[LLVM] Skip dumping inline SDag children (#141359)
If they're simple enough to render inline, we don't need to dump them
again in the recursive walk.
diff --git a/llvm/lib/CodeGen/SelectionDAG/SelectionDAGDumper.cpp b/llvm/lib/CodeGen/SelectionDAG/SelectionDAGDumper.cpp
index ee4297f..61c6a94 100644
--- a/llvm/lib/CodeGen/SelectionDAG/SelectionDAGDumper.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/SelectionDAGDumper.cpp
@@ -1165,6 +1165,9 @@
// Don't follow chain operands.
if (Op.getValueType() == MVT::Other)
continue;
+ // Don't print children that were fully rendered inline.
+ if (shouldPrintInline(*Op.getNode(), G))
+ continue;
OS << '\n';
printrWithDepthHelper(OS, Op.getNode(), G, depth - 1, indent + 2);
}
diff --git a/llvm/test/CodeGen/PowerPC/ppc64-icbt-pwr7.ll b/llvm/test/CodeGen/PowerPC/ppc64-icbt-pwr7.ll
index c9de1d8..c84eb85 100644
--- a/llvm/test/CodeGen/PowerPC/ppc64-icbt-pwr7.ll
+++ b/llvm/test/CodeGen/PowerPC/ppc64-icbt-pwr7.ll
@@ -11,9 +11,6 @@
; FIXME: Crashing is not really the correct behavior here, we really should just emit nothing
; CHECK: Cannot select: {{0x[0-9,a-f]+|t[0-9]+}}: ch = Prefetch
-; CHECK: {{0x[0-9,a-f]+|t[0-9]+}}: i32 = TargetConstant<0>
-; CHECK-NEXT: {{0x[0-9,a-f]+|t[0-9]+}}: i32 = TargetConstant<3>
-; CHECK-NEXT: {{0x[0-9,a-f]+|t[0-9]+}}: i32 = TargetConstant<0>
}