| //===- GPUCommonPass.h - MLIR GPU runtime support -------------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| #ifndef MLIR_CONVERSION_GPUCOMMON_GPUCOMMONPASS_H_ |
| #define MLIR_CONVERSION_GPUCOMMON_GPUCOMMONPASS_H_ |
| |
| #include "mlir/Support/LLVM.h" |
| #include "llvm/ADT/StringRef.h" |
| #include <vector> |
| |
| namespace llvm { |
| class LLVMContext; |
| class Module; |
| } // namespace llvm |
| |
| namespace mlir { |
| |
| class LLVMTypeConverter; |
| class Location; |
| struct LogicalResult; |
| class ModuleOp; |
| class Operation; |
| class RewritePatternSet; |
| using OwningRewritePatternList = RewritePatternSet; |
| |
| template <typename T> |
| class OperationPass; |
| |
| namespace gpu { |
| class GPUModuleOp; |
| } // namespace gpu |
| |
| namespace LLVM { |
| class LLVMDialect; |
| } // namespace LLVM |
| |
| using OwnedBlob = std::unique_ptr<std::vector<char>>; |
| using BlobGenerator = |
| std::function<OwnedBlob(const std::string &, Location, StringRef)>; |
| using LoweringCallback = std::function<std::unique_ptr<llvm::Module>( |
| Operation *, llvm::LLVMContext &, StringRef)>; |
| |
| /// Creates a pass to convert a GPU operations into a sequence of GPU runtime |
| /// calls. |
| /// |
| /// This pass does not generate code to call GPU runtime APIs directly but |
| /// instead uses a small wrapper library that exports a stable and conveniently |
| /// typed ABI on top of GPU runtimes such as CUDA or ROCm (HIP). |
| std::unique_ptr<OperationPass<ModuleOp>> createGpuToLLVMConversionPass(); |
| |
| /// Collect a set of patterns to convert from the GPU dialect to LLVM and |
| /// populate converter for gpu types. |
| void populateGpuToLLVMConversionPatterns(LLVMTypeConverter &converter, |
| OwningRewritePatternList &patterns, |
| StringRef gpuBinaryAnnotation = {}); |
| |
| } // namespace mlir |
| |
| #endif // MLIR_CONVERSION_GPUCOMMON_GPUCOMMONPASS_H_ |