commit | eb305631bec6bf6765c44dcfbb7ec9e8eca41be4 | [log] [tgz] |
---|---|---|
author | Jean Perier <jperier@nvidia.com> | Fri Jul 03 10:01:35 2020 +0200 |
committer | Jean Perier <jperier@nvidia.com> | Fri Jul 03 10:19:33 2020 +0200 |
tree | b5b938033ac6f788e2bea1eb671f6b8d0746fbc3 | |
parent | 87e2751cf07cc570200d8d356d7f35fee2807779 [diff] |
[flang][NFC] Move and rework pgmath description used in folding This change prepares usage of lipgmath description in lowering. - Removes the static variable templates that were used to abstract libpgmath description - Move the description to pgmath.h.inc header and rework the macros so that they can both be used to declare pgmath functions and use them. The way they are to be used is left to pgmath.h.inc user that must define PGMATH_USE_XX macros that will be called for all pgmath functions in pgmath.h.inc. - In intrinsic-library.cpp define PGMATH_USE_XX macro callbacks in order to capture function pointers to pgmath functions as well as a description of their type. This will be used for constant folding using pgmath. - Change atan/atan2 handling to use atan2 instead of atan when there are two arguments because it is easier to handle in the runtime description. Also fixes lipgmath linking regression after D78215 cmake changes. This change is motivated by the need to use a similar pgmath description in lowering. The difference is that no function pointers will be taken there, and instead only the function name and type are needed. Reviewed By: schweitz, sscalpone Differential Revision: https://reviews.llvm.org/D83051
This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Taken from https://llvm.org/docs/GettingStarted.html.
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example work-flow and configuration to get and build the LLVM source:
Checkout LLVM (including related sub-projects like Clang):
git clone https://github.com/llvm/llvm-project.git
Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
Configure and build LLVM and Clang:
cd llvm-project
mkdir build
cd build
cmake -G <generator> [options] ../llvm
Some common build system generators are:
Ninja
--- for generating Ninja build files. Most llvm developers use Ninja.Unix Makefiles
--- for generating make-compatible parallel makefiles.Visual Studio
--- for generating Visual Studio projects and solutions.Xcode
--- for generating Xcode projects.Some Common options:
-DLLVM_ENABLE_PROJECTS='...'
--- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.
For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi"
.
-DCMAKE_INSTALL_PREFIX=directory
--- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local
).
-DCMAKE_BUILD_TYPE=type
--- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
-DLLVM_ENABLE_ASSERTIONS=On
--- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
cmake --build . [-- [options] <target>]
or your build system specified above directly.
The default target (i.e. ninja
or make
) will build all of LLVM.
The check-all
target (i.e. ninja check-all
) will run the regression tests to ensure everything is in working order.
CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project>
target.
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make
, use the option -j NNN
, where NNN
is the number of parallel jobs, e.g. the number of CPUs you have.
For more information see CMake
Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.