| # Getting Started with the LLVM System |
| |
| ```{contents} |
| :local: |
| ``` |
| |
| ## Overview |
| |
| Welcome to the LLVM project! |
| |
| The LLVM project has multiple components. The core of the project is |
| itself called "LLVM". This contains all of the tools, libraries, and header |
| files needed to process intermediate representations and convert them into |
| object files. Tools include an assembler, disassembler, bitcode analyzer, and |
| bitcode optimizer. It also contains basic regression tests. |
| |
| C-like languages use the [Clang](https://clang.llvm.org/) front end. This |
| component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode |
| -- and from there into object files, using LLVM. |
| |
| Other components include: |
| the [libc++ C++ standard library](https://libcxx.llvm.org), |
| the [LLD linker](https://lld.llvm.org), and more. |
| |
| (sources)= |
| ## Getting the Source Code and Building LLVM |
| |
| 1. Check out LLVM (including subprojects like Clang): |
| |
| * `git clone https://github.com/llvm/llvm-project.git` |
| * Or, on Windows: |
| |
| `git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git` |
| * To save storage and speed up the checkout time, you may want to do a |
| [shallow clone](https://git-scm.com/docs/git-clone#Documentation/git-clone.txt---depthltdepthgt). |
| For example, to get the latest revision of the LLVM project, use |
| |
| `git clone --depth 1 https://github.com/llvm/llvm-project.git` |
| |
| * You are likely not interested in the user branches in the repo (used for |
| stacked pull requests and reverts), you can filter them from your |
| `git fetch` (or `git pull`) with this configuration: |
| |
| ```console |
| git config --add remote.origin.fetch '^refs/heads/users/*' |
| git config --add remote.origin.fetch '^refs/heads/revert-*' |
| ``` |
| 1. Configure and build LLVM and Clang: |
| |
| * `cd llvm-project` |
| * `cmake -S llvm -B build -G <generator> [options]` |
| |
| Some common build system generators are: |
| |
| * `Ninja` --- for generating [Ninja](https://ninja-build.org) |
| build files. Most llvm developers use Ninja. |
| * `Unix Makefiles` --- for generating make-compatible parallel makefiles. |
| * `Visual Studio` --- for generating Visual Studio projects and |
| solutions. |
| * `Xcode` --- for generating Xcode projects. |
| |
| * See the [CMake docs](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html) |
| for a more comprehensive list. |
| |
| Some common options: |
| |
| * `-DLLVM_ENABLE_PROJECTS='...'` --- A semicolon-separated list of the LLVM |
| subprojects you'd like to additionally build. Can include any of: clang, |
| clang-tools-extra, lldb, lld, polly, or cross-project-tests. |
| |
| For example, to build LLVM, Clang, and LLD, use |
| `-DLLVM_ENABLE_PROJECTS="clang;lld"`. |
| |
| * `-DCMAKE_INSTALL_PREFIX=directory` --- Specify for *directory* the full |
| pathname of where you want the LLVM tools and libraries to be installed |
| (default `/usr/local`). |
| |
| * `-DCMAKE_BUILD_TYPE=type` --- Controls the optimization level and debug |
| information of the build. Valid options for *type* are `Debug`, |
| `Release`, `RelWithDebInfo`, and `MinSizeRel`. For more detailed |
| information, see {ref}`CMAKE_BUILD_TYPE <cmake_build_type>`. |
| |
| * `-DLLVM_ENABLE_ASSERTIONS=ON` --- Compile with assertion checks enabled |
| (default is ON for Debug builds, OFF for all other build types). |
| |
| * `-DLLVM_USE_LINKER=lld` --- Link with the [lld linker](https://lld.llvm.org), assuming it |
| is installed on your system. This can dramatically speed up link times |
| if the default linker is slow. |
| |
| * `-DLLVM_PARALLEL_{COMPILE,LINK,TABLEGEN}_JOBS=N` --- Limit the number of |
| compile/link/tablegen jobs running in parallel at the same time. This is |
| especially important for linking since linking can use lots of memory. If |
| you run into memory issues building LLVM, try setting this to limit the |
| maximum number of compile/link/tablegen jobs running at the same time. |
| |
| * `cmake --build build [--target <target>]` or the build system specified |
| above directly. |
| |
| * The default target (i.e. `cmake --build build` or `make -C build`) |
| will build all of LLVM. |
| |
| * The `check-all` target (i.e. `ninja check-all`) will run the |
| regression tests to ensure everything is in working order. |
| |
| * CMake will generate build targets for each tool and library, and most |
| LLVM sub-projects generate their own `check-<project>` target. |
| |
| * Running a serial build will be **slow**. To improve speed, try running a |
| parallel build. That's done by default in Ninja; for `make`, use the |
| option `-j NN`, where `NN` is the number of parallel jobs, e.g. the |
| number of available CPUs. |
| |
| * A basic CMake and build/test invocation which only builds LLVM and no other |
| subprojects: |
| |
| `cmake -S llvm -B build -G Ninja -DCMAKE_BUILD_TYPE=Debug` |
| |
| `ninja -C build check-llvm` |
| |
| This will set up an LLVM build with debugging info, then compile LLVM and |
| run LLVM tests. |
| |
| * For more detailed information on CMake options, see {doc}`CMake <CMake>` |
| |
| * If you get build or test failures, see {ref}`below <below>`. |
| |
| Consult the {ref}`Getting Started with LLVM <Getting Started with LLVM>` section for detailed information on |
| configuring and compiling LLVM. Go to {ref}`Directory Layout <Program Layout>` to learn about the |
| layout of the source code tree. |
| |
| ### Stand-alone Builds |
| |
| Stand-alone builds allow you to build a sub-project against a pre-built |
| version of the clang or llvm libraries that is already present on your |
| system. |
| |
| You can use the source code from a standard checkout of the llvm-project |
| (as described above) to do stand-alone builds, but you may also build |
| from a {ref}`sparse checkout <workflow-multicheckout-nocommit>` or from the |
| tarballs available on the [releases](https://github.com/llvm/llvm-project/releases/) |
| page. |
| |
| For stand-alone builds, you must have an llvm install that is configured |
| properly to be consumable by stand-alone builds of the other projects. |
| This could be a distro-provided LLVM install, or you can build it yourself, |
| like this: |
| |
| ```console |
| cmake -G Ninja -S path/to/llvm-project/llvm -B $builddir \ |
| -DLLVM_INSTALL_UTILS=ON \ |
| -DCMAKE_INSTALL_PREFIX=/path/to/llvm/install/prefix \ |
| < other options > |
| |
| ninja -C $builddir install |
| ``` |
| Once llvm is installed, to configure a project for a stand-alone build, invoke CMake like this: |
| |
| ```console |
| cmake -G Ninja -S path/to/llvm-project/$subproj \ |
| -B $buildir_subproj \ |
| -DLLVM_EXTERNAL_LIT=/path/to/lit \ |
| -DLLVM_ROOT=/path/to/llvm/install/prefix |
| ``` |
| Notice that: |
| |
| * The stand-alone build needs to happen in a folder that is not the |
| original folder where LLVM was built |
| (`$builddir!=$builddir_subproj`). |
| * `LLVM_ROOT` should point to the prefix of your llvm installation, |
| so for example, if llvm is installed into `/usr/bin` and |
| `/usr/lib64`, then you should pass `-DLLVM_ROOT=/usr/`. |
| * Both the `LLVM_ROOT` and `LLVM_EXTERNAL_LIT` options are |
| required to do stand-alone builds for all sub-projects. Additional |
| required options for each sub-project can be found in the table |
| below. |
| |
| The `check-$subproj` and `install` build targets are supported for the |
| sub-projects listed in the table below. |
| |
| | Sub-Project | Required Sub-Directories | Required CMake Options | |
| | --- | --- | --- | |
| | llvm | llvm, cmake, third-party | LLVM_INSTALL_UTILS=ON | |
| | clang | clang, cmake | CLANG_INCLUDE_TESTS=ON (Required for check-clang only) | |
| | lld | lld, cmake | | |
| |
| Example of building stand-alone `clang`: |
| |
| ```console |
| #!/bin/sh |
| |
| build_llvm=`pwd`/build-llvm |
| build_clang=`pwd`/build-clang |
| installprefix=`pwd`/install |
| llvm=`pwd`/llvm-project |
| mkdir -p $build_llvm |
| mkdir -p $installprefix |
| |
| cmake -G Ninja -S $llvm/llvm -B $build_llvm \ |
| -DLLVM_INSTALL_UTILS=ON \ |
| -DCMAKE_INSTALL_PREFIX=$installprefix \ |
| -DCMAKE_BUILD_TYPE=Release |
| |
| ninja -C $build_llvm install |
| |
| cmake -G Ninja -S $llvm/clang -B $build_clang \ |
| -DLLVM_EXTERNAL_LIT=$build_llvm/utils/lit \ |
| -DLLVM_ROOT=$installprefix |
| |
| ninja -C $build_clang |
| ``` |
| ## Requirements |
| |
| Before you begin to use the LLVM system, review the requirements below. |
| This may save you some trouble by knowing ahead of time what hardware and |
| software you will need. |
| |
| ### Hardware |
| |
| LLVM is known to work on the following host platforms: |
| |
| | OS | Arch | Compilers | |
| | --- | --- | --- | |
| | Linux | x86{sup}`1` | GCC, Clang | |
| | Linux | amd64 | GCC, Clang | |
| | Linux | ARM | GCC, Clang | |
| | Linux | AArch64 | GCC, Clang | |
| | Linux | LoongArch | GCC, Clang | |
| | Linux | Mips | GCC, Clang | |
| | Linux | PowerPC | GCC, Clang | |
| | Linux | RISC-V | GCC, Clang | |
| | Linux | SystemZ | GCC, Clang | |
| | Solaris | V9 (Ultrasparc) | GCC | |
| | DragonFlyBSD | amd64 | GCC, Clang | |
| | FreeBSD | x86{sup}`1` | GCC, Clang | |
| | FreeBSD | amd64 | GCC, Clang | |
| | FreeBSD | AArch64 | GCC, Clang | |
| | NetBSD | x86{sup}`1` | GCC, Clang | |
| | NetBSD | amd64 | GCC, Clang | |
| | OpenBSD | x86{sup}`1` | GCC, Clang | |
| | OpenBSD | amd64 | GCC, Clang | |
| | macOS{sup}`2` | PowerPC | GCC | |
| | macOS | x86 | GCC, Clang | |
| | macOS | arm64 | Clang | |
| | Cygwin/Win32 | x86{sup}`1, 3` | GCC | |
| | Windows | x86{sup}`1` | Visual Studio | |
| | Windows x64 | x86-64 | Visual Studio, Clang{sup}`4` | |
| | Windows on Arm | ARM64 | Visual Studio, Clang{sup}`4` | |
| |
| ```{note} |
| 1. Code generation supported for Pentium processors and up |
| 1. Code generation supported for 32-bit ABI only |
| 1. To use LLVM modules on a Win32-based system, you may configure LLVM |
| with `-DBUILD_SHARED_LIBS=On`. |
| 1. Visual Studio alone can compile LLVM. When using Clang, you |
| must also have Visual Studio installed. |
| ``` |
| Note that Debug builds require a lot of time and disk space. An LLVM-only build |
| will need about 1-3 GB of space. A full build of LLVM and Clang will need around |
| 15-20 GB of disk space. The exact space requirements will vary by system. (It |
| is so large because of all the debugging information and the fact that the |
| libraries are statically linked into multiple tools). |
| |
| If you are space-constrained, you can build only selected tools or only |
| selected targets. The Release build requires considerably less space. |
| |
| The LLVM suite *may* compile on other platforms, but it is not guaranteed to do |
| so. If compilation is successful, the LLVM utilities should be able to |
| assemble, disassemble, analyze, and optimize LLVM bitcode. Code generation |
| should work as well, although the generated native code may not work on your |
| platform. |
| |
| ### Software |
| |
| Compiling LLVM requires that you have several software packages installed. The |
| table below lists those required packages. The Package column is the usual name |
| for the software package that LLVM depends on. The Version column provides |
| "known to work" versions of the package. The Notes column describes how LLVM |
| uses the package and provides other details. |
| |
| | Package | Version | Notes | |
| | --- | --- | --- | |
| | [CMake](http://cmake.org/) | >=3.20.0 | Makefile/workspace generator | |
| | [python](http://www.python.org/) | >=3.8 | Automated test suite{sup}`1` | |
| | [zlib](http://zlib.net) | >=1.2.3.4 | Compression library{sup}`2` | |
| | [GNU Make](http://savannah.gnu.org/projects/make) | 3.79, 3.79.1 | Makefile/build processor{sup}`3` | |
| | [PyYAML](https://pypi.org/project/PyYAML/) | >=5.1 | Header generator{sup}`4` | |
| |
| ```{note} |
| 1. Only needed if you want to run the automated test suite in the |
| `llvm/test` directory, or if you plan to utilize any Python libraries, |
| utilities, or bindings. |
| 1. Optional, adds compression/uncompression capabilities to selected LLVM |
| tools. |
| 1. Optional, you can use any other build tool supported by CMake. |
| 1. Only needed when building libc with New Headergen. Mainly used by libc. |
| ``` |
| Additionally, your compilation host is expected to have the usual plethora of |
| Unix utilities. Specifically: |
| |
| * **ar** --- archive library builder |
| * **bzip2** --- bzip2 command for distribution generation |
| * **bunzip2** --- bunzip2 command for distribution checking |
| * **chmod** --- change permissions on a file |
| * **cat** --- output concatenation utility |
| * **cp** --- copy files |
| * **date** --- print the current date/time |
| * **echo** --- print to standard output |
| * **egrep** --- extended regular expression search utility |
| * **find** --- find files/dirs in a file system |
| * **grep** --- regular expression search utility |
| * **gzip** --- gzip command for distribution generation |
| * **gunzip** --- gunzip command for distribution checking |
| * **install** --- install directories/files |
| * **mkdir** --- create a directory |
| * **mv** --- move (rename) files |
| * **ranlib** --- symbol table builder for archive libraries |
| * **rm** --- remove (delete) files and directories |
| * **sed** --- stream editor for transforming output |
| * **sh** --- Bourne shell for make build scripts |
| * **tar** --- tape archive for distribution generation |
| * **test** --- test things in file system |
| * **unzip** --- unzip command for distribution checking |
| * **zip** --- zip command for distribution generation |
| |
| (below)= |
| (check here)= |
| (host_cpp_toolchain)= |
| ### Host C++ Toolchain, both Compiler and Standard Library |
| |
| LLVM is very demanding of the host C++ compiler, and as such tends to expose |
| bugs in the compiler. We also attempt to follow improvements and developments in |
| the C++ language and library reasonably closely. As such, we require a modern |
| host C++ toolchain, both compiler and standard library, in order to build LLVM. |
| |
| LLVM is written using the subset of C++ documented in {doc}`coding |
| standards<CodingStandards>`. To enforce this language version, we check the most |
| popular host toolchains for specific minimum versions in our build systems: |
| |
| * Clang 5.0 |
| * Apple Clang 10.0 |
| * GCC 7.4 |
| * Visual Studio 2019 16.8 |
| |
| Anything older than these toolchains *may* work, but will require forcing the |
| build system with a special option and is not really a supported host platform. |
| Also note that older versions of these compilers have often crashed or |
| miscompiled LLVM. |
| |
| For less widely used host toolchains such as ICC or xlC, be aware that a very |
| recent version may be required to support all of the C++ features used in LLVM. |
| |
| We track certain versions of software that are *known* to fail when used as |
| part of the host toolchain. These even include linkers at times. |
| |
| **GNU ld 2.16.X**. Some 2.16.X versions of the ld linker will produce very long |
| warning messages complaining that some "`.gnu.linkonce.t.*`" symbol was |
| defined in a discarded section. You can safely ignore these messages as they are |
| erroneous and the linkage is correct. These messages disappear using ld 2.17. |
| |
| **GNU binutils 2.17**: Binutils 2.17 contains [a bug] which causes huge link |
| times (minutes instead of seconds) when building LLVM. We recommend upgrading |
| to a newer version (2.17.50.0.4 or later). |
| |
| **GNU Binutils 2.19.1 Gold**: This version of Gold contained [a bug][gold-bug] which causes |
| intermittent failures when building LLVM with position independent code. The |
| symptom is an error about cyclic dependencies. We recommend upgrading to a |
| newer version of Gold. |
| |
| [a bug]: http://sourceware.org/bugzilla/show_bug.cgi?id=3111 |
| [gold-bug]: http://sourceware.org/bugzilla/show_bug.cgi?id=9836 |
| |
| #### Getting a Modern Host C++ Toolchain |
| |
| This section mostly applies to Linux and older BSDs. On macOS, you should |
| have a sufficiently modern Xcode, or you will likely need to upgrade until you |
| do. Windows does not have a "system compiler", so you must install either Visual |
| Studio 2019 (or later), or a recent version of mingw64. FreeBSD 10.0 and newer |
| have a modern Clang as the system compiler. |
| |
| However, some Linux distributions and some other or older BSDs sometimes have |
| extremely old versions of GCC. These steps attempt to help you upgrade your |
| compiler even on such a system. However, if at all possible, we encourage you |
| to use a recent version of a distribution with a modern system compiler that |
| meets these requirements. Note that it is tempting to install a prior |
| version of Clang and libc++ to be the host compiler; however, libc++ was not |
| well tested or set up to build on Linux until relatively recently. As |
| a consequence, this guide suggests just using libstdc++ and a modern GCC as the |
| initial host in a bootstrap, and then using Clang (and potentially libc++). |
| |
| The first step is to get a recent GCC toolchain installed. The most common |
| distribution on which users have struggled with the version requirements is |
| Ubuntu Precise, 12.04 LTS. For this distribution, one easy option is to install |
| the [toolchain testing PPA] and use it to install a modern GCC. There is |
| a really nice discussion of this on the [ask ubuntu stack exchange] and a |
| [github gist] with updated commands. However, not all users can use PPAs and |
| there are many other distributions, so it may be necessary (or just useful, if |
| you're here you *are* doing compiler development after all) to build and install |
| GCC from source. It is also quite easy to do these days. |
| |
| [toolchain testing PPA]: https://launchpad.net/~ubuntu-toolchain-r/+archive/test |
| [ask ubuntu stack exchange]: https://askubuntu.com/questions/466651/how-do-i-use-the-latest-gcc-on-ubuntu/581497#58149 |
| [github gist]: https://gist.github.com/application2000/73fd6f4bf1be6600a2cf9f56315a2d91 |
| |
| Easy steps for installing a specific version of GCC: |
| |
| ```console |
| % gcc_version=7.4.0 |
| % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2 |
| % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2.sig |
| % wget https://ftp.gnu.org/gnu/gnu-keyring.gpg |
| % signature_invalid=`gpg --verify --no-default-keyring --keyring ./gnu-keyring.gpg gcc-${gcc_version}.tar.bz2.sig` |
| % if [ $signature_invalid ]; then echo "Invalid signature" ; exit 1 ; fi |
| % tar -xvjf gcc-${gcc_version}.tar.bz2 |
| % cd gcc-${gcc_version} |
| % ./contrib/download_prerequisites |
| % cd .. |
| % mkdir gcc-${gcc_version}-build |
| % cd gcc-${gcc_version}-build |
| % $PWD/../gcc-${gcc_version}/configure --prefix=$HOME/toolchains --enable-languages=c,c++ |
| % make -j$(nproc) |
| % make install |
| ``` |
| For more details, check out the excellent [GCC wiki entry], where I got most |
| of this information from. |
| |
| [GCC wiki entry]: https://gcc.gnu.org/wiki/InstallingGCC |
| |
| Once you have a GCC toolchain, configure your build of LLVM to use the new |
| toolchain for your host compiler and C++ standard library. Because the new |
| version of libstdc++ is not on the system library search path, you need to pass |
| extra linker flags so that it can be found at link time (`-L`) and at runtime |
| (`-rpath`). If you are using CMake, this invocation should produce working |
| binaries: |
| |
| ```console |
| % mkdir build |
| % cd build |
| % CC=$HOME/toolchains/bin/gcc CXX=$HOME/toolchains/bin/g++ \ |
| cmake .. -DCMAKE_CXX_LINK_FLAGS="-Wl,-rpath,$HOME/toolchains/lib64 -L$HOME/toolchains/lib64" |
| ``` |
| If you fail to set rpath, most LLVM binaries will fail on startup with a message |
| from the loader similar to ``libstdc++.so.6: version `GLIBCXX_3.4.20' not |
| found``. This means you need to tweak the `-rpath` linker flag. |
| |
| This method will add an absolute path to the rpath of all executables. That's |
| fine for local development. If you want to distribute the binaries you build |
| so that they can run on older systems, copy `libstdc++.so.6` into the |
| `lib/` directory. All of LLVM's shipping binaries have an rpath pointing at |
| `$ORIGIN/../lib`, so they will find `libstdc++.so.6` there. Non-distributed |
| binaries don't have an rpath set and won't find `libstdc++.so.6`. Pass |
| `-DLLVM_LOCAL_RPATH="$HOME/toolchains/lib64"` to CMake to add an absolute |
| path to `libstdc++.so.6` as above. Since these binaries are not distributed, |
| having an absolute local path is fine for them. |
| |
| When you build Clang, you will need to give *it* access to a modern C++ |
| standard library in order to use it as your new host in part of a bootstrap. |
| There are two easy ways to do this, either build (and install) libc++ along |
| with Clang and then use it with the `-stdlib=libc++` compile and link flag, |
| or install Clang into the same prefix (`$HOME/toolchains` above) as GCC. |
| Clang will look within its own prefix for libstdc++ and use it if found. You |
| can also add an explicit prefix for Clang to look in for a GCC toolchain with |
| the `--gcc-toolchain=/opt/my/gcc/prefix` flag, passing it to both compile and |
| link commands when using your just-built-Clang to bootstrap. |
| |
| (Getting Started with LLVM)= |
| ## Getting Started with LLVM |
| |
| The remainder of this guide is meant to get you up and running with LLVM and to |
| give you some basic information about the LLVM environment. |
| |
| The later sections of this guide describe the {ref}`general layout <general layout>` of the LLVM |
| source tree, a {ref}`simple example <simple example>` using the LLVM toolchain, and {ref}`links <links>` to find |
| more information about LLVM or to get help via e-mail. |
| |
| ### Terminology and Notation |
| |
| Throughout this manual, the following names are used to denote paths specific to |
| the local system and working environment. *These are not environment variables |
| you need to set but just strings used in the rest of this document below*. In |
| any of the examples below, simply replace each of these names with the |
| appropriate pathname on your local system. All these paths are absolute: |
| |
| * `SRC_ROOT` |
| |
| This is the top-level directory of the LLVM source tree. |
| |
| * `OBJ_ROOT` |
| |
| This is the top-level directory of the LLVM object tree (i.e. the tree where |
| object files and compiled programs will be placed. It can be the same as |
| SRC_ROOT). |
| |
| #### Sending patches |
| |
| See {ref}`Contributing <submit_patch>`. |
| |
| #### Bisecting commits |
| |
| See {doc}`Bisecting LLVM code <GitBisecting>` for how to use `git bisect` |
| on LLVM. |
| |
| #### Reverting a change |
| |
| When reverting changes using git, the default message will say "This reverts |
| commit XYZ". Leave this at the end of the commit message, but add some details |
| before it as to why the commit is being reverted. A brief explanation and/or |
| links to bots that demonstrate the problem are sufficient. |
| |
| ### Local LLVM Configuration |
| |
| Once checked out repository, the LLVM suite source code must be configured |
| before being built. This process uses CMake. Unlike the normal `configure` |
| script, CMake generates the build files in whatever format you request as well |
| as various `*.inc` files, and `llvm/include/llvm/Config/config.h.cmake`. |
| |
| Variables are passed to `cmake` on the command line using the format |
| `-D<variable name>=<value>`. The following variables are some common options |
| used by people developing LLVM. |
| |
| * `CMAKE_C_COMPILER` |
| * `CMAKE_CXX_COMPILER` |
| * `CMAKE_BUILD_TYPE` |
| * `CMAKE_INSTALL_PREFIX` |
| * `Python3_EXECUTABLE` |
| * `LLVM_TARGETS_TO_BUILD` |
| * `LLVM_ENABLE_PROJECTS` |
| * `LLVM_ENABLE_RUNTIMES` |
| * `LLVM_ENABLE_DOXYGEN` |
| * `LLVM_ENABLE_SPHINX` |
| * `LLVM_BUILD_LLVM_DYLIB` |
| * `LLVM_LINK_LLVM_DYLIB` |
| * `LLVM_PARALLEL_LINK_JOBS` |
| * `LLVM_OPTIMIZED_TABLEGEN` |
| |
| See {ref}`the list of frequently-used CMake variables <cmake_frequently_used_variables>` |
| for more information. |
| |
| To configure LLVM, follow these steps: |
| |
| 1. Change directory into the object root directory: |
| |
| ```console |
| % cd OBJ_ROOT |
| ``` |
| 1. Run the `cmake`: |
| |
| ```console |
| % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=<type> -DCMAKE_INSTALL_PREFIX=/install/path |
| [other options] SRC_ROOT |
| ``` |
| ### Compiling the LLVM Suite Source Code |
| |
| Unlike with autotools, with CMake your build type is defined at configuration. |
| If you want to change your build type, you can re-run CMake with the following |
| invocation: |
| |
| ```console |
| % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=<type> SRC_ROOT |
| ``` |
| Between runs, CMake preserves the values set for all options. CMake has the |
| following build types defined: |
| |
| * Debug |
| |
| These builds are the default. The build system will compile the tools and |
| libraries unoptimized, with debugging information, and asserts enabled. |
| |
| * Release |
| |
| For these builds, the build system will compile the tools and libraries |
| with optimizations enabled and not generate debug info. CMakes default |
| optimization level is -O3. This can be configured by setting the |
| `CMAKE_CXX_FLAGS_RELEASE` variable on the CMake command line. |
| |
| * RelWithDebInfo |
| |
| These builds are useful when debugging. They generate optimized binaries with |
| debug information. CMakes default optimization level is -O2. This can be |
| configured by setting the `CMAKE_CXX_FLAGS_RELWITHDEBINFO` variable on the |
| CMake command line. |
| |
| Once you have LLVM configured, you can build it by entering the *OBJ_ROOT* |
| directory and issuing the following command: |
| |
| ```console |
| % make |
| ``` |
| If the build fails, please {ref}`check here <check here>` to see if you are using a version of |
| GCC that is known not to compile LLVM. |
| |
| If you have multiple processors in your machine, you may wish to use some of the |
| parallel build options provided by GNU Make. For example, you could use the |
| command: |
| |
| ```console |
| % make -j2 |
| ``` |
| There are several special targets which are useful when working with the LLVM |
| source code: |
| |
| * `make clean` |
| |
| Removes all files generated by the build. This includes object files, |
| generated C/C++ files, libraries, and executables. |
| |
| * `make install` |
| |
| Installs LLVM header files, libraries, tools, and documentation in a hierarchy |
| under `$PREFIX`, specified with `CMAKE_INSTALL_PREFIX`, which |
| defaults to `/usr/local`. |
| |
| * `make docs-llvm-html` |
| |
| If configured with `-DLLVM_ENABLE_SPHINX=On`, this will generate a directory |
| at `OBJ_ROOT/docs/html` which contains the HTML formatted documentation. |
| |
| ### Cross-Compiling LLVM |
| |
| It is possible to cross-compile LLVM itself. That is, you can create LLVM |
| executables and libraries to be hosted on a platform different from the platform |
| where they are built (a Canadian Cross build). To generate build files for |
| cross-compiling CMake provides a variable `CMAKE_TOOLCHAIN_FILE` which can |
| define compiler flags and variables used during the CMake test operations. |
| |
| The result of such a build is executables that are not runnable on the build |
| host but can be executed on the target. As an example, the following CMake |
| invocation can generate build files targeting iOS. This will work on macOS |
| with the latest Xcode: |
| |
| ```console |
| % cmake -G "Ninja" -DCMAKE_OSX_ARCHITECTURES="armv7;armv7s;arm64" |
| -DCMAKE_TOOLCHAIN_FILE=<PATH_TO_LLVM>/cmake/platforms/iOS.cmake |
| -DCMAKE_BUILD_TYPE=Release -DLLVM_BUILD_RUNTIME=Off -DLLVM_INCLUDE_TESTS=Off |
| -DLLVM_INCLUDE_EXAMPLES=Off -DLLVM_ENABLE_BACKTRACES=Off [options] |
| <PATH_TO_LLVM> |
| ``` |
| Note: There are some additional flags that need to be passed when building for |
| iOS due to limitations in the iOS SDK. |
| |
| Check {doc}`HowToCrossCompileLLVM` and [Clang docs on how to cross-compile in general] |
| for more information about cross-compiling. |
| |
| [Clang docs on how to cross-compile in general]: https://clang.llvm.org/docs/CrossCompilation.html |
| |
| ### The Location of LLVM Object Files |
| |
| The LLVM build system is capable of sharing a single LLVM source tree among |
| several LLVM builds. Hence, it is possible to build LLVM for several different |
| platforms or configurations using the same source tree. |
| |
| * Change directory to where the LLVM object files should live: |
| |
| ```console |
| % cd OBJ_ROOT |
| ``` |
| * Run `cmake`: |
| |
| ```console |
| % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release SRC_ROOT |
| ``` |
| The LLVM build will create a structure underneath *OBJ_ROOT* that matches the |
| LLVM source tree. At each level where source files are present in the source |
| tree there will be a corresponding `CMakeFiles` directory in the *OBJ_ROOT*. |
| Underneath that directory there is another directory with a name ending in |
| `.dir` under which you'll find object files for each source. |
| |
| For example: |
| |
| ```console |
| % cd llvm_build_dir |
| % find lib/Support/ -name APFloat* |
| lib/Support/CMakeFiles/LLVMSupport.dir/APFloat.cpp.o |
| ``` |
| ### Optional Configuration Items |
| |
| If you're running on a Linux system that supports the [binfmt_misc] |
| module, and you have root access on the system, you can set your system up to |
| execute LLVM bitcode files directly. To do this, use commands like this (the |
| first command may not be required if you are already using the module): |
| |
| [binfmt_misc]: http://en.wikipedia.org/wiki/binfmt_misc |
| |
| ```console |
| % mount -t binfmt_misc none /proc/sys/fs/binfmt_misc |
| % echo ':llvm:M::BC::/path/to/lli:' > /proc/sys/fs/binfmt_misc/register |
| % chmod u+x hello.bc (if needed) |
| % ./hello.bc |
| ``` |
| This allows you to execute LLVM bitcode files directly. On Debian, you can also |
| use this command instead of the 'echo' command above: |
| |
| ```console |
| % sudo update-binfmts --install llvm /path/to/lli --magic 'BC' |
| ``` |
| (Program Layout)= |
| (general layout)= |
| ## Directory Layout |
| |
| One useful source of information about the LLVM source base is the LLVM [doxygen] |
| documentation available at <https://llvm.org/doxygen/>. The following is a |
| brief introduction to code layout: |
| |
| [doxygen]: http://www.doxygen.org/ |
| |
| ### `llvm/cmake` |
| |
| Generates system build files. |
| |
| * `llvm/cmake/modules` |
| |
| Build configuration for llvm user defined options. Checks compiler version and |
| linker flags. |
| |
| * `llvm/cmake/platforms` |
| |
| Toolchain configuration for Android NDK, iOS systems and non-Windows hosts to |
| target MSVC. |
| |
| ### `llvm/examples` |
| |
| - Some simple examples showing how to use LLVM as a compiler for a custom |
| language - including lowering, optimization, and code generation. |
| |
| - Kaleidoscope Tutorial: Kaleidoscope language tutorial runs through the |
| implementation of a nice little compiler for a non-trivial language |
| including a hand-written lexer, parser, AST, as well as code generation |
| support using LLVM- both static (ahead of time) and various approaches to |
| Just In Time (JIT) compilation. |
| [Kaleidoscope Tutorial for complete beginner](https://llvm.org/docs/tutorial/MyFirstLanguageFrontend/index.html). |
| |
| - BuildingAJIT: Examples of the [BuildingAJIT tutorial] that shows how LLVM’s |
| ORC JIT APIs interact with other parts of LLVM. It also teaches how to |
| recombine them to build a custom JIT that is suited to your use-case. |
| |
| [BuildingAJIT tutorial]: https://llvm.org/docs/tutorial/BuildingAJIT1.html |
| |
| ### `llvm/include` |
| |
| Public header files exported from the LLVM library. The three main subdirectories: |
| |
| * `llvm/include/llvm` |
| |
| All LLVM-specific header files, and subdirectories for different portions of |
| LLVM: `Analysis`, `CodeGen`, `Target`, `Transforms`, etc... |
| |
| * `llvm/include/llvm/Support` |
| |
| Generic support libraries provided with LLVM but not necessarily specific to |
| LLVM. For example, some C++ STL utilities and a Command Line option processing |
| library store header files here. |
| |
| * `llvm/include/llvm/Config` |
| |
| Header files configured by `cmake`. They wrap "standard" UNIX and |
| C header files. Source code can include these header files which |
| automatically take care of the conditional #includes that `cmake` |
| generates. |
| |
| ### `llvm/lib` |
| |
| Most source files are here. By putting code in libraries, LLVM makes it easy to |
| share code among the [tools](#tools). |
| |
| * `llvm/lib/IR/` |
| |
| Core LLVM source files that implement core classes like Instruction and |
| BasicBlock. |
| |
| * `llvm/lib/AsmParser/` |
| |
| Source code for the LLVM assembly language parser library. |
| |
| * `llvm/lib/Bitcode/` |
| |
| Code for reading and writing bitcode. |
| |
| * `llvm/lib/Analysis/` |
| |
| A variety of program analyses, such as Call Graphs, Induction Variables, |
| Natural Loop Identification, etc. |
| |
| * `llvm/lib/Transforms/` |
| |
| IR-to-IR program transformations, such as Aggressive Dead Code Elimination, |
| Sparse Conditional Constant Propagation, Inlining, Loop Invariant Code Motion, |
| Dead Global Elimination, and many others. |
| |
| * `llvm/lib/Target/` |
| |
| Files describing target architectures for code generation. For example, |
| `llvm/lib/Target/X86` holds the X86 machine description. |
| |
| * `llvm/lib/CodeGen/` |
| |
| The major parts of the code generator: Instruction Selector, Instruction |
| Scheduling, and Register Allocation. |
| |
| * `llvm/lib/MC/` |
| |
| The libraries represent and process code at machine code level. Handles |
| assembly and object-file emission. |
| |
| * `llvm/lib/ExecutionEngine/` |
| |
| Libraries for directly executing bitcode at runtime in interpreted and |
| JIT-compiled scenarios. |
| |
| * `llvm/lib/Support/` |
| |
| Source code that corresponds to the header files in `llvm/include/ADT/` |
| and `llvm/include/Support/`. |
| |
| ### `llvm/bindings` |
| |
| Contains bindings for the LLVM compiler infrastructure to allow |
| programs written in languages other than C or C++ to take advantage of the LLVM |
| infrastructure. |
| The LLVM project provides language bindings for OCaml and Python. |
| |
| ### `llvm/projects` |
| |
| Projects not strictly part of LLVM but shipped with LLVM. This is also the |
| directory for creating your own LLVM-based projects which leverage the LLVM |
| build system. |
| |
| ### `llvm/test` |
| |
| Feature and regression tests and other sanity checks on LLVM infrastructure. These |
| are intended to run quickly and cover a lot of territory without being exhaustive. |
| |
| ### `test-suite` |
| |
| A comprehensive correctness, performance, and benchmarking test suite |
| for LLVM. This comes in a [separate git repository], because it contains a |
| large amount of third-party code under a variety of licenses. For |
| details see the {doc}`Testing Guide <TestingGuide>` document. |
| |
| [separate git repository]: https://github.com/llvm/llvm-test-suite |
| |
| (tools)= |
| ### `llvm/tools` |
| |
| Executables built out of the libraries |
| above, which form the main part of the user interface. You can always get help |
| for a tool by typing `tool_name -help`. The following is a brief introduction |
| to the most important tools. More detailed information is in |
| the {doc}`Command Guide <CommandGuide/index>`. |
| |
| * `llvm-reduce` |
| |
| `llvm-reduce` is used to debug optimization passes or code generation backends |
| by narrowing down the given test case to the minimum number of passes and/or |
| instructions that still cause a problem, whether it is a crash or |
| miscompilation. See {doc}`HowToSubmitABug.html <HowToSubmitABug>` for more information on using |
| `llvm-reduce`. |
| |
| * `llvm-ar` |
| |
| The archiver produces an archive containing the given LLVM bitcode files, |
| optionally with an index for faster lookup. |
| |
| * `llvm-as` |
| |
| The assembler transforms the human-readable LLVM assembly to LLVM bitcode. |
| |
| * `llvm-dis` |
| |
| The disassembler transforms the LLVM bitcode to human-readable LLVM assembly. |
| |
| * `llvm-link` |
| |
| `llvm-link`, not surprisingly, links multiple LLVM modules into a single |
| program. |
| |
| * `lli` |
| |
| `lli` is the LLVM interpreter, which can directly execute LLVM bitcode |
| (although very slowly...). For architectures that support it (currently x86, |
| Sparc, and PowerPC), by default, `lli` will function as a Just-In-Time |
| compiler (if the functionality was compiled in), and will execute the code |
| *much* faster than the interpreter. |
| |
| * `llc` |
| |
| `llc` is the LLVM backend compiler, which translates LLVM bitcode to a |
| native code assembly file. |
| |
| * `opt` |
| |
| `opt` reads LLVM bitcode, applies a series of LLVM to LLVM transformations |
| (which are specified on the command line), and outputs the resultant |
| bitcode. '`opt -help`' is a good way to get a list of the |
| program transformations available in LLVM. |
| |
| `opt` can also run a specific analysis on an input LLVM bitcode |
| file and print the results. Primarily useful for debugging |
| analyses, or familiarizing yourself with what an analysis does. |
| |
| ### `llvm/utils` |
| |
| Utilities for working with LLVM source code; some are part of the build process |
| because they are code generators for parts of the infrastructure. |
| |
| |
| * `codegen-diff` |
| |
| `codegen-diff` finds differences between code that LLC |
| generates and code that LLI generates. This is useful if you are |
| debugging one of them, assuming that the other generates correct output. For |
| the full user manual, run `` `perldoc codegen-diff' ``. |
| |
| * `emacs/` |
| |
| Emacs and XEmacs syntax highlighting for LLVM assembly files and TableGen |
| description files. See the `README` for information on using them. |
| |
| * `getsrcs.sh` |
| |
| Finds and outputs all non-generated source files, |
| useful if one wishes to do a lot of development across directories |
| and does not want to find each file. One way to use it is to run, |
| for example: ``xemacs `utils/getsources.sh` `` from the top of the LLVM source |
| tree. |
| |
| * `llvmgrep` |
| |
| Performs an `egrep -H -n` on each source file in LLVM and |
| passes to it a regular expression provided on `llvmgrep`'s command |
| line. This is an efficient way of searching the source base for a |
| particular regular expression. |
| |
| * `TableGen/` |
| |
| Contains the tool used to generate register |
| descriptions, instruction set descriptions, and even assemblers from common |
| TableGen description files. |
| |
| * `vim/` |
| |
| vim syntax-highlighting for LLVM assembly files |
| and TableGen description files. See the `README` for how to use them. |
| |
| (simple example)= |
| ## An Example Using the LLVM Tool Chain |
| |
| This section gives an example of using LLVM with the Clang front end. |
| |
| ### Example with clang |
| |
| 1. First, create a simple C file, name it 'hello.c': |
| |
| ```c |
| #include <stdio.h> |
| |
| int main() { |
| printf("hello world\n"); |
| return 0; |
| } |
| ``` |
| 1. Next, compile the C file into a native executable: |
| |
| ```console |
| % clang hello.c -o hello |
| ``` |
| ```{note} |
| Clang works just like GCC by default. The standard `-S` and `-c` arguments |
| work as usual (producing a native `.s` or `.o` file, respectively). |
| ``` |
| 1. Next, compile the C file into an LLVM bitcode file: |
| |
| ```console |
| % clang -O3 -emit-llvm hello.c -c -o hello.bc |
| ``` |
| The `-emit-llvm` option can be used with the `-S` or `-c` options to emit an LLVM |
| `.ll` or `.bc` file (respectively) for the code. This allows you to use |
| the {doc}`standard LLVM tools <CommandGuide/index>` on the bitcode file. |
| |
| 1. Run the program in both forms. To run the program, use: |
| |
| ```console |
| % ./hello |
| ``` |
| and |
| |
| ```console |
| % lli hello.bc |
| ``` |
| The second example shows how to invoke the LLVM JIT, {doc}`lli <CommandGuide/lli>`. |
| |
| 1. Use the `llvm-dis` utility to take a look at the LLVM assembly code: |
| |
| ```console |
| % llvm-dis < hello.bc | less |
| ``` |
| 1. Compile the program to native assembly using the LLC code generator: |
| |
| ```console |
| % llc hello.bc -o hello.s |
| ``` |
| 1. Assemble the native assembly language file into a program: |
| |
| ```console |
| % /opt/SUNWspro/bin/cc -xarch=v9 hello.s -o hello.native # On Solaris |
| |
| % gcc hello.s -o hello.native # On others |
| ``` |
| 1. Execute the native code program: |
| |
| ```console |
| % ./hello.native |
| ``` |
| Note that using clang to compile directly to native code (i.e. when the |
| `-emit-llvm` option is not present) does steps 6/7/8 for you. |
| |
| ## Common Problems |
| |
| If you are having problems building or using LLVM, or if you have any other |
| general questions about LLVM, please consult the {doc}`Frequently Asked Questions <FAQ>` page. |
| |
| If you are having problems with limited memory and build time, please try |
| building with `ninja` instead of `make`. Please consider configuring the |
| following options with CMake: |
| |
| * `-G Ninja` |
| |
| Setting this option will allow you to build with ninja instead of make. |
| Building with ninja significantly improves your build time, especially with |
| incremental builds, and improves your memory usage. |
| |
| * `-DLLVM_USE_LINKER` |
| |
| Setting this option to `lld` will significantly reduce linking time for LLVM |
| executables, particularly on Linux and Windows. If you are building LLVM |
| for the first time and lld is not available to you as a binary package, then |
| you may want to use the gold linker as a faster alternative to GNU ld. |
| |
| * `-DCMAKE_BUILD_TYPE` |
| |
| Controls optimization level and debug information of the build. This setting |
| can affect RAM and disk usage, see {ref}`CMAKE_BUILD_TYPE <cmake_build_type>` |
| for more information. |
| |
| * `-DLLVM_ENABLE_ASSERTIONS` |
| |
| This option defaults to `ON` for Debug builds and defaults to `OFF` for Release |
| builds. As mentioned in the previous option, using the Release build type and |
| enabling assertions may be a good alternative to using the Debug build type. |
| |
| * `-DLLVM_PARALLEL_LINK_JOBS` |
| |
| Set this equal to number of jobs you wish to run simultaneously. This is |
| similar to the `-j` option used with `make`, but only for link jobs. This option |
| can only be used with ninja. You may wish to use a very low number of jobs, |
| as this will greatly reduce the amount of memory used during the build |
| process. If you have limited memory, you may wish to set this to `1`. |
| |
| * `-DLLVM_TARGETS_TO_BUILD` |
| |
| Set this equal to the target you wish to build. You may wish to set this to |
| only your host architecture. For example `X86` if you are using an Intel or |
| AMD machine. You will find a full list of targets within the |
| [llvm-project/llvm/lib/Target](https://github.com/llvm/llvm-project/tree/main/llvm/lib/Target) |
| directory. |
| |
| * `-DLLVM_OPTIMIZED_TABLEGEN` |
| |
| Set this to `ON` to generate a fully optimized TableGen compiler during your |
| build, even if that build is a `Debug` build. This will significantly improve |
| your build time. You should not enable this if your intention is to debug the |
| TableGen compiler. |
| |
| * `-DLLVM_ENABLE_PROJECTS` |
| |
| Set this equal to the projects you wish to compile (e.g. `clang`, `lld`, etc.) If |
| compiling more than one project, separate the items with a semicolon. Should |
| you run into issues with the semicolon, try surrounding it with single quotes. |
| |
| * `-DLLVM_ENABLE_RUNTIMES` |
| |
| Set this equal to the runtimes you wish to compile (e.g. `libcxx`, `libcxxabi`, etc.) |
| If compiling more than one runtime, separate the items with a semicolon. Should |
| you run into issues with the semicolon, try surrounding it with single quotes. |
| |
| * `-DCLANG_ENABLE_STATIC_ANALYZER` |
| |
| Set this option to `OFF` if you do not require the clang static analyzer. This |
| should improve your build time slightly. |
| |
| * `-DLLVM_USE_SPLIT_DWARF` |
| |
| Consider setting this to `ON` if you require a debug build, as this will ease |
| memory pressure on the linker. This will make linking much faster, as the |
| binaries will not contain any of the debug information. Instead, the debug |
| information is in a separate DWARF object file (with the extension `.dwo`). |
| This only applies to host platforms using ELF, such as Linux. |
| |
| * `-DBUILD_SHARED_LIBS` |
| |
| Setting this to `ON` will build shared libraries instead of static |
| libraries. This will ease memory pressure on the linker. However, this should |
| only be used when developing llvm. See |
| {ref}`BUILD_SHARED_LIBS <LLVM-related variables BUILD_SHARED_LIBS>` |
| for more information. |
| |
| (links)= |
| ## Links |
| |
| This document is just an **introduction** on how to use LLVM to do some simple |
| things... there are many more interesting and complicated things that you can do |
| that aren't documented here (but we'll gladly accept a patch if you want to |
| write something up!). For more information about LLVM, check out: |
| |
| * [LLVM Homepage](https://llvm.org/) |
| * [LLVM Doxygen Tree](https://llvm.org/doxygen/) |
| * {doc}`Starting a Project that Uses LLVM <Projects>` |