[clang][Driver] Prefer non-Linux emulations for baremetal Arm/AArch64 targets (#149235)

I'm unsure if there is an official source for which targets use/support
which emulations, but for the baremetal GNU Arm/AArch64 toolchains or
binutils builds I've tried to use, GNU ld either did not support the
Linux emulations (resulting in errors unless overriding the emulation)
or the Linux emulations were supported but GCC passed the non-Linux
emulations by default.

These emulations all seem to be accepted by lld as well, so try to align
with what it seems GCC is doing and prefer the non-Linux emulations for
baremetal Arm/AArch64 targets.
7 files changed
tree: 9a4462b2739ae485f6434d59697ad8fe468c2e92
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. flang-rt/
  11. libc/
  12. libclc/
  13. libcxx/
  14. libcxxabi/
  15. libunwind/
  16. lld/
  17. lldb/
  18. llvm/
  19. llvm-libgcc/
  20. mlir/
  21. offload/
  22. openmp/
  23. polly/
  24. runtimes/
  25. third-party/
  26. utils/
  27. .clang-format
  28. .clang-format-ignore
  29. .clang-tidy
  30. .git-blame-ignore-revs
  31. .gitattributes
  32. .gitignore
  33. .mailmap
  34. CODE_OF_CONDUCT.md
  35. CONTRIBUTING.md
  36. LICENSE.TXT
  37. pyproject.toml
  38. README.md
  39. SECURITY.md
README.md

The LLVM Compiler Infrastructure

OpenSSF Scorecard OpenSSF Best Practices libc++

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.