[Clang] Prevent `mlink-builtin-bitcode` from internalizing the RPC client (#118661)

Summary:
Currently, we only use `-mlink-builtin-bitcode` for non-LTO NVIDIA
compiliations. This has the problem that it will internalize the RPC
client symbol which needs to be visible to the host. To counteract that,
I put `retain` on it, but this also prevents optimizations on the global
itself, so the passes we have that remove the symbol don't work on
OpenMP anymore. This patch does the dumbest solution, adding a special
string check for it in clang. Not the best solution, the runner up would
be to have a clang attribute for `externally_initialized` because those
can't be internalized, but that might have some unfortunate
side-effects. Alternatively we could make NVIDIA compilations do LTO all
the time, but that would affect some users and it's harder than I
thought.
2 files changed
tree: 66f37007b5a8ccdeee51a0049c37b5d102491f9b
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. libc/
  11. libclc/
  12. libcxx/
  13. libcxxabi/
  14. libunwind/
  15. lld/
  16. lldb/
  17. llvm/
  18. llvm-libgcc/
  19. mlir/
  20. offload/
  21. openmp/
  22. polly/
  23. pstl/
  24. runtimes/
  25. third-party/
  26. utils/
  27. .clang-format
  28. .clang-tidy
  29. .git-blame-ignore-revs
  30. .gitattributes
  31. .gitignore
  32. .mailmap
  33. CODE_OF_CONDUCT.md
  34. CONTRIBUTING.md
  35. LICENSE.TXT
  36. pyproject.toml
  37. README.md
  38. SECURITY.md
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