[lldb] Correct an issue when using Socket to listen on `localhost:0` on ipv4 and ipv6. (#118565) On systems supporting ting ipv4 and ipv6 the second socket to initialize will not update the listening address correctly after the call to `bind`. This results in the second address listed in `Socket::GetListeningConnectionURI` to have port `:0`, which is incorrect. To fix this, correct which address is used to detect the port and update the unit tests to cover this use case. Additionally, I updated the SocketTest's to only parameterize tests that can work on ipv4 or ipv6. This means tests like `SocketTest::DecodeHostAndPort` are only run once, instead of twice since they do not change behavior based on parameters. I also included a new unit test to cover listening on `localhost:0`, validating both sockets correctly list the updated port.
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.