|author||Hongtao Yu <email@example.com>||Mon Nov 29 14:28:27 2021 -0800|
|committer||Hongtao Yu <firstname.lastname@example.org>||Tue Nov 30 09:01:08 2021 -0800|
[CSSPGO] Sorting nodes in a cycle of profiled call graph. For nodes that are in a cycle of a profiled call graph, the current order the underlying scc_iter computes purely depends on how those nodes are reached from outside the SCC and inside the SCC, based on the Tarjan algorithm. This does not honor profile edge hotness, thus does not gurantee hot callsites to be inlined prior to cold callsites. To mitigate that, I'm adding an extra sorter on top of scc_iter to sort scc functions in the order of callsite hotness, instead of changing the internal of scc_iter. Sorting on callsite hotness can be optimally based on detecting cycles on a directed call graph, i.e, to remove the coldest edge until a cycle is broken. However, detecting cycles isn't cheap. I'm using an MST-based approach which is faster and appear to deliver some performance wins. Reviewed By: wenlei Differential Revision: https://reviews.llvm.org/D114204
This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Taken from https://llvm.org/docs/GettingStarted.html.
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example work-flow and configuration to get and build the LLVM source:
Checkout LLVM (including related sub-projects like Clang):
git clone https://github.com/llvm/llvm-project.git
Or, on windows,
git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
Configure and build LLVM and Clang:
cmake -S llvm -B build -G <generator> [options]
Some common build system generators are:
Ninja--- for generating Ninja build files. Most llvm developers use Ninja.
Unix Makefiles--- for generating make-compatible parallel makefiles.
Visual Studio--- for generating Visual Studio projects and solutions.
Xcode--- for generating Xcode projects.
Some common options:
-DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, compiler-rt,cross-project-tests, flang, libc, libclc, libcxx, libcxxabi, libunwind, lld, lldb, mlir, openmp, polly, or pstl.
For example, to build LLVM, Clang, libcxx, and libcxxabi, use
-DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default
-DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
-DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
cmake --build build [-- [options] <target>] or your build system specified above directly.
The default target (i.e.
make) will build all of LLVM.
check-all target (i.e.
ninja check-all) will run the regression tests to ensure everything is in working order.
CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for
make, use the option
-j NNN, where
NNN is the number of parallel jobs, e.g. the number of CPUs you have.
For more information see CMake
Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.