blob: f8b6f3705d9651c09334f545dc50c5ab29892e65 [file] [log] [blame]
; RUN: llc < %s -mtriple=x86_64-- -mcpu=corei7-avx -mattr=+avx
; Various missing patterns causing crashes.
; rdar://10538793
define void @t1() nounwind {
entry:
br label %loop.cond
loop.cond: ; preds = %t1.exit, %entry
br i1 false, label %return, label %loop
loop: ; preds = %loop.cond
br i1 undef, label %0, label %t1.exit
; <label>:0 ; preds = %loop
%1 = load <16 x i32>, <16 x i32> addrspace(1)* undef, align 64
%2 = shufflevector <16 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <16 x i32> %1, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 16, i32 0, i32 0>
store <16 x i32> %2, <16 x i32> addrspace(1)* undef, align 64
br label %t1.exit
t1.exit: ; preds = %0, %loop
br label %loop.cond
return: ; preds = %loop.cond
ret void
}
define void @t2() nounwind {
br i1 undef, label %1, label %4
; <label>:1 ; preds = %0
%2 = load <16 x i32>, <16 x i32> addrspace(1)* undef, align 64
%3 = shufflevector <16 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <16 x i32> %2, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 20, i32 0, i32 0, i32 0, i32 0>
store <16 x i32> %3, <16 x i32> addrspace(1)* undef, align 64
br label %4
; <label>:4 ; preds = %1, %0
ret void
}
define void @t3() nounwind {
entry:
br label %loop.cond
loop.cond: ; preds = %t2.exit, %entry
br i1 false, label %return, label %loop
loop: ; preds = %loop.cond
br i1 undef, label %0, label %t2.exit
; <label>:0 ; preds = %loop
%1 = shufflevector <16 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <16 x i32> undef, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 25, i32 0>
%2 = load <16 x i32>, <16 x i32> addrspace(1)* undef, align 64
%3 = shufflevector <16 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <16 x i32> %2, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 28, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
store <16 x i32> %3, <16 x i32> addrspace(1)* undef, align 64
br label %t2.exit
t2.exit: ; preds = %0, %loop
br label %loop.cond
return: ; preds = %loop.cond
ret void
}
define <3 x i64> @t4() nounwind {
entry:
%0 = load <2 x i64>, <2 x i64> addrspace(1)* undef, align 16
%1 = extractelement <2 x i64> %0, i32 0
%2 = insertelement <3 x i64> <i64 undef, i64 0, i64 0>, i64 %1, i32 0
ret <3 x i64> %2
}
define void @t5() nounwind {
entry:
%0 = shufflevector <2 x i64> zeroinitializer, <2 x i64> undef, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
%1 = shufflevector <8 x i64> <i64 0, i64 0, i64 0, i64 undef, i64 undef, i64 0, i64 0, i64 0>, <8 x i64> %0, <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 8, i32 5, i32 6, i32 7>
store <8 x i64> %1, <8 x i64> addrspace(1)* undef, align 64
ret void
}