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//===- GPUToSPIRV.h - GPU to SPIR-V Patterns --------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Provides patterns to convert GPU dialect to SPIR-V dialect.
//
//===----------------------------------------------------------------------===//
#ifndef MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H
#define MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H
#include "mlir/Transforms/DialectConversion.h"
namespace mlir {
class SPIRVTypeConverter;
/// Appends to a pattern list additional patterns for translating GPU Ops to
/// SPIR-V ops. For a gpu.func to be converted, it should have a
/// spv.entry_point_abi attribute.
void populateGPUToSPIRVPatterns(SPIRVTypeConverter &typeConverter,
RewritePatternSet &patterns);
} // namespace mlir
#endif // MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H