commit | 7d01b85c2a0aa8bc91f731cfeb2a7b6885b8d04a | [log] [tgz] |
---|---|---|
author | David Spickett <david.spickett@linaro.org> | Fri May 02 12:54:03 2025 +0000 |
committer | David Spickett <david.spickett@linaro.org> | Fri May 02 13:00:12 2025 +0000 |
tree | 0cba1e1c61c25e552bd3227247a45356de061a8b | |
parent | f6ac5276ee364b3b22ce746439e0ce3224dc9091 [diff] |
Reland "[lldb] Do not bump memory modificator ID when "internal" debugger memory is updated (#129092)" This reverts commit daa4061d61216456baa83ab404e096200e327fb4. Original PR https://github.com/llvm/llvm-project/pull/129092. I have restricted the test to X86 Windows because it turns out the only reason that `expr x.get()` would change m_memory_id is that on x86 we have to write the return address to the stack in ABIWindows_X86_64::PrepareTrivialCall: ``` // Save return address onto the stack if (!process_sp->WritePointerToMemory(sp, return_addr, error)) return false; ``` This is not required on AArch64 so m_memory_id was not changed: ``` (lldb) expr x.get() (int) $0 = 0 (lldb) process status -d Process 15316 stopped * thread #1, stop reason = Exception 0x80000003 encountered at address 0x7ff764a31034 frame #0: 0x00007ff764a31038 TestProcessModificationIdOnExpr.cpp.tmp`main at TestProcessModificationIdOnExpr.cpp:35 32 __builtin_debugtrap(); 33 __builtin_debugtrap(); 34 return 0; -> 35 } 36 37 // CHECK-LABEL: process status -d 38 // CHECK: m_stop_id: 2 ProcessModID: m_stop_id: 3 m_last_natural_stop_id: 0 m_resume_id: 0 m_memory_id: 0 ``` Really we should find a better way to force a memory write here, but I can't think of one right now.
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.