| //===- SCFToGPUPass.cpp - Convert a loop nest to a GPU kernel -----------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "mlir/Conversion/SCFToGPU/SCFToGPUPass.h" |
| #include "../PassDetail.h" |
| #include "mlir/Conversion/SCFToGPU/SCFToGPU.h" |
| #include "mlir/Dialect/Affine/IR/AffineOps.h" |
| #include "mlir/Dialect/Arithmetic/IR/Arithmetic.h" |
| #include "mlir/Dialect/Complex/IR/Complex.h" |
| #include "mlir/Dialect/GPU/GPUDialect.h" |
| #include "mlir/Dialect/SCF/SCF.h" |
| #include "mlir/Dialect/StandardOps/IR/Ops.h" |
| #include "mlir/Transforms/DialectConversion.h" |
| |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/Support/CommandLine.h" |
| |
| using namespace mlir; |
| using namespace mlir::scf; |
| |
| namespace { |
| // A pass that traverses top-level loops in the function and converts them to |
| // GPU launch operations. Nested launches are not allowed, so this does not |
| // walk the function recursively to avoid considering nested loops. |
| struct ForLoopMapper : public ConvertAffineForToGPUBase<ForLoopMapper> { |
| ForLoopMapper() = default; |
| ForLoopMapper(unsigned numBlockDims, unsigned numThreadDims) { |
| this->numBlockDims = numBlockDims; |
| this->numThreadDims = numThreadDims; |
| } |
| |
| void runOnFunction() override { |
| for (Operation &op : llvm::make_early_inc_range(getFunction().getOps())) { |
| if (auto forOp = dyn_cast<AffineForOp>(&op)) { |
| if (failed(convertAffineLoopNestToGPULaunch(forOp, numBlockDims, |
| numThreadDims))) |
| signalPassFailure(); |
| } |
| } |
| } |
| }; |
| |
| struct ParallelLoopToGpuPass |
| : public ConvertParallelLoopToGpuBase<ParallelLoopToGpuPass> { |
| void runOnOperation() override { |
| RewritePatternSet patterns(&getContext()); |
| populateParallelLoopToGPUPatterns(patterns); |
| ConversionTarget target(getContext()); |
| target.markUnknownOpDynamicallyLegal([](Operation *) { return true; }); |
| configureParallelLoopToGPULegality(target); |
| if (failed(applyPartialConversion(getOperation(), target, |
| std::move(patterns)))) |
| signalPassFailure(); |
| finalizeParallelLoopToGPUConversion(getOperation()); |
| } |
| }; |
| |
| } // namespace |
| |
| std::unique_ptr<OperationPass<FuncOp>> |
| mlir::createAffineForToGPUPass(unsigned numBlockDims, unsigned numThreadDims) { |
| return std::make_unique<ForLoopMapper>(numBlockDims, numThreadDims); |
| } |
| std::unique_ptr<OperationPass<FuncOp>> mlir::createAffineForToGPUPass() { |
| return std::make_unique<ForLoopMapper>(); |
| } |
| |
| std::unique_ptr<Pass> mlir::createParallelLoopToGpuPass() { |
| return std::make_unique<ParallelLoopToGpuPass>(); |
| } |