blob: f1e0dd9bd06d78d159ff55cb894e13d9a76d5e00 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=instcombine -S | FileCheck %s
declare float @llvm.vector.reduce.fadd.f32.v4f32(float, <4 x float>)
declare float @llvm.vector.reduce.fadd.f32.v8f32(float, <8 x float>)
declare float @llvm.vector.reduce.fmul.f32.nxv4f32(float, <vscale x 4 x float>)
declare float @llvm.vector.reduce.fmin.f32.v4f32(float, <4 x float>)
declare float @llvm.vector.reduce.fmax.f32.nxv4f32(float, <vscale x 4 x float>)
declare void @use_f32(float)
declare i32 @llvm.vector.reduce.add.v4i32(<4 x i32>)
declare i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32>)
declare i32 @llvm.vector.reduce.add.v8i32(<8 x i32>)
declare void @use_i32(i32)
declare i32 @llvm.vector.reduce.mul.v4i32(<4 x i32>)
declare i32 @llvm.vector.reduce.mul.nxv4i32(<vscale x 4 x i32>)
declare i32 @llvm.vector.reduce.smin.v4i32(<4 x i32>)
declare i32 @llvm.vector.reduce.smax.nxv4i32(<vscale x 4 x i32>)
declare i32 @llvm.vector.reduce.umin.v4i32(<4 x i32>)
declare i32 @llvm.vector.reduce.umax.nxv4i32(<vscale x 4 x i32>)
declare <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32>)
declare <vscale x 4 x float> @llvm.vector.reverse.nxv4f32(<vscale x 4 x float>)
declare <4 x i32> @llvm.vector.reverse.v4i32(<4 x i32>)
declare <4 x float> @llvm.vector.reverse.v4f32(<4 x float>)
define float @diff_of_sums_v4f32(float %a0, <4 x float> %v0, float %a1, <4 x float> %v1) {
; CHECK-LABEL: @diff_of_sums_v4f32(
; CHECK-NEXT: [[TMP1:%.*]] = fsub reassoc nsz <4 x float> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = call reassoc nsz float @llvm.vector.reduce.fadd.v4f32(float [[A0:%.*]], <4 x float> [[TMP1]])
; CHECK-NEXT: [[R:%.*]] = fsub reassoc nsz float [[TMP2]], [[A1:%.*]]
; CHECK-NEXT: ret float [[R]]
;
%r0 = call float @llvm.vector.reduce.fadd.f32.v4f32(float %a0, <4 x float> %v0)
%r1 = call float @llvm.vector.reduce.fadd.f32.v4f32(float %a1, <4 x float> %v1)
%r = fsub reassoc nsz float %r0, %r1
ret float %r
}
define float @reassoc_sum_of_reverse_v4f32(<4 x float> %v0) {
; CHECK-LABEL: @reassoc_sum_of_reverse_v4f32(
; CHECK-NEXT: [[RED:%.*]] = call reassoc float @llvm.vector.reduce.fadd.v4f32(float 0.000000e+00, <4 x float> [[V0:%.*]])
; CHECK-NEXT: ret float [[RED]]
;
%rev = call <4 x float> @llvm.vector.reverse.v4f32(<4 x float> %v0)
%red = call reassoc float @llvm.vector.reduce.fadd.v4f32(float zeroinitializer, <4 x float> %rev)
ret float %red
}
define float @reassoc_mul_reduction_of_reverse_nxv4f32(<vscale x 4 x float> %v0) {
; CHECK-LABEL: @reassoc_mul_reduction_of_reverse_nxv4f32(
; CHECK-NEXT: [[RED:%.*]] = call reassoc float @llvm.vector.reduce.fmul.nxv4f32(float 1.000000e+00, <vscale x 4 x float> [[V0:%.*]])
; CHECK-NEXT: ret float [[RED]]
;
%rev = call <vscale x 4 x float> @llvm.vector.reverse.nxv4f32(<vscale x 4 x float> %v0)
%red = call reassoc float @llvm.vector.reduce.fmul.nxv4f32(float 1.0, <vscale x 4 x float> %rev)
ret float %red
}
define float @fmax_of_reverse_v4f32(<4 x float> %v0) {
; CHECK-LABEL: @fmax_of_reverse_v4f32(
; CHECK-NEXT: [[RED:%.*]] = call float @llvm.vector.reduce.fmax.v4f32(<4 x float> [[V0:%.*]])
; CHECK-NEXT: ret float [[RED]]
;
%rev = call <4 x float> @llvm.vector.reverse.v4f32(<4 x float> %v0)
%red = call float @llvm.vector.reduce.fmax.v4f32(<4 x float> %rev)
ret float %red
}
define float @fmin_of_reverse_nxv4f32(<vscale x 4 x float> %v0) {
; CHECK-LABEL: @fmin_of_reverse_nxv4f32(
; CHECK-NEXT: [[RED:%.*]] = call float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float> [[V0:%.*]])
; CHECK-NEXT: ret float [[RED]]
;
%rev = call <vscale x 4 x float> @llvm.vector.reverse.nxv4f32(<vscale x 4 x float> %v0)
%red = call float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float> %rev)
ret float %red
}
; negative test - fadd cannot be folded with reverse due to lack of reassoc
define float @sum_of_reverse_v4f32(<4 x float> %v0) {
; CHECK-LABEL: @sum_of_reverse_v4f32(
; CHECK-NEXT: [[REV:%.*]] = call <4 x float> @llvm.vector.reverse.v4f32(<4 x float> [[V0:%.*]])
; CHECK-NEXT: [[RED:%.*]] = call float @llvm.vector.reduce.fadd.v4f32(float 0.000000e+00, <4 x float> [[REV]])
; CHECK-NEXT: ret float [[RED]]
;
%rev = call <4 x float> @llvm.vector.reverse.v4f32(<4 x float> %v0)
%red = call float @llvm.vector.reduce.fadd.v4f32(float zeroinitializer, <4 x float> %rev)
ret float %red
}
; negative test - fmul cannot be folded with reverse due to lack of reassoc
define float @mul_reduction_of_reverse_nxv4f32(<vscale x 4 x float> %v0) {
; CHECK-LABEL: @mul_reduction_of_reverse_nxv4f32(
; CHECK-NEXT: [[REV:%.*]] = call <vscale x 4 x float> @llvm.vector.reverse.nxv4f32(<vscale x 4 x float> [[V0:%.*]])
; CHECK-NEXT: [[RED:%.*]] = call float @llvm.vector.reduce.fmul.nxv4f32(float 0.000000e+00, <vscale x 4 x float> [[REV]])
; CHECK-NEXT: ret float [[RED]]
;
%rev = call <vscale x 4 x float> @llvm.vector.reverse.nxv4f32(<vscale x 4 x float> %v0)
%red = call float @llvm.vector.reduce.fmul.nxv4f32(float zeroinitializer, <vscale x 4 x float> %rev)
ret float %red
}
; negative test - fsub must allow reassociation
define float @diff_of_sums_v4f32_fmf(float %a0, <4 x float> %v0, float %a1, <4 x float> %v1) {
; CHECK-LABEL: @diff_of_sums_v4f32_fmf(
; CHECK-NEXT: [[R0:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float [[A0:%.*]], <4 x float> [[V0:%.*]])
; CHECK-NEXT: [[R1:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float [[A1:%.*]], <4 x float> [[V1:%.*]])
; CHECK-NEXT: [[R:%.*]] = fsub nnan ninf nsz float [[R0]], [[R1]]
; CHECK-NEXT: ret float [[R]]
;
%r0 = call fast float @llvm.vector.reduce.fadd.f32.v4f32(float %a0, <4 x float> %v0)
%r1 = call fast float @llvm.vector.reduce.fadd.f32.v4f32(float %a1, <4 x float> %v1)
%r = fsub ninf nnan nsz float %r0, %r1
ret float %r
}
; negative test - extra uses could create extra instructions
define float @diff_of_sums_extra_use1(float %a0, <4 x float> %v0, float %a1, <4 x float> %v1) {
; CHECK-LABEL: @diff_of_sums_extra_use1(
; CHECK-NEXT: [[R0:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float [[A0:%.*]], <4 x float> [[V0:%.*]])
; CHECK-NEXT: call void @use_f32(float [[R0]])
; CHECK-NEXT: [[R1:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float [[A1:%.*]], <4 x float> [[V1:%.*]])
; CHECK-NEXT: [[R:%.*]] = fsub fast float [[R0]], [[R1]]
; CHECK-NEXT: ret float [[R]]
;
%r0 = call fast float @llvm.vector.reduce.fadd.f32.v4f32(float %a0, <4 x float> %v0)
call void @use_f32(float %r0)
%r1 = call fast float @llvm.vector.reduce.fadd.f32.v4f32(float %a1, <4 x float> %v1)
%r = fsub fast float %r0, %r1
ret float %r
}
; negative test - extra uses could create extra instructions
define float @diff_of_sums_extra_use2(float %a0, <4 x float> %v0, float %a1, <4 x float> %v1) {
; CHECK-LABEL: @diff_of_sums_extra_use2(
; CHECK-NEXT: [[R0:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float [[A0:%.*]], <4 x float> [[V0:%.*]])
; CHECK-NEXT: [[R1:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float [[A1:%.*]], <4 x float> [[V1:%.*]])
; CHECK-NEXT: call void @use_f32(float [[R1]])
; CHECK-NEXT: [[R:%.*]] = fsub fast float [[R0]], [[R1]]
; CHECK-NEXT: ret float [[R]]
;
%r0 = call fast float @llvm.vector.reduce.fadd.f32.v4f32(float %a0, <4 x float> %v0)
%r1 = call fast float @llvm.vector.reduce.fadd.f32.v4f32(float %a1, <4 x float> %v1)
call void @use_f32(float %r1)
%r = fsub fast float %r0, %r1
ret float %r
}
; negative test - can't reassociate different vector types
define float @diff_of_sums_type_mismatch(float %a0, <4 x float> %v0, float %a1, <8 x float> %v1) {
; CHECK-LABEL: @diff_of_sums_type_mismatch(
; CHECK-NEXT: [[R0:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float [[A0:%.*]], <4 x float> [[V0:%.*]])
; CHECK-NEXT: [[R1:%.*]] = call fast float @llvm.vector.reduce.fadd.v8f32(float [[A1:%.*]], <8 x float> [[V1:%.*]])
; CHECK-NEXT: [[R:%.*]] = fsub fast float [[R0]], [[R1]]
; CHECK-NEXT: ret float [[R]]
;
%r0 = call fast float @llvm.vector.reduce.fadd.f32.v4f32(float %a0, <4 x float> %v0)
%r1 = call fast float @llvm.vector.reduce.fadd.f32.v8f32(float %a1, <8 x float> %v1)
%r = fsub fast float %r0, %r1
ret float %r
}
define i32 @diff_of_sums_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @diff_of_sums_v4i32(
; CHECK-NEXT: [[TMP1:%.*]] = sub <4 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT: [[R:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP1]])
; CHECK-NEXT: ret i32 [[R]]
;
%r0 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %v0)
%r1 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %v1)
%r = sub i32 %r0, %r1
ret i32 %r
}
define i32 @sum_of_reverse_v4i32(<4 x i32> %v0) {
; CHECK-LABEL: @sum_of_reverse_v4i32(
; CHECK-NEXT: [[RED:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[V0:%.*]])
; CHECK-NEXT: ret i32 [[RED]]
;
%rev = call <4 x i32> @llvm.vector.reverse.v4i32(<4 x i32> %v0)
%red = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %rev)
ret i32 %red
}
define i32 @sum_of_reverse_nxv4i32(<vscale x 4 x i32> %v0) {
; CHECK-LABEL: @sum_of_reverse_nxv4i32(
; CHECK-NEXT: [[RED:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[V0:%.*]])
; CHECK-NEXT: ret i32 [[RED]]
;
%rev = call <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32> %v0)
%red = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> %rev)
ret i32 %red
}
define i32 @mul_reduce_of_reverse_v4i32(<4 x i32> %v0) {
; CHECK-LABEL: @mul_reduce_of_reverse_v4i32(
; CHECK-NEXT: [[RED:%.*]] = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> [[V0:%.*]])
; CHECK-NEXT: ret i32 [[RED]]
;
%rev = call <4 x i32> @llvm.vector.reverse.v4i32(<4 x i32> %v0)
%red = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> %rev)
ret i32 %red
}
define i32 @mul_reduce_of_reverse_nxv4i32(<vscale x 4 x i32> %v0) {
; CHECK-LABEL: @mul_reduce_of_reverse_nxv4i32(
; CHECK-NEXT: [[RED:%.*]] = call i32 @llvm.vector.reduce.mul.nxv4i32(<vscale x 4 x i32> [[V0:%.*]])
; CHECK-NEXT: ret i32 [[RED]]
;
%rev = call <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32> %v0)
%red = call i32 @llvm.vector.reduce.mul.nxv4i32(<vscale x 4 x i32> %rev)
ret i32 %red
}
define i32 @smin_reduce_of_reverse_v4i32(<4 x i32> %v0) {
; CHECK-LABEL: @smin_reduce_of_reverse_v4i32(
; CHECK-NEXT: [[RED:%.*]] = call i32 @llvm.vector.reduce.smin.v4i32(<4 x i32> [[V0:%.*]])
; CHECK-NEXT: ret i32 [[RED]]
;
%rev = call <4 x i32> @llvm.vector.reverse.v4i32(<4 x i32> %v0)
%red = call i32 @llvm.vector.reduce.smin.v4i32(<4 x i32> %rev)
ret i32 %red
}
define i32 @smax_reduce_of_reverse_nxv4i32(<vscale x 4 x i32> %v0) {
; CHECK-LABEL: @smax_reduce_of_reverse_nxv4i32(
; CHECK-NEXT: [[RED:%.*]] = call i32 @llvm.vector.reduce.smax.nxv4i32(<vscale x 4 x i32> [[V0:%.*]])
; CHECK-NEXT: ret i32 [[RED]]
;
%rev = call <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32> %v0)
%red = call i32 @llvm.vector.reduce.smax.nxv4i32(<vscale x 4 x i32> %rev)
ret i32 %red
}
define i32 @umin_reduce_of_reverse_v4i32(<4 x i32> %v0) {
; CHECK-LABEL: @umin_reduce_of_reverse_v4i32(
; CHECK-NEXT: [[RED:%.*]] = call i32 @llvm.vector.reduce.umin.v4i32(<4 x i32> [[V0:%.*]])
; CHECK-NEXT: ret i32 [[RED]]
;
%rev = call <4 x i32> @llvm.vector.reverse.v4i32(<4 x i32> %v0)
%red = call i32 @llvm.vector.reduce.umin.v4i32(<4 x i32> %rev)
ret i32 %red
}
define i32 @umax_reduce_of_reverse_nxv4i32(<vscale x 4 x i32> %v0) {
; CHECK-LABEL: @umax_reduce_of_reverse_nxv4i32(
; CHECK-NEXT: [[RED:%.*]] = call i32 @llvm.vector.reduce.umax.nxv4i32(<vscale x 4 x i32> [[V0:%.*]])
; CHECK-NEXT: ret i32 [[RED]]
;
%rev = call <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32> %v0)
%red = call i32 @llvm.vector.reduce.umax.nxv4i32(<vscale x 4 x i32> %rev)
ret i32 %red
}
; negative test - extra uses could create extra instructions
define i32 @diff_of_sums_v4i32_extra_use1(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @diff_of_sums_v4i32_extra_use1(
; CHECK-NEXT: [[R0:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[V0:%.*]])
; CHECK-NEXT: call void @use_i32(i32 [[R0]])
; CHECK-NEXT: [[R1:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[V1:%.*]])
; CHECK-NEXT: [[R:%.*]] = sub i32 [[R0]], [[R1]]
; CHECK-NEXT: ret i32 [[R]]
;
%r0 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %v0)
call void @use_i32(i32 %r0)
%r1 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %v1)
%r = sub i32 %r0, %r1
ret i32 %r
}
; negative test - extra uses could create extra instructions
define i32 @diff_of_sums_v4i32_extra_use2(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @diff_of_sums_v4i32_extra_use2(
; CHECK-NEXT: [[R0:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[V0:%.*]])
; CHECK-NEXT: [[R1:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[V1:%.*]])
; CHECK-NEXT: call void @use_i32(i32 [[R1]])
; CHECK-NEXT: [[R:%.*]] = sub i32 [[R0]], [[R1]]
; CHECK-NEXT: ret i32 [[R]]
;
%r0 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %v0)
%r1 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %v1)
call void @use_i32(i32 %r1)
%r = sub i32 %r0, %r1
ret i32 %r
}
; negative test - can't reassociate different vector types
define i32 @diff_of_sums_type_mismatch2(<8 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @diff_of_sums_type_mismatch2(
; CHECK-NEXT: [[R0:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[V0:%.*]])
; CHECK-NEXT: [[R1:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[V1:%.*]])
; CHECK-NEXT: [[R:%.*]] = sub i32 [[R0]], [[R1]]
; CHECK-NEXT: ret i32 [[R]]
;
%r0 = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> %v0)
%r1 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %v1)
%r = sub i32 %r0, %r1
ret i32 %r
}
define i32 @constant_multiplied_4xi32(i32 %0) {
; CHECK-LABEL: @constant_multiplied_4xi32(
; CHECK-NEXT: [[TMP2:%.*]] = shl i32 [[TMP0:%.*]], 2
; CHECK-NEXT: ret i32 [[TMP2]]
;
%2 = insertelement <4 x i32> poison, i32 %0, i64 0
%3 = shufflevector <4 x i32> %2, <4 x i32> poison, <4 x i32> zeroinitializer
%4 = tail call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %3)
ret i32 %4
}
define i32 @constant_multiplied_3xi32(i32 %0) {
; CHECK-LABEL: @constant_multiplied_3xi32(
; CHECK-NEXT: [[TMP2:%.*]] = mul i32 [[TMP0:%.*]], 3
; CHECK-NEXT: ret i32 [[TMP2]]
;
%2 = insertelement <3 x i32> poison, i32 %0, i64 0
%3 = shufflevector <3 x i32> %2, <3 x i32> poison, <3 x i32> zeroinitializer
%4 = tail call i32 @llvm.vector.reduce.add.v3i32(<3 x i32> %3)
ret i32 %4
}
define i64 @constant_multiplied_4xi64(i64 %0) {
; CHECK-LABEL: @constant_multiplied_4xi64(
; CHECK-NEXT: [[TMP2:%.*]] = shl i64 [[TMP0:%.*]], 2
; CHECK-NEXT: ret i64 [[TMP2]]
;
%2 = insertelement <4 x i64> poison, i64 %0, i64 0
%3 = shufflevector <4 x i64> %2, <4 x i64> poison, <4 x i32> zeroinitializer
%4 = tail call i64 @llvm.vector.reduce.add.v4i64(<4 x i64> %3)
ret i64 %4
}
define i32 @constant_multiplied_8xi32(i32 %0) {
; CHECK-LABEL: @constant_multiplied_8xi32(
; CHECK-NEXT: [[TMP2:%.*]] = shl i32 [[TMP0:%.*]], 3
; CHECK-NEXT: ret i32 [[TMP2]]
;
%2 = insertelement <4 x i32> poison, i32 %0, i64 0
%3 = shufflevector <4 x i32> %2, <4 x i32> poison, <8 x i32> zeroinitializer
%4 = tail call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> %3)
ret i32 %4
}
define i32 @constant_multiplied_16xi32(i32 %0) {
; CHECK-LABEL: @constant_multiplied_16xi32(
; CHECK-NEXT: [[TMP2:%.*]] = shl i32 [[TMP0:%.*]], 4
; CHECK-NEXT: ret i32 [[TMP2]]
;
%2 = insertelement <4 x i32> poison, i32 %0, i64 0
%3 = shufflevector <4 x i32> %2, <4 x i32> poison, <16 x i32> zeroinitializer
%4 = tail call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> %3)
ret i32 %4
}
define i32 @constant_multiplied_4xi32_at_idx1(i32 %0) {
; CHECK-LABEL: @constant_multiplied_4xi32_at_idx1(
; CHECK-NEXT: [[TMP2:%.*]] = shl i32 [[TMP0:%.*]], 2
; CHECK-NEXT: ret i32 [[TMP2]]
;
%2 = insertelement <4 x i32> poison, i32 %0, i64 1
%3 = shufflevector <4 x i32> %2, <4 x i32> poison,
<4 x i32> <i32 1, i32 1, i32 1, i32 1>
%4 = tail call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %3)
ret i32 %4
}
define i32 @negative_constant_multiplied_4xi32(i32 %0) {
; CHECK-LABEL: @negative_constant_multiplied_4xi32(
; CHECK-NEXT: ret i32 poison
;
%2 = insertelement <4 x i32> poison, i32 %0, i64 1
%3 = shufflevector <4 x i32> %2, <4 x i32> poison, <4 x i32> zeroinitializer
%4 = tail call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %3)
ret i32 %4
}
define i32 @constant_multiplied_6xi32(i32 %0) {
; CHECK-LABEL: @constant_multiplied_6xi32(
; CHECK-NEXT: [[TMP2:%.*]] = mul i32 [[TMP0:%.*]], 6
; CHECK-NEXT: ret i32 [[TMP2]]
;
%2 = insertelement <4 x i32> poison, i32 %0, i64 0
%3 = shufflevector <4 x i32> %2, <4 x i32> poison, <6 x i32> zeroinitializer
%4 = tail call i32 @llvm.vector.reduce.add.v6i32(<6 x i32> %3)
ret i32 %4
}
define i64 @constant_multiplied_6xi64(i64 %0) {
; CHECK-LABEL: @constant_multiplied_6xi64(
; CHECK-NEXT: [[TMP2:%.*]] = mul i64 [[TMP0:%.*]], 6
; CHECK-NEXT: ret i64 [[TMP2]]
;
%2 = insertelement <4 x i64> poison, i64 %0, i64 0
%3 = shufflevector <4 x i64> %2, <4 x i64> poison, <6 x i32> zeroinitializer
%4 = tail call i64 @llvm.vector.reduce.add.v6i64(<6 x i64> %3)
ret i64 %4
}
define i1 @constant_multiplied_8xi1(i1 %0) {
; CHECK-LABEL: @constant_multiplied_8xi1(
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <8 x i1> poison, i1 [[TMP0:%.*]], i64 0
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <8 x i1> [[TMP2]], <8 x i1> poison, <8 x i32> zeroinitializer
; CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i1> [[TMP3]] to i8
; CHECK-NEXT: [[TMP5:%.*]] = call range(i8 0, 9) i8 @llvm.ctpop.i8(i8 [[TMP4]])
; CHECK-NEXT: [[TMP6:%.*]] = trunc i8 [[TMP5]] to i1
; CHECK-NEXT: ret i1 [[TMP6]]
;
%2 = insertelement <8 x i1> poison, i1 %0, i32 0
%3 = shufflevector <8 x i1> %2, <8 x i1> poison, <8 x i32> zeroinitializer
%4 = tail call i1 @llvm.vector.reduce.add.v8i1(<8 x i1> %3)
ret i1 %4
}
define i2 @constant_multiplied_4xi2(i2 %0) {
; CHECK-LABEL: @constant_multiplied_4xi2(
; CHECK-NEXT: ret i2 0
;
%2 = insertelement <4 x i2> poison, i2 %0, i32 0
%3 = shufflevector <4 x i2> %2, <4 x i2> poison, <4 x i32> zeroinitializer
%4 = tail call i2 @llvm.vector.reduce.add.v4i2(<4 x i2> %3)
ret i2 %4
}
define i2 @constant_multiplied_5xi2(i2 %0) {
; CHECK-LABEL: @constant_multiplied_5xi2(
; CHECK-NEXT: ret i2 [[TMP0:%.*]]
;
%2 = insertelement <5 x i2> poison, i2 %0, i64 0
%3 = shufflevector <5 x i2> %2, <5 x i2> poison, <5 x i32> zeroinitializer
%4 = tail call i2 @llvm.vector.reduce.add.v5i2(<5 x i2> %3)
ret i2 %4
}
define i2 @constant_multiplied_6xi2(i2 %0) {
; CHECK-LABEL: @constant_multiplied_6xi2(
; CHECK-NEXT: [[TMP2:%.*]] = shl i2 [[TMP0:%.*]], 1
; CHECK-NEXT: ret i2 [[TMP2]]
;
%2 = insertelement <6 x i2> poison, i2 %0, i64 0
%3 = shufflevector <6 x i2> %2, <6 x i2> poison, <6 x i32> zeroinitializer
%4 = tail call i2 @llvm.vector.reduce.add.v6i2(<6 x i2> %3)
ret i2 %4
}
define i2 @constant_multiplied_7xi2(i2 %0) {
; CHECK-LABEL: @constant_multiplied_7xi2(
; CHECK-NEXT: [[TMP2:%.*]] = sub i2 0, [[TMP0:%.*]]
; CHECK-NEXT: ret i2 [[TMP2]]
;
%2 = insertelement <7 x i2> poison, i2 %0, i64 0
%3 = shufflevector <7 x i2> %2, <7 x i2> poison, <7 x i32> zeroinitializer
%4 = tail call i2 @llvm.vector.reduce.add.v7i2(<7 x i2> %3)
ret i2 %4
}
define i32 @negative_scalable_vector(i32 %0) {
; CHECK-LABEL: @negative_scalable_vector(
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[TMP0:%.*]], i64 0
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: [[TMP4:%.*]] = tail call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP3]])
; CHECK-NEXT: ret i32 [[TMP4]]
;
%2 = insertelement <vscale x 4 x i32> poison, i32 %0, i64 0
%3 = shufflevector <vscale x 4 x i32> %2, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
%4 = tail call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> %3)
ret i32 %4
}