[lldb] Keep the unexpected b/p state for suspended threads (#174264) This fixes stepping out for a case when two threads reach the stepping-out target breakpoint simultaneously, but a concurrent thread executes the breakpoint first. The issue affects platforms with software breakpoints. The scenario is as follows: * The `step-out` command is executed for thread `A`. * `ThreadPlanStepOut` creates a breakpoint at the target location. * All threads are resumed, because the `step-out` command does not suspend other threads. * Threads `A` and `B` reach the stepping-out address at the same time, but `B` executes the breakpoint instruction first. * `SetThreadStoppedAtUnexecutedBP()` is called for thread `A`, and `SetThreadHitBreakpointSite()` is called for thread `B`. * Thread `B` has no plans to stop at this location, so `ThreadPlanStepOverBreakpoint` is scheduled. * The plan disables the breakpoint and resumes thread `B` with `eStateStepping`; for thread `A`, `ShouldResume(eStateSuspended)` is called, which clears `m_stopped_at_unexecuted_bp`. * After the stepping, `ThreadPlanStepOverBreakpoint` finishes, the breakpoint is re-enabled, and all threads are resumed. * At this moment, thread `A` is still at the location of the breakpoint, but `m_stopped_at_unexecuted_bp` is cleared, so `Thread::SetupToStepOverBreakpointIfNeeded()` schedules `ThreadPlanStepOverBreakpoint` for it. * `ThreadPlanStepOverBreakpoint` steps over the target breakpoint, so `ThreadPlanStepOut` can't catch the execution there.
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