[RDF] Create individual phi for each indivisible register

This isn't quite using register units, but it's getting close. The phi
generation is driven by register units, but each phi still contains a
reference to a register, potentially with a mask that amounts to a unit.
In cases of explicit register aliasing this may still create phis with
references that are aliased, whereas separate phis would ideally contain
disjoint references (this is all within a single basic block).

Previously phis used maximal registers, now they use minimal. This is a
step towards both, using register units directly, and a simpler liveness
calculation algorithm. The idea is that a phi cannot reach a reference
to anything smaller than the phi itself represents. Before there could
be a phi for R1_R0, now there will be two for this case (assuming R0 and
R1 have one unit each).
4 files changed
tree: 94e31be84927e506c8b1357c91c3f56a702f3e6f
  1. .github/
  2. bolt/
  3. clang/
  4. clang-tools-extra/
  5. cmake/
  6. compiler-rt/
  7. cross-project-tests/
  8. flang/
  9. libc/
  10. libclc/
  11. libcxx/
  12. libcxxabi/
  13. libunwind/
  14. lld/
  15. lldb/
  16. llvm/
  17. llvm-libgcc/
  18. mlir/
  19. openmp/
  20. polly/
  21. pstl/
  22. runtimes/
  23. third-party/
  24. utils/
  25. .arcconfig
  26. .arclint
  27. .clang-format
  28. .clang-tidy
  29. .git-blame-ignore-revs
  30. .gitignore
  31. .mailmap
  32. CONTRIBUTING.md
  33. LICENSE.TXT
  34. README.md
  35. SECURITY.md
README.md

The LLVM Compiler Infrastructure

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

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