[mlir][Target] Improve ROCDL gpu serialization API (#95456) This patch improves the ROCDL gpu serialization API by: - Introducing the enum `AMDGCNLibraries` for specifying the AMD GCN device code libraries to use during linking. - Removing `getCommonBitcodeLibs` in favor of `AMDGCNLibraries`. Previously `getCommonBitcodeLibs` would try to load all AMD GCN bitcode librariesm now it will only load the requested libraries. - Exposing the `compileToBinary` method and making it virtual, allowing downstream users to re-use this method. - Exposing `moduleToObjectImpl`, this method provides a prototype flow for compiling to binary, allowing downstream users to re-use this method. - It also avoids constructing the control variables if no device libraries are being used. This patch also changes the behavior of the CMake flag `DEFAULT_ROCM_PATH`. Before it would fall back to a default value of `/opt/rocm` if not specified. However, that default value causes fragile builds in environments with ROCm. Now, the flag falls back to the empty string, making it clear that **the user must provide a value at LLVM build time**.
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.