| # The Often Misunderstood GEP Instruction | |
| ## Introduction | |
| This document seeks to dispel the mystery and confusion surrounding LLVM's | |
| [GetElementPtr](LangRef.md#getelementptr-instruction) (GEP) instruction. | |
| Questions about the wily GEP instruction are probably the most frequent | |
| questions once a developer gets down to coding with LLVM. Here we lay | |
| out the sources of confusion and show that the GEP instruction is really quite | |
| simple. | |
| ## Address Computation | |
| When people are first confronted with the GEP instruction, they tend to relate | |
| it to known concepts from other programming paradigms, most notably C array | |
| indexing and field selection. GEP closely resembles C array indexing and field | |
| selection, however it is a little different and this leads to the following | |
| questions. | |
| ### What is the first index of the GEP instruction? | |
| Quick answer: The index stepping through the second operand. | |
| The confusion with the first index usually arises from thinking about the | |
| GetElementPtr instruction as if it were a C index operator. They aren't the | |
| same. For example, when we write, in C: | |
| ```c++ | |
| AType *Foo; | |
| ... | |
| X = &Foo->F; | |
| ``` | |
| it is natural to think that there is only one index, the selection of the field | |
| `F`. However, in this example, `Foo` is a pointer. That pointer | |
| must be indexed explicitly in LLVM. C, on the other hand, indexes through it | |
| transparently. To arrive at the same address location as the C code, you would | |
| provide the GEP instruction with two index operands. The first operand indexes | |
| through the pointer; the second operand indexes the field `F` of the | |
| structure, just as if you wrote: | |
| ```c++ | |
| X = &Foo[0].F; | |
| ``` | |
| Sometimes this question gets rephrased as: | |
| (GEP index through first pointer)= | |
| > *Why is it okay to index through the first pointer, but subsequent pointers | |
| > won't be dereferenced?* | |
| The answer is simply because memory does not have to be accessed to perform the | |
| computation. The second operand to the GEP instruction must be a value of a | |
| pointer type. The value of the pointer is provided directly to the GEP | |
| instruction as an operand without any need for accessing memory. It must, | |
| therefore, be indexed and requires an index operand. Consider this example: | |
| ```c++ | |
| struct munger_struct { | |
| int f1; | |
| int f2; | |
| }; | |
| void munge(struct munger_struct *P) { | |
| P[0].f1 = P[1].f1 + P[2].f2; | |
| } | |
| ... | |
| struct munger_struct Array[3]; | |
| ... | |
| munge(Array); | |
| ``` | |
| In this "C" example, the front end compiler (Clang) will generate three GEP | |
| instructions for the three indices through "P" in the assignment statement. The | |
| function argument `P` will be the second operand of each of these GEP | |
| instructions. The third operand indexes through that pointer. The fourth | |
| operand will be the field offset into the `struct munger_struct` type, for | |
| either the `f1` or `f2` field. So, in LLVM assembly the `munge` function | |
| looks like: | |
| ```llvm | |
| define void @munge(ptr %P) { | |
| entry: | |
| %tmp = getelementptr %struct.munger_struct, ptr %P, i32 1, i32 0 | |
| %tmp1 = load i32, ptr %tmp | |
| %tmp2 = getelementptr %struct.munger_struct, ptr %P, i32 2, i32 1 | |
| %tmp3 = load i32, ptr %tmp2 | |
| %tmp4 = add i32 %tmp3, %tmp1 | |
| %tmp5 = getelementptr %struct.munger_struct, ptr %P, i32 0, i32 0 | |
| store i32 %tmp4, ptr %tmp5 | |
| ret void | |
| } | |
| ``` | |
| In each case the second operand is the pointer through which the GEP instruction | |
| starts. The same is true whether the second operand is an argument, allocated | |
| memory, or a global variable. | |
| To make this clear, let's consider a more obtuse example: | |
| ```text | |
| @MyVar = external global i32 | |
| ... | |
| %idx1 = getelementptr i32, ptr @MyVar, i64 0 | |
| %idx2 = getelementptr i32, ptr @MyVar, i64 1 | |
| %idx3 = getelementptr i32, ptr @MyVar, i64 2 | |
| ``` | |
| These GEP instructions are simply making address computations from the base | |
| address of `MyVar`. They compute, as follows (using C syntax): | |
| ```c++ | |
| idx1 = (char*) &MyVar + 0 | |
| idx2 = (char*) &MyVar + 4 | |
| idx3 = (char*) &MyVar + 8 | |
| ``` | |
| Since the type `i32` is known to be four bytes long, the indices 0, 1 and 2 | |
| translate into memory offsets of 0, 4, and 8, respectively. No memory is | |
| accessed to make these computations because the address of `@MyVar` is passed | |
| directly to the GEP instructions. | |
| The obtuse part of this example is in the cases of `%idx2` and `%idx3`. They | |
| result in the computation of addresses that point to memory past the end of the | |
| `@MyVar` global, which is only one `i32` long, not three `i32`s long. | |
| While this is legal in LLVM, it is inadvisable because any load or store with | |
| the pointer that results from these GEP instructions would trigger undefined | |
| behavior (UB). | |
| ### Why is the extra 0 index required? | |
| Quick answer: there are no superfluous indices. | |
| This question arises most often when the GEP instruction is applied to a global | |
| variable which is always a pointer type. For example, consider this: | |
| ```text | |
| %MyStruct = external global { ptr, i32 } | |
| ... | |
| %idx = getelementptr { ptr, i32 }, ptr %MyStruct, i64 0, i32 1 | |
| ``` | |
| The GEP above yields a `ptr` by indexing the `i32` typed field of the | |
| structure `%MyStruct`. When people first look at it, they wonder why the `i64 | |
| 0` index is needed. However, a closer inspection of how globals and GEPs work | |
| reveals the need. Becoming aware of the following facts will dispel the | |
| confusion: | |
| 1. The type of `%MyStruct` is *not* `{ ptr, i32 }` but rather `ptr`. | |
| That is, `%MyStruct` is a pointer (to a structure), not a structure itself. | |
| 2. Point #1 is evidenced by noticing the type of the second operand of the GEP | |
| instruction (`%MyStruct`) which is `ptr`. | |
| 3. The first index, `i64 0` is required to step over the global variable | |
| `%MyStruct`. Since the second argument to the GEP instruction must always | |
| be a value of pointer type, the first index steps through that pointer. A | |
| value of 0 means 0 elements offset from that pointer. | |
| 4. The second index, `i32 1` selects the second field of the structure (the | |
| `i32`). | |
| ### What is dereferenced by GEP? | |
| Quick answer: nothing. | |
| The GetElementPtr instruction dereferences nothing. That is, it doesn't access | |
| memory in any way. That's what the Load and Store instructions are for. GEP is | |
| only involved in the computation of addresses. For example, consider this: | |
| ```text | |
| @MyVar = external global { i32, ptr } | |
| ... | |
| %idx = getelementptr { i32, ptr }, ptr @MyVar, i64 0, i32 1 | |
| %arr = load ptr, ptr %idx | |
| %idx = getelementptr [40 x i32], ptr %arr, i64 0, i64 17 | |
| ``` | |
| In this example, we have a global variable, `@MyVar`, which is a pointer to | |
| a structure containing a pointer. Let's assume that this inner pointer points | |
| to an array of type `[40 x i32]`. The above IR will first compute the address | |
| of the inner pointer, then load the pointer, and then compute the address of | |
| the 18th array element. | |
| This cannot be expressed in a single GEP instruction, because it requires | |
| a memory dereference in between. However, the following example would work | |
| fine: | |
| ```text | |
| @MyVar = external global { i32, [40 x i32 ] } | |
| ... | |
| %idx = getelementptr { i32, [40 x i32] }, ptr @MyVar, i64 0, i32 1, i64 17 | |
| ``` | |
| In this case, the structure does not contain a pointer and the GEP instruction | |
| can index through the global variable, into the second field of the structure | |
| and access the 18th `i32` in the array there. | |
| ### Why don't GEP x,0,0,1 and GEP x,1 alias? | |
| Quick Answer: They compute different address locations. | |
| If you look at the first indices in these GEP instructions you find that they | |
| are different (0 and 1), therefore the address computation diverges with that | |
| index. Consider this example: | |
| ```llvm | |
| @MyVar = external global { [10 x i32] } | |
| %idx1 = getelementptr { [10 x i32] }, ptr @MyVar, i64 0, i32 0, i64 1 | |
| %idx2 = getelementptr { [10 x i32] }, ptr @MyVar, i64 1 | |
| ``` | |
| In this example, `idx1` computes the address of the second integer in the | |
| array that is in the structure in `@MyVar`, that is `MyVar+4`. However, | |
| `idx2` computes the address of *the next* structure after `@MyVar`, that is | |
| `MyVar+40`, because it indexes past the ten 4-byte integers in `MyVar`. | |
| Obviously, in such a situation, the pointers don't alias. | |
| ### Why do GEP x,1,0,0 and GEP x,1 alias? | |
| Quick Answer: They compute the same address location. | |
| These two GEP instructions will compute the same address because indexing | |
| through the 0th element does not change the address. Consider this example: | |
| ```llvm | |
| @MyVar = global { [10 x i32] } | |
| %idx1 = getelementptr { [10 x i32] }, ptr @MyVar, i64 1, i32 0, i64 0 | |
| %idx2 = getelementptr { [10 x i32] }, ptr @MyVar, i64 1 | |
| ``` | |
| In this example, the value of `%idx1` is `MyVar+40`, and the value of | |
| `%idx2` is also `MyVar+40`. | |
| ### Can GEP index into vector elements? | |
| This hasn't always been forcefully disallowed, though it's not recommended. It | |
| leads to awkward special cases in the optimizers, and fundamental inconsistency | |
| in the IR. In the future, it will probably be outright disallowed. | |
| ### What effect do address spaces have on GEPs? | |
| None, except that the address space qualifier on the second operand pointer type | |
| always matches the address space qualifier on the result type. | |
| ### How is GEP different from `ptrtoint`, arithmetic, and `inttoptr`? | |
| It's very similar; there are only subtle differences. | |
| With ptrtoint, you have to pick an integer type. One approach is to pick i64; | |
| this is safe on everything LLVM supports (LLVM internally assumes pointers are | |
| never wider than 64 bits in many places), and the optimizer will actually narrow | |
| the i64 arithmetic down to the actual pointer size on targets which don't | |
| support 64-bit arithmetic in most cases. However, there are some cases where it | |
| doesn't do this. With GEP you can avoid this problem. | |
| Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP | |
| from one object, address into a different separately allocated object, and | |
| dereference it. IR producers (front-ends) must follow this rule, and consumers | |
| (optimizers, specifically alias analysis) benefit from being able to rely on | |
| it. See the {ref}`Rules <Rules>` section for more information. | |
| And, GEP is more concise in common cases. | |
| However, for the underlying integer computation implied, there is no | |
| difference. | |
| ### I'm writing a backend for a target which needs custom lowering for GEP. How do I do this? | |
| You don't. The integer computation implied by a GEP is target-independent. | |
| Typically what you'll need to do is make your backend pattern-match expression | |
| trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the | |
| advantage of letting your code work correctly in more cases. | |
| GEP does use target-dependent parameters for the size and layout of data types, | |
| which targets can customize. | |
| If you require support for addressing units which are not 8 bits, you'll need to | |
| fix a lot of code in the backend, with GEP lowering being only a small piece of | |
| the overall picture. | |
| ### How does VLA addressing work with GEPs? | |
| GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP | |
| address computations are guided by an LLVM type. | |
| VLA indices can be implemented as linearized indices. For example, an expression | |
| like `X[a][b][c]`, must be effectively lowered into a form like | |
| `X[a*m+b*n+c]`, so that it appears to the GEP as a single-dimensional array | |
| reference. | |
| This means if you want to write an analysis which understands array indices and | |
| you want to support VLAs, your code will have to be prepared to reverse-engineer | |
| the linearization. One way to solve this problem is to use the ScalarEvolution | |
| library, which always presents VLA and non-VLA indexing in the same manner. | |
| (Rules)= | |
| ## Rules | |
| ### What happens if an array index is out of bounds? | |
| There are two senses in which an array index can be out of bounds. | |
| First, there's the array type which comes from the (static) type of the first | |
| operand to the GEP. Indices greater than the number of elements in the | |
| corresponding static array type are valid. There is no problem with out of | |
| bounds indices in this sense. Indexing into an array only depends on the size of | |
| the array element, not the number of elements. | |
| A common example of how this is used is arrays where the size is not known. | |
| It's common to use array types with zero length to represent these. The fact | |
| that the static type says there are zero elements is irrelevant; it's perfectly | |
| valid to compute arbitrary element indices, as the computation only depends on | |
| the size of the array element, not the number of elements. Note that zero-sized | |
| arrays are not a special case here. | |
| This sense is unconnected with `inbounds` keyword. The `inbounds` keyword is | |
| designed to describe low-level pointer arithmetic overflow conditions, rather | |
| than high-level array indexing rules. | |
| Analysis passes which wish to understand array indexing should not assume that | |
| the static array type bounds are respected. | |
| The second sense of being out of bounds is computing an address that's beyond | |
| the actual underlying allocated object. | |
| With the `inbounds` keyword, the result value of the GEP is `poison` if the | |
| address is outside the actual underlying allocated object and not the address | |
| one-past-the-end. | |
| Without the `inbounds` keyword, there are no restrictions on computing | |
| out-of-bounds addresses. Obviously, performing a load or a store requires an | |
| address of allocated and sufficiently aligned memory. But the GEP itself is only | |
| concerned with computing addresses. | |
| ### Can array indices be negative? | |
| Yes. This is basically a special case of array indices being out of bounds. | |
| ### Can I compare two values computed with GEPs? | |
| Yes. If both addresses are within the same allocated object, or | |
| one-past-the-end, you'll get the comparison result you expect. If either is | |
| outside of it, integer arithmetic wrapping may occur, so the comparison may not | |
| be meaningful. | |
| ### Can I do GEP with a different pointer type than the type of the underlying object? | |
| Yes. There are no restrictions on bitcasting a pointer value to an arbitrary | |
| pointer type. The types in a GEP serve only to define the parameters for the | |
| underlying integer computation. They need not correspond with the actual type of | |
| the underlying object. | |
| Furthermore, loads and stores don't have to use the same types as the type of | |
| the underlying object. Types in this context serve only to specify memory size | |
| and alignment. Beyond that they are merely a hint to the optimizer indicating | |
| how the value will likely be used. | |
| ### Can I cast an object's address to integer and add it to null? | |
| You can compute an address that way, but if you use GEP to do the add, you can't | |
| use that pointer to actually access the object, unless the object is managed | |
| outside of LLVM. | |
| The underlying integer computation is sufficiently defined; null has a defined | |
| value --- zero --- and you can add whatever value you want to it. | |
| However, it's invalid to access (load from or store to) an LLVM-aware object | |
| with such a pointer. This includes `GlobalVariables`, `Allocas`, and objects | |
| pointed to by noalias pointers. | |
| If you really need this functionality, you can do the arithmetic with explicit | |
| integer instructions, and use inttoptr to convert the result to an address. Most | |
| of GEP's special aliasing rules do not apply to pointers computed from ptrtoint, | |
| arithmetic, and inttoptr sequences. | |
| ### Can I compute the distance between two objects, and add that value to one address to compute the other address? | |
| As with arithmetic on null, you can use GEP to compute an address that way, but | |
| you can't use that pointer to actually access the object if you do, unless the | |
| object is managed outside of LLVM. | |
| Also as above, ptrtoint and inttoptr provide an alternative way to do this which | |
| do not have this restriction. | |
| ### Can I do type-based alias analysis on LLVM IR? | |
| You can't do type-based alias analysis using LLVM's built-in type system, | |
| because LLVM has no restrictions on mixing types in addressing, loads or stores. | |
| LLVM's type-based alias analysis pass uses metadata to describe a different type | |
| system (such as the C type system), and performs type-based aliasing on top of | |
| that. Further details are in the | |
| [language reference](LangRef.md#tbaa-metadata). | |
| ### What happens if a GEP computation overflows? | |
| If the GEP lacks the `inbounds` keyword, the value is the result from | |
| evaluating the implied two's complement integer computation. However, since | |
| there's no guarantee of where an object will be allocated in the address space, | |
| such values have limited meaning. | |
| If the GEP has the `inbounds` keyword, the result value is `poison` | |
| if the GEP overflows (i.e. wraps around the end of the address space). | |
| As such, there are some ramifications of this for inbounds GEPs: scales implied | |
| by array/vector/pointer indices are always known to be "nsw" since they are | |
| signed values that are scaled by the element size. These values are also | |
| allowed to be negative (e.g. "`gep i32, ptr %P, i32 -1`") but the pointer | |
| itself is logically treated as an unsigned value. This means that GEPs have an | |
| asymmetric relation between the pointer base (which is treated as unsigned) and | |
| the offset applied to it (which is treated as signed). The result of the | |
| additions within the offset calculation cannot have signed overflow, but when | |
| applied to the base pointer, there can be signed overflow. | |
| ### How can I tell if my front-end is following the rules? | |
| There is currently no checker for the getelementptr rules. Currently, the only | |
| way to do this is to manually check each place in your front-end where | |
| GetElementPtr operators are created. | |
| It's not possible to write a checker which could find all rule violations | |
| statically. It would be possible to write a checker which works by instrumenting | |
| the code with dynamic checks though. Alternatively, it would be possible to | |
| write a static checker which catches a subset of possible problems. However, no | |
| such checker exists today. | |
| ## Rationale | |
| ### Why is GEP designed this way? | |
| The design of GEP has the following goals, in rough unofficial order of | |
| priority: | |
| - Support C, C-like languages, and languages which can be conceptually lowered | |
| into C (this covers a lot). | |
| - Support optimizations such as those that are common in C compilers. In | |
| particular, GEP is a cornerstone of LLVM's {ref}`pointer aliasing | |
| model <pointeraliasing>`. | |
| - Provide a consistent method for computing addresses so that address | |
| computations don't need to be a part of load and store instructions in the IR. | |
| - Support non-C-like languages, to the extent that it doesn't interfere with | |
| other goals. | |
| - Minimize target-specific information in the IR. | |
| ### Why do struct member indices always use `i32`? | |
| The specific type i32 is probably just a historical artifact, however it's wide | |
| enough for all practical purposes, so there's been no need to change it. It | |
| doesn't necessarily imply i32 address arithmetic; it's just an identifier which | |
| identifies a field in a struct. Requiring that all struct indices be the same | |
| reduces the range of possibilities for cases where two GEPs are effectively the | |
| same but have distinct operand types. | |
| ### What's an uglygep? | |
| Some LLVM optimizers operate on GEPs by internally lowering them into more | |
| primitive integer expressions, which allows them to be combined with other | |
| integer expressions and/or split into multiple separate integer expressions. If | |
| they've made non-trivial changes, translating back into LLVM IR can involve | |
| reverse-engineering the structure of the addressing in order to fit it into the | |
| static type of the original first operand. It isn't always possible to fully | |
| reconstruct this structure; sometimes the underlying addressing doesn't | |
| correspond with the static type at all. In such cases the optimizer instead will | |
| emit a GEP with the base pointer cast to a simple address-unit pointer, using | |
| the name "uglygep". This isn't pretty, but it's just as valid, and it's | |
| sufficient to preserve the pointer aliasing guarantees that GEP provides. | |
| ## Summary | |
| In summary, here are some things to always remember about the GetElementPtr | |
| instruction: | |
| 1. The GEP instruction never accesses memory, it only provides pointer | |
| computations. | |
| 2. The second operand to the GEP instruction is always a pointer and it must be | |
| indexed. | |
| 3. There are no superfluous indices for the GEP instruction. | |
| 4. Trailing zero indices are superfluous for pointer aliasing, but not for the | |
| types of the pointers. | |
| 5. Leading zero indices are not superfluous for pointer aliasing nor the types | |
| of the pointers. |