A library to support the benchmarking of functions, similar to unit-tests.
IRC channel: freenode #googlebenchmark
Additional Tooling Documentation
Assembly Testing Documentation
The basic steps for configuring and building the library look like this:
$ git clone https://github.com/google/benchmark.git # Benchmark requires Google Test as a dependency. Add the source tree as a subdirectory. $ git clone https://github.com/google/googletest.git benchmark/googletest $ mkdir build && cd build $ cmake -G <generator> [options] ../benchmark # Assuming a makefile generator was used $ make
Note that Google Benchmark requires Google Test to build and run the tests. This dependency can be provided two ways:
benchmark/googletest
as above.-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON
is specified during configuration, the library will automatically download and build any required dependencies.If you do not wish to build and run the tests, add -DBENCHMARK_ENABLE_GTEST_TESTS=OFF
to CMAKE_ARGS
.
For Ubuntu and Debian Based System
First make sure you have git and cmake installed (If not please install them)
sudo apt-get install git cmake
Now, let's clone the repository and build it
git clone https://github.com/google/benchmark.git cd benchmark # If you want to build tests and don't use BENCHMARK_DOWNLOAD_DEPENDENCIES, then # git clone https://github.com/google/googletest.git mkdir build cd build cmake .. -DCMAKE_BUILD_TYPE=RELEASE make
If you need to install the library globally
sudo make install
The main branch contains the latest stable version of the benchmarking library; the API of which can be considered largely stable, with source breaking changes being made only upon the release of a new major version.
Newer, experimental, features are implemented and tested on the v2
branch. Users who wish to use, test, and provide feedback on the new features are encouraged to try this branch. However, this branch provides no stability guarantees and reserves the right to change and break the API at any time.
It may help to read the Google Test documentation as some of the structural aspects of the APIs are similar.
Define a function that executes the code to be measured, register it as a benchmark function using the BENCHMARK
macro, and ensure an appropriate main
function is available:
#include <benchmark/benchmark.h> static void BM_StringCreation(benchmark::State& state) { for (auto _ : state) std::string empty_string; } // Register the function as a benchmark BENCHMARK(BM_StringCreation); // Define another benchmark static void BM_StringCopy(benchmark::State& state) { std::string x = "hello"; for (auto _ : state) std::string copy(x); } BENCHMARK(BM_StringCopy); BENCHMARK_MAIN();
Don't forget to inform your linker to add benchmark library e.g. through -lbenchmark
compilation flag. Alternatively, you may leave out the BENCHMARK_MAIN();
at the end of the source file and link against -lbenchmark_main
to get the same default behavior.
The benchmark library will measure and report the timing for code within the for(...)
loop.
When the library is built using GCC it is necessary to link with the pthread library due to how GCC implements std::thread
. Failing to link to pthread will lead to runtime exceptions (unless you're using libc++), not linker errors. See issue #67 for more details. You can link to pthread by adding -pthread
to your linker command. Note, you can also use -lpthread
, but there are potential issues with ordering of command line parameters if you use that.
If you're running benchmarks on Windows, the shlwapi library (-lshlwapi
) is also required.
If you‘re running benchmarks on solaris, you’ll want the kstat library linked in too (-lkstat
).
Sometimes a family of benchmarks can be implemented with just one routine that takes an extra argument to specify which one of the family of benchmarks to run. For example, the following code defines a family of benchmarks for measuring the speed of memcpy()
calls of different lengths:
static void BM_memcpy(benchmark::State& state) { char* src = new char[state.range(0)]; char* dst = new char[state.range(0)]; memset(src, 'x', state.range(0)); for (auto _ : state) memcpy(dst, src, state.range(0)); state.SetBytesProcessed(int64_t(state.iterations()) * int64_t(state.range(0))); delete[] src; delete[] dst; } BENCHMARK(BM_memcpy)->Arg(8)->Arg(64)->Arg(512)->Arg(1<<10)->Arg(8<<10);
The preceding code is quite repetitive, and can be replaced with the following short-hand. The following invocation will pick a few appropriate arguments in the specified range and will generate a benchmark for each such argument.
BENCHMARK(BM_memcpy)->Range(8, 8<<10);
By default the arguments in the range are generated in multiples of eight and the command above selects [ 8, 64, 512, 4k, 8k ]. In the following code the range multiplier is changed to multiples of two.
BENCHMARK(BM_memcpy)->RangeMultiplier(2)->Range(8, 8<<10);
Now arguments generated are [ 8, 16, 32, 64, 128, 256, 512, 1024, 2k, 4k, 8k ].
You might have a benchmark that depends on two or more inputs. For example, the following code defines a family of benchmarks for measuring the speed of set insertion.
static void BM_SetInsert(benchmark::State& state) { std::set<int> data; for (auto _ : state) { state.PauseTiming(); data = ConstructRandomSet(state.range(0)); state.ResumeTiming(); for (int j = 0; j < state.range(1); ++j) data.insert(RandomNumber()); } } BENCHMARK(BM_SetInsert) ->Args({1<<10, 128}) ->Args({2<<10, 128}) ->Args({4<<10, 128}) ->Args({8<<10, 128}) ->Args({1<<10, 512}) ->Args({2<<10, 512}) ->Args({4<<10, 512}) ->Args({8<<10, 512});
The preceding code is quite repetitive, and can be replaced with the following short-hand. The following macro will pick a few appropriate arguments in the product of the two specified ranges and will generate a benchmark for each such pair.
BENCHMARK(BM_SetInsert)->Ranges({{1<<10, 8<<10}, {128, 512}});
For more complex patterns of inputs, passing a custom function to Apply
allows programmatic specification of an arbitrary set of arguments on which to run the benchmark. The following example enumerates a dense range on one parameter, and a sparse range on the second.
static void CustomArguments(benchmark::internal::Benchmark* b) { for (int i = 0; i <= 10; ++i) for (int j = 32; j <= 1024*1024; j *= 8) b->Args({i, j}); } BENCHMARK(BM_SetInsert)->Apply(CustomArguments);
Asymptotic complexity might be calculated for a family of benchmarks. The following code will calculate the coefficient for the high-order term in the running time and the normalized root-mean square error of string comparison.
static void BM_StringCompare(benchmark::State& state) { std::string s1(state.range(0), '-'); std::string s2(state.range(0), '-'); for (auto _ : state) { benchmark::DoNotOptimize(s1.compare(s2)); } state.SetComplexityN(state.range(0)); } BENCHMARK(BM_StringCompare) ->RangeMultiplier(2)->Range(1<<10, 1<<18)->Complexity(benchmark::oN);
As shown in the following invocation, asymptotic complexity might also be calculated automatically.
BENCHMARK(BM_StringCompare) ->RangeMultiplier(2)->Range(1<<10, 1<<18)->Complexity();
The following code will specify asymptotic complexity with a lambda function, that might be used to customize high-order term calculation.
BENCHMARK(BM_StringCompare)->RangeMultiplier(2) ->Range(1<<10, 1<<18)->Complexity([](int64_t n)->double{return n; });
Templated benchmarks work the same way: This example produces and consumes messages of size sizeof(v)
range_x
times. It also outputs throughput in the absence of multiprogramming.
template <class Q> void BM_Sequential(benchmark::State& state) { Q q; typename Q::value_type v; for (auto _ : state) { for (int i = state.range(0); i--; ) q.push(v); for (int e = state.range(0); e--; ) q.Wait(&v); } // actually messages, not bytes: state.SetBytesProcessed( static_cast<int64_t>(state.iterations())*state.range(0)); } BENCHMARK_TEMPLATE(BM_Sequential, WaitQueue<int>)->Range(1<<0, 1<<10);
Three macros are provided for adding benchmark templates.
#ifdef BENCHMARK_HAS_CXX11 #define BENCHMARK_TEMPLATE(func, ...) // Takes any number of parameters. #else // C++ < C++11 #define BENCHMARK_TEMPLATE(func, arg1) #endif #define BENCHMARK_TEMPLATE1(func, arg1) #define BENCHMARK_TEMPLATE2(func, arg1, arg2)
In C++11 mode, a ranged-based for loop should be used in preference to the KeepRunning
loop for running the benchmarks. For example:
static void BM_Fast(benchmark::State &state) { for (auto _ : state) { FastOperation(); } } BENCHMARK(BM_Fast);
The reason the ranged-for loop is faster than using KeepRunning
, is because KeepRunning
requires a memory load and store of the iteration count ever iteration, whereas the ranged-for variant is able to keep the iteration count in a register.
For example, an empty inner loop of using the ranged-based for method looks like:
# Loop Init mov rbx, qword ptr [r14 + 104] call benchmark::State::StartKeepRunning() test rbx, rbx je .LoopEnd .LoopHeader: # =>This Inner Loop Header: Depth=1 add rbx, -1 jne .LoopHeader .LoopEnd:
Compared to an empty KeepRunning
loop, which looks like:
.LoopHeader: # in Loop: Header=BB0_3 Depth=1 cmp byte ptr [rbx], 1 jne .LoopInit .LoopBody: # =>This Inner Loop Header: Depth=1 mov rax, qword ptr [rbx + 8] lea rcx, [rax + 1] mov qword ptr [rbx + 8], rcx cmp rax, qword ptr [rbx + 104] jb .LoopHeader jmp .LoopEnd .LoopInit: mov rdi, rbx call benchmark::State::StartKeepRunning() jmp .LoopBody .LoopEnd:
Unless C++03 compatibility is required, the ranged-for variant of writing the benchmark loop should be preferred.
In C++11 it is possible to define a benchmark that takes an arbitrary number of extra arguments. The BENCHMARK_CAPTURE(func, test_case_name, ...args)
macro creates a benchmark that invokes func
with the benchmark::State
as the first argument followed by the specified args...
. The test_case_name
is appended to the name of the benchmark and should describe the values passed.
template <class ...ExtraArgs> void BM_takes_args(benchmark::State& state, ExtraArgs&&... extra_args) { [...] } // Registers a benchmark named "BM_takes_args/int_string_test" that passes // the specified values to `extra_args`. BENCHMARK_CAPTURE(BM_takes_args, int_string_test, 42, std::string("abc"));
Note that elements of ...args
may refer to global variables. Users should avoid modifying global state inside of a benchmark.
The RegisterBenchmark(name, func, args...)
function provides an alternative way to create and register benchmarks. RegisterBenchmark(name, func, args...)
creates, registers, and returns a pointer to a new benchmark with the specified name
that invokes func(st, args...)
where st
is a benchmark::State
object.
Unlike the BENCHMARK
registration macros, which can only be used at the global scope, the RegisterBenchmark
can be called anywhere. This allows for benchmark tests to be registered programmatically.
Additionally RegisterBenchmark
allows any callable object to be registered as a benchmark. Including capturing lambdas and function objects.
For Example:
auto BM_test = [](benchmark::State& st, auto Inputs) { /* ... */ }; int main(int argc, char** argv) { for (auto& test_input : { /* ... */ }) benchmark::RegisterBenchmark(test_input.name(), BM_test, test_input); benchmark::Initialize(&argc, argv); benchmark::RunSpecifiedBenchmarks(); }
In a multithreaded test (benchmark invoked by multiple threads simultaneously), it is guaranteed that none of the threads will start until all have reached the start of the benchmark loop, and all will have finished before any thread exits the benchmark loop. (This behavior is also provided by the KeepRunning()
API) As such, any global setup or teardown can be wrapped in a check against the thread index:
static void BM_MultiThreaded(benchmark::State& state) { if (state.thread_index == 0) { // Setup code here. } for (auto _ : state) { // Run the test as normal. } if (state.thread_index == 0) { // Teardown code here. } } BENCHMARK(BM_MultiThreaded)->Threads(2);
If the benchmarked code itself uses threads and you want to compare it to single-threaded code, you may want to use real-time (“wallclock”) measurements for latency comparisons:
BENCHMARK(BM_test)->Range(8, 8<<10)->UseRealTime();
Without UseRealTime
, CPU time is used by default.
Normally, the entire duration of the work loop (for (auto _ : state) {}
) is measured. But sometimes, it is nessesary to do some work inside of that loop, every iteration, but without counting that time to the benchmark time. That is possible, althought it is not recommended, since it has high overhead.
static void BM_SetInsert_With_Timer_Control(benchmark::State& state) { std::set<int> data; for (auto _ : state) { state.PauseTiming(); // Stop timers. They will not count until they are resumed. data = ConstructRandomSet(state.range(0)); // Do something that should not be measured state.ResumeTiming(); // And resume timers. They are now counting again. // The rest will be measured. for (int j = 0; j < state.range(1); ++j) data.insert(RandomNumber()); } } BENCHMARK(BM_SetInsert_With_Timer_Control)->Ranges({{1<<10, 8<<10}, {128, 512}});
For benchmarking something for which neither CPU time nor real-time are correct or accurate enough, completely manual timing is supported using the UseManualTime
function.
When UseManualTime
is used, the benchmarked code must call SetIterationTime
once per iteration of the benchmark loop to report the manually measured time.
An example use case for this is benchmarking GPU execution (e.g. OpenCL or CUDA kernels, OpenGL or Vulkan or Direct3D draw calls), which cannot be accurately measured using CPU time or real-time. Instead, they can be measured accurately using a dedicated API, and these measurement results can be reported back with SetIterationTime
.
static void BM_ManualTiming(benchmark::State& state) { int microseconds = state.range(0); std::chrono::duration<double, std::micro> sleep_duration { static_cast<double>(microseconds) }; for (auto _ : state) { auto start = std::chrono::high_resolution_clock::now(); // Simulate some useful workload with a sleep std::this_thread::sleep_for(sleep_duration); auto end = std::chrono::high_resolution_clock::now(); auto elapsed_seconds = std::chrono::duration_cast<std::chrono::duration<double>>( end - start); state.SetIterationTime(elapsed_seconds.count()); } } BENCHMARK(BM_ManualTiming)->Range(1, 1<<17)->UseManualTime();
To prevent a value or expression from being optimized away by the compiler the benchmark::DoNotOptimize(...)
and benchmark::ClobberMemory()
functions can be used.
static void BM_test(benchmark::State& state) { for (auto _ : state) { int x = 0; for (int i=0; i < 64; ++i) { benchmark::DoNotOptimize(x += i); } } }
DoNotOptimize(<expr>)
forces the result of <expr>
to be stored in either memory or a register. For GNU based compilers it acts as read/write barrier for global memory. More specifically it forces the compiler to flush pending writes to memory and reload any other values as necessary.
Note that DoNotOptimize(<expr>)
does not prevent optimizations on <expr>
in any way. <expr>
may even be removed entirely when the result is already known. For example:
/* Example 1: `<expr>` is removed entirely. */ int foo(int x) { return x + 42; } while (...) DoNotOptimize(foo(0)); // Optimized to DoNotOptimize(42); /* Example 2: Result of '<expr>' is only reused */ int bar(int) __attribute__((const)); while (...) DoNotOptimize(bar(0)); // Optimized to: // int __result__ = bar(0); // while (...) DoNotOptimize(__result__);
The second tool for preventing optimizations is ClobberMemory()
. In essence ClobberMemory()
forces the compiler to perform all pending writes to global memory. Memory managed by block scope objects must be “escaped” using DoNotOptimize(...)
before it can be clobbered. In the below example ClobberMemory()
prevents the call to v.push_back(42)
from being optimized away.
static void BM_vector_push_back(benchmark::State& state) { for (auto _ : state) { std::vector<int> v; v.reserve(1); benchmark::DoNotOptimize(v.data()); // Allow v.data() to be clobbered. v.push_back(42); benchmark::ClobberMemory(); // Force 42 to be written to memory. } }
Note that ClobberMemory()
is only available for GNU or MSVC based compilers.
If a benchmark runs a few milliseconds it may be hard to visually compare the measured times, since the output data is given in nanoseconds per default. In order to manually set the time unit, you can specify it manually:
BENCHMARK(BM_test)->Unit(benchmark::kMillisecond);
By default each benchmark is run once and that single result is reported. However benchmarks are often noisy and a single result may not be representative of the overall behavior. For this reason it's possible to repeatedly rerun the benchmark.
The number of runs of each benchmark is specified globally by the --benchmark_repetitions
flag or on a per benchmark basis by calling Repetitions
on the registered benchmark object. When a benchmark is run more than once the mean, median and standard deviation of the runs will be reported.
Additionally the --benchmark_report_aggregates_only={true|false}
, --benchmark_display_aggregates_only={true|false}
flags or ReportAggregatesOnly(bool)
, DisplayAggregatesOnly(bool)
functions can be used to change how repeated tests are reported. By default the result of each repeated run is reported. When report aggregates only
option is true
, only the aggregates (i.e. mean, median and standard deviation, maybe complexity measurements if they were requested) of the runs is reported, to both the reporters - standard output (console), and the file. However when only the display aggregates only
option is true
, only the aggregates are displayed in the standard output, while the file output still contains everything. Calling ReportAggregatesOnly(bool)
/ DisplayAggregatesOnly(bool)
on a registered benchmark object overrides the value of the appropriate flag for that benchmark.
While having mean, median and standard deviation is nice, this may not be enough for everyone. For example you may want to know what is the largest observation, e.g. because you have some real-time constraints. This is easy. The following code will specify a custom statistic to be calculated, defined by a lambda function.
void BM_spin_empty(benchmark::State& state) { for (auto _ : state) { for (int x = 0; x < state.range(0); ++x) { benchmark::DoNotOptimize(x); } } } BENCHMARK(BM_spin_empty) ->ComputeStatistics("max", [](const std::vector<double>& v) -> double { return *(std::max_element(std::begin(v), std::end(v))); }) ->Arg(512);
Fixture tests are created by first defining a type that derives from ::benchmark::Fixture
and then creating/registering the tests using the following macros:
BENCHMARK_F(ClassName, Method)
BENCHMARK_DEFINE_F(ClassName, Method)
BENCHMARK_REGISTER_F(ClassName, Method)
For Example:
class MyFixture : public benchmark::Fixture {}; BENCHMARK_F(MyFixture, FooTest)(benchmark::State& st) { for (auto _ : st) { ... } } BENCHMARK_DEFINE_F(MyFixture, BarTest)(benchmark::State& st) { for (auto _ : st) { ... } } /* BarTest is NOT registered */ BENCHMARK_REGISTER_F(MyFixture, BarTest)->Threads(2); /* BarTest is now registered */
Also you can create templated fixture by using the following macros:
BENCHMARK_TEMPLATE_F(ClassName, Method, ...)
BENCHMARK_TEMPLATE_DEFINE_F(ClassName, Method, ...)
For example:
template<typename T> class MyFixture : public benchmark::Fixture {}; BENCHMARK_TEMPLATE_F(MyFixture, IntTest, int)(benchmark::State& st) { for (auto _ : st) { ... } } BENCHMARK_TEMPLATE_DEFINE_F(MyFixture, DoubleTest, double)(benchmark::State& st) { for (auto _ : st) { ... } } BENCHMARK_REGISTER_F(MyFixture, DoubleTest)->Threads(2);
You can add your own counters with user-defined names. The example below will add columns “Foo”, “Bar” and “Baz” in its output:
static void UserCountersExample1(benchmark::State& state) { double numFoos = 0, numBars = 0, numBazs = 0; for (auto _ : state) { // ... count Foo,Bar,Baz events } state.counters["Foo"] = numFoos; state.counters["Bar"] = numBars; state.counters["Baz"] = numBazs; }
The state.counters
object is a std::map
with std::string
keys and Counter
values. The latter is a double
-like class, via an implicit conversion to double&
. Thus you can use all of the standard arithmetic assignment operators (=,+=,-=,*=,/=
) to change the value of each counter.
In multithreaded benchmarks, each counter is set on the calling thread only. When the benchmark finishes, the counters from each thread will be summed; the resulting sum is the value which will be shown for the benchmark.
The Counter
constructor accepts three parameters: the value as a double
; a bit flag which allows you to show counters as rates, and/or as per-thread iteration, and/or as per-thread averages, and/or iteration invariants; and a flag specifying the ‘unit’ - i.e. is 1k a 1000 (default, benchmark::Counter::OneK::kIs1000
), or 1024 (benchmark::Counter::OneK::kIs1024
)?
// sets a simple counter state.counters["Foo"] = numFoos; // Set the counter as a rate. It will be presented divided // by the duration of the benchmark. state.counters["FooRate"] = Counter(numFoos, benchmark::Counter::kIsRate); // Set the counter as a thread-average quantity. It will // be presented divided by the number of threads. state.counters["FooAvg"] = Counter(numFoos, benchmark::Counter::kAvgThreads); // There's also a combined flag: state.counters["FooAvgRate"] = Counter(numFoos,benchmark::Counter::kAvgThreadsRate); // This says that we process with the rate of state.range(0) bytes every iteration: state.counters["BytesProcessed"] = Counter(state.range(0), benchmark::Counter::kIsIterationInvariantRate, benchmark::Counter::OneK::kIs1024);
When you're compiling in C++11 mode or later you can use insert()
with std::initializer_list
:
// With C++11, this can be done: state.counters.insert({{"Foo", numFoos}, {"Bar", numBars}, {"Baz", numBazs}}); // ... instead of: state.counters["Foo"] = numFoos; state.counters["Bar"] = numBars; state.counters["Baz"] = numBazs;
When using the console reporter, by default, user counters are are printed at the end after the table, the same way as bytes_processed
and items_processed
. This is best for cases in which there are few counters, or where there are only a couple of lines per benchmark. Here's an example of the default output:
------------------------------------------------------------------------------ Benchmark Time CPU Iterations UserCounters... ------------------------------------------------------------------------------ BM_UserCounter/threads:8 2248 ns 10277 ns 68808 Bar=16 Bat=40 Baz=24 Foo=8 BM_UserCounter/threads:1 9797 ns 9788 ns 71523 Bar=2 Bat=5 Baz=3 Foo=1024m BM_UserCounter/threads:2 4924 ns 9842 ns 71036 Bar=4 Bat=10 Baz=6 Foo=2 BM_UserCounter/threads:4 2589 ns 10284 ns 68012 Bar=8 Bat=20 Baz=12 Foo=4 BM_UserCounter/threads:8 2212 ns 10287 ns 68040 Bar=16 Bat=40 Baz=24 Foo=8 BM_UserCounter/threads:16 1782 ns 10278 ns 68144 Bar=32 Bat=80 Baz=48 Foo=16 BM_UserCounter/threads:32 1291 ns 10296 ns 68256 Bar=64 Bat=160 Baz=96 Foo=32 BM_UserCounter/threads:4 2615 ns 10307 ns 68040 Bar=8 Bat=20 Baz=12 Foo=4 BM_Factorial 26 ns 26 ns 26608979 40320 BM_Factorial/real_time 26 ns 26 ns 26587936 40320 BM_CalculatePiRange/1 16 ns 16 ns 45704255 0 BM_CalculatePiRange/8 73 ns 73 ns 9520927 3.28374 BM_CalculatePiRange/64 609 ns 609 ns 1140647 3.15746 BM_CalculatePiRange/512 4900 ns 4901 ns 142696 3.14355
If this doesn‘t suit you, you can print each counter as a table column by passing the flag --benchmark_counters_tabular=true
to the benchmark application. This is best for cases in which there are a lot of counters, or a lot of lines per individual benchmark. Note that this will trigger a reprinting of the table header any time the counter set changes between individual benchmarks. Here’s an example of corresponding output when --benchmark_counters_tabular=true
is passed:
--------------------------------------------------------------------------------------- Benchmark Time CPU Iterations Bar Bat Baz Foo --------------------------------------------------------------------------------------- BM_UserCounter/threads:8 2198 ns 9953 ns 70688 16 40 24 8 BM_UserCounter/threads:1 9504 ns 9504 ns 73787 2 5 3 1 BM_UserCounter/threads:2 4775 ns 9550 ns 72606 4 10 6 2 BM_UserCounter/threads:4 2508 ns 9951 ns 70332 8 20 12 4 BM_UserCounter/threads:8 2055 ns 9933 ns 70344 16 40 24 8 BM_UserCounter/threads:16 1610 ns 9946 ns 70720 32 80 48 16 BM_UserCounter/threads:32 1192 ns 9948 ns 70496 64 160 96 32 BM_UserCounter/threads:4 2506 ns 9949 ns 70332 8 20 12 4 -------------------------------------------------------------- Benchmark Time CPU Iterations -------------------------------------------------------------- BM_Factorial 26 ns 26 ns 26392245 40320 BM_Factorial/real_time 26 ns 26 ns 26494107 40320 BM_CalculatePiRange/1 15 ns 15 ns 45571597 0 BM_CalculatePiRange/8 74 ns 74 ns 9450212 3.28374 BM_CalculatePiRange/64 595 ns 595 ns 1173901 3.15746 BM_CalculatePiRange/512 4752 ns 4752 ns 147380 3.14355 BM_CalculatePiRange/4k 37970 ns 37972 ns 18453 3.14184 BM_CalculatePiRange/32k 303733 ns 303744 ns 2305 3.14162 BM_CalculatePiRange/256k 2434095 ns 2434186 ns 288 3.1416 BM_CalculatePiRange/1024k 9721140 ns 9721413 ns 71 3.14159 BM_CalculatePi/threads:8 2255 ns 9943 ns 70936
Note above the additional header printed when the benchmark changes from BM_UserCounter
to BM_Factorial
. This is because BM_Factorial
does not have the same counter set as BM_UserCounter
.
When errors caused by external influences, such as file I/O and network communication, occur within a benchmark the State::SkipWithError(const char* msg)
function can be used to skip that run of benchmark and report the error. Note that only future iterations of the KeepRunning()
are skipped. For the ranged-for version of the benchmark loop Users must explicitly exit the loop, otherwise all iterations will be performed. Users may explicitly return to exit the benchmark immediately.
The SkipWithError(...)
function may be used at any point within the benchmark, including before and after the benchmark loop.
For example:
static void BM_test(benchmark::State& state) { auto resource = GetResource(); if (!resource.good()) { state.SkipWithError("Resource is not good!"); // KeepRunning() loop will not be entered. } for (state.KeepRunning()) { auto data = resource.read_data(); if (!resource.good()) { state.SkipWithError("Failed to read data!"); break; // Needed to skip the rest of the iteration. } do_stuff(data); } } static void BM_test_ranged_fo(benchmark::State & state) { state.SkipWithError("test will not be entered"); for (auto _ : state) { state.SkipWithError("Failed!"); break; // REQUIRED to prevent all further iterations. } }
The --benchmark_filter=<regex>
option can be used to only run the benchmarks which match the specified <regex>
. For example:
$ ./run_benchmarks.x --benchmark_filter=BM_memcpy/32 Run on (1 X 2300 MHz CPU ) 2016-06-25 19:34:24 Benchmark Time CPU Iterations ---------------------------------------------------- BM_memcpy/32 11 ns 11 ns 79545455 BM_memcpy/32k 2181 ns 2185 ns 324074 BM_memcpy/32 12 ns 12 ns 54687500 BM_memcpy/32k 1834 ns 1837 ns 357143
When the benchmark binary is executed, each benchmark function is run serially. The number of iterations to run is determined dynamically by running the benchmark a few times and measuring the time taken and ensuring that the ultimate result will be statistically stable. As such, faster benchmark functions will be run for more iterations than slower benchmark functions, and the number of iterations is thus reported.
In all cases, the number of iterations for which the benchmark is run is governed by the amount of time the benchmark takes. Concretely, the number of iterations is at least one, not more than 1e9, until CPU time is greater than the minimum time, or the wallclock time is 5x minimum time. The minimum time is set per benchmark by calling MinTime
on the registered benchmark object.
Average timings are then reported over the iterations run. If multiple repetitions are requested using the --benchmark_repetitions
command-line option, or at registration time, the benchmark function will be run several times and statistical results across these repetitions will also be reported.
As well as the per-benchmark entries, a preamble in the report will include information about the machine on which the benchmarks are run.
The library supports multiple output formats. Use the --benchmark_format=<console|json|csv>
flag to set the format type. console
is the default format.
The Console format is intended to be a human readable format. By default the format generates color output. Context is output on stderr and the tabular data on stdout. Example tabular output looks like:
Benchmark Time(ns) CPU(ns) Iterations ---------------------------------------------------------------------- BM_SetInsert/1024/1 28928 29349 23853 133.097kB/s 33.2742k items/s BM_SetInsert/1024/8 32065 32913 21375 949.487kB/s 237.372k items/s BM_SetInsert/1024/10 33157 33648 21431 1.13369MB/s 290.225k items/s
The JSON format outputs human readable json split into two top level attributes. The context
attribute contains information about the run in general, including information about the CPU and the date. The benchmarks
attribute contains a list of every benchmark run. Example json output looks like:
{ "context": { "date": "2015/03/17-18:40:25", "num_cpus": 40, "mhz_per_cpu": 2801, "cpu_scaling_enabled": false, "build_type": "debug" }, "benchmarks": [ { "name": "BM_SetInsert/1024/1", "iterations": 94877, "real_time": 29275, "cpu_time": 29836, "bytes_per_second": 134066, "items_per_second": 33516 }, { "name": "BM_SetInsert/1024/8", "iterations": 21609, "real_time": 32317, "cpu_time": 32429, "bytes_per_second": 986770, "items_per_second": 246693 }, { "name": "BM_SetInsert/1024/10", "iterations": 21393, "real_time": 32724, "cpu_time": 33355, "bytes_per_second": 1199226, "items_per_second": 299807 } ] }
The CSV format outputs comma-separated values. The context
is output on stderr and the CSV itself on stdout. Example CSV output looks like:
name,iterations,real_time,cpu_time,bytes_per_second,items_per_second,label "BM_SetInsert/1024/1",65465,17890.7,8407.45,475768,118942, "BM_SetInsert/1024/8",116606,18810.1,9766.64,3.27646e+06,819115, "BM_SetInsert/1024/10",106365,17238.4,8421.53,4.74973e+06,1.18743e+06,
The library supports writing the output of the benchmark to a file specified by --benchmark_out=<filename>
. The format of the output can be specified using --benchmark_out_format={json|console|csv}
. Specifying --benchmark_out
does not suppress the console output.
It is possible to compare the benchmarking results. See Additional Tooling Documentation
By default, benchmark builds as a debug library. You will see a warning in the output when this is the case. To build it as a release library instead, use:
cmake -DCMAKE_BUILD_TYPE=Release
To enable link-time optimisation, use
cmake -DCMAKE_BUILD_TYPE=Release -DBENCHMARK_ENABLE_LTO=true
If you are using gcc, you might need to set GCC_AR
and GCC_RANLIB
cmake cache variables, if autodetection fails.
If you are using clang, you may need to set LLVMAR_EXECUTABLE
, LLVMNM_EXECUTABLE
and LLVMRANLIB_EXECUTABLE
cmake cache variables.
Google Benchmark uses C++11 when building the library. As such we require a modern C++ toolchain, both compiler and standard library.
The following minimum versions are strongly recommended build the library:
Anything older may work.
Note: Using the library and its headers in C++03 is supported. C++11 is only required to build the library.
If you see this error:
***WARNING*** CPU scaling is enabled, the benchmark real time measurements may be noisy and will incur extra overhead.
you might want to disable the CPU frequency scaling while running the benchmark:
sudo cpupower frequency-set --governor performance ./mybench sudo cpupower frequency-set --governor powersave