commit | 6b3cbf2a0f9bbec20b55b966c876b2f461593713 | [log] [tgz] |
---|---|---|
author | Philip Reames <preames@rivosinc.com> | Tue Feb 04 19:10:56 2025 -0800 |
committer | GitHub <noreply@github.com> | Tue Feb 04 19:10:56 2025 -0800 |
tree | 679e181642f2b9bb6a5ad761af5573b153bba911 | |
parent | fc4210fb6c5a42b3838091a97a00ed1fba042ef0 [diff] |
[RISCV] Decompose locally repeating shuffles (without exact VLEN) (#125735) High LMUL shuffles are expensive on typical SIMD implementations. Without exact vector length knowledge, we struggle to map elements within the vector to the register within the vector register group. However, there are some patterns where we can perform a vector length agnostic (VLA) shuffle by leveraging knowledge of the pattern performed even without the ability to map individual elements to registers. An existing in tree example is vector reverse. This patch introduces another such case. Specifically, if we have a shuffle where the a local rearrangement of elements is happening within a 128b (really zvlNb) chunk, and we're applying the same pattern to each chunk, we can decompose a high LMUL shuffle into a linear number of m1 shuffles. We take advantage of the fact the tail of the operation is undefined, and repeat the pattern for all elements in the source register group - not just the ones the fixed vector type covers. This is an optimization for typical SIMD vrgather designs, but could be a pessimation on hardware for which vrgather's execution cost is not independent of the runtime VL.
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