[lldb][Module] Don't try to locate scripting resources without a ScriptInterpreter (#187091)

I'm in the process of moving `SanitizedScriptingModuleName` into
`ScriptInterpreter` as a `virtual` API. The nullptr check inside the
constructor made that more difficult because it implied we may not have
a `ScriptInterpreter` available to call the sanitization API on. Really
the `nullptr` check is redundant because even if we succesfully sanitize
and then locate some scripts, `Module::LoadScriptingResourceInTarget`
bails out if we don't have a `ScriptInterpreter`.

This patch moves the early exit in `LoadScriptingResourceInTarget` to
before we make the call to `LocateExecutableScriptingResources`. That
way we ensure we never get to `SanitizedScriptingModuleName` without a
valid `ScriptInterpreter`.
2 files changed
tree: a50813da3c85b6c12caaaeade52eddc7e80729ef
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. flang-rt/
  11. libc/
  12. libclc/
  13. libcxx/
  14. libcxxabi/
  15. libsycl/
  16. libunwind/
  17. lld/
  18. lldb/
  19. llvm/
  20. llvm-libgcc/
  21. mlir/
  22. offload/
  23. openmp/
  24. orc-rt/
  25. polly/
  26. runtimes/
  27. third-party/
  28. utils/
  29. .clang-format
  30. .clang-format-ignore
  31. .clang-tidy
  32. .git-blame-ignore-revs
  33. .gitattributes
  34. .gitignore
  35. .mailmap
  36. CODE_OF_CONDUCT.md
  37. CONTRIBUTING.md
  38. LICENSE.TXT
  39. pyproject.toml
  40. README.md
  41. SECURITY.md
README.md

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