -G Ninja -DCMAKE_BUILD_TYPE=Debug`` |
| |
| ``ninja -C build check-llvm`` |
| |
| This will setup an LLVM build with debugging info, then compile LLVM and |
| run LLVM tests. |
| |
| * For more detailed information on CMake options, see `CMake <CMake.html>`__ |
| |
| * If you get build or test failures, see `below`_. |
| |
| Consult the `Getting Started with LLVM`_ section for detailed information on |
| configuring and compiling LLVM. Go to `Directory Layout`_ to learn about the |
| layout of the source code tree. |
| |
| Stand-alone Builds |
| ------------------ |
| |
| Stand-alone builds allow you to build a sub-project against a pre-built |
| version of the clang or llvm libraries that is already present on your |
| system. |
| |
| You can use the source code from a standard checkout of the llvm-project |
| (as described above) to do stand-alone builds, but you may also build |
| from a :ref:`sparse checkout<workflow-multicheckout-nocommit>` or from the |
| tarballs available on the `releases <https://github.com/llvm/llvm-project/releases/>`_ |
| page. |
| |
| For stand-alone builds, you must have an llvm install that is configured |
| properly to be consumable by stand-alone builds of the other projects. |
| This could be a distro provided LLVM install, or you can build it yourself, |
| like this: |
| |
| .. code-block:: console |
| |
| cmake -G Ninja -S path/to/llvm-project/llvm -B $builddir \ |
| -DLLVM_INSTALL_UTILS=ON \ |
| -DCMAKE_INSTALL_PREFIX=/path/to/llvm/install/prefix \ |
| < other options > |
| |
| ninja -C $builddir install |
| |
| Once llvm is installed, to configure a project for a stand-alone build, invoke CMake like this: |
| |
| .. code-block:: console |
| |
| cmake -G Ninja -S path/to/llvm-project/$subproj \ |
| -B $buildir_subproj \ |
| -DLLVM_EXTERNAL_LIT=/path/to/lit \ |
| -DLLVM_ROOT=/path/to/llvm/install/prefix |
| |
| Notice that: |
| |
| * The stand-alone build needs to happen in a folder that is not the |
| original folder where LLVMN was built |
| (`$builddir!=$builddir_subproj`). |
| * ``LLVM_ROOT`` should point to the prefix of your llvm installation, |
| so for example, if llvm is installed into ``/usr/bin`` and |
| ``/usr/lib64``, then you should pass ``-DLLVM_ROOT=/usr/``. |
| * Both the ``LLVM_ROOT`` and ``LLVM_EXTERNAL_LIT`` options are |
| required to do stand-alone builds for all sub-projects. Additional |
| required options for each sub-project can be found in the table |
| below. |
| |
| The ``check-$subproj`` and ``install`` build targets are supported for the |
| sub-projects listed in the table below. |
| |
| ============ ======================== ====================== |
| Sub-Project Required Sub-Directories Required CMake Options |
| ============ ======================== ====================== |
| llvm llvm, cmake, third-party LLVM_INSTALL_UTILS=ON |
| clang clang, cmake CLANG_INCLUDE_TESTS=ON (Required for check-clang only) |
| lld lld, cmake |
| ============ ======================== ====================== |
| |
| Example for building stand-alone `clang`: |
| |
| .. code-block:: console |
| |
| #!/bin/sh |
| |
| build_llvm=`pwd`/build-llvm |
| build_clang=`pwd`/build-clang |
| installprefix=`pwd`/install |
| llvm=`pwd`/llvm-project |
| mkdir -p $build_llvm |
| mkdir -p $installprefix |
| |
| cmake -G Ninja -S $llvm/llvm -B $build_llvm \ |
| -DLLVM_INSTALL_UTILS=ON \ |
| -DCMAKE_INSTALL_PREFIX=$installprefix \ |
| -DCMAKE_BUILD_TYPE=Release |
| |
| ninja -C $build_llvm install |
| |
| cmake -G Ninja -S $llvm/clang -B $build_clang \ |
| -DLLVM_EXTERNAL_LIT=$build_llvm/utils/lit \ |
| -DLLVM_ROOT=$installprefix |
| |
| ninja -C $build_clang |
| |
| Requirements |
| ============ |
| |
| Before you begin to use the LLVM system, review the requirements given below. |
| This may save you some trouble by knowing ahead of time what hardware and |
| software you will need. |
| |
| Hardware |
| -------- |
| |
| LLVM is known to work on the following host platforms: |
| |
| ================== ===================== ============= |
| OS Arch Compilers |
| ================== ===================== ============= |
| Linux x86\ :sup:`1` GCC, Clang |
| Linux amd64 GCC, Clang |
| Linux ARM GCC, Clang |
| Linux Mips GCC, Clang |
| Linux PowerPC GCC, Clang |
| Linux SystemZ GCC, Clang |
| Solaris V9 (Ultrasparc) GCC |
| DragonFlyBSD amd64 GCC, Clang |
| FreeBSD x86\ :sup:`1` GCC, Clang |
| FreeBSD amd64 GCC, Clang |
| NetBSD x86\ :sup:`1` GCC, Clang |
| NetBSD amd64 GCC, Clang |
| OpenBSD x86\ :sup:`1` GCC, Clang |
| OpenBSD amd64 GCC, Clang |
| macOS\ :sup:`2` PowerPC GCC |
| macOS x86 GCC, Clang |
| Cygwin/Win32 x86\ :sup:`1, 3` GCC |
| Windows x86\ :sup:`1` Visual Studio |
| Windows x64 x86-64 Visual Studio |
| ================== ===================== ============= |
| |
| .. note:: |
| |
| #. Code generation supported for Pentium processors and up |
| #. Code generation supported for 32-bit ABI only |
| #. To use LLVM modules on Win32-based system, you may configure LLVM |
| with ``-DBUILD_SHARED_LIBS=On``. |
| |
| Note that Debug builds require a lot of time and disk space. An LLVM-only build |
| will need about 1-3 GB of space. A full build of LLVM and Clang will need around |
| 15-20 GB of disk space. The exact space requirements will vary by system. (It |
| is so large because of all the debugging information and the fact that the |
| libraries are statically linked into multiple tools). |
| |
| If you are space-constrained, you can build only selected tools or only |
| selected targets. The Release build requires considerably less space. |
| |
| The LLVM suite *may* compile on other platforms, but it is not guaranteed to do |
| so. If compilation is successful, the LLVM utilities should be able to |
| assemble, disassemble, analyze, and optimize LLVM bitcode. Code generation |
| should work as well, although the generated native code may not work on your |
| platform. |
| |
| Software |
| -------- |
| |
| Compiling LLVM requires that you have several software packages installed. The |
| table below lists those required packages. The Package column is the usual name |
| for the software package that LLVM depends on. The Version column provides |
| "known to work" versions of the package. The Notes column describes how LLVM |
| uses the package and provides other details. |
| |
| =========================================================== ============ ========================================== |
| Package Version Notes |
| =========================================================== ============ ========================================== |
| `CMake <http://cmake.org/>`__ >=3.20.0 Makefile/workspace generator |
| `GCC <http://gcc.gnu.org/>`_ >=7.1.0 C/C++ compiler\ :sup:`1` |
| `python <http://www.python.org/>`_ >=3.6 Automated test suite\ :sup:`2` |
| `zlib <http://zlib.net>`_ >=1.2.3.4 Compression library\ :sup:`3` |
| `GNU Make <http://savannah.gnu.org/projects/make>`_ 3.79, 3.79.1 Makefile/build processor\ :sup:`4` |
| =========================================================== ============ ========================================== |
| |
| .. note:: |
| |
| #. Only the C and C++ languages are needed so there's no need to build the |
| other languages for LLVM's purposes. See `below` for specific version |
| info. |
| #. Only needed if you want to run the automated test suite in the |
| ``llvm/test`` directory. |
| #. Optional, adds compression / uncompression capabilities to selected LLVM |
| tools. |
| #. Optional, you can use any other build tool supported by CMake. |
| |
| Additionally, your compilation host is expected to have the usual plethora of |
| Unix utilities. Specifically: |
| |
| * **ar** --- archive library builder |
| * **bzip2** --- bzip2 command for distribution generation |
| * **bunzip2** --- bunzip2 command for distribution checking |
| * **chmod** --- change permissions on a file |
| * **cat** --- output concatenation utility |
| * **cp** --- copy files |
| * **date** --- print the current date/time |
| * **echo** --- print to standard output |
| * **egrep** --- extended regular expression search utility |
| * **find** --- find files/dirs in a file system |
| * **grep** --- regular expression search utility |
| * **gzip** --- gzip command for distribution generation |
| * **gunzip** --- gunzip command for distribution checking |
| * **install** --- install directories/files |
| * **mkdir** --- create a directory |
| * **mv** --- move (rename) files |
| * **ranlib** --- symbol table builder for archive libraries |
| * **rm** --- remove (delete) files and directories |
| * **sed** --- stream editor for transforming output |
| * **sh** --- Bourne shell for make build scripts |
| * **tar** --- tape archive for distribution generation |
| * **test** --- test things in file system |
| * **unzip** --- unzip command for distribution checking |
| * **zip** --- zip command for distribution generation |
| |
| .. _below: |
| .. _check here: |
| |
| Host C++ Toolchain, both Compiler and Standard Library |
| ------------------------------------------------------ |
| |
| LLVM is very demanding of the host C++ compiler, and as such tends to expose |
| bugs in the compiler. We also attempt to follow improvements and developments in |
| the C++ language and library reasonably closely. As such, we require a modern |
| host C++ toolchain, both compiler and standard library, in order to build LLVM. |
| |
| LLVM is written using the subset of C++ documented in :doc:`coding |
| standards<CodingStandards>`. To enforce this language version, we check the most |
| popular host toolchains for specific minimum versions in our build systems: |
| |
| * Clang 5.0 |
| * Apple Clang 10.0 |
| * GCC 7.1 |
| * Visual Studio 2019 16.7 |
| |
| Anything older than these toolchains *may* work, but will require forcing the |
| build system with a special option and is not really a supported host platform. |
| Also note that older versions of these compilers have often crashed or |
| miscompiled LLVM. |
| |
| For less widely used host toolchains such as ICC or xlC, be aware that a very |
| recent version may be required to support all of the C++ features used in LLVM. |
| |
| We track certain versions of software that are *known* to fail when used as |
| part of the host toolchain. These even include linkers at times. |
| |
| **GNU ld 2.16.X**. Some 2.16.X versions of the ld linker will produce very long |
| warning messages complaining that some "``.gnu.linkonce.t.*``" symbol was |
| defined in a discarded section. You can safely ignore these messages as they are |
| erroneous and the linkage is correct. These messages disappear using ld 2.17. |
| |
| **GNU binutils 2.17**: Binutils 2.17 contains `a bug |
| <http://sourceware.org/bugzilla/show_bug.cgi?id=3111>`__ which causes huge link |
| times (minutes instead of seconds) when building LLVM. We recommend upgrading |
| to a newer version (2.17.50.0.4 or later). |
| |
| **GNU Binutils 2.19.1 Gold**: This version of Gold contained `a bug |
| <http://sourceware.org/bugzilla/show_bug.cgi?id=9836>`__ which causes |
| intermittent failures when building LLVM with position independent code. The |
| symptom is an error about cyclic dependencies. We recommend upgrading to a |
| newer version of Gold. |
| |
| Getting a Modern Host C++ Toolchain |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| This section mostly applies to Linux and older BSDs. On macOS, you should |
| have a sufficiently modern Xcode, or you will likely need to upgrade until you |
| do. Windows does not have a "system compiler", so you must install either Visual |
| Studio 2019 (or later), or a recent version of mingw64. FreeBSD 10.0 and newer |
| have a modern Clang as the system compiler. |
| |
| However, some Linux distributions and some other or older BSDs sometimes have |
| extremely old versions of GCC. These steps attempt to help you upgrade you |
| compiler even on such a system. However, if at all possible, we encourage you |
| to use a recent version of a distribution with a modern system compiler that |
| meets these requirements. Note that it is tempting to install a prior |
| version of Clang and libc++ to be the host compiler, however libc++ was not |
| well tested or set up to build on Linux until relatively recently. As |
| a consequence, this guide suggests just using libstdc++ and a modern GCC as the |
| initial host in a bootstrap, and then using Clang (and potentially libc++). |
| |
| The first step is to get a recent GCC toolchain installed. The most common |
| distribution on which users have struggled with the version requirements is |
| Ubuntu Precise, 12.04 LTS. For this distribution, one easy option is to install |
| the `toolchain testing PPA`_ and use it to install a modern GCC. There is |
| a really nice discussions of this on the `ask ubuntu stack exchange`_ and a |
| `github gist`_ with updated commands. However, not all users can use PPAs and |
| there are many other distributions, so it may be necessary (or just useful, if |
| you're here you *are* doing compiler development after all) to build and install |
| GCC from source. It is also quite easy to do these days. |
| |
| .. _toolchain testing PPA: |
| https://launchpad.net/~ubuntu-toolchain-r/+archive/test |
| .. _ask ubuntu stack exchange: |
| https://askubuntu.com/questions/466651/how-do-i-use-the-latest-gcc-on-ubuntu/581497#58149 |
| .. _github gist: |
| https://gist.github.com/application2000/73fd6f4bf1be6600a2cf9f56315a2d91 |
| |
| Easy steps for installing GCC 7.1.0: |
| |
| .. code-block:: console |
| |
| % gcc_version=7.1.0 |
| % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2 |
| % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2.sig |
| % wget https://ftp.gnu.org/gnu/gnu-keyring.gpg |
| % signature_invalid=`gpg --verify --no-default-keyring --keyring ./gnu-keyring.gpg gcc-${gcc_version}.tar.bz2.sig` |
| % if [ $signature_invalid ]; then echo "Invalid signature" ; exit 1 ; fi |
| % tar -xvjf gcc-${gcc_version}.tar.bz2 |
| % cd gcc-${gcc_version} |
| % ./contrib/download_prerequisites |
| % cd .. |
| % mkdir gcc-${gcc_version}-build |
| % cd gcc-${gcc_version}-build |
| % $PWD/../gcc-${gcc_version}/configure --prefix=$HOME/toolchains --enable-languages=c,c++ |
| % make -j$(nproc) |
| % make install |
| |
| For more details, check out the excellent `GCC wiki entry`_, where I got most |
| of this information from. |
| |
| .. _GCC wiki entry: |
| https://gcc.gnu.org/wiki/InstallingGCC |
| |
| Once you have a GCC toolchain, configure your build of LLVM to use the new |
| toolchain for your host compiler and C++ standard library. Because the new |
| version of libstdc++ is not on the system library search path, you need to pass |
| extra linker flags so that it can be found at link time (``-L``) and at runtime |
| (``-rpath``). If you are using CMake, this invocation should produce working |
| binaries: |
| |
| .. code-block:: console |
| |
| % mkdir build |
| % cd build |
| % CC=$HOME/toolchains/bin/gcc CXX=$HOME/toolchains/bin/g++ \ |
| cmake .. -DCMAKE_CXX_LINK_FLAGS="-Wl,-rpath,$HOME/toolchains/lib64 -L$HOME/toolchains/lib64" |
| |
| If you fail to set rpath, most LLVM binaries will fail on startup with a message |
| from the loader similar to ``libstdc++.so.6: version `GLIBCXX_3.4.20' not |
| found``. This means you need to tweak the -rpath linker flag. |
| |
| This method will add an absolute path to the rpath of all executables. That's |
| fine for local development. If you want to distribute the binaries you build |
| so that they can run on older systems, copy ``libstdc++.so.6`` into the |
| ``lib/`` directory. All of LLVM's shipping binaries have an rpath pointing at |
| ``$ORIGIN/../lib``, so they will find ``libstdc++.so.6`` there. Non-distributed |
| binaries don't have an rpath set and won't find ``libstdc++.so.6``. Pass |
| ``-DLLVM_LOCAL_RPATH="$HOME/toolchains/lib64"`` to cmake to add an absolute |
| path to ``libstdc++.so.6`` as above. Since these binaries are not distributed, |
| having an absolute local path is fine for them. |
| |
| When you build Clang, you will need to give *it* access to modern C++ |
| standard library in order to use it as your new host in part of a bootstrap. |
| There are two easy ways to do this, either build (and install) libc++ along |
| with Clang and then use it with the ``-stdlib=libc++`` compile and link flag, |
| or install Clang into the same prefix (``$HOME/toolchains`` above) as GCC. |
| Clang will look within its own prefix for libstdc++ and use it if found. You |
| can also add an explicit prefix for Clang to look in for a GCC toolchain with |
| the ``--gcc-toolchain=/opt/my/gcc/prefix`` flag, passing it to both compile and |
| link commands when using your just-built-Clang to bootstrap. |
| |
| .. _Getting Started with LLVM: |
| |
| Getting Started with LLVM |
| ========================= |
| |
| The remainder of this guide is meant to get you up and running with LLVM and to |
| give you some basic information about the LLVM environment. |
| |
| The later sections of this guide describe the `general layout`_ of the LLVM |
| source tree, a `simple example`_ using the LLVM tool chain, and `links`_ to find |
| more information about LLVM or to get help via e-mail. |
| |
| Terminology and Notation |
| ------------------------ |
| |
| Throughout this manual, the following names are used to denote paths specific to |
| the local system and working environment. *These are not environment variables |
| you need to set but just strings used in the rest of this document below*. In |
| any of the examples below, simply replace each of these names with the |
| appropriate pathname on your local system. All these paths are absolute: |
| |
| ``SRC_ROOT`` |
| |
| This is the top level directory of the LLVM source tree. |
| |
| ``OBJ_ROOT`` |
| |
| This is the top level directory of the LLVM object tree (i.e. the tree where |
| object files and compiled programs will be placed. It can be the same as |
| SRC_ROOT). |
| |
| Unpacking the LLVM Archives |
| --------------------------- |
| |
| If you have the LLVM distribution, you will need to unpack it before you can |
| begin to compile it. LLVM is distributed as a number of different |
| subprojects. Each one has its own download which is a TAR archive that is |
| compressed with the gzip program. |
| |
| The files are as follows, with *x.y* marking the version number: |
| |
| ``llvm-x.y.tar.gz`` |
| |
| Source release for the LLVM libraries and tools. |
| |
| ``cfe-x.y.tar.gz`` |
| |
| Source release for the Clang frontend. |
| |
| .. _checkout: |
| |
| Checkout LLVM from Git |
| ---------------------- |
| |
| You can also checkout the source code for LLVM from Git. |
| |
| .. note:: |
| |
| Passing ``--config core.autocrlf=false`` should not be required in |
| the future after we adjust the .gitattribute settings correctly, but |
| is required for Windows users at the time of this writing. |
| |
| Simply run: |
| |
| .. code-block:: console |
| |
| % git clone https://github.com/llvm/llvm-project.git |
| |
| or on Windows, |
| |
| .. code-block:: console |
| |
| % git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git |
| |
| This will create an '``llvm-project``' directory in the current directory and |
| fully populate it with all of the source code, test directories, and local |
| copies of documentation files for LLVM and all the related subprojects. Note |
| that unlike the tarballs, which contain each subproject in a separate file, the |
| git repository contains all of the projects together. |
| |
| If you want to get a specific release (as opposed to the most recent revision), |
| you can check out a tag after cloning the repository. E.g., `git checkout |
| llvmorg-6.0.1` inside the ``llvm-project`` directory created by the above |
| command. Use `git tag -l` to list all of them. |
| |
| Sending patches |
| ^^^^^^^^^^^^^^^ |
| |
| See :ref:`Contributing <submit_patch>`. |
| |
| Bisecting commits |
| ^^^^^^^^^^^^^^^^^ |
| |
| See `Bisecting LLVM code <GitBisecting.html>`_ for how to use ``git bisect`` |
| on LLVM. |
| |
| Reverting a change |
| ^^^^^^^^^^^^^^^^^^ |
| |
| When reverting changes using git, the default message will say "This reverts |
| commit XYZ". Leave this at the end of the commit message, but add some details |
| before it as to why the commit is being reverted. A brief explanation and/or |
| links to bots that demonstrate the problem are sufficient. |
| |
| Local LLVM Configuration |
| ------------------------ |
| |
| Once checked out repository, the LLVM suite source code must be configured |
| before being built. This process uses CMake. Unlinke the normal ``configure`` |
| script, CMake generates the build files in whatever format you request as well |
| as various ``*.inc`` files, and ``llvm/include/llvm/Config/config.h.cmake``. |
| |
| Variables are passed to ``cmake`` on the command line using the format |
| ``-D<variable name>=<value>``. The following variables are some common options |
| used by people developing LLVM. |
| |
| +-------------------------+----------------------------------------------------+ |
| | Variable | Purpose | |
| +=========================+====================================================+ |
| | CMAKE_C_COMPILER | Tells ``cmake`` which C compiler to use. By | |
| | | default, this will be /usr/bin/cc. | |
| +-------------------------+----------------------------------------------------+ |
| | CMAKE_CXX_COMPILER | Tells ``cmake`` which C++ compiler to use. By | |
| | | default, this will be /usr/bin/c++. | |
| +-------------------------+----------------------------------------------------+ |
| | CMAKE_BUILD_TYPE | Tells ``cmake`` what type of build you are trying | |
| | | to generate files for. Valid options are Debug, | |
| | | Release, RelWithDebInfo, and MinSizeRel. Default | |
| | | is Debug. | |
| +-------------------------+----------------------------------------------------+ |
| | CMAKE_INSTALL_PREFIX | Specifies the install directory to target when | |
| | | running the install action of the build files. | |
| +-------------------------+----------------------------------------------------+ |
| | Python3_EXECUTABLE | Forces CMake to use a specific Python version by | |
| | | passing a path to a Python interpreter. By default | |
| | | the Python version of the interpreter in your PATH | |
| | | is used. | |
| +-------------------------+----------------------------------------------------+ |
| | LLVM_TARGETS_TO_BUILD | A semicolon delimited list controlling which | |
| | | targets will be built and linked into llvm. | |
| | | The default list is defined as | |
| | | ``LLVM_ALL_TARGETS``, and can be set to include | |
| | | out-of-tree targets. The default value includes: | |
| | | ``AArch64, AMDGPU, ARM, AVR, BPF, Hexagon, Lanai, | |
| | | Mips, MSP430, NVPTX, PowerPC, RISCV, Sparc, | |
| | | SystemZ, WebAssembly, X86, XCore``. Setting this | |
| | | to ``"host"`` will only compile the host | |
| | | architecture (e.g. equivalent to specifying ``X86``| |
| | | on an x86 host machine) can | |
| | | significantly speed up compile and test times. | |
| +-------------------------+----------------------------------------------------+ |
| | LLVM_ENABLE_DOXYGEN | Build doxygen-based documentation from the source | |
| | | code This is disabled by default because it is | |
| | | slow and generates a lot of output. | |
| +-------------------------+----------------------------------------------------+ |
| | LLVM_ENABLE_PROJECTS | A semicolon-delimited list selecting which of the | |
| | | other LLVM subprojects to additionally build. (Only| |
| | | effective when using a side-by-side project layout | |
| | | e.g. via git). The default list is empty. Can | |
| | | include: clang, clang-tools-extra, | |
| | | cross-project-tests, flang, libc, libclc, lld, | |
| | | lldb, mlir, openmp, polly, or pstl. | |
| +-------------------------+----------------------------------------------------+ |
| | LLVM_ENABLE_RUNTIMES | A semicolon-delimited list selecting which of the | |
| | | runtimes to build. (Only effective when using the | |
| | | full monorepo layout). The default list is empty. | |
| | | Can include: compiler-rt, libc, libcxx, libcxxabi, | |
| | | libunwind, or openmp. | |
| +-------------------------+----------------------------------------------------+ |
| | LLVM_ENABLE_SPHINX | Build sphinx-based documentation from the source | |
| | | code. This is disabled by default because it is | |
| | | slow and generates a lot of output. Sphinx version | |
| | | 1.5 or later recommended. | |
| +-------------------------+----------------------------------------------------+ |
| | LLVM_BUILD_LLVM_DYLIB | Generate libLLVM.so. This library contains a | |
| | | default set of LLVM components that can be | |
| | | overridden with ``LLVM_DYLIB_COMPONENTS``. The | |
| | | default contains most of LLVM and is defined in | |
| | | ``tools/llvm-shlib/CMakelists.txt``. This option is| |
| | | not available on Windows. | |
| +-------------------------+----------------------------------------------------+ |
| | LLVM_OPTIMIZED_TABLEGEN | Builds a release tablegen that gets used during | |
| | | the LLVM build. This can dramatically speed up | |
| | | debug builds. | |
| +-------------------------+----------------------------------------------------+ |
| |
| To configure LLVM, follow these steps: |
| |
| #. Change directory into the object root directory: |
| |
| .. code-block:: console |
| |
| % cd OBJ_ROOT |
| |
| #. Run the ``cmake``: |
| |
| .. code-block:: console |
| |
| % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=<type> -DCMAKE_INSTALL_PREFIX=/install/path |
| [other options] SRC_ROOT |
| |
| Compiling the LLVM Suite Source Code |
| ------------------------------------ |
| |
| Unlike with autotools, with CMake your build type is defined at configuration. |
| If you want to change your build type, you can re-run cmake with the following |
| invocation: |
| |
| .. code-block:: console |
| |
| % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=<type> SRC_ROOT |
| |
| Between runs, CMake preserves the values set for all options. CMake has the |
| following build types defined: |
| |
| Debug |
| |
| These builds are the default. The build system will compile the tools and |
| libraries unoptimized, with debugging information, and asserts enabled. |
| |
| Release |
| |
| For these builds, the build system will compile the tools and libraries |
| with optimizations enabled and not generate debug info. CMakes default |
| optimization level is -O3. This can be configured by setting the |
| ``CMAKE_CXX_FLAGS_RELEASE`` variable on the CMake command line. |
| |
| RelWithDebInfo |
| |
| These builds are useful when debugging. They generate optimized binaries with |
| debug information. CMakes default optimization level is -O2. This can be |
| configured by setting the ``CMAKE_CXX_FLAGS_RELWITHDEBINFO`` variable on the |
| CMake command line. |
| |
| Once you have LLVM configured, you can build it by entering the *OBJ_ROOT* |
| directory and issuing the following command: |
| |
| .. code-block:: console |
| |
| % make |
| |
| If the build fails, please `check here`_ to see if you are using a version of |
| GCC that is known not to compile LLVM. |
| |
| If you have multiple processors in your machine, you may wish to use some of the |
| parallel build options provided by GNU Make. For example, you could use the |
| command: |
| |
| .. code-block:: console |
| |
| % make -j2 |
| |
| There are several special targets which are useful when working with the LLVM |
| source code: |
| |
| ``make clean`` |
| |
| Removes all files generated by the build. This includes object files, |
| generated C/C++ files, libraries, and executables. |
| |
| ``make install`` |
| |
| Installs LLVM header files, libraries, tools, and documentation in a hierarchy |
| under ``$PREFIX``, specified with ``CMAKE_INSTALL_PREFIX``, which |
| defaults to ``/usr/local``. |
| |
| ``make docs-llvm-html`` |
| |
| If configured with ``-DLLVM_ENABLE_SPHINX=On``, this will generate a directory |
| at ``OBJ_ROOT/docs/html`` which contains the HTML formatted documentation. |
| |
| Cross-Compiling LLVM |
| -------------------- |
| |
| It is possible to cross-compile LLVM itself. That is, you can create LLVM |
| executables and libraries to be hosted on a platform different from the platform |
| where they are built (a Canadian Cross build). To generate build files for |
| cross-compiling CMake provides a variable ``CMAKE_TOOLCHAIN_FILE`` which can |
| define compiler flags and variables used during the CMake test operations. |
| |
| The result of such a build is executables that are not runnable on the build |
| host but can be executed on the target. As an example the following CMake |
| invocation can generate build files targeting iOS. This will work on macOS |
| with the latest Xcode: |
| |
| .. code-block:: console |
| |
| % cmake -G "Ninja" -DCMAKE_OSX_ARCHITECTURES="armv7;armv7s;arm64" |
| -DCMAKE_TOOLCHAIN_FILE=<PATH_TO_LLVM>/cmake/platforms/iOS.cmake |
| -DCMAKE_BUILD_TYPE=Release -DLLVM_BUILD_RUNTIME=Off -DLLVM_INCLUDE_TESTS=Off |
| -DLLVM_INCLUDE_EXAMPLES=Off -DLLVM_ENABLE_BACKTRACES=Off [options] |
| <PATH_TO_LLVM> |
| |
| Note: There are some additional flags that need to be passed when building for |
| iOS due to limitations in the iOS SDK. |
| |
| Check :doc:`HowToCrossCompileLLVM` and `Clang docs on how to cross-compile in general |
| <https://clang.llvm.org/docs/CrossCompilation.html>`_ for more information |
| about cross-compiling. |
| |
| The Location of LLVM Object Files |
| --------------------------------- |
| |
| The LLVM build system is capable of sharing a single LLVM source tree among |
| several LLVM builds. Hence, it is possible to build LLVM for several different |
| platforms or configurations using the same source tree. |
| |
| * Change directory to where the LLVM object files should live: |
| |
| .. code-block:: console |
| |
| % cd OBJ_ROOT |
| |
| * Run ``cmake``: |
| |
| .. code-block:: console |
| |
| % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release SRC_ROOT |
| |
| The LLVM build will create a structure underneath *OBJ_ROOT* that matches the |
| LLVM source tree. At each level where source files are present in the source |
| tree there will be a corresponding ``CMakeFiles`` directory in the *OBJ_ROOT*. |
| Underneath that directory there is another directory with a name ending in |
| ``.dir`` under which you'll find object files for each source. |
| |
| For example: |
| |
| .. code-block:: console |
| |
| % cd llvm_build_dir |
| % find lib/Support/ -name APFloat* |
| lib/Support/CMakeFiles/LLVMSupport.dir/APFloat.cpp.o |
| |
| Optional Configuration Items |
| ---------------------------- |
| |
| If you're running on a Linux system that supports the `binfmt_misc |
| <http://en.wikipedia.org/wiki/binfmt_misc>`_ |
| module, and you have root access on the system, you can set your system up to |
| execute LLVM bitcode files directly. To do this, use commands like this (the |
| first command may not be required if you are already using the module): |
| |
| .. code-block:: console |
| |
| % mount -t binfmt_misc none /proc/sys/fs/binfmt_misc |
| % echo ':llvm:M::BC::/path/to/lli:' > /proc/sys/fs/binfmt_misc/register |
| % chmod u+x hello.bc (if needed) |
| % ./hello.bc |
| |
| This allows you to execute LLVM bitcode files directly. On Debian, you can also |
| use this command instead of the 'echo' command above: |
| |
| .. code-block:: console |
| |
| % sudo update-binfmts --install llvm /path/to/lli --magic 'BC' |
| |
| .. _Program Layout: |
| .. _general layout: |
| |
| Directory Layout |
| ================ |
| |
| One useful source of information about the LLVM source base is the LLVM `doxygen |
| <http://www.doxygen.org/>`_ documentation available at |
| `<https://llvm.org/doxygen/>`_. The following is a brief introduction to code |
| layout: |
| |
| ``llvm/cmake`` |
| -------------- |
| Generates system build files. |
| |
| ``llvm/cmake/modules`` |
| Build configuration for llvm user defined options. Checks compiler version and |
| linker flags. |
| |
| ``llvm/cmake/platforms`` |
| Toolchain configuration for Android NDK, iOS systems and non-Windows hosts to |
| target MSVC. |
| |
| ``llvm/examples`` |
| ----------------- |
| |
| - Some simple examples showing how to use LLVM as a compiler for a custom |
| language - including lowering, optimization, and code generation. |
| |
| - Kaleidoscope Tutorial: Kaleidoscope language tutorial run through the |
| implementation of a nice little compiler for a non-trivial language |
| including a hand-written lexer, parser, AST, as well as code generation |
| support using LLVM- both static (ahead of time) and various approaches to |
| Just In Time (JIT) compilation. |
| `Kaleidoscope Tutorial for complete beginner |
| <https://llvm.org/docs/tutorial/MyFirstLanguageFrontend/index.html>`_. |
| |
| - BuildingAJIT: Examples of the `BuildingAJIT tutorial |
| <https://llvm.org/docs/tutorial/BuildingAJIT1.html>`_ that shows how LLVM’s |
| ORC JIT APIs interact with other parts of LLVM. It also, teaches how to |
| recombine them to build a custom JIT that is suited to your use-case. |
| |
| ``llvm/include`` |
| ---------------- |
| |
| Public header files exported from the LLVM library. The three main subdirectories: |
| |
| ``llvm/include/llvm`` |
| |
| All LLVM-specific header files, and subdirectories for different portions of |
| LLVM: ``Analysis``, ``CodeGen``, ``Target``, ``Transforms``, etc... |
| |
| ``llvm/include/llvm/Support`` |
| |
| Generic support libraries provided with LLVM but not necessarily specific to |
| LLVM. For example, some C++ STL utilities and a Command Line option processing |
| library store header files here. |
| |
| ``llvm/include/llvm/Config`` |
| |
| Header files configured by ``cmake``. They wrap "standard" UNIX and |
| C header files. Source code can include these header files which |
| automatically take care of the conditional #includes that ``cmake`` |
| generates. |
| |
| ``llvm/lib`` |
| ------------ |
| |
| Most source files are here. By putting code in libraries, LLVM makes it easy to |
| share code among the `tools`_. |
| |
| ``llvm/lib/IR/`` |
| |
| Core LLVM source files that implement core classes like Instruction and |
| BasicBlock. |
| |
| ``llvm/lib/AsmParser/`` |
| |
| Source code for the LLVM assembly language parser library. |
| |
| ``llvm/lib/Bitcode/`` |
| |
| Code for reading and writing bitcode. |
| |
| ``llvm/lib/Analysis/`` |
| |
| A variety of program analyses, such as Call Graphs, Induction Variables, |
| Natural Loop Identification, etc. |
| |
| ``llvm/lib/Transforms/`` |
| |
| IR-to-IR program transformations, such as Aggressive Dead Code Elimination, |
| Sparse Conditional Constant Propagation, Inlining, Loop Invariant Code Motion, |
| Dead Global Elimination, and many others. |
| |
| ``llvm/lib/Target/`` |
| |
| Files describing target architectures for code generation. For example, |
| ``llvm/lib/Target/X86`` holds the X86 machine description. |
| |
| ``llvm/lib/CodeGen/`` |
| |
| The major parts of the code generator: Instruction Selector, Instruction |
| Scheduling, and Register Allocation. |
| |
| ``llvm/lib/MC/`` |
| |
| The libraries represent and process code at machine code level. Handles |
| assembly and object-file emission. |
| |
| ``llvm/lib/ExecutionEngine/`` |
| |
| Libraries for directly executing bitcode at runtime in interpreted and |
| JIT-compiled scenarios. |
| |
| ``llvm/lib/Support/`` |
| |
| Source code that corresponding to the header files in ``llvm/include/ADT/`` |
| and ``llvm/include/Support/``. |
| |
| ``llvm/bindings`` |
| ---------------------- |
| |
| Contains bindings for the LLVM compiler infrastructure to allow |
| programs written in languages other than C or C++ to take advantage of the LLVM |
| infrastructure. |
| LLVM project provides language bindings for OCaml and Python. |
| |
| ``llvm/projects`` |
| ----------------- |
| |
| Projects not strictly part of LLVM but shipped with LLVM. This is also the |
| directory for creating your own LLVM-based projects which leverage the LLVM |
| build system. |
| |
| ``llvm/test`` |
| ------------- |
| |
| Feature and regression tests and other sanity checks on LLVM infrastructure. These |
| are intended to run quickly and cover a lot of territory without being exhaustive. |
| |
| ``test-suite`` |
| -------------- |
| |
| A comprehensive correctness, performance, and benchmarking test suite |
| for LLVM. This comes in a ``separate git repository |
| <https://github.com/llvm/llvm-test-suite>``, because it contains a |
| large amount of third-party code under a variety of licenses. For |
| details see the :doc:`Testing Guide <TestingGuide>` document. |
| |
| .. _tools: |
| |
| ``llvm/tools`` |
| -------------- |
| |
| Executables built out of the libraries |
| above, which form the main part of the user interface. You can always get help |
| for a tool by typing ``tool_name -help``. The following is a brief introduction |
| to the most important tools. More detailed information is in |
| the `Command Guide <CommandGuide/index.html>`_. |
| |
| ``bugpoint`` |
| |
| ``bugpoint`` is used to debug optimization passes or code generation backends |
| by narrowing down the given test case to the minimum number of passes and/or |
| instructions that still cause a problem, whether it is a crash or |
| miscompilation. See `<HowToSubmitABug.html>`_ for more information on using |
| ``bugpoint``. |
| |
| ``llvm-ar`` |
| |
| The archiver produces an archive containing the given LLVM bitcode files, |
| optionally with an index for faster lookup. |
| |
| ``llvm-as`` |
| |
| The assembler transforms the human readable LLVM assembly to LLVM bitcode. |
| |
| ``llvm-dis`` |
| |
| The disassembler transforms the LLVM bitcode to human readable LLVM assembly. |
| |
| ``llvm-link`` |
| |
| ``llvm-link``, not surprisingly, links multiple LLVM modules into a single |
| program. |
| |
| ``lli`` |
| |
| ``lli`` is the LLVM interpreter, which can directly execute LLVM bitcode |
| (although very slowly...). For architectures that support it (currently x86, |
| Sparc, and PowerPC), by default, ``lli`` will function as a Just-In-Time |
| compiler (if the functionality was compiled in), and will execute the code |
| *much* faster than the interpreter. |
| |
| ``llc`` |
| |
| ``llc`` is the LLVM backend compiler, which translates LLVM bitcode to a |
| native code assembly file. |
| |
| ``opt`` |
| |
| ``opt`` reads LLVM bitcode, applies a series of LLVM to LLVM transformations |
| (which are specified on the command line), and outputs the resultant |
| bitcode. '``opt -help``' is a good way to get a list of the |
| program transformations available in LLVM. |
| |
| ``opt`` can also run a specific analysis on an input LLVM bitcode |
| file and print the results. Primarily useful for debugging |
| analyses, or familiarizing yourself with what an analysis does. |
| |
| ``llvm/utils`` |
| -------------- |
| |
| Utilities for working with LLVM source code; some are part of the build process |
| because they are code generators for parts of the infrastructure. |
| |
| |
| ``codegen-diff`` |
| |
| ``codegen-diff`` finds differences between code that LLC |
| generates and code that LLI generates. This is useful if you are |
| debugging one of them, assuming that the other generates correct output. For |
| the full user manual, run ```perldoc codegen-diff'``. |
| |
| ``emacs/`` |
| |
| Emacs and XEmacs syntax highlighting for LLVM assembly files and TableGen |
| description files. See the ``README`` for information on using them. |
| |
| ``getsrcs.sh`` |
| |
| Finds and outputs all non-generated source files, |
| useful if one wishes to do a lot of development across directories |
| and does not want to find each file. One way to use it is to run, |
| for example: ``xemacs `utils/getsources.sh``` from the top of the LLVM source |
| tree. |
| |
| ``llvmgrep`` |
| |
| Performs an ``egrep -H -n`` on each source file in LLVM and |
| passes to it a regular expression provided on ``llvmgrep``'s command |
| line. This is an efficient way of searching the source base for a |
| particular regular expression. |
| |
| ``TableGen/`` |
| |
| Contains the tool used to generate register |
| descriptions, instruction set descriptions, and even assemblers from common |
| TableGen description files. |
| |
| ``vim/`` |
| |
| vim syntax-highlighting for LLVM assembly files |
| and TableGen description files. See the ``README`` for how to use them. |
| |
| .. _simple example: |
| |
| An Example Using the LLVM Tool Chain |
| ==================================== |
| |
| This section gives an example of using LLVM with the Clang front end. |
| |
| Example with clang |
| ------------------ |
| |
| #. First, create a simple C file, name it 'hello.c': |
| |
| .. code-block:: c |
| |
| #include <stdio.h> |
| |
| int main() { |
| printf("hello world\n"); |
| return 0; |
| } |
| |
| #. Next, compile the C file into a native executable: |
| |
| .. code-block:: console |
| |
| % clang hello.c -o hello |
| |
| .. note:: |
| |
| Clang works just like GCC by default. The standard -S and -c arguments |
| work as usual (producing a native .s or .o file, respectively). |
| |
| #. Next, compile the C file into an LLVM bitcode file: |
| |
| .. code-block:: console |
| |
| % clang -O3 -emit-llvm hello.c -c -o hello.bc |
| |
| The -emit-llvm option can be used with the -S or -c options to emit an LLVM |
| ``.ll`` or ``.bc`` file (respectively) for the code. This allows you to use |
| the `standard LLVM tools <CommandGuide/index.html>`_ on the bitcode file. |
| |
| #. Run the program in both forms. To run the program, use: |
| |
| .. code-block:: console |
| |
| % ./hello |
| |
| and |
| |
| .. code-block:: console |
| |
| % lli hello.bc |
| |
| The second examples shows how to invoke the LLVM JIT, :doc:`lli |
| <CommandGuide/lli>`. |
| |
| #. Use the ``llvm-dis`` utility to take a look at the LLVM assembly code: |
| |
| .. code-block:: console |
| |
| % llvm-dis < hello.bc | less |
| |
| #. Compile the program to native assembly using the LLC code generator: |
| |
| .. code-block:: console |
| |
| % llc hello.bc -o hello.s |
| |
| #. Assemble the native assembly language file into a program: |
| |
| .. code-block:: console |
| |
| % /opt/SUNWspro/bin/cc -xarch=v9 hello.s -o hello.native # On Solaris |
| |
| % gcc hello.s -o hello.native # On others |
| |
| #. Execute the native code program: |
| |
| .. code-block:: console |
| |
| % ./hello.native |
| |
| Note that using clang to compile directly to native code (i.e. when the |
| ``-emit-llvm`` option is not present) does steps 6/7/8 for you. |
| |
| Common Problems |
| =============== |
| |
| If you are having problems building or using LLVM, or if you have any other |
| general questions about LLVM, please consult the `Frequently Asked |
| Questions <FAQ.html>`_ page. |
| |
| If you are having problems with limited memory and build time, please try |
| building with ninja instead of make. Please consider configuring the |
| following options with cmake: |
| |
| * -G Ninja |
| Setting this option will allow you to build with ninja instead of make. |
| Building with ninja significantly improves your build time, especially with |
| incremental builds, and improves your memory usage. |
| |
| * -DLLVM_USE_LINKER |
| Setting this option to lld will significantly reduce linking time for LLVM |
| executables on ELF-based platforms, such as Linux. If you are building LLVM |
| for the first time and lld is not available to you as a binary package, then |
| you may want to use the gold linker as a faster alternative to GNU ld. |
| |
| * -DCMAKE_BUILD_TYPE |
| Controls optimization level and debug information of the build. This setting |
| can affect RAM and disk usage, see :ref:`CMAKE_BUILD_TYPE <cmake_build_type>` |
| for more information. |
| |
| * -DLLVM_ENABLE_ASSERTIONS |
| This option defaults to ON for Debug builds and defaults to OFF for Release |
| builds. As mentioned in the previous option, using the Release build type and |
| enabling assertions may be a good alternative to using the Debug build type. |
| |
| * -DLLVM_PARALLEL_LINK_JOBS |
| Set this equal to number of jobs you wish to run simultaneously. This is |
| similar to the -j option used with make, but only for link jobs. This option |
| can only be used with ninja. You may wish to use a very low number of jobs, |
| as this will greatly reduce the amount of memory used during the build |
| process. If you have limited memory, you may wish to set this to 1. |
| |
| * -DLLVM_TARGETS_TO_BUILD |
| Set this equal to the target you wish to build. You may wish to set this to |
| X86; however, you will find a full list of targets within the |
| llvm-project/llvm/lib/Target directory. |
| |
| * -DLLVM_OPTIMIZED_TABLEGEN |
| Set this to ON to generate a fully optimized tablegen during your build. This |
| will significantly improve your build time. This is only useful if you are |
| using the Debug build type. |
| |
| * -DLLVM_ENABLE_PROJECTS |
| Set this equal to the projects you wish to compile (e.g. clang, lld, etc.) If |
| compiling more than one project, separate the items with a semicolon. Should |
| you run into issues with the semicolon, try surrounding it with single quotes. |
| |
| * -DLLVM_ENABLE_RUNTIMES |
| Set this equal to the runtimes you wish to compile (e.g. libcxx, libcxxabi, etc.) |
| If compiling more than one runtime, separate the items with a semicolon. Should |
| you run into issues with the semicolon, try surrounding it with single quotes. |
| |
| * -DCLANG_ENABLE_STATIC_ANALYZER |
| Set this option to OFF if you do not require the clang static analyzer. This |
| should improve your build time slightly. |
| |
| * -DLLVM_USE_SPLIT_DWARF |
| Consider setting this to ON if you require a debug build, as this will ease |
| memory pressure on the linker. This will make linking much faster, as the |
| binaries will not contain any of the debug information; however, this will |
| generate the debug information in the form of a DWARF object file (with the |
| extension .dwo). This only applies to host platforms using ELF, such as Linux. |
| |
| .. _links: |
| |
| Links |
| ===== |
| |
| This document is just an **introduction** on how to use LLVM to do some simple |
| things... there are many more interesting and complicated things that you can do |
| that aren't documented here (but we'll gladly accept a patch if you want to |
| write something up!). For more information about LLVM, check out: |
| |
| * `LLVM Homepage <https://llvm.org/>`_ |
| * `LLVM Doxygen Tree <https://llvm.org/doxygen/>`_ |
| * `Starting a Project that Uses LLVM <https://llvm.org/docs/Projects.html>`_ |