| # Control Flow Integrity Design Documentation | |
| This page documents the design of the {doc}`ControlFlowIntegrity` schemes | |
| supported by Clang. | |
| ## Forward-Edge CFI for Virtual Calls | |
| This scheme works by allocating, for each static type used to make a virtual | |
| call, a region of read-only storage in the object file holding a bit vector | |
| that maps onto to the region of storage used for those virtual tables. Each | |
| set bit in the bit vector corresponds to the [address point][address point] for a virtual | |
| table compatible with the static type for which the bit vector is being built. | |
| For example, consider the following three C++ classes: | |
| ```c++ | |
| struct A { | |
| virtual void f1(); | |
| virtual void f2(); | |
| virtual void f3(); | |
| }; | |
| struct B : A { | |
| virtual void f1(); | |
| virtual void f2(); | |
| virtual void f3(); | |
| }; | |
| struct C : A { | |
| virtual void f1(); | |
| virtual void f2(); | |
| virtual void f3(); | |
| }; | |
| ``` | |
| The scheme will cause the virtual tables for A, B and C to be laid out | |
| consecutively: | |
| :::{table} Virtual Table Layout for A, B, C | |
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | | |
| |---|---|---|---|---|---|---|---|---|---|----|----|----|----|----| | |
| | A::offset-to-top | &A::rtti | &A::f1 | &A::f2 | &A::f3 | B::offset-to-top | &B::rtti | &B::f1 | &B::f2 | &B::f3 | C::offset-to-top | &C::rtti | &C::f1 | &C::f2 | &C::f3 | | |
| ::: | |
| The bit vector for static types A, B and C will look like this: | |
| :::{table} Bit Vectors for A, B, C | |
| | Class | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | | |
| |-------|---|---|---|---|---|---|---|---|---|---|----|----|----|----|----| | |
| | A | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | | |
| | B | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | | |
| | C | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | | |
| ::: | |
| Bit vectors are represented in the object file as byte arrays. By loading | |
| from indexed offsets into the byte array and applying a mask, a program can | |
| test bits from the bit set with a relatively short instruction sequence. Bit | |
| vectors may overlap so long as they use different bits. For the full details, | |
| see the [ByteArrayBuilder][bytearraybuilder] class. | |
| In this case, assuming A is laid out at offset 0 in bit 0, B at offset 0 in | |
| bit 1 and C at offset 0 in bit 2, the byte array would look like this: | |
| ```c++ | |
| char bits[] = { 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0 }; | |
| ``` | |
| To emit a virtual call, the compiler will assemble code that checks that | |
| the object's virtual table pointer is in-bounds and aligned and that the | |
| relevant bit is set in the bit vector. | |
| For example on x86 a typical virtual call may look like this: | |
| ```objdump | |
| ca7fbb: 48 8b 0f mov (%rdi),%rcx | |
| ca7fbe: 48 8d 15 c3 42 fb 07 lea 0x7fb42c3(%rip),%rdx | |
| ca7fc5: 48 89 c8 mov %rcx,%rax | |
| ca7fc8: 48 29 d0 sub %rdx,%rax | |
| ca7fcb: 48 c1 c0 3d rol $0x3d,%rax | |
| ca7fcf: 48 3d 7f 01 00 00 cmp $0x17f,%rax | |
| ca7fd5: 0f 87 36 05 00 00 ja ca8511 | |
| ca7fdb: 48 8d 15 c0 0b f7 06 lea 0x6f70bc0(%rip),%rdx | |
| ca7fe2: f6 04 10 10 testb $0x10,(%rax,%rdx,1) | |
| ca7fe6: 0f 84 25 05 00 00 je ca8511 | |
| ca7fec: ff 91 98 00 00 00 callq *0x98(%rcx) | |
| [...] | |
| ca8511: 0f 0b ud2 | |
| ``` | |
| The compiler relies on co-operation from the linker in order to assemble | |
| the bit vectors for the whole program. It currently does this using LLVM's | |
| [type metadata][type metadata] mechanism together with link-time optimization. | |
| ### Optimizations | |
| The scheme as described above is the fully general variant of the scheme. | |
| Most of the time we are able to apply one or more of the following | |
| optimizations to improve binary size or performance. | |
| In fact, if you try the above example with the current version of the | |
| compiler, you will probably find that it will not use the described virtual | |
| table layout or machine instructions. Some of the optimizations we are about | |
| to introduce cause the compiler to use a different layout or a different | |
| sequence of machine instructions. | |
| #### Stripping Leading/Trailing Zeros in Bit Vectors | |
| If a bit vector contains leading or trailing zeros, we can strip them from | |
| the vector. The compiler will emit code to check if the pointer is in range | |
| of the region covered by ones, and perform the bit vector check using a | |
| truncated version of the bit vector. For example, the bit vectors for our | |
| example class hierarchy will be emitted like this: | |
| :::{table} Bit Vectors for A, B, C | |
| | Class | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | | |
| |-------|---|---|---|---|---|---|---|---|---|---|----|----|----|----|----| | |
| | A | | | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | | | | |
| | B | | | | | | | | 1 | | | | | | | | | |
| | C | | | | | | | | | | | | | 1 | | | | |
| ::: | |
| #### Short Inline Bit Vectors | |
| If the vector is sufficiently short, we can represent it as an inline constant | |
| on x86. This saves us a few instructions when reading the correct element | |
| of the bit vector. | |
| If the bit vector fits in 32 bits, the code looks like this: | |
| ```objdump | |
| dc2: 48 8b 03 mov (%rbx),%rax | |
| dc5: 48 8d 15 14 1e 00 00 lea 0x1e14(%rip),%rdx | |
| dcc: 48 89 c1 mov %rax,%rcx | |
| dcf: 48 29 d1 sub %rdx,%rcx | |
| dd2: 48 c1 c1 3d rol $0x3d,%rcx | |
| dd6: 48 83 f9 03 cmp $0x3,%rcx | |
| dda: 77 2f ja e0b <main+0x9b> | |
| ddc: ba 09 00 00 00 mov $0x9,%edx | |
| de1: 0f a3 ca bt %ecx,%edx | |
| de4: 73 25 jae e0b <main+0x9b> | |
| de6: 48 89 df mov %rbx,%rdi | |
| de9: ff 10 callq *(%rax) | |
| [...] | |
| e0b: 0f 0b ud2 | |
| ``` | |
| Or if the bit vector fits in 64 bits: | |
| ```objdump | |
| 11a6: 48 8b 03 mov (%rbx),%rax | |
| 11a9: 48 8d 15 d0 28 00 00 lea 0x28d0(%rip),%rdx | |
| 11b0: 48 89 c1 mov %rax,%rcx | |
| 11b3: 48 29 d1 sub %rdx,%rcx | |
| 11b6: 48 c1 c1 3d rol $0x3d,%rcx | |
| 11ba: 48 83 f9 2a cmp $0x2a,%rcx | |
| 11be: 77 35 ja 11f5 <main+0xb5> | |
| 11c0: 48 ba 09 00 00 00 00 movabs $0x40000000009,%rdx | |
| 11c7: 04 00 00 | |
| 11ca: 48 0f a3 ca bt %rcx,%rdx | |
| 11ce: 73 25 jae 11f5 <main+0xb5> | |
| 11d0: 48 89 df mov %rbx,%rdi | |
| 11d3: ff 10 callq *(%rax) | |
| [...] | |
| 11f5: 0f 0b ud2 | |
| ``` | |
| If the bit vector consists of a single bit, there is only one possible | |
| virtual table, and the check can consist of a single equality comparison: | |
| ```objdump | |
| 9a2: 48 8b 03 mov (%rbx),%rax | |
| 9a5: 48 8d 0d a4 13 00 00 lea 0x13a4(%rip),%rcx | |
| 9ac: 48 39 c8 cmp %rcx,%rax | |
| 9af: 75 25 jne 9d6 <main+0x86> | |
| 9b1: 48 89 df mov %rbx,%rdi | |
| 9b4: ff 10 callq *(%rax) | |
| [...] | |
| 9d6: 0f 0b ud2 | |
| ``` | |
| #### Virtual Table Layout | |
| The compiler lays out classes of disjoint hierarchies in separate regions | |
| of the object file. At worst, bit vectors in disjoint hierarchies only | |
| need to cover their disjoint hierarchy. But the closer that classes in | |
| sub-hierarchies are laid out to each other, the smaller the bit vectors for | |
| those sub-hierarchies need to be (see "Stripping Leading/Trailing Zeros in Bit | |
| Vectors" above). The [GlobalLayoutBuilder][globallayoutbuilder] class is responsible for laying | |
| out the globals efficiently to minimize the sizes of the underlying bitsets. | |
| #### Alignment | |
| If all gaps between address points in a particular bit vector are multiples | |
| of powers of 2, the compiler can compress the bit vector by strengthening | |
| the alignment requirements of the virtual table pointer. For example, given | |
| this class hierarchy: | |
| ```c++ | |
| struct A { | |
| virtual void f1(); | |
| virtual void f2(); | |
| }; | |
| struct B : A { | |
| virtual void f1(); | |
| virtual void f2(); | |
| virtual void f3(); | |
| virtual void f4(); | |
| virtual void f5(); | |
| virtual void f6(); | |
| }; | |
| struct C : A { | |
| virtual void f1(); | |
| virtual void f2(); | |
| }; | |
| ``` | |
| The virtual tables will be laid out like this: | |
| :::{table} Virtual Table Layout for A, B, C | |
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | | |
| |---|---|---|---|---|---|---|---|---|---|----|----|----|----|----|----| | |
| | A::offset-to-top | &A::rtti | &A::f1 | &A::f2 | B::offset-to-top | &B::rtti | &B::f1 | &B::f2 | &B::f3 | &B::f4 | &B::f5 | &B::f6 | C::offset-to-top | &C::rtti | &C::f1 | &C::f2 | | |
| ::: | |
| Notice that each address point for A is separated by 4 words. This lets us | |
| emit a compressed bit vector for A that looks like this: | |
| | 2 | 6 | 10 | 14 | | |
| |---|---|----|----| | |
| | 1 | 1 | 0 | 1 | | |
| At call sites, the compiler will strengthen the alignment requirements by | |
| using a different rotate count. For example, on a 64-bit machine where the | |
| address points are 4-word aligned (as in A from our example), the `rol` | |
| instruction may look like this: | |
| ```objdump | |
| dd2: 48 c1 c1 3b rol $0x3b,%rcx | |
| ``` | |
| #### Padding to Powers of 2 | |
| Of course, this alignment scheme works best if the address points are | |
| in fact aligned correctly. To make this more likely to happen, we insert | |
| padding between virtual tables that in many cases aligns address points to | |
| a power of 2. Specifically, our padding aligns virtual tables to the next | |
| highest power of 2 bytes; because address points for specific base classes | |
| normally appear at fixed offsets within the virtual table, this normally | |
| has the effect of aligning the address points as well. | |
| This scheme introduces tradeoffs between decreased space overhead for | |
| instructions and bit vectors and increased overhead in the form of padding. We | |
| therefore limit the amount of padding so that we align to no more than 128 | |
| bytes. This number was found experimentally to provide a good tradeoff. | |
| #### Eliminating Bit Vector Checks for All-Ones Bit Vectors | |
| If the bit vector is all ones, the bit vector check is redundant; we simply | |
| need to check that the address is in range and well aligned. This is more | |
| likely to occur if the virtual tables are padded. | |
| ### Forward-Edge CFI for Virtual Calls by Interleaving Virtual Tables | |
| Dimitar et. al. proposed a novel approach that interleaves virtual tables in | |
| [^ivtbl]. | |
| This approach is more efficient in terms of space because padding and bit vectors are no longer needed. | |
| At the same time, it is also more efficient in terms of performance because in the interleaved layout | |
| address points of the virtual tables are consecutive, thus the validity check of a virtual | |
| vtable pointer is always a range check. | |
| At a high level, the interleaving scheme consists of three steps: 1) split virtual table groups into | |
| separate virtual tables, 2) order virtual tables by a pre-order traversal of the class hierarchy | |
| and 3) interleave virtual tables. | |
| The interleaving scheme implemented in LLVM is inspired by | |
| [Protecting C++ Dynamic Dispatch Through VTable Interleaving](https://cseweb.ucsd.edu/~lerner/papers/ivtbl-ndss16.pdf) | |
| by Dimitar Bounov, Rami Gökhan Kıcı, and Sorin Lerner, but has its own | |
| enhancements (more in [Interleave virtual tables]). | |
| [^ivtbl]: [Protecting C++ Dynamic Dispatch Through VTable Interleaving](https://cseweb.ucsd.edu/~lerner/papers/ivtbl-ndss16.pdf). Dimitar Bounov, Rami Gökhan Kıcı, Sorin Lerner. | |
| #### Split virtual table groups into separate virtual tables | |
| The Itanium C++ ABI glues multiple individual virtual tables for a class into a combined virtual table (virtual table group). | |
| The interleaving scheme, however, can only work with individual virtual tables so it must split the combined virtual tables first. | |
| In comparison, the old scheme does not require the splitting but it is more efficient when the combined virtual tables have been split. | |
| The [GlobalSplit][globalsplit] pass is responsible for splitting combined virtual tables into individual ones. | |
| #### Order virtual tables by a pre-order traversal of the class hierarchy | |
| This step is common to both the old scheme described above and the interleaving scheme. | |
| For the interleaving scheme, since the combined virtual tables have been split in the previous step, | |
| this step ensures that for any class all the compatible virtual tables will appear consecutively. | |
| For the old scheme, the same property may not hold since it may work on combined virtual tables. | |
| For example, consider the following four C++ classes: | |
| ```c++ | |
| struct A { | |
| virtual void f1(); | |
| }; | |
| struct B : A { | |
| virtual void f1(); | |
| virtual void f2(); | |
| }; | |
| struct C : A { | |
| virtual void f1(); | |
| virtual void f3(); | |
| }; | |
| struct D : B { | |
| virtual void f1(); | |
| virtual void f2(); | |
| }; | |
| ``` | |
| This step will arrange the virtual tables for A, B, C, and D in the order of *vtable-of-A, vtable-of-B, vtable-of-D, vtable-of-C*. | |
| #### Interleave virtual tables | |
| This step is where the interleaving scheme deviates from the old scheme. Instead of laying out | |
| whole virtual tables in the previously computed order, the interleaving scheme lays out table | |
| entries of the virtual tables strategically to ensure the following properties: | |
| 1. offset-to-top and RTTI fields layout property | |
| The Itanium C++ ABI specifies that offset-to-top and RTTI fields appear at the offsets behind the | |
| address point. Note that libraries like libcxxabi do assume this property. | |
| 2. virtual function entry layout property | |
| For each virtual function the distance between a virtual table entry for this function and the corresponding | |
| address point is always the same. This property ensures that dynamic dispatch still works with the interleaving layout. | |
| Note that the interleaving scheme in the CFI implementation guarantees both properties above whereas the original scheme proposed | |
| in [^ivtbl] only guarantees the second property. | |
| To illustrate how the interleaving algorithm works, let us continue with the running example. | |
| The algorithm first separates all the virtual table entries into two work lists. To do so, | |
| it starts by allocating two work lists, one initialized with all the offset-to-top entries of virtual tables in the order | |
| computed in the last step, one initialized with all the RTTI entries in the same order. | |
| :::{table} Work list 1 Layout | |
| | 0 | 1 | 2 | 3 | | |
| |---|---|---|---| | |
| | A::offset-to-top | B::offset-to-top | D::offset-to-top | C::offset-to-top | | |
| ::: | |
| :::{table} Work list 2 layout | |
| | 0 | 1 | 2 | 3 | | |
| |---|---|---|---| | |
| | &A::rtti | &B::rtti | &D::rtti | &C::rtti | | |
| ::: | |
| Then for each virtual function the algorithm goes through all the virtual tables in the previously computed order | |
| to collect all the related entries into a virtual function list. | |
| After this step, there are the following virtual function lists: | |
| :::{table} f1 list | |
| | 0 | 1 | 2 | 3 | | |
| |---|---|---|---| | |
| | &A::f1 | &B::f1 | &D::f1 | &C::f1 | | |
| ::: | |
| :::{table} f2 list | |
| | 0 | 1 | | |
| |---|---| | |
| | &B::f2 | &D::f2 | | |
| ::: | |
| :::{table} f3 list | |
| | 0 | | |
| |---| | |
| | &C::f3 | | |
| ::: | |
| Next, the algorithm picks the longest remaining virtual function list and appends the whole list to the shortest work list | |
| until no function lists are left, and pads the shorter work list so that they are of the same length. | |
| In the example, f1 list will be first added to work list 1, then f2 list will be added | |
| to work list 2, and finally f3 list will be added to the work list 2. Since work list 1 now has one more entry than | |
| work list 2, a padding entry is added to the latter. After this step, the two work lists look like: | |
| :::{table} Work list 1 Layout | |
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | | |
| |---|---|---|---|---|---|---|---| | |
| | A::offset-to-top | B::offset-to-top | D::offset-to-top | C::offset-to-top | &A::f1 | &B::f1 | &D::f1 | &C::f1 | | |
| ::: | |
| :::{table} Work list 2 layout | |
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | | |
| |---|---|---|---|---|---|---|---| | |
| | &A::rtti | &B::rtti | &D::rtti | &C::rtti | &B::f2 | &D::f2 | &C::f3 | padding | | |
| ::: | |
| Finally, the algorithm merges the two work lists into the interleaved layout by alternatingly | |
| moving the head of each list to the final layout. After this step, the final interleaved layout looks like: | |
| :::{table} Interleaved layout | |
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | | |
| |---|---|---|---|---|---|---|---|---|---|----|----|----|----|----|----| | |
| | A::offset-to-top | &A::rtti | B::offset-to-top | &B::rtti | D::offset-to-top | &D::rtti | C::offset-to-top | &C::rtti | &A::f1 | &B::f2 | &B::f1 | &D::f2 | &D::f1 | &C::f3 | &C::f1 | padding | | |
| ::: | |
| In the above interleaved layout, each virtual table's offset-to-top and RTTI are always adjacent, which shows that the layout has the first property. | |
| For the second property, let us look at f2 as an example. In the interleaved layout, | |
| there are two entries for f2: B::f2 and D::f2. The distance between &B::f2 | |
| and its address point D::offset-to-top (the entry immediately after &B::rtti) is 5 entry-length, so is the distance between &D::f2 and C::offset-to-top (the entry immediately after &D::rtti). | |
| ## Forward-Edge CFI for Indirect Function Calls | |
| Under forward-edge CFI for indirect function calls, each unique function | |
| type has its own bit vector, and at each call site we need to check that the | |
| function pointer is a member of the function type's bit vector. This scheme | |
| works in a similar way to forward-edge CFI for virtual calls, the distinction | |
| being that we need to build bit vectors of function entry points rather than | |
| of virtual tables. | |
| Unlike when re-arranging global variables, we cannot re-arrange functions | |
| in a particular order and base our calculations on the layout of the | |
| functions' entry points, as we have no idea how large a particular function | |
| will end up being (the function sizes could even depend on how we arrange | |
| the functions). Instead, we build a jump table, which is a block of code | |
| consisting of one branch instruction for each of the functions in the bit | |
| set that branches to the target function, and redirect any taken function | |
| addresses to the corresponding jump table entry. In this way, the distance | |
| between function entry points is predictable and controllable. In the object | |
| file's symbol table, the symbols for the target functions also refer to the | |
| jump table entries, so that addresses taken outside the module will pass | |
| any verification done inside the module. | |
| In more concrete terms, suppose we have three functions `f`, `g`, | |
| `h` which are all of the same type, and a function foo that returns their | |
| addresses: | |
| ```gas | |
| f: | |
| mov 0, %eax | |
| ret | |
| g: | |
| mov 1, %eax | |
| ret | |
| h: | |
| mov 2, %eax | |
| ret | |
| foo: | |
| mov f, %eax | |
| mov g, %edx | |
| mov h, %ecx | |
| ret | |
| ``` | |
| Our jump table will (conceptually) look like this: | |
| ```gas | |
| f: | |
| jmp .Ltmp0 ; 5 bytes | |
| int3 ; 1 byte | |
| int3 ; 1 byte | |
| int3 ; 1 byte | |
| g: | |
| jmp .Ltmp1 ; 5 bytes | |
| int3 ; 1 byte | |
| int3 ; 1 byte | |
| int3 ; 1 byte | |
| h: | |
| jmp .Ltmp2 ; 5 bytes | |
| int3 ; 1 byte | |
| int3 ; 1 byte | |
| int3 ; 1 byte | |
| .Ltmp0: | |
| mov 0, %eax | |
| ret | |
| .Ltmp1: | |
| mov 1, %eax | |
| ret | |
| .Ltmp2: | |
| mov 2, %eax | |
| ret | |
| foo: | |
| mov f, %eax | |
| mov g, %edx | |
| mov h, %ecx | |
| ret | |
| ``` | |
| Because the addresses of `f`, `g`, `h` are evenly spaced at a power of | |
| 2, and function types do not overlap (unlike class types with base classes), | |
| we can normally apply the [Alignment] and [Eliminating Bit Vector Checks | |
| for All-Ones Bit Vectors][eliminating bit vector checks for all-ones bit vectors] optimizations thus simplifying the check at each | |
| call site to a range and alignment check. | |
| ## Shared library support | |
| **EXPERIMENTAL** | |
| The basic CFI mode described above assumes that the application is a | |
| monolithic binary; at least that all possible virtual/indirect call | |
| targets and the entire class hierarchy are known at link time. The | |
| cross-DSO mode, enabled with **-f[no-]sanitize-cfi-cross-dso** relaxes | |
| this requirement by allowing virtual and indirect calls to cross the | |
| DSO boundary. | |
| Assuming the following setup: the binary consists of several | |
| instrumented and several uninstrumented DSOs. Some of them may be | |
| dlopen-ed/dlclose-d periodically, even frequently. | |
| - Calls made from uninstrumented DSOs are not checked and just work. | |
| - Calls inside any instrumented DSO are fully protected. | |
| - Calls between different instrumented DSOs are also protected, with a | |
| performance penalty (in addition to the monolithic CFI overhead). | |
| - Calls from an instrumented DSO to an uninstrumented one are unchecked and | |
| just work, with performance penalty. | |
| - Calls from an instrumented DSO outside of any known DSO are detected as CFI | |
| violations. | |
| In the monolithic scheme a call site is instrumented as | |
| ```text | |
| if (!InlinedFastCheck(f)) | |
| abort(); | |
| call *f | |
| ``` | |
| In the cross-DSO scheme it becomes | |
| ```text | |
| if (!InlinedFastCheck(f)) | |
| __cfi_slowpath(CallSiteTypeId, f); | |
| call *f | |
| ``` | |
| ### CallSiteTypeId | |
| `CallSiteTypeId` is a stable process-wide identifier of the | |
| call-site type. For a virtual call site, the type in question is the class | |
| type; for an indirect function call it is the function signature. The | |
| mapping from a type to an identifier is an ABI detail. In the current, | |
| experimental, implementation the identifier of type T is calculated as | |
| follows: | |
| - Obtain the mangled name for "typeinfo name for T". | |
| - Calculate MD5 hash of the name as a string. | |
| - Reinterpret the first 8 bytes of the hash as a little-endian | |
| 64-bit integer. | |
| It is possible, but unlikely, that collisions in the | |
| `CallSiteTypeId` hashing will result in weaker CFI checks that would | |
| still be conservatively correct. | |
| ### CFI_Check | |
| In the general case, only the target DSO knows whether the call to | |
| function `f` with type `CallSiteTypeId` is valid or not. To | |
| export this information, every DSO implements | |
| ```c++ | |
| void __cfi_check(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData) | |
| ``` | |
| This function provides external modules with access to CFI checks for | |
| the targets inside this DSO. For each known `CallSiteTypeId`, this | |
| function performs an `llvm.type.test` with the corresponding type | |
| identifier. It reports an error if the type is unknown, or if the | |
| check fails. Depending on the values of compiler flags | |
| `-fsanitize-trap` and `-fsanitize-recover`, this function may | |
| print an error, abort and/or return to the caller. `DiagData` is an | |
| opaque pointer to the diagnostic information about the error, or | |
| `null` if the caller does not provide this information. | |
| The basic implementation is a large switch statement over all values | |
| of CallSiteTypeId supported by this DSO, and each case is similar to | |
| the InlinedFastCheck() in the basic CFI mode. | |
| ### CFI Shadow | |
| To route CFI checks to the target DSO's \_\_cfi_check function, a | |
| mapping from possible virtual / indirect call targets to the | |
| corresponding \_\_cfi_check functions is maintained. This mapping is | |
| implemented as a sparse array of 2 bytes for every possible page (4096 | |
| bytes) of memory. The table is kept readonly most of the time. | |
| There are 3 types of shadow values: | |
| - Address in a CFI-instrumented DSO. | |
| - Unchecked address (a “trusted” non-instrumented DSO). Encoded as | |
| value 0xFFFF. | |
| - Invalid address (everything else). Encoded as value 0. | |
| For a CFI-instrumented DSO, a shadow value encodes the address of the | |
| \_\_cfi_check function for all call targets in the corresponding memory | |
| page. If Addr is the target address, and V is the shadow value, then | |
| the address of \_\_cfi_check is calculated as | |
| ```text | |
| __cfi_check = AlignUpTo(Addr, 4096) - (V + 1) * 4096 | |
| ``` | |
| This works as long as \_\_cfi_check is aligned by 4096 bytes and located | |
| below any call targets in its DSO, but not more than 256MB apart from | |
| them. | |
| ### CFI_SlowPath | |
| The slow path check is implemented in a runtime support library as | |
| ```c++ | |
| void __cfi_slowpath(uint64 CallSiteTypeId, void *TargetAddr) | |
| void __cfi_slowpath_diag(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData) | |
| ``` | |
| These functions loads a shadow value for `TargetAddr`, finds the | |
| address of `__cfi_check` as described above and calls | |
| that. `DiagData` is an opaque pointer to diagnostic data which is | |
| passed verbatim to `__cfi_check`, and `__cfi_slowpath` passes | |
| `nullptr` instead. | |
| Compiler-RT library contains reference implementations of slowpath | |
| functions, but they have unresolvable issues with correctness and | |
| performance in the handling of dlopen(). It is recommended that | |
| platforms provide their own implementations, usually as part of libc | |
| or libdl. | |
| ### Position-independent executable requirement | |
| Cross-DSO CFI mode requires that the main executable is built as PIE. | |
| In non-PIE executables the address of an external function (taken from | |
| the main executable) is the address of that function’s PLT record in | |
| the main executable. This would break the CFI checks. | |
| ## Backward-edge CFI for return statements (RCFI) | |
| This section is a proposal. As of March 2017 it is not implemented. | |
| Backward-edge control flow (`RET` instructions) can be hijacked | |
| via overwriting the return address (`RA`) on stack. | |
| Various mitigation techniques (e.g. [SafeStack][safestack], [RFG][rfg], [Intel CET][intel cet]) | |
| try to detect or prevent `RA` corruption on stack. | |
| RCFI enforces the expected control flow in several different ways described below. | |
| RCFI heavily relies on LTO. | |
| ### Leaf Functions | |
| If `f()` is a leaf function (i.e. it has no calls | |
| except maybe no-return calls) it can be called using a special calling convention | |
| that stores `RA` in a dedicated register `R` before the `CALL` instruction. | |
| `f()` does not spill `R` and does not use the `RET` instruction, | |
| instead it uses the value in `R` to `JMP` to `RA`. | |
| This flavour of CFI is *precise*, i.e. the function is guaranteed to return | |
| to the point exactly following the call. | |
| An alternative approach is to | |
| copy `RA` from stack to `R` in the first instruction of `f()`, | |
| then `JMP` to `R`. | |
| This approach is simpler to implement (does not require changing the caller) | |
| but weaker (there is a small window when `RA` is actually stored on stack). | |
| ### Functions called once | |
| Suppose `f()` is called in just one place in the program | |
| (assuming we can verify this in LTO mode). | |
| In this case we can replace the `RET` instruction with a `JMP` instruction | |
| with the immediate constant for `RA`. | |
| This will *precisely* enforce the return control flow no matter what is stored on stack. | |
| Another variant is to compare `RA` on stack with the known constant and abort | |
| if they don't match; then `JMP` to the known constant address. | |
| ### Functions called in a small number of call sites | |
| We may extend the above approach to cases where `f()` | |
| is called more than once (but still a small number of times). | |
| With LTO we know all possible values of `RA` and we check them | |
| one-by-one (or using binary search) against the value on stack. | |
| If the match is found, we `JMP` to the known constant address, otherwise abort. | |
| This protection is *near-precise*, i.e. it guarantees that the control flow will | |
| be transferred to one of the valid return addresses for this function, | |
| but not necessary to the point of the most recent `CALL`. | |
| ### General case | |
| For functions called multiple times a *return jump table* is constructed | |
| in the same manner as jump tables for indirect function calls (see above). | |
| The correct jump table entry (or its index) is passed by `CALL` to `f()` | |
| (as an extra argument) and then spilled to stack. | |
| The `RET` instruction is replaced with a load of the jump table entry, | |
| jump table range check, and `JMP` to the jump table entry. | |
| This protection is also *near-precise*. | |
| ### Returns from functions called indirectly | |
| If a function is called indirectly, the return jump table is constructed for the | |
| equivalence class of functions instead of a single function. | |
| ### Cross-DSO calls | |
| Consider two instrumented DSOs, `A` and `B`. `A` defines `f()` and `B` calls it. | |
| This case will be handled similarly to the cross-DSO scheme using the slow path callback. | |
| ### Non-goals | |
| RCFI does not protect `RET` instructions: | |
| - in non-instrumented DSOs, | |
| - in instrumented DSOs for functions that are called from non-instrumented DSOs, | |
| - embedded into other instructions (e.g. `0f4fc3 cmovg %ebx,%eax`). | |
| ## Hardware support | |
| We believe that the above design can be efficiently implemented in hardware. | |
| A single new instruction added to an ISA would allow to perform the forward-edge CFI check | |
| with fewer bytes per check (smaller code size overhead) and potentially more | |
| efficiently. The current software-only instrumentation requires at least | |
| 32-bytes per check (on x86_64). | |
| A hardware instruction may probably be less than ~ 12 bytes. | |
| Such instruction would check that the argument pointer is in-bounds, | |
| and is properly aligned, and if the checks fail it will either trap (in monolithic scheme) | |
| or call the slow path function (cross-DSO scheme). | |
| The bit vector lookup is probably too complex for a hardware implementation. | |
| ```c++ | |
| // This instruction checks that 'Ptr' | |
| // * is aligned by (1 << kAlignment) and | |
| // * is inside [kRangeBeg, kRangeBeg+(kRangeSize<<kAlignment)) | |
| // and if the check fails it jumps to the given target (slow path). | |
| // | |
| // 'Ptr' is a register, pointing to the virtual function table | |
| // or to the function which we need to check. We may require an explicit | |
| // fixed register to be used. | |
| // 'kAlignment' is a 4-bit constant. | |
| // 'kRangeSize' is a ~20-bit constant. | |
| // 'kRangeBeg' is a PC-relative constant (~28 bits) | |
| // pointing to the beginning of the allowed range for 'Ptr'. | |
| // 'kFailedCheckTarget': is a PC-relative constant (~28 bits) | |
| // representing the target to branch to when the check fails. | |
| // If kFailedCheckTarget==0, the process will trap | |
| // (monolithic binary scheme). | |
| // Otherwise it will jump to a handler that implements `CFI_SlowPath` | |
| // (cross-DSO scheme). | |
| CFI_Check(Ptr, kAlignment, kRangeSize, kRangeBeg, kFailedCheckTarget) { | |
| if (Ptr < kRangeBeg || | |
| Ptr >= kRangeBeg + (kRangeSize << kAlignment) || | |
| Ptr & ((1 << kAlignment) - 1)) | |
| Jump(kFailedCheckTarget); | |
| } | |
| ``` | |
| An alternative and more compact encoding would not use `kFailedCheckTarget`, | |
| and will trap on check failure instead. | |
| This will allow us to fit the instruction into **8-9 bytes**. | |
| The cross-DSO checks will be performed by a trap handler and | |
| performance-critical ones will have to be black-listed and checked using the | |
| software-only scheme. | |
| Note that such hardware extension would be complementary to checks | |
| at the callee side, such as e.g. **Intel ENDBRANCH**. | |
| Moreover, CFI would have two benefits over ENDBRANCH: a) precision and b) | |
| ability to protect against invalid casts between polymorphic types. | |
| [address point]: https://itanium-cxx-abi.github.io/cxx-abi/abi.html#vtable-general | |
| [bytearraybuilder]: https://llvm.org/docs/doxygen/html/structllvm_1_1ByteArrayBuilder.html | |
| [globallayoutbuilder]: https://github.com/llvm/llvm-project/blob/main/llvm/include/llvm/Transforms/IPO/LowerTypeTests.h | |
| [globalsplit]: https://github.com/llvm/llvm-project/blob/main/llvm/lib/Transforms/IPO/GlobalSplit.cpp | |
| [intel cet]: https://software.intel.com/en-us/blogs/2016/06/09/intel-release-new-technology-specifications-protect-rop-attacks | |
| [rfg]: https://xlab.tencent.com/en/2016/11/02/return-flow-guard | |
| [safestack]: https://clang.llvm.org/docs/SafeStack.html | |
| [type metadata]: https://llvm.org/docs/TypeMetadata.html |