| commit | b9b2661f72ac5f9d4f23d9bb83131aa3d46020b9 | [log] [tgz] |
|---|---|---|
| author | Sang Ik Lee <sang.ik.lee@intel.com> | Fri Jul 04 05:51:21 2025 -0700 |
| committer | GitHub <noreply@github.com> | Fri Jul 04 13:51:21 2025 +0100 |
| tree | eb30139df9d28646f6ebf2b5f03092e55d2d48c7 | |
| parent | 274e798a9832b582b29b069009dbab123070a940 [diff] |
[MLIR][Dialect] Add XeVM dialect (#144811) XeVM is a new dialect that is designed to exposes Intel GPU hardware features in a future proof way. RFC is here: https://discourse.llvm.org/t/mlir-rfc-dialect-xevm-proposal-for-new-xevm-dialect/86955 In short, XeVM is the nvvm or rocdl for Intel GPU. The RFC includes background and challenges that XeVM is designed to solve. And also lists plan for upstreaming at the end. This PR is the first of a series and it covers dialect definition and op tests only. Co-authored-by: Artem Kroviakov <artem.kroviakov@intel.com>
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.