[lldb] Do not use LC_FUNCTION_STARTS data to determine symbol size as symbols are created (#155282) Note: This is a resubmission of #106791. I had to revert this a year ago for a failing test that I could not understand. I have time now to try and get this in again. Summary: This improves the performance of ObjectFileMacho::ParseSymtab by removing eager and expensive work in favor of doing it later in a less-expensive fashion. Experiment: My goal was to understand LLDB's startup time. First, I produced a Debug build of LLDB (no dSYM) and a Release+NoAsserts build of LLDB. The Release build debugged the Debug build as it debugged a small C++ program. I found that ObjectFileMachO::ParseSymtab accounted for somewhere between 1.2 and 1.3 seconds consistently. After applying this change, I consistently measured a reduction of approximately 100ms, putting the time closer to 1.1s and 1.2s on average. Background: ObjectFileMachO::ParseSymtab will incrementally create symbols by parsing nlist entries from the symtab section of a MachO binary. As it does this, it eagerly tries to determine the size of symbols (e.g. how long a function is) using LC_FUNCTION_STARTS data (or eh_frame if LC_FUNCTION_STARTS is unavailable). Concretely, this is done by performing a binary search on the function starts array and calculating the distance to the next function or the end of the section (whichever is smaller). However, this work is unnecessary for 2 reasons: 1. If you have debug symbol entries (i.e. STABs), the size of a function is usually stored right after the function's entry. Performing this work right before parsing the next entry is unnecessary work. 2. Calculating symbol sizes for symbols of size 0 is already performed in `Symtab::InitAddressIndexes` after all the symbols are added to the Symtab. It also does this more efficiently by walking over a list of symbols sorted by address, so the work to calculate the size per symbol is constant instead of O(log n).
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.