commit | 6c4caae4495118d680fd08cadca73b8c583719c7 | [log] [tgz] |
---|---|---|
author | Rahul Joshi <rjoshi@nvidia.com> | Fri Apr 18 04:35:05 2025 -0700 |
committer | GitHub <noreply@github.com> | Fri Apr 18 04:35:05 2025 -0700 |
tree | cca0090e515cd8516379ffd38ff3bd155f81a8a9 | |
parent | a8fe21f3f502a49cb05b69b0d6fa74472b93888a [diff] |
[LLVM][TableGen] Move DecoderEmitter output to anonymous namespace (#136214) - Move the code generated by DecoderEmitter to anonymous namespace. - Move AMDGPU's usage of this code from header file to .cpp file. Note, we get build errors like "call to function 'decodeInstruction' that is neither visible in the template definition nor found by argument-dependent lookup" if we do not change AMDGPU.
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.