| # Writing an LLVM Pass (legacy PM version) | |
| ```{program} opt | |
| ``` | |
| ## Introduction --- What is a pass? | |
| :::{warning} | |
| This document deals with the legacy pass manager. LLVM uses the new pass | |
| manager for the optimization pipeline (the codegen pipeline | |
| still uses the legacy pass manager), which has its own way of defining | |
| passes. For more details, see {doc}`WritingAnLLVMNewPMPass` and | |
| {doc}`NewPassManager`. | |
| ::: | |
| The LLVM Pass Framework is an important part of the LLVM system, because LLVM | |
| passes are where most of the interesting parts of the compiler exist. Passes | |
| perform the transformations and optimizations that make up the compiler, they | |
| build the analysis results that are used by these transformations, and they | |
| are, above all, a structuring technique for compiler code. | |
| All LLVM passes are subclasses of the [Pass](doxygen:classllvm_1_1Pass.html) class, which implement | |
| functionality by overriding virtual methods inherited from `Pass`. Depending | |
| on how your pass works, you should inherit from the | |
| {ref}`ModulePass <writing-an-llvm-pass-ModulePass>` , {ref}`CallGraphSCCPass <writing-an-llvm-pass-CallGraphSCCPass>`, | |
| {ref}`FunctionPass <writing-an-llvm-pass-FunctionPass>` , or {ref}`LoopPass <writing-an-llvm-pass-LoopPass>` | |
| classes, which gives the system more | |
| information about what your pass does, and how it can be combined with other | |
| passes. One of the main features of the LLVM Pass Framework is that it | |
| schedules passes to run in an efficient way based on the constraints that your | |
| pass meets (which are indicated by which class they derive from). | |
| (writing-an-llvm-pass-pass-classes)= | |
| ## Pass classes and requirements | |
| One of the first things that you should do when designing a new pass is to | |
| decide what class you should subclass for your pass. Here we talk about the | |
| classes available, from the most general to the most specific. | |
| When choosing a superclass for your `Pass`, you should choose the **most | |
| specific** class possible, while still being able to meet the requirements | |
| listed. This gives the LLVM Pass Infrastructure information necessary to | |
| optimize how passes are run, so that the resultant compiler isn't unnecessarily | |
| slow. | |
| ### The `ImmutablePass` class | |
| The most plain and boring type of pass is the | |
| "[ImmutablePass](doxygen:classllvm_1_1ImmutablePass.html)" class. This pass | |
| type is used for passes that do not have to be run, do not change state, and | |
| never need to be updated. This is not a normal type of transformation or | |
| analysis, but can provide information about the current compiler configuration. | |
| Although this pass class is very infrequently used, it is important for | |
| providing information about the current target machine being compiled for, and | |
| other static information that can affect the various transformations. | |
| `ImmutablePass`es never invalidate other transformations, are never | |
| invalidated, and are never "run". | |
| (writing-an-llvm-pass-ModulePass)= | |
| ### The `ModulePass` class | |
| The [ModulePass](doxygen:classllvm_1_1ModulePass.html) class | |
| is the most general of all superclasses that you can use. Deriving from | |
| `ModulePass` indicates that your pass uses the entire program as a unit, | |
| referring to function bodies in no predictable order, or adding and removing | |
| functions. Because nothing is known about the behavior of `ModulePass` | |
| subclasses, no optimization can be done for their execution. | |
| A module pass can use function level passes (e.g. dominators) using the | |
| `getAnalysis` interface `getAnalysis<DominatorTree>(llvm::Function *)` to | |
| provide the function to retrieve analysis result for, if the function pass does | |
| not require any module or immutable passes. Note that this can only be done | |
| for functions for which the analysis ran, e.g. in the case of dominators you | |
| should only ask for the `DominatorTree` for function definitions, not | |
| declarations. | |
| To write a correct `ModulePass` subclass, derive from `ModulePass` and | |
| override the `runOnModule` method with the following signature: | |
| #### The `runOnModule` method | |
| ```cpp | |
| virtual bool runOnModule(Module &M) = 0; | |
| ``` | |
| The `runOnModule` method performs the interesting work of the pass. It | |
| should return `true` if the module was modified by the transformation and | |
| `false` otherwise. | |
| (writing-an-llvm-pass-CallGraphSCCPass)= | |
| ### The `CallGraphSCCPass` class | |
| The [CallGraphSCCPass](doxygen:classllvm_1_1CallGraphSCCPass.html) is used by | |
| passes that need to traverse the program bottom-up on the call graph (callees | |
| before callers). Deriving from `CallGraphSCCPass` provides some mechanics | |
| for building and traversing the `CallGraph`, but also allows the system to | |
| optimize execution of `CallGraphSCCPass`es. If your pass meets the | |
| requirements outlined below, and doesn't meet the requirements of a | |
| {ref}`FunctionPass <writing-an-llvm-pass-FunctionPass>`, you should derive from | |
| `CallGraphSCCPass`. | |
| `TODO`: explain briefly what SCC, Tarjan's algo, and B-U mean. | |
| To be explicit, CallGraphSCCPass subclasses are: | |
| 1. ... *not allowed* to inspect or modify any `Function`s other than those | |
| in the current SCC and the direct callers and direct callees of the SCC. | |
| 1. ... *required* to preserve the current `CallGraph` object, updating it to | |
| reflect any changes made to the program. | |
| 1. ... *not allowed* to add or remove SCC's from the current Module, though | |
| they may change the contents of an SCC. | |
| 1. ... *allowed* to add or remove global variables from the current Module. | |
| 1. ... *allowed* to maintain state across invocations of | |
| {ref}`runOnSCC <writing-an-llvm-pass-runOnSCC>` (including global data). | |
| Implementing a `CallGraphSCCPass` is slightly tricky in some cases because it | |
| has to handle SCCs with more than one node in it. All of the virtual methods | |
| described below should return `true` if they modified the program, or | |
| `false` if they didn't. | |
| #### The `doInitialization(CallGraph &)` method | |
| ```cpp | |
| virtual bool doInitialization(CallGraph &CG); | |
| ``` | |
| The `doInitialization` method is allowed to do most of the things that | |
| `CallGraphSCCPass`es are not allowed to do. They can add and remove | |
| functions, get pointers to functions, etc. The `doInitialization` method is | |
| designed to do simple initialization type of stuff that does not depend on the | |
| SCCs being processed. The `doInitialization` method call is not scheduled to | |
| overlap with any other pass executions (thus it should be very fast). | |
| (writing-an-llvm-pass-runOnSCC)= | |
| #### The `runOnSCC` method | |
| ```cpp | |
| virtual bool runOnSCC(CallGraphSCC &SCC) = 0; | |
| ``` | |
| The `runOnSCC` method performs the interesting work of the pass, and should | |
| return `true` if the module was modified by the transformation, `false` | |
| otherwise. | |
| #### The `doFinalization(CallGraph &)` method | |
| ```cpp | |
| virtual bool doFinalization(CallGraph &CG); | |
| ``` | |
| The `doFinalization` method is an infrequently used method that is called | |
| when the pass framework has finished calling | |
| {ref}`runOnSCC <writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled. | |
| (writing-an-llvm-pass-FunctionPass)= | |
| ### The `FunctionPass` class | |
| In contrast to `ModulePass` subclasses, | |
| [FunctionPass](doxygen:classllvm_1_1Pass.html) subclasses do have a | |
| predictable, local behavior that can be expected by the system. All | |
| `FunctionPass` execute on each function in the program independent of all of | |
| the other functions in the program. `FunctionPass`es do not require that | |
| they are executed in a particular order, and `FunctionPass`es do not modify | |
| external functions. | |
| To be explicit, `FunctionPass` subclasses are not allowed to: | |
| 1. Inspect or modify a `Function` other than the one currently being processed. | |
| 1. Add or remove `Function`s from the current `Module`. | |
| 1. Add or remove global variables from the current `Module`. | |
| 1. Maintain state across invocations of | |
| {ref}`runOnFunction <writing-an-llvm-pass-runOnFunction>` (including global data). | |
| Implementing a `FunctionPass` is usually straightforward. `FunctionPass`es may | |
| override three virtual methods to do their work. All of these methods | |
| should return `true` if they modified the program, or `false` if they | |
| didn't. | |
| (writing-an-llvm-pass-doInitialization-mod)= | |
| #### The `doInitialization(Module &)` method | |
| ```cpp | |
| virtual bool doInitialization(Module &M); | |
| ``` | |
| The `doInitialization` method is allowed to do most of the things that | |
| `FunctionPass`es are not allowed to do. They can add and remove functions, | |
| get pointers to functions, etc. The `doInitialization` method is designed to | |
| do simple initialization type of stuff that does not depend on the functions | |
| being processed. The `doInitialization` method call is not scheduled to | |
| overlap with any other pass executions (thus it should be very fast). | |
| A good example of how this method should be used is the | |
| [LowerAllocations](doxygen:LowerAllocations_8cpp-source.html) pass. This pass | |
| converts `malloc` and `free` instructions into platform dependent | |
| `malloc()` and `free()` function calls. It uses the `doInitialization` | |
| method to get a reference to the `malloc` and `free` functions that it | |
| needs, adding prototypes to the module if necessary. | |
| (writing-an-llvm-pass-runOnFunction)= | |
| #### The `runOnFunction` method | |
| ```cpp | |
| virtual bool runOnFunction(Function &F) = 0; | |
| ``` | |
| The `runOnFunction` method must be implemented by your subclass to do the | |
| transformation or analysis work of your pass. As usual, a `true` value | |
| should be returned if the function is modified. | |
| (writing-an-llvm-pass-doFinalization-mod)= | |
| #### The `doFinalization(Module &)` method | |
| ```cpp | |
| virtual bool doFinalization(Module &M); | |
| ``` | |
| The `doFinalization` method is an infrequently used method that is called | |
| when the pass framework has finished calling | |
| {ref}`runOnFunction <writing-an-llvm-pass-runOnFunction>` for every function in the program being | |
| compiled. | |
| (writing-an-llvm-pass-LoopPass)= | |
| ### The `LoopPass` class | |
| All `LoopPass` execute on each {ref}`loop <loop-terminology>` in the function | |
| independent of all of the other loops in the function. `LoopPass` processes | |
| loops in loop nest order such that outer most loop is processed last. | |
| `LoopPass` subclasses are allowed to update loop nest using `LPPassManager` | |
| interface. Implementing a loop pass is usually straightforward. | |
| `LoopPass`es may override three virtual methods to do their work. All | |
| these methods should return `true` if they modified the program, or `false` | |
| if they didn't. | |
| A `LoopPass` subclass which is intended to run as part of the main loop pass | |
| pipeline needs to preserve all of the same *function* analyses that the other | |
| loop passes in its pipeline require. To make that easier, | |
| a `getLoopAnalysisUsage` function is provided by `LoopUtils.h`. It can be | |
| called within the subclass's `getAnalysisUsage` override to get consistent | |
| and correct behavior. Analogously, `INITIALIZE_PASS_DEPENDENCY(LoopPass)` | |
| will initialize this set of function analyses. | |
| #### The `doInitialization(Loop *, LPPassManager &)` method | |
| ```cpp | |
| virtual bool doInitialization(Loop *, LPPassManager &LPM); | |
| ``` | |
| The `doInitialization` method is designed to do simple initialization type of | |
| stuff that does not depend on the functions being processed. The | |
| `doInitialization` method call is not scheduled to overlap with any other | |
| pass executions (thus it should be very fast). `LPPassManager` interface | |
| should be used to access `Function` or `Module` level analysis information. | |
| (writing-an-llvm-pass-runOnLoop)= | |
| #### The `runOnLoop` method | |
| ```cpp | |
| virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0; | |
| ``` | |
| The `runOnLoop` method must be implemented by your subclass to do the | |
| transformation or analysis work of your pass. As usual, a `true` value | |
| should be returned if the function is modified. `LPPassManager` interface | |
| should be used to update loop nest. | |
| #### The `doFinalization()` method | |
| ```cpp | |
| virtual bool doFinalization(); | |
| ``` | |
| The `doFinalization` method is an infrequently used method that is called | |
| when the pass framework has finished calling | |
| {ref}`runOnLoop <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled. | |
| ### The `MachineFunctionPass` class | |
| A `MachineFunctionPass` is a part of the LLVM code generator that executes on | |
| the machine-dependent representation of each LLVM function in the program. | |
| Code generator passes are registered and initialized specially by | |
| `TargetMachine::addPassesToEmitFile` and similar routines, so they cannot | |
| generally be run from the {program}`opt`. | |
| A `MachineFunctionPass` is also a `FunctionPass`, so all the restrictions | |
| that apply to a `FunctionPass` also apply to it. `MachineFunctionPass`es | |
| also have additional restrictions. In particular, `MachineFunctionPass`es | |
| are not allowed to do any of the following: | |
| 1. Modify or create any LLVM IR `Instruction`s, `BasicBlock`s, | |
| `Argument`s, `Function`s, `GlobalVariable`s, | |
| `GlobalAlias`es, or `Module`s. | |
| 1. Modify a `MachineFunction` other than the one currently being processed. | |
| 1. Maintain state across invocations of | |
| {ref}`runOnMachineFunction <writing-an-llvm-pass-runOnMachineFunction>` (including global data). | |
| (writing-an-llvm-pass-runOnMachineFunction)= | |
| #### The `runOnMachineFunction(MachineFunction &MF)` method | |
| ```cpp | |
| virtual bool runOnMachineFunction(MachineFunction &MF) = 0; | |
| ``` | |
| `runOnMachineFunction` can be considered the main entry point of a | |
| `MachineFunctionPass`; that is, you should override this method to do the | |
| work of your `MachineFunctionPass`. | |
| The `runOnMachineFunction` method is called on every `MachineFunction` in a | |
| `Module`, so that the `MachineFunctionPass` may perform optimizations on | |
| the machine-dependent representation of the function. If you want to get at | |
| the LLVM `Function` for the `MachineFunction` you're working on, use | |
| `MachineFunction`'s `getFunction()` accessor method --- but remember, you | |
| may not modify the LLVM `Function` or its contents from a | |
| `MachineFunctionPass`. | |
| (writing-an-llvm-pass-registration)= | |
| ### Pass registration | |
| Passes are registered with the `RegisterPass` template. The template | |
| parameter is the name of the pass that is to be used on the command line to | |
| specify that the pass should be added to a program. The first argument is the | |
| name of the pass, which is to be used for the {option}`-help` output of | |
| programs, as well as for debug output generated by the `--debug-pass` option. | |
| If you want your pass to be easily dumpable, you should implement the virtual | |
| print method: | |
| #### The `print` method | |
| ```cpp | |
| virtual void print(llvm::raw_ostream &O, const Module *M) const; | |
| ``` | |
| The `print` method must be implemented by "analyses" in order to print a | |
| human-readable version of the analysis results. This is useful for debugging | |
| an analysis itself, as well as for other people to figure out how an analysis | |
| works. Use the opt `-analyze` argument to invoke this method. | |
| The `llvm::raw_ostream` parameter specifies the stream to write the results | |
| on, and the `Module` parameter gives a pointer to the top level module of the | |
| program that has been analyzed. Note however that this pointer may be `NULL` | |
| in certain circumstances (such as calling the `Pass::dump()` from a | |
| debugger), so it should only be used to enhance debug output, it should not be | |
| depended on. | |
| #### Scheduling a MachineFunctionPass | |
| Backends create a `TargetPassConfig` and use `addPass` to schedule | |
| `MachineFunctionPass`es. External plugins can register a callback to modify | |
| and insert additional passes: | |
| ```cpp | |
| RegisterTargetPassConfigCallback X{[](auto &TM, auto &PM, auto *TPC) { | |
| TPC->insertPass(/* ... */); | |
| TPC->substitutePass(/* ... */); | |
| }}; | |
| ``` | |
| Note that passes still have to be registered. This can be done using a | |
| static object whose constructor runs when the plugin is loaded: | |
| ```cpp | |
| struct InitCodeGenPlugin { | |
| InitCodeGenPlugin() { | |
| initializeExamplePass(*PassRegistry::getPassRegistry()); | |
| } | |
| }; | |
| static InitCodeGenPlugin InitCodeGenPluginInstance; | |
| ``` | |
| (writing-an-llvm-pass-interaction)= | |
| ### Specifying interactions between passes | |
| One of the main responsibilities of the `PassManager` is to make sure that | |
| passes interact with each other correctly. Because `PassManager` tries to | |
| {ref}`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it | |
| must know how the passes interact with each other and what dependencies exist | |
| between the various passes. To track this, each pass can declare the set of | |
| passes that are required to be executed before the current pass, and the passes | |
| which are invalidated by the current pass. | |
| Typically this functionality is used to require that analysis results are | |
| computed before your pass is run. Running arbitrary transformation passes can | |
| invalidate the computed analysis results, which is what the invalidation set | |
| specifies. If a pass does not implement the | |
| {ref}`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any | |
| prerequisite passes, and invalidating **all** other passes. | |
| (writing-an-llvm-pass-getAnalysisUsage)= | |
| #### The `getAnalysisUsage` method | |
| ```cpp | |
| virtual void getAnalysisUsage(AnalysisUsage &Info) const; | |
| ``` | |
| By implementing the `getAnalysisUsage` method, the required and invalidated | |
| sets may be specified for your transformation. The implementation should fill | |
| in the [AnalysisUsage](doxygen:classllvm_1_1AnalysisUsage.html) object with | |
| information about which passes are required and not invalidated. To do this, a | |
| pass may call any of the following methods on the `AnalysisUsage` object: | |
| #### The `AnalysisUsage::addRequired<>` and `AnalysisUsage::addRequiredTransitive<>` methods | |
| If your pass requires a previous pass to be executed (an analysis for example), | |
| it can use one of these methods to arrange for it to be run before your pass. | |
| LLVM has many different types of analyses and passes that can be required, | |
| spanning the range from `DominatorSet` to `BreakCriticalEdges`. Requiring | |
| `BreakCriticalEdges`, for example, guarantees that there will be no critical | |
| edges in the CFG when your pass has been run. | |
| Some analyses chain to other analyses to do their job. For example, an | |
| {doc}`AliasAnalysis <AliasAnalysis>` implementation is required to | |
| {ref}`chain <aliasanalysis-chaining>` to other alias analysis passes. In cases where | |
| analyses chain, the `addRequiredTransitive` method should be used instead of | |
| the `addRequired` method. This informs the `PassManager` that the | |
| transitively required pass should be alive as long as the requiring pass is. | |
| #### The `AnalysisUsage::addPreserved<>` method | |
| One of the jobs of the `PassManager` is to optimize how and when analyses are | |
| run. In particular, it attempts to avoid recomputing data unless it needs to. | |
| For this reason, passes are allowed to declare that they preserve (i.e., they | |
| don't invalidate) an existing analysis if it's available. For example, a | |
| simple constant folding pass would not modify the CFG, so it can't possibly | |
| affect the results of dominator analysis. By default, all passes are assumed | |
| to invalidate all others. | |
| The `AnalysisUsage` class provides several methods which are useful in | |
| certain circumstances that are related to `addPreserved`. In particular, the | |
| `setPreservesAll` method can be called to indicate that the pass does not | |
| modify the LLVM program at all (which is true for analyses), and the | |
| `setPreservesCFG` method can be used by transformations that change | |
| instructions in the program but do not modify the CFG or terminator | |
| instructions. | |
| `addPreserved` is particularly useful for transformations like | |
| `BreakCriticalEdges`. This pass knows how to update a small set of loop and | |
| dominator related analyses if they exist, so it can preserve them, despite the | |
| fact that it hacks on the CFG. | |
| #### Example implementations of `getAnalysisUsage` | |
| ```cpp | |
| // This example modifies the program, but does not modify the CFG | |
| void LICM::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesCFG(); | |
| AU.addRequired<LoopInfoWrapperPass>(); | |
| } | |
| ``` | |
| (writing-an-llvm-pass-getAnalysis)= | |
| #### The `getAnalysis<>` and `getAnalysisIfAvailable<>` methods | |
| The `Pass::getAnalysis<>` method is automatically inherited by your class, | |
| providing you with access to the passes that you declared that you required | |
| with the {ref}`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` | |
| method. It takes a single template argument that specifies which pass class | |
| you want, and returns a reference to that pass. For example: | |
| ```cpp | |
| bool LICM::runOnFunction(Function &F) { | |
| LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); | |
| //... | |
| } | |
| ``` | |
| This method call returns a reference to the pass desired. You may get a | |
| runtime assertion failure if you attempt to get an analysis that you did not | |
| declare as required in your | |
| {ref}`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be | |
| called by your `run*` method implementation, or by any other local method | |
| invoked by your `run*` method. | |
| A module level pass can use function level analysis info using this interface. | |
| For example: | |
| ```cpp | |
| bool ModuleLevelPass::runOnModule(Module &M) { | |
| //... | |
| DominatorTree &DT = getAnalysis<DominatorTree>(Func); | |
| //... | |
| } | |
| ``` | |
| In above example, `runOnFunction` for `DominatorTree` is called by pass | |
| manager before returning a reference to the desired pass. | |
| If your pass is capable of updating analyses if they exist (e.g., | |
| `BreakCriticalEdges`, as described above), you can use the | |
| `getAnalysisIfAvailable` method, which returns a pointer to the analysis if | |
| it is active. For example: | |
| ```cpp | |
| if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) { | |
| // A DominatorSet is active. This code will update it. | |
| } | |
| ``` | |
| ## Pass Statistics | |
| The [Statistic](doxygen:Statistic_8h_source.html) class is | |
| designed to be an easy way to expose various success metrics from passes. | |
| These statistics are printed at the end of a run, when the {option}`-stats` | |
| command line option is enabled on the command line. See the | |
| {ref}`Statistics section <Statistic>` in the Programmer's Manual for details. | |
| (writing-an-llvm-pass-passmanager)= | |
| ### What PassManager does | |
| The [PassManager](doxygen:PassManager_8h_source.html) | |
| [class](doxygen:classllvm_1_1PassManager.html) takes a list of | |
| passes, ensures their {ref}`prerequisites <writing-an-llvm-pass-interaction>` | |
| are set up correctly, and then schedules passes to run efficiently. All of the | |
| LLVM tools that run passes use the PassManager for execution of these passes. | |
| The PassManager does two main things to try to reduce the execution time of a | |
| series of passes: | |
| 1. **Share analysis results.** The `PassManager` attempts to avoid | |
| recomputing analysis results as much as possible. This means keeping track | |
| of which analyses are available already, which analyses get invalidated, and | |
| which analyses are needed to be run for a pass. An important part of work | |
| is that the `PassManager` tracks the exact lifetime of all analysis | |
| results, allowing it to {ref}`free memory <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results | |
| as soon as they are no longer needed. | |
| 1. **Pipeline the execution of passes on the program.** The `PassManager` | |
| attempts to get better cache and memory usage behavior out of a series of | |
| passes by pipelining the passes together. This means that, given a series | |
| of consecutive {ref}`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it | |
| will execute all of the | |
| {ref}`FunctionPass <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the | |
| {ref}`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second | |
| function, etc... until the entire program has been run through the passes. | |
| This improves the cache behavior of the compiler, because it is only | |
| touching the LLVM program representation for a single function at a time, | |
| instead of traversing the entire program. It reduces the memory consumption | |
| of compiler, because, for example, only one | |
| [DominatorSet](doxygen:classllvm_1_1DominatorSet.html) needs to be | |
| calculated at a time. | |
| The effectiveness of the `PassManager` is influenced directly by how much | |
| information it has about the behaviors of the passes it is scheduling. For | |
| example, the "preserved" set is intentionally conservative in the face of an | |
| unimplemented {ref}`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` | |
| method. Not implementing when it should be implemented will have the effect of | |
| not allowing any analysis results to live across the execution of your pass. | |
| The `PassManager` class exposes a `--debug-pass` command line options that | |
| is useful for debugging pass execution, seeing how things work, and diagnosing | |
| when you should be preserving more analyses than you currently are. (To get | |
| information about all of the variants of the `--debug-pass` option, just type | |
| "`llc -help-hidden`"). | |
| By using the --debug-pass=Structure option, for example, we can see inspect the | |
| default optimization pipelines, e.g. (the output has been trimmed): | |
| ```console | |
| $ llc -mtriple=arm64-- -O3 -debug-pass=Structure file.ll > /dev/null | |
| (...) | |
| ModulePass Manager | |
| Pre-ISel Intrinsic Lowering | |
| FunctionPass Manager | |
| Expand IR instructions | |
| Expand Atomic instructions | |
| FunctionPass Manager | |
| Dominator Tree Construction | |
| FunctionPass Manager | |
| Simplify the CFG | |
| Dominator Tree Construction | |
| Natural Loop Information | |
| Canonicalize natural loops | |
| (...) | |
| ``` | |
| (writing-an-llvm-pass-releaseMemory)= | |
| #### The `releaseMemory` method | |
| ```cpp | |
| virtual void releaseMemory(); | |
| ``` | |
| The `PassManager` automatically determines when to compute analysis results, | |
| and how long to keep them around for. Because the lifetime of the pass object | |
| itself is effectively the entire duration of the compilation process, we need | |
| some way to free analysis results when they are no longer useful. The | |
| `releaseMemory` virtual method is the way to do this. | |
| If you are writing an analysis or any other pass that retains a significant | |
| amount of state (for use by another pass which "requires" your pass and uses | |
| the {ref}`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should | |
| implement `releaseMemory` to, well, release the memory allocated to maintain | |
| this internal state. This method is called after the `run*` method for the | |
| class, before the next call of `run*` in your pass. | |
| ## Registering dynamically loaded passes | |
| *Size matters* when constructing production quality tools using LLVM, both for | |
| the purposes of distribution, and for regulating the resident code size when | |
| running on the target system. Therefore, it becomes desirable to selectively | |
| use some passes, while omitting others and maintain the flexibility to change | |
| configurations later on. You want to be able to do all this, and, provide | |
| feedback to the user. This is where pass registration comes into play. | |
| The fundamental mechanisms for pass registration are the | |
| `MachinePassRegistry` class and subclasses of `MachinePassRegistryNode`. | |
| An instance of `MachinePassRegistry` is used to maintain a list of | |
| `MachinePassRegistryNode` objects. This instance maintains the list and | |
| communicates additions and deletions to the command line interface. | |
| An instance of `MachinePassRegistryNode` subclass is used to maintain | |
| information provided about a particular pass. This information includes the | |
| command line name, the command help string and the address of the function used | |
| to create an instance of the pass. A global static constructor of one of these | |
| instances *registers* with a corresponding `MachinePassRegistry`, the static | |
| destructor *unregisters*. Thus a pass that is statically linked in the tool | |
| will be registered at start up. A dynamically loaded pass will register on | |
| load and unregister at unload. | |
| ### Using existing registries | |
| There are predefined registries to track instruction scheduling | |
| (`RegisterScheduler`) and register allocation (`RegisterRegAlloc`) machine | |
| passes. Here we will describe how to *register* a register allocator machine | |
| pass. | |
| Implement your register allocator machine pass. In your register allocator | |
| `.cpp` file add the following include: | |
| ```cpp | |
| #include "llvm/CodeGen/RegAllocRegistry.h" | |
| ``` | |
| Also in your register allocator `.cpp` file, define a creator function in the | |
| form: | |
| ```cpp | |
| FunctionPass *createMyRegisterAllocator() { | |
| return new MyRegisterAllocator(); | |
| } | |
| ``` | |
| Note that the signature of this function should match the type of | |
| `RegisterRegAlloc::FunctionPassCtor`. In the same file add the "installing" | |
| declaration, in the form: | |
| ```cpp | |
| static RegisterRegAlloc myRegAlloc("myregalloc", | |
| "my register allocator help string", | |
| createMyRegisterAllocator); | |
| ``` | |
| Note the two spaces prior to the help string produces a tidy result on the | |
| {option}`-help` query. | |
| ```console | |
| $ llc -help | |
| ... | |
| -regalloc - Register allocator to use (default=linearscan) | |
| =linearscan - linear scan register allocator | |
| =local - local register allocator | |
| =simple - simple register allocator | |
| =myregalloc - my register allocator help string | |
| ... | |
| ``` | |
| And that's it. The user is now free to use `-regalloc=myregalloc` as an | |
| option. Registering instruction schedulers is similar except use the | |
| `RegisterScheduler` class. Note that the | |
| `RegisterScheduler::FunctionPassCtor` is significantly different from | |
| `RegisterRegAlloc::FunctionPassCtor`. | |
| To force the load/linking of your register allocator into the | |
| {program}`llc`/{program}`lli` tools, add your creator function's global | |
| declaration to `Passes.h` and add a "pseudo" call line to | |
| `llvm/Codegen/LinkAllCodegenComponents.h`. | |
| ### Creating new registries | |
| The easiest way to get started is to clone one of the existing registries; we | |
| recommend `llvm/CodeGen/RegAllocRegistry.h`. The key things to modify are | |
| the class name and the `FunctionPassCtor` type. | |
| Then you need to declare the registry. Example: if your pass registry is | |
| `RegisterMyPasses` then define: | |
| ```cpp | |
| MachinePassRegistry<RegisterMyPasses::FunctionPassCtor> RegisterMyPasses::Registry; | |
| ``` | |
| And finally, declare the command line option for your passes. Example: | |
| ```cpp | |
| cl::opt<RegisterMyPasses::FunctionPassCtor, false, | |
| RegisterPassParser<RegisterMyPasses> > | |
| MyPassOpt("mypass", | |
| cl::init(&createDefaultMyPass), | |
| cl::desc("my pass option help")); | |
| ``` | |
| Here the command option is "`mypass`", with `createDefaultMyPass` as the | |
| default creator. | |
| ### Using GDB with dynamically loaded passes | |
| Unfortunately, using GDB with dynamically loaded passes is not as easy as it | |
| should be. First of all, you can't set a breakpoint in a shared object that | |
| has not been loaded yet, and second of all there are problems with inlined | |
| functions in shared objects. Here are some suggestions to debugging your pass | |
| with GDB. | |
| For sake of discussion, I'm going to assume that you are debugging a | |
| transformation invoked by {program}`opt`, although nothing described here | |
| depends on that. | |
| #### Setting a breakpoint in your pass | |
| First thing you do is start gdb on the opt process: | |
| ```console | |
| $ gdb opt | |
| ``` | |
| Note that {program}`opt` has a lot of debugging information in it, so it takes | |
| time to load. Be patient. Since we cannot set a breakpoint in our pass yet | |
| (the shared object isn't loaded until runtime), we must execute the process, | |
| and have it stop before it invokes our pass, but after it has loaded the shared | |
| object. The most foolproof way of doing this is to set a breakpoint in | |
| `PassManager::run` and then run the process with the arguments you want: | |
| ```console | |
| $ (gdb) break llvm::PassManager::run | |
| Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70. | |
| (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] | |
| Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] | |
| Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70 | |
| 70 bool PassManager::run(Module &M) { return PM->run(M); } | |
| (gdb) | |
| ``` | |
| Once the {program}`opt` stops in the `PassManager::run` method you are now | |
| free to set breakpoints in your pass so that you can trace through execution or | |
| do other standard debugging stuff. | |
| #### Miscellaneous Problems | |
| Once you have the basics down, there are a couple of problems that GDB has, | |
| some with solutions, some without. | |
| * Inline functions have bogus stack information. In general, GDB does a pretty | |
| good job getting stack traces and stepping through inline functions. When a | |
| pass is dynamically loaded however, it somehow completely loses this | |
| capability. The only solution I know of is to de-inline a function (move it | |
| from the body of a class to a `.cpp` file). | |
| * Restarting the program breaks breakpoints. After following the information | |
| above, you have succeeded in getting some breakpoints planted in your pass. | |
| Next thing you know, you restart the program (i.e., you type "`run`" again), | |
| and you start getting errors about breakpoints being unsettable. The only | |
| way I have found to "fix" this problem is to delete the breakpoints that are | |
| already set in your pass, run the program, and re-set the breakpoints once | |
| execution stops in `PassManager::run`. | |
| Hopefully these tips will help with common case debugging situations. If you'd | |
| like to contribute some tips of your own, just contact [Chris](mailto:sabre@nondot.org). |