[SPIR-V] Legalize vector arithmetic and intrinsics for large vectors (#170668) This patch improves the legalization of vector operations, particularly focusing on vectors that exceed the maximum supported size (e.g., 4 elements for shaders). This includes better handling for insert and extract element operations, which facilitates the legalization of loads and stores for long vectors—a common pattern when compiling HLSL matrices with Clang. Key changes include: - Adding legalization rules for G_FMA, G_INSERT_VECTOR_ELT, and various arithmetic operations to handle splitting of large vectors. - Updating G_CONCAT_VECTORS and G_SPLAT_VECTOR to be legal for allowed types. - Implementing custom legalization for G_INSERT_VECTOR_ELT using the spv_insertelt intrinsic. - Enhancing SPIRVPostLegalizer to deduce types for arithmetic instructions and vector element intrinsics (spv_insertelt, spv_extractelt). - Refactoring legalizeIntrinsic to uniformly handle vector legalization requirements. The strategy for insert and extract operations mirrors that of bitcasts: incoming intrinsics are converted to generic MIR instructions (G_INSERT_VECTOR_ELT and G_EXTRACT_VECTOR_ELT) to leverage standard legalization rules (like splitting). After legalization, they are converted back to their respective SPIR-V intrinsics (spv_insertelt, spv_extractelt) because later passes in the backend expect these intrinsics rather than the generic instructions. This ensures that operations on large vectors (e.g., <16 x float>) are correctly broken down into legal sub-vectors.
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