[Clang] Improve CodeGenerator API a bit (#175239) Essentially, figuring out how to use `CodeGenerator` was very confusing to me and I figured the API could be improved a bit, so: - the `CodeGenerator` ctor is now protected since an instance of `CodeGenerator` that is not a `CodeGeneratorImpl` is a bit useless (and deriving from it and implementing it yourself honestly just defeats the point of using this to begin with); - `ReleaseModule()` releases ownership of the module, so it should return a `unique_ptr`; - `CreateLLVMCodeGen()` also returns a `unique_ptr` now; - added a `CreateLLVMCodeGen()` overload that takes a `CompilerInstance&` and uses some of its state instead of requiring the user to pass everything in manually; this is consistent w/ other parts of our API, and most uses of this function in the codebase can be refactored to use that overload instead (and a code search I did also showed that a lot of people that use this API also just use the state from a `CompilerInstance`). I should have liked to replace `CreateLLVMCodeGen` w/ `CodeGenerator::Create`, but there are a lot of uses of `CreateLLVMCodeGen()` in the wild, so the only thing we could do is keep `CreateLLVMCodeGen()` and deprecate it, and at that point I don’t think it’s really worth it; I added a comment to the `CodeGenerator()` constructor declaration that points to it though. Fixes #172169.
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.