[compiler-rt] Initial support for builtins on GPU targets (#95304)

Summary:
This patch adds initial support to build the `builtins` library for GPU
targets. Primarily this requires adding a few new architectures for
`amdgcn` and `nvptx64`. I built this using the following invocations.

```console
$ cmake ../compiler-rt -DCMAKE_C_COMPILER=clang
  -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_BUILD_TYPE=Release -GNinja
  -DCMAKE_C_COMPILER_TARGET=<nvptx64-nvidia-cuda|amdgcn-amd-amdhsa>
  -DCMAKE_CXX_COMPILER_TARGET=<nvptx64-nvidia-cuda|amdgcn-amd-amdhsa>
  -DCMAKE_C_COMPILER_WORKS=1 -DCMAKE_CXX_COMPILER_WORKS=1
  -DLLVM_CMAKE_DIR=../cmake/Modules -DCOMPILER_RT_DEFAULT_TARGET_ONLY=ON
  -C ../compiler-rt/cmake/caches/GPU.cmake
```

Some pointers would be appreciated for how to test this using a standard
(non-default target only) build.

GPU builds are somewhat finnicky. We only expect this to be built with a
sufficiently new clang, as it's the only compiler that supports the
target and output we distribute. Distribution is done as LLVM-IR blobs
for now.
GPUs have little backward compatibility, so linking object files is
left to a future patch.

More work is necessary to build correctly for all targets and ship into
the correct clang resource directory. Additionally we need to use the
`libc` project's support for running unit tests.
7 files changed
tree: f839b579864d02fc018f080ed8cba9c41ef0dedc
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. libc/
  11. libclc/
  12. libcxx/
  13. libcxxabi/
  14. libunwind/
  15. lld/
  16. lldb/
  17. llvm/
  18. llvm-libgcc/
  19. mlir/
  20. offload/
  21. openmp/
  22. polly/
  23. pstl/
  24. runtimes/
  25. third-party/
  26. utils/
  27. .clang-format
  28. .clang-tidy
  29. .git-blame-ignore-revs
  30. .gitattributes
  31. .gitignore
  32. .mailmap
  33. CODE_OF_CONDUCT.md
  34. CONTRIBUTING.md
  35. LICENSE.TXT
  36. pyproject.toml
  37. README.md
  38. SECURITY.md
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