[SelectionDAG] Use the nuw flag when expanding loads. (#119288)

When expanding a load into two loads, use nuw for the add that computes
the offset from the base of the second load, because the original load
doesn't straddle the address space.

It turns out there's already a dedicated helper function for doing this,
`getObjectPtrOffset`.

This is in target-independent code, however in practice it only seems to
affact WebAssembly code, because WebAssembly load and store
instructions' constant offsets don't perform wrapping, so constant
folding often depends on the nuw flag being present.

This was noticed in the development of #119204.
10 files changed
tree: 558107080321426f94606558bb6d8fd37aef35bb
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. libc/
  11. libclc/
  12. libcxx/
  13. libcxxabi/
  14. libunwind/
  15. lld/
  16. lldb/
  17. llvm/
  18. llvm-libgcc/
  19. mlir/
  20. offload/
  21. openmp/
  22. polly/
  23. pstl/
  24. runtimes/
  25. third-party/
  26. utils/
  27. .clang-format
  28. .clang-tidy
  29. .git-blame-ignore-revs
  30. .gitattributes
  31. .gitignore
  32. .mailmap
  33. CODE_OF_CONDUCT.md
  34. CONTRIBUTING.md
  35. LICENSE.TXT
  36. pyproject.toml
  37. README.md
  38. SECURITY.md
README.md

The LLVM Compiler Infrastructure

OpenSSF Scorecard OpenSSF Best Practices libc++

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.