blob: 0a552c6dc4d799fbd24bcf323c8e873eb374b12a [file] [log] [blame]
; RUN: opt -analyze -branch-prob < %s -enable-new-pm=0 | FileCheck %s
; RUN: opt < %s -passes='print<branch-prob>' -disable-output 2>&1 | FileCheck %s
declare i32* @"personality_function"() #1
declare void @foo(i32)
declare void @bar()
declare void @llvm.experimental.deoptimize.isVoid(...)
declare void @cold() cold
; Even though the likeliness of 'invoke' to throw an exception is assessed as low
; all other paths are even less likely. Check that hot paths leads to excepion handler.
define void @test1(i32 %0) personality i32* ()* @"personality_function" !prof !1 {
;CHECK: edge entry -> unreached probability is 0x00000001 / 0x80000000 = 0.00%
;CHECK: edge entry -> invoke probability is 0x7fffffff / 0x80000000 = 100.00% [HOT edge]
;CHECK: edge invoke -> invoke.cont.unreached probability is 0x00000000 / 0x80000000 = 0.00%
;CHECK: edge invoke -> land.pad probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
;CHECK: edge land.pad -> exit probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
entry:
br i1 undef, label %unreached, label %invoke, !prof !2
invoke:
invoke void @foo(i32 %0)
to label %invoke.cont.unreached unwind label %land.pad
invoke.cont.unreached:
call void (...) @llvm.experimental.deoptimize.isVoid(i32 10) [ "deopt"() ]
ret void
unreached:
unreachable
land.pad:
%v20 = landingpad { i8*, i32 }
cleanup
%v21 = load i8 addrspace(1)*, i8 addrspace(1)* addrspace(256)* inttoptr (i64 8 to i8 addrspace(1)* addrspace(256)*), align 8
br label %exit
exit:
call void @bar()
ret void
}
define void @test2(i32 %0) personality i32* ()* @"personality_function" {
;CHECK: edge entry -> unreached probability is 0x00000000 / 0x80000000 = 0.00%
;CHECK: edge entry -> invoke probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
;CHECK: edge invoke -> invoke.cont.cold probability is 0x7fff8000 / 0x80000000 = 100.00% [HOT edge]
;CHECK: edge invoke -> land.pad probability is 0x00008000 / 0x80000000 = 0.00%
;CHECK: edge land.pad -> exit probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
entry:
br i1 undef, label %unreached, label %invoke
invoke:
invoke void @foo(i32 %0)
to label %invoke.cont.cold unwind label %land.pad
invoke.cont.cold:
call void @cold()
ret void
unreached:
unreachable
land.pad:
%v20 = landingpad { i8*, i32 }
cleanup
%v21 = load i8 addrspace(1)*, i8 addrspace(1)* addrspace(256)* inttoptr (i64 8 to i8 addrspace(1)* addrspace(256)*), align 8
br label %exit
exit:
call void @bar()
ret void
}
define void @test3(i32 %0) personality i32* ()* @"personality_function" {
;CHECK: edge entry -> unreached probability is 0x00000000 / 0x80000000 = 0.00%
;CHECK: edge entry -> invoke probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
;CHECK: edge invoke -> invoke.cont.cold probability is 0x7fff8000 / 0x80000000 = 100.00% [HOT edge]
;CHECK: edge invoke -> land.pad probability is 0x00008000 / 0x80000000 = 0.00%
;CHECK: edge land.pad -> exit probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
entry:
br i1 undef, label %unreached, label %invoke
invoke:
invoke void @foo(i32 %0)
to label %invoke.cont.cold unwind label %land.pad
invoke.cont.cold:
call void @cold()
ret void
unreached:
unreachable
land.pad:
%v20 = landingpad { i8*, i32 }
cleanup
%v21 = load i8 addrspace(1)*, i8 addrspace(1)* addrspace(256)* inttoptr (i64 8 to i8 addrspace(1)* addrspace(256)*), align 8
call void @cold()
br label %exit
exit:
call void @bar()
ret void
}
attributes #1 = { nounwind }
!1 = !{!"function_entry_count", i64 32768}
!2 = !{!"branch_weights", i32 1, i32 983040}