Use 'override/final' instead of 'virtual' for overridden methods
The patch is generated using clang-tidy misc-use-override check.
This command was used:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \
-checks='-*,misc-use-override' -header-filter='llvm|clang' \
-j=32 -fix -format
http://reviews.llvm.org/D8925
llvm-svn: 234679
diff --git a/llvm/lib/CodeGen/WinEHPrepare.cpp b/llvm/lib/CodeGen/WinEHPrepare.cpp
index 6f8c905..e5e6f25 100644
--- a/llvm/lib/CodeGen/WinEHPrepare.cpp
+++ b/llvm/lib/CodeGen/WinEHPrepare.cpp
@@ -136,9 +136,9 @@
public:
WinEHFrameVariableMaterializer(Function *OutlinedFn,
FrameVarInfoMap &FrameVarInfo);
- ~WinEHFrameVariableMaterializer() {}
+ ~WinEHFrameVariableMaterializer() override {}
- virtual Value *materializeValueFor(Value *V) override;
+ Value *materializeValueFor(Value *V) override;
void escapeCatchObject(Value *V);