[lldb] Convert script native types to StructuredData counterpart

This patch adds the ability to pass native types from the script
interpreter to methods that use a {SB,}StructuredData argument.

To do so, this patch changes the `ScriptedObject` struture that holds
the pointer to the script object as well as the originating script
interpreter language. It also exposes that to the SB API via a new class
called `SBScriptObject`.

This structure allows the debugger to parse the script object and
convert it to a StructuredData object. If the type is not compatible
with the StructuredData types, we will store its pointer in a
`StructuredData::Generic` object.

This patch also adds some SWIG typemaps that checks the input argument to
ensure it's either an SBStructuredData object, in which case it just
passes it throught, or a python object that is NOT another SB type, to
provide some guardrails for the user.

rdar://111467140

Differential Revision: https://reviews.llvm.org/D155161

Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
21 files changed
tree: d95844a2c7104133e153a9b8ecb9663aea706e58
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. libc/
  11. libclc/
  12. libcxx/
  13. libcxxabi/
  14. libunwind/
  15. lld/
  16. lldb/
  17. llvm/
  18. llvm-libgcc/
  19. mlir/
  20. openmp/
  21. polly/
  22. pstl/
  23. runtimes/
  24. third-party/
  25. utils/
  26. .arcconfig
  27. .arclint
  28. .clang-format
  29. .clang-tidy
  30. .git-blame-ignore-revs
  31. .gitignore
  32. .mailmap
  33. CONTRIBUTING.md
  34. LICENSE.TXT
  35. README.md
  36. SECURITY.md
README.md

The LLVM Compiler Infrastructure

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, or #llvm IRC channel on OFTC.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.