[AArch64] Bump default CPUs for iOS 26/watchOS 26 to A12/S6. (#152235)

iOS 26/watchOS 26 deprecate some devices, allowing the default CPU to be
raised based on the deployment target.

watchOS 26 also introduces arm64 (vs. arm64_32/arm64e).

The defaults are now:
- arm64-apple-ios26         apple-a12
- arm64-apple-watchos26     apple-s6
- arm64_32-apple-watchos26  apple-s6
- arm64e-apple-watchos26    apple-s6

Left unchanged are:
- arm64-apple-tvos26        apple-a7
- arm64e-apple-tvos26       apple-a12
- arm64e-apple-ios26        apple-a12
- arm64_32-apple-watchos11  apple-s4

While there, rewrite an outdated comment in a related Mac test.
3 files changed
tree: 2f9392868b9fb4a18dbbcc0371e62f8f1baf2013
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. flang-rt/
  11. libc/
  12. libclc/
  13. libcxx/
  14. libcxxabi/
  15. libsycl/
  16. libunwind/
  17. lld/
  18. lldb/
  19. llvm/
  20. llvm-libgcc/
  21. mlir/
  22. offload/
  23. openmp/
  24. polly/
  25. runtimes/
  26. third-party/
  27. utils/
  28. .clang-format
  29. .clang-format-ignore
  30. .clang-tidy
  31. .git-blame-ignore-revs
  32. .gitattributes
  33. .gitignore
  34. .mailmap
  35. CODE_OF_CONDUCT.md
  36. CONTRIBUTING.md
  37. LICENSE.TXT
  38. pyproject.toml
  39. README.md
  40. SECURITY.md
README.md

The LLVM Compiler Infrastructure

OpenSSF Scorecard OpenSSF Best Practices libc++

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.