AMDGPU: Handle s_add_u32 in eliminateFrameIndex (#129628)

We can fold frame indexes directly into existing immediate operands,
just like is already done for s_add_i32. We happen to use s_add_i32 in
the 32-bit add case, but s_add_u32 appears in the a 64-bit add sequence
of a flat pointer if an addrpacecast source is a frame index.

This avoids, but does not address a failure exposed after
a3165398db0736588daedb07650195502592e567 where two literal operands
end up in the final instruction. The underlying issue still exists for
some instructions without special handling in eliminateFrameIndex.
6 files changed
tree: b93f2352412101ab742c25dc5eb2da450406c267
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. flang-rt/
  11. libc/
  12. libclc/
  13. libcxx/
  14. libcxxabi/
  15. libunwind/
  16. lld/
  17. lldb/
  18. llvm/
  19. llvm-libgcc/
  20. mlir/
  21. offload/
  22. openmp/
  23. polly/
  24. pstl/
  25. runtimes/
  26. third-party/
  27. utils/
  28. .clang-format
  29. .clang-tidy
  30. .git-blame-ignore-revs
  31. .gitattributes
  32. .gitignore
  33. .mailmap
  34. CODE_OF_CONDUCT.md
  35. CONTRIBUTING.md
  36. LICENSE.TXT
  37. pyproject.toml
  38. README.md
  39. SECURITY.md
README.md

The LLVM Compiler Infrastructure

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