[OpenMP] Overhaul `declare target` handling

This patch fixes various issues with our prior `declare target` handling
and extends it to support `omp begin declare target` as well.

This started with PR49649 in mind, trying to provide a way for users to
avoid the "ref" global use introduced for globals with internal linkage.
From there it went down the rabbit hole, e.g., all variables, even
`nohost` ones, were emitted into the device code so it was impossible to
determine if "ref" was needed late in the game (based on the name only).
To make it really useful, `begin declare target` was needed as it can
carry the `device_type`. Not emitting variables eagerly had a ripple
effect. Finally, the precedence of the (explicit) declare target list
items needed to be taken into account, that meant we cannot just look
for any declare target attribute to make a decision. This caused the
handling of functions to require fixup as well.

I tried to clean up things while I was at it, e.g., we should not "parse
declarations and defintions" as part of OpenMP parsing, this will always
break at some point. Instead, we keep track what region we are in and
act on definitions and declarations instead, this is what we do for
declare variant and other begin/end directives already.

Highlights:
  - new diagnosis for restrictions specificed in the standard,
  - delayed emission of globals not mentioned in an explicit
    list of a declare target,
  - omission of `nohost` globals on the host and `host` globals on the
    device,
  - no explicit parsing of declarations in-between `omp [begin] declare
    variant` and the corresponding end anymore, regular parsing instead,
  - precedence for explicit mentions in `declare target` lists over
    implicit mentions in the declaration-definition-seq, and
  - `omp allocate` declarations will now replace an earlier emitted
    global, if necessary.

---

Notes:

The patch is larger than I hoped but it turns out that most changes do
on their own lead to "inconsistent states", which seem less desirable
overall.

After working through this I feel the standard should remove the
explicit declare target forms as the delayed emission is horrible.
That said, while we delay things anyway, it seems to me we check too
often for the current status even though that is often not sufficient to
act upon. There seems to be a lot of duplication that can probably be
trimmed down. Eagerly emitting some things seems pretty weak as an
argument to keep so much logic around.

---

Reviewed By: ABataev

Differential Revision: https://reviews.llvm.org/D101030
44 files changed
tree: 3d600ade43f6f8f0bd90a6a7e2211356c62bb8d6
  1. .github/
  2. clang/
  3. clang-tools-extra/
  4. compiler-rt/
  5. debuginfo-tests/
  6. flang/
  7. libc/
  8. libclc/
  9. libcxx/
  10. libcxxabi/
  11. libunwind/
  12. lld/
  13. lldb/
  14. llvm/
  15. mlir/
  16. openmp/
  17. parallel-libs/
  18. polly/
  19. pstl/
  20. runtimes/
  21. utils/
  22. .arcconfig
  23. .arclint
  24. .clang-format
  25. .clang-tidy
  26. .git-blame-ignore-revs
  27. .gitignore
  28. CONTRIBUTING.md
  29. README.md
README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.