[BOLT][AArch64] Implement PLTCall optimization (#93584)

`convertCallToIndirectCall` applies the PLTCall optimization and returns
an (updated if needed) iterator to the converted call instruction. Since
AArch64 requires to inject additional instructions to implement this
pass, the relevant BasicBlock and an iterator was passed to the
`convertCallToIndirectCall`.

`NumCallsOptimized` is updated only on successful application of the
pass.

Tests:
- Inputs/plt-tailcall.c: an example of a tail call optimized PLT call.
- AArch64/plt-call.test: it is the actual A64 test, that runs the
PLTCall optimization on the above input file and verifies the
application of the pass to the calls: 'printf' and 'puts'.
7 files changed
tree: c133af9d37929f6dfe933ba3c82d0d366a69258c
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. libc/
  11. libclc/
  12. libcxx/
  13. libcxxabi/
  14. libunwind/
  15. lld/
  16. lldb/
  17. llvm/
  18. llvm-libgcc/
  19. mlir/
  20. offload/
  21. openmp/
  22. polly/
  23. pstl/
  24. runtimes/
  25. third-party/
  26. utils/
  27. .clang-format
  28. .clang-tidy
  29. .git-blame-ignore-revs
  30. .gitattributes
  31. .gitignore
  32. .mailmap
  33. CODE_OF_CONDUCT.md
  34. CONTRIBUTING.md
  35. LICENSE.TXT
  36. pyproject.toml
  37. README.md
  38. SECURITY.md
README.md

The LLVM Compiler Infrastructure

OpenSSF Scorecard OpenSSF Best Practices libc++

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.