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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file implements typechecking of builtin function calls.
package types
import (
"go/ast"
"go/constant"
"go/token"
)
// builtin type-checks a call to the built-in specified by id and
// returns true if the call is valid, with *x holding the result;
// but x.expr is not set. If the call is invalid, the result is
// false, and *x is undefined.
//
func (check *Checker) builtin(x *operand, call *ast.CallExpr, id builtinId) (_ bool) {
// append is the only built-in that permits the use of ... for the last argument
bin := predeclaredFuncs[id]
if call.Ellipsis.IsValid() && id != _Append {
check.invalidOp(call.Ellipsis, "invalid use of ... with built-in %s", bin.name)
check.use(call.Args...)
return
}
// For len(x) and cap(x) we need to know if x contains any function calls or
// receive operations. Save/restore current setting and set hasCallOrRecv to
// false for the evaluation of x so that we can check it afterwards.
// Note: We must do this _before_ calling unpack because unpack evaluates the
// first argument before we even call arg(x, 0)!
if id == _Len || id == _Cap {
defer func(b bool) {
check.hasCallOrRecv = b
}(check.hasCallOrRecv)
check.hasCallOrRecv = false
}
// determine actual arguments
var arg getter
nargs := len(call.Args)
switch id {
default:
// make argument getter
arg, nargs, _ = unpack(func(x *operand, i int) { check.expr(x, call.Args[i]) }, nargs, false)
if arg == nil {
return
}
// evaluate first argument, if present
if nargs > 0 {
arg(x, 0)
if x.mode == invalid {
return
}
}
case _Make, _New, _Offsetof, _Trace:
// arguments require special handling
}
// check argument count
{
msg := ""
if nargs < bin.nargs {
msg = "not enough"
} else if !bin.variadic && nargs > bin.nargs {
msg = "too many"
}
if msg != "" {
check.invalidOp(call.Rparen, "%s arguments for %s (expected %d, found %d)", msg, call, bin.nargs, nargs)
return
}
}
switch id {
case _Append:
// append(s S, x ...T) S, where T is the element type of S
// spec: "The variadic function append appends zero or more values x to s of type
// S, which must be a slice type, and returns the resulting slice, also of type S.
// The values x are passed to a parameter of type ...T where T is the element type
// of S and the respective parameter passing rules apply."
S := x.typ
var T Type
if s, _ := S.Underlying().(*Slice); s != nil {
T = s.elem
} else {
check.invalidArg(x.pos(), "%s is not a slice", x)
return
}
// remember arguments that have been evaluated already
alist := []operand{*x}
// spec: "As a special case, append also accepts a first argument assignable
// to type []byte with a second argument of string type followed by ... .
// This form appends the bytes of the string.
if nargs == 2 && call.Ellipsis.IsValid() && x.assignableTo(check.conf, NewSlice(universeByte)) {
arg(x, 1)
if x.mode == invalid {
return
}
if isString(x.typ) {
if check.Types != nil {
sig := makeSig(S, S, x.typ)
sig.variadic = true
check.recordBuiltinType(call.Fun, sig)
}
x.mode = value
x.typ = S
break
}
alist = append(alist, *x)
// fallthrough
}
// check general case by creating custom signature
sig := makeSig(S, S, NewSlice(T)) // []T required for variadic signature
sig.variadic = true
check.arguments(x, call, sig, func(x *operand, i int) {
// only evaluate arguments that have not been evaluated before
if i < len(alist) {
*x = alist[i]
return
}
arg(x, i)
}, nargs)
// ok to continue even if check.arguments reported errors
x.mode = value
x.typ = S
if check.Types != nil {
check.recordBuiltinType(call.Fun, sig)
}
case _Cap, _Len:
// cap(x)
// len(x)
mode := invalid
var typ Type
var val constant.Value
switch typ = implicitArrayDeref(x.typ.Underlying()); t := typ.(type) {
case *Basic:
if isString(t) && id == _Len {
if x.mode == constant_ {
mode = constant_
val = constant.MakeInt64(int64(len(constant.StringVal(x.val))))
} else {
mode = value
}
}
case *Array:
mode = value
// spec: "The expressions len(s) and cap(s) are constants
// if the type of s is an array or pointer to an array and
// the expression s does not contain channel receives or
// function calls; in this case s is not evaluated."
if !check.hasCallOrRecv {
mode = constant_
val = constant.MakeInt64(t.len)
}
case *Slice, *Chan:
mode = value
case *Map:
if id == _Len {
mode = value
}
}
if mode == invalid {
check.invalidArg(x.pos(), "%s for %s", x, bin.name)
return
}
x.mode = mode
x.typ = Typ[Int]
x.val = val
if check.Types != nil && mode != constant_ {
check.recordBuiltinType(call.Fun, makeSig(x.typ, typ))
}
case _Close:
// close(c)
c, _ := x.typ.Underlying().(*Chan)
if c == nil {
check.invalidArg(x.pos(), "%s is not a channel", x)
return
}
if c.dir == RecvOnly {
check.invalidArg(x.pos(), "%s must not be a receive-only channel", x)
return
}
x.mode = novalue
if check.Types != nil {
check.recordBuiltinType(call.Fun, makeSig(nil, c))
}
case _Complex:
// complex(x, y realT) complexT
if !check.complexArg(x) {
return
}
var y operand
arg(&y, 1)
if y.mode == invalid {
return
}
if !check.complexArg(&y) {
return
}
check.convertUntyped(x, y.typ)
if x.mode == invalid {
return
}
check.convertUntyped(&y, x.typ)
if y.mode == invalid {
return
}
if !Identical(x.typ, y.typ) {
check.invalidArg(x.pos(), "mismatched types %s and %s", x.typ, y.typ)
return
}
if x.mode == constant_ && y.mode == constant_ {
x.val = constant.BinaryOp(x.val, token.ADD, constant.MakeImag(y.val))
} else {
x.mode = value
}
realT := x.typ
complexT := Typ[Invalid]
switch realT.Underlying().(*Basic).kind {
case Float32:
complexT = Typ[Complex64]
case Float64:
complexT = Typ[Complex128]
case UntypedInt, UntypedRune, UntypedFloat:
if x.mode == constant_ {
realT = defaultType(realT).(*Basic)
complexT = Typ[UntypedComplex]
} else {
// untyped but not constant; probably because one
// operand is a non-constant shift of untyped lhs
realT = Typ[Float64]
complexT = Typ[Complex128]
}
default:
check.invalidArg(x.pos(), "float32 or float64 arguments expected")
return
}
x.typ = complexT
if check.Types != nil && x.mode != constant_ {
check.recordBuiltinType(call.Fun, makeSig(complexT, realT, realT))
}
if x.mode != constant_ {
// The arguments have now their final types, which at run-
// time will be materialized. Update the expression trees.
// If the current types are untyped, the materialized type
// is the respective default type.
// (If the result is constant, the arguments are never
// materialized and there is nothing to do.)
check.updateExprType(x.expr, realT, true)
check.updateExprType(y.expr, realT, true)
}
case _Copy:
// copy(x, y []T) int
var dst Type
if t, _ := x.typ.Underlying().(*Slice); t != nil {
dst = t.elem
}
var y operand
arg(&y, 1)
if y.mode == invalid {
return
}
var src Type
switch t := y.typ.Underlying().(type) {
case *Basic:
if isString(y.typ) {
src = universeByte
}
case *Slice:
src = t.elem
}
if dst == nil || src == nil {
check.invalidArg(x.pos(), "copy expects slice arguments; found %s and %s", x, &y)
return
}
if !Identical(dst, src) {
check.invalidArg(x.pos(), "arguments to copy %s and %s have different element types %s and %s", x, &y, dst, src)
return
}
if check.Types != nil {
check.recordBuiltinType(call.Fun, makeSig(Typ[Int], x.typ, y.typ))
}
x.mode = value
x.typ = Typ[Int]
case _Delete:
// delete(m, k)
m, _ := x.typ.Underlying().(*Map)
if m == nil {
check.invalidArg(x.pos(), "%s is not a map", x)
return
}
arg(x, 1) // k
if x.mode == invalid {
return
}
if !x.assignableTo(check.conf, m.key) {
check.invalidArg(x.pos(), "%s is not assignable to %s", x, m.key)
return
}
x.mode = novalue
if check.Types != nil {
check.recordBuiltinType(call.Fun, makeSig(nil, m, m.key))
}
case _Imag, _Real:
// imag(complexT) realT
// real(complexT) realT
if !isComplex(x.typ) {
check.invalidArg(x.pos(), "%s must be a complex number", x)
return
}
if x.mode == constant_ {
if id == _Real {
x.val = constant.Real(x.val)
} else {
x.val = constant.Imag(x.val)
}
} else {
x.mode = value
}
var k BasicKind
switch x.typ.Underlying().(*Basic).kind {
case Complex64:
k = Float32
case Complex128:
k = Float64
case UntypedComplex:
k = UntypedFloat
default:
unreachable()
}
if check.Types != nil && x.mode != constant_ {
check.recordBuiltinType(call.Fun, makeSig(Typ[k], x.typ))
}
x.typ = Typ[k]
case _Make:
// make(T, n)
// make(T, n, m)
// (no argument evaluated yet)
arg0 := call.Args[0]
T := check.typ(arg0)
if T == Typ[Invalid] {
return
}
var min int // minimum number of arguments
switch T.Underlying().(type) {
case *Slice:
min = 2
case *Map, *Chan:
min = 1
default:
check.invalidArg(arg0.Pos(), "cannot make %s; type must be slice, map, or channel", arg0)
return
}
if nargs < min || min+1 < nargs {
check.errorf(call.Pos(), "%s expects %d or %d arguments; found %d", call, min, min+1, nargs)
return
}
var sizes []int64 // constant integer arguments, if any
for _, arg := range call.Args[1:] {
if s, ok := check.index(arg, -1); ok && s >= 0 {
sizes = append(sizes, s)
}
}
if len(sizes) == 2 && sizes[0] > sizes[1] {
check.invalidArg(call.Args[1].Pos(), "length and capacity swapped")
// safe to continue
}
x.mode = value
x.typ = T
if check.Types != nil {
params := [...]Type{T, Typ[Int], Typ[Int]}
check.recordBuiltinType(call.Fun, makeSig(x.typ, params[:1+len(sizes)]...))
}
case _New:
// new(T)
// (no argument evaluated yet)
T := check.typ(call.Args[0])
if T == Typ[Invalid] {
return
}
x.mode = value
x.typ = &Pointer{base: T}
if check.Types != nil {
check.recordBuiltinType(call.Fun, makeSig(x.typ, T))
}
case _Panic:
// panic(x)
T := new(Interface)
if !check.assignment(x, T) {
assert(x.mode == invalid)
return
}
x.mode = novalue
if check.Types != nil {
check.recordBuiltinType(call.Fun, makeSig(nil, T))
}
case _Print, _Println:
// print(x, y, ...)
// println(x, y, ...)
var params []Type
if nargs > 0 {
params = make([]Type, nargs)
for i := 0; i < nargs; i++ {
if i > 0 {
arg(x, i) // first argument already evaluated
}
if !check.assignment(x, nil) {
assert(x.mode == invalid)
return
}
params[i] = x.typ
}
}
x.mode = novalue
if check.Types != nil {
check.recordBuiltinType(call.Fun, makeSig(nil, params...))
}
case _Recover:
// recover() interface{}
x.mode = value
x.typ = new(Interface)
if check.Types != nil {
check.recordBuiltinType(call.Fun, makeSig(x.typ))
}
case _Alignof:
// unsafe.Alignof(x T) uintptr
if !check.assignment(x, nil) {
assert(x.mode == invalid)
return
}
x.mode = constant_
x.val = constant.MakeInt64(check.conf.alignof(x.typ))
x.typ = Typ[Uintptr]
// result is constant - no need to record signature
case _Offsetof:
// unsafe.Offsetof(x T) uintptr, where x must be a selector
// (no argument evaluated yet)
arg0 := call.Args[0]
selx, _ := unparen(arg0).(*ast.SelectorExpr)
if selx == nil {
check.invalidArg(arg0.Pos(), "%s is not a selector expression", arg0)
check.use(arg0)
return
}
check.expr(x, selx.X)
if x.mode == invalid {
return
}
base := derefStructPtr(x.typ)
sel := selx.Sel.Name
obj, index, indirect := LookupFieldOrMethod(base, false, check.pkg, sel)
switch obj.(type) {
case nil:
check.invalidArg(x.pos(), "%s has no single field %s", base, sel)
return
case *Func:
// TODO(gri) Using derefStructPtr may result in methods being found
// that don't actually exist. An error either way, but the error
// message is confusing. See: https://play.golang.org/p/al75v23kUy ,
// but go/types reports: "invalid argument: x.m is a method value".
check.invalidArg(arg0.Pos(), "%s is a method value", arg0)
return
}
if indirect {
check.invalidArg(x.pos(), "field %s is embedded via a pointer in %s", sel, base)
return
}
// TODO(gri) Should we pass x.typ instead of base (and indirect report if derefStructPtr indirected)?
check.recordSelection(selx, FieldVal, base, obj, index, false)
offs := check.conf.offsetof(base, index)
x.mode = constant_
x.val = constant.MakeInt64(offs)
x.typ = Typ[Uintptr]
// result is constant - no need to record signature
case _Sizeof:
// unsafe.Sizeof(x T) uintptr
if !check.assignment(x, nil) {
assert(x.mode == invalid)
return
}
x.mode = constant_
x.val = constant.MakeInt64(check.conf.sizeof(x.typ))
x.typ = Typ[Uintptr]
// result is constant - no need to record signature
case _Assert:
// assert(pred) causes a typechecker error if pred is false.
// The result of assert is the value of pred if there is no error.
// Note: assert is only available in self-test mode.
if x.mode != constant_ || !isBoolean(x.typ) {
check.invalidArg(x.pos(), "%s is not a boolean constant", x)
return
}
if x.val.Kind() != constant.Bool {
check.errorf(x.pos(), "internal error: value of %s should be a boolean constant", x)
return
}
if !constant.BoolVal(x.val) {
check.errorf(call.Pos(), "%s failed", call)
// compile-time assertion failure - safe to continue
}
// result is constant - no need to record signature
case _Trace:
// trace(x, y, z, ...) dumps the positions, expressions, and
// values of its arguments. The result of trace is the value
// of the first argument.
// Note: trace is only available in self-test mode.
// (no argument evaluated yet)
if nargs == 0 {
check.dump("%s: trace() without arguments", call.Pos())
x.mode = novalue
break
}
var t operand
x1 := x
for _, arg := range call.Args {
check.rawExpr(x1, arg, nil) // permit trace for types, e.g.: new(trace(T))
check.dump("%s: %s", x1.pos(), x1)
x1 = &t // use incoming x only for first argument
}
// trace is only available in test mode - no need to record signature
default:
unreachable()
}
return true
}
// makeSig makes a signature for the given argument and result types.
// Default types are used for untyped arguments, and res may be nil.
func makeSig(res Type, args ...Type) *Signature {
list := make([]*Var, len(args))
for i, param := range args {
list[i] = NewVar(token.NoPos, nil, "", defaultType(param))
}
params := NewTuple(list...)
var result *Tuple
if res != nil {
assert(!isUntyped(res))
result = NewTuple(NewVar(token.NoPos, nil, "", res))
}
return &Signature{params: params, results: result}
}
// implicitArrayDeref returns A if typ is of the form *A and A is an array;
// otherwise it returns typ.
//
func implicitArrayDeref(typ Type) Type {
if p, ok := typ.(*Pointer); ok {
if a, ok := p.base.Underlying().(*Array); ok {
return a
}
}
return typ
}
// unparen returns e with any enclosing parentheses stripped.
func unparen(e ast.Expr) ast.Expr {
for {
p, ok := e.(*ast.ParenExpr)
if !ok {
return e
}
e = p.X
}
}
func (check *Checker) complexArg(x *operand) bool {
t, _ := x.typ.Underlying().(*Basic)
if t != nil && (t.info&IsFloat != 0 || t.kind == UntypedInt || t.kind == UntypedRune) {
return true
}
check.invalidArg(x.pos(), "%s must be a float32, float64, or an untyped non-complex numeric constant", x)
return false
}