blob: 619990d132beba61fa2dc6ba5a7aff41d1a330c6 [file] [log] [blame]
//===-- OptimizedStructLayout.h - Struct layout algorithm ---------*- C++ -*-=//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file
/// This file provides an interface for laying out a sequence of fields
/// as a struct in a way that attempts to minimizes the total space
/// requirements of the struct while still satisfying the layout
/// requirements of the individual fields. The resulting layout may be
/// substantially more compact than simply laying out the fields in their
/// original order.
///
/// Fields may be pre-assigned fixed offsets. They may also be given sizes
/// that are not multiples of their alignments. There is no currently no
/// way to describe that a field has interior padding that other fields may
/// be allocated into.
///
/// This algorithm does not claim to be "optimal" for several reasons:
///
/// - First, it does not guarantee that the result is minimal in size.
/// There is no known efficient algoorithm to achieve minimality for
/// unrestricted inputs. Nonetheless, this algorithm
///
/// - Second, there are other ways that a struct layout could be optimized
/// besides space usage, such as locality. This layout may have a mixed
/// impact on locality: less overall memory may be used, but adjacent
/// fields in the original array may be moved further from one another.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_OPTIMIZEDSTRUCTLAYOUT_H
#define LLVM_SUPPORT_OPTIMIZEDSTRUCTLAYOUT_H
#include "llvm/Support/Alignment.h"
#include "llvm/ADT/ArrayRef.h"
#include <utility>
namespace llvm {
/// A field in a structure.
struct OptimizedStructLayoutField {
/// A special value for Offset indicating that the field can be moved
/// anywhere.
static constexpr uint64_t FlexibleOffset = ~(uint64_t)0;
OptimizedStructLayoutField(const void *Id, uint64_t Size, Align Alignment,
uint64_t FixedOffset = FlexibleOffset)
: Offset(FixedOffset), Size(Size), Id(Id), Alignment(Alignment) {
assert(Size > 0 && "adding an empty field to the layout");
}
/// The offset of this field in the final layout. If this is
/// initialized to FlexibleOffset, layout will overwrite it with
/// the assigned offset of the field.
uint64_t Offset;
/// The required size of this field in bytes. Does not have to be
/// a multiple of Alignment. Must be non-zero.
uint64_t Size;
/// A opaque value which uniquely identifies this field.
const void *Id;
/// Private scratch space for the algorithm. The implementation
/// must treat this as uninitialized memory on entry.
void *Scratch;
/// The required alignment of this field.
Align Alignment;
/// Return true if this field has been assigned a fixed offset.
/// After layout, this will be true of all the fields.
bool hasFixedOffset() const {
return (Offset != FlexibleOffset);
}
/// Given that this field has a fixed offset, return the offset
/// of the first byte following it.
uint64_t getEndOffset() const {
assert(hasFixedOffset());
return Offset + Size;
}
};
/// Compute a layout for a struct containing the given fields, making a
/// best-effort attempt to minimize the amount of space required.
///
/// Two features are supported which require a more careful solution
/// than the well-known "sort by decreasing alignment" solution:
///
/// - Fields may be assigned a fixed offset in the layout. If there are
/// gaps among the fixed-offset fields, the algorithm may attempt
/// to allocate flexible-offset fields into those gaps. If that's
/// undesirable, the caller should "block out" those gaps by e.g.
/// just creating a single fixed-offset field that represents the
/// entire "header".
///
/// - The size of a field is not required to be a multiple of, or even
/// greater than, the field's required alignment. The only constraint
/// on fields is that they must not be zero-sized.
///
/// To simplify the implementation, any fixed-offset fields in the
/// layout must appear at the start of the field array, and they must
/// be ordered by increasing offset.
///
/// The algorithm will produce a guaranteed-minimal layout with no
/// interior padding in the following "C-style" case:
///
/// - every field's size is a multiple of its required alignment and
/// - either no fields have initially fixed offsets, or the fixed-offset
/// fields have no interior padding and end at an offset that is at
/// least as aligned as all the flexible-offset fields.
///
/// Otherwise, while the algorithm will make a best-effort attempt to
/// avoid padding, it cannot guarantee a minimal layout, as there is
/// no known efficient algorithm for doing so.
///
/// The layout produced by this algorithm may not be stable across LLVM
/// releases. Do not use this anywhere where ABI stability is required.
///
/// Flexible-offset fields with the same size and alignment will be ordered
/// the same way they were in the initial array. Otherwise the current
/// algorithm makes no effort to preserve the initial order of
/// flexible-offset fields.
///
/// On return, all fields will have been assigned a fixed offset, and the
/// array will be sorted in order of ascending offsets. Note that this
/// means that the fixed-offset fields may no longer form a strict prefix
/// if there's any padding before they end.
///
/// The return value is the total size of the struct and its required
/// alignment. Note that the total size is not rounded up to a multiple
/// of the required alignment; clients which require this can do so easily.
std::pair<uint64_t, Align> performOptimizedStructLayout(
MutableArrayRef<OptimizedStructLayoutField> Fields);
} // namespace llvm
#endif