[GitHub] Fix slow sccache install on macOS by upgrading macOS version (#77165)

The "Setup ccache" step on macOS-11 builds takes between 15 to 20 mins,
whereas this step takes a less than 10 seconds on other runners. The
bulk of this time is spent at the "Install sccache" step, where brew
emits warnings like "Warning: You are using macOS 11." and "We (and
Apple) do not provide support for this old version...".

Bumping the version of macOS greatly decreases this cache setup time to
about 20 seconds. Furthermore, it seems like it is speeding up general
build times, too.

It appears that
https://github.com/actions/virtual-environments/issues/5900 has been
resolved or obsoleted, so I do not believe
we need to lock macOS to 11 anymore.
1 file changed
tree: a704b6013867157e7a6ba9ca3a56a82998c8ff43
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. libc/
  11. libclc/
  12. libcxx/
  13. libcxxabi/
  14. libunwind/
  15. lld/
  16. lldb/
  17. llvm/
  18. llvm-libgcc/
  19. mlir/
  20. openmp/
  21. polly/
  22. pstl/
  23. runtimes/
  24. third-party/
  25. utils/
  26. .arcconfig
  27. .arclint
  28. .clang-format
  29. .clang-tidy
  30. .git-blame-ignore-revs
  31. .gitattributes
  32. .gitignore
  33. .mailmap
  34. CODE_OF_CONDUCT.md
  35. CONTRIBUTING.md
  36. LICENSE.TXT
  37. README.md
  38. SECURITY.md
README.md

The LLVM Compiler Infrastructure

OpenSSF Scorecard

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

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