blob: 312337e246f54e7606a334c1fde4bc7cbcca8c33 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft -mattr=+neon | FileCheck %s --check-prefixes=CHECK,DEFAULT
; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft -mattr=+neon -regalloc=basic | FileCheck %s --check-prefixes=CHECK,BASIC
;Check the (default) alignment value.
define <8 x i8> @vld1lanei8(i8* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: vld1lanei8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vld1.8 {d16[3]}, [r0]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %B
%tmp2 = load i8, i8* %A, align 8
%tmp3 = insertelement <8 x i8> %tmp1, i8 %tmp2, i32 3
ret <8 x i8> %tmp3
}
;Check the alignment value. Max for this instruction is 16 bits:
define <4 x i16> @vld1lanei16(i16* %A, <4 x i16>* %B) nounwind {
; CHECK-LABEL: vld1lanei16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vld1.16 {d16[2]}, [r0:16]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i16>, <4 x i16>* %B
%tmp2 = load i16, i16* %A, align 8
%tmp3 = insertelement <4 x i16> %tmp1, i16 %tmp2, i32 2
ret <4 x i16> %tmp3
}
;Check the alignment value. Max for this instruction is 32 bits:
define <2 x i32> @vld1lanei32(i32* %A, <2 x i32>* %B) nounwind {
; CHECK-LABEL: vld1lanei32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vld1.32 {d16[1]}, [r0:32]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, <2 x i32>* %B
%tmp2 = load i32, i32* %A, align 8
%tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
ret <2 x i32> %tmp3
}
;Check the alignment value. Legal values are none or :32.
define <2 x i32> @vld1lanei32a32(i32* %A, <2 x i32>* %B) nounwind {
; CHECK-LABEL: vld1lanei32a32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vld1.32 {d16[1]}, [r0:32]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, <2 x i32>* %B
%tmp2 = load i32, i32* %A, align 4
%tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
ret <2 x i32> %tmp3
}
define <2 x float> @vld1lanef(float* %A, <2 x float>* %B) nounwind {
; CHECK-LABEL: vld1lanef:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vld1.32 {d16[1]}, [r0:32]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x float>, <2 x float>* %B
%tmp2 = load float, float* %A, align 4
%tmp3 = insertelement <2 x float> %tmp1, float %tmp2, i32 1
ret <2 x float> %tmp3
}
define <16 x i8> @vld1laneQi8(i8* %A, <16 x i8>* %B) nounwind {
; CHECK-LABEL: vld1laneQi8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.8 {d17[1]}, [r0]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <16 x i8>, <16 x i8>* %B
%tmp2 = load i8, i8* %A, align 8
%tmp3 = insertelement <16 x i8> %tmp1, i8 %tmp2, i32 9
ret <16 x i8> %tmp3
}
define <8 x i16> @vld1laneQi16(i16* %A, <8 x i16>* %B) nounwind {
; CHECK-LABEL: vld1laneQi16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.16 {d17[1]}, [r0:16]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i16>, <8 x i16>* %B
%tmp2 = load i16, i16* %A, align 8
%tmp3 = insertelement <8 x i16> %tmp1, i16 %tmp2, i32 5
ret <8 x i16> %tmp3
}
define <4 x i32> @vld1laneQi32(i32* %A, <4 x i32>* %B) nounwind {
; CHECK-LABEL: vld1laneQi32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.32 {d17[1]}, [r0:32]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i32>, <4 x i32>* %B
%tmp2 = load i32, i32* %A, align 8
%tmp3 = insertelement <4 x i32> %tmp1, i32 %tmp2, i32 3
ret <4 x i32> %tmp3
}
define <4 x float> @vld1laneQf(float* %A, <4 x float>* %B) nounwind {
; CHECK-LABEL: vld1laneQf:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.32 {d16[0]}, [r0:32]
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x float>, <4 x float>* %B
%tmp2 = load float, float* %A
%tmp3 = insertelement <4 x float> %tmp1, float %tmp2, i32 0
ret <4 x float> %tmp3
}
%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x2_t = type { <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x2_t = type { <2 x i32>, <2 x i32> }
%struct.__neon_float32x2x2_t = type { <2 x float>, <2 x float> }
%struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }
%struct.__neon_float32x4x2_t = type { <4 x float>, <4 x float> }
;Check the alignment value. Max for this instruction is 16 bits:
define <8 x i8> @vld2lanei8(i8* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: vld2lanei8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vld2.8 {d16[1], d17[1]}, [r0:16]
; CHECK-NEXT: vadd.i8 d16, d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %B
%tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4)
%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1
%tmp5 = add <8 x i8> %tmp3, %tmp4
ret <8 x i8> %tmp5
}
;Check the alignment value. Max for this instruction is 32 bits:
define <4 x i16> @vld2lanei16(i16* %A, <4 x i16>* %B) nounwind {
; CHECK-LABEL: vld2lanei16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vld2.16 {d16[1], d17[1]}, [r0:32]
; CHECK-NEXT: vadd.i16 d16, d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>, <4 x i16>* %B
%tmp2 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 1
%tmp5 = add <4 x i16> %tmp3, %tmp4
ret <4 x i16> %tmp5
}
define <2 x i32> @vld2lanei32(i32* %A, <2 x i32>* %B) nounwind {
; CHECK-LABEL: vld2lanei32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vld2.32 {d16[1], d17[1]}, [r0]
; CHECK-NEXT: vadd.i32 d16, d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>, <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
%tmp5 = add <2 x i32> %tmp3, %tmp4
ret <2 x i32> %tmp5
}
;Check for a post-increment updating load.
define <2 x i32> @vld2lanei32_update(i32** %ptr, <2 x i32>* %B) nounwind {
; DEFAULT-LABEL: vld2lanei32_update:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vldr d16, [r1]
; DEFAULT-NEXT: ldr r3, [r0]
; DEFAULT-NEXT: vorr d17, d16, d16
; DEFAULT-NEXT: vld2.32 {d16[1], d17[1]}, [r3]!
; DEFAULT-NEXT: vadd.i32 d16, d16, d17
; DEFAULT-NEXT: str r3, [r0]
; DEFAULT-NEXT: vmov r2, r1, d16
; DEFAULT-NEXT: mov r0, r2
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld2lanei32_update:
; BASIC: @ %bb.0:
; BASIC-NEXT: mov r2, r1
; BASIC-NEXT: mov r1, r0
; BASIC-NEXT: vldr d16, [r2]
; BASIC-NEXT: ldr r0, [r0]
; BASIC-NEXT: vorr d17, d16, d16
; BASIC-NEXT: vld2.32 {d16[1], d17[1]}, [r0]!
; BASIC-NEXT: vadd.i32 d16, d16, d17
; BASIC-NEXT: str r0, [r1]
; BASIC-NEXT: vmov r2, r3, d16
; BASIC-NEXT: mov r0, r2
; BASIC-NEXT: mov r1, r3
; BASIC-NEXT: mov pc, lr
%A = load i32*, i32** %ptr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>, <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
%tmp5 = add <2 x i32> %tmp3, %tmp4
%tmp6 = getelementptr i32, i32* %A, i32 2
store i32* %tmp6, i32** %ptr
ret <2 x i32> %tmp5
}
define <2 x i32> @vld2lanei32_odd_update(i32** %ptr, <2 x i32>* %B) nounwind {
; DEFAULT-LABEL: vld2lanei32_odd_update:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vldr d16, [r1]
; DEFAULT-NEXT: mov r1, #12
; DEFAULT-NEXT: ldr r3, [r0]
; DEFAULT-NEXT: vorr d17, d16, d16
; DEFAULT-NEXT: vld2.32 {d16[1], d17[1]}, [r3], r1
; DEFAULT-NEXT: vadd.i32 d16, d16, d17
; DEFAULT-NEXT: str r3, [r0]
; DEFAULT-NEXT: vmov r2, r1, d16
; DEFAULT-NEXT: mov r0, r2
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld2lanei32_odd_update:
; BASIC: @ %bb.0:
; BASIC-NEXT: mov r2, r1
; BASIC-NEXT: mov r1, r0
; BASIC-NEXT: vldr d16, [r2]
; BASIC-NEXT: mov r2, #12
; BASIC-NEXT: ldr r0, [r0]
; BASIC-NEXT: vorr d17, d16, d16
; BASIC-NEXT: vld2.32 {d16[1], d17[1]}, [r0], r2
; BASIC-NEXT: vadd.i32 d16, d16, d17
; BASIC-NEXT: str r0, [r1]
; BASIC-NEXT: vmov r2, r3, d16
; BASIC-NEXT: mov r0, r2
; BASIC-NEXT: mov r1, r3
; BASIC-NEXT: mov pc, lr
%A = load i32*, i32** %ptr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>, <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
%tmp5 = add <2 x i32> %tmp3, %tmp4
%tmp6 = getelementptr i32, i32* %A, i32 3
store i32* %tmp6, i32** %ptr
ret <2 x i32> %tmp5
}
define <2 x float> @vld2lanef(float* %A, <2 x float>* %B) nounwind {
; CHECK-LABEL: vld2lanef:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vld2.32 {d16[1], d17[1]}, [r0]
; CHECK-NEXT: vadd.f32 d16, d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>, <2 x float>* %B
%tmp2 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 1
%tmp5 = fadd <2 x float> %tmp3, %tmp4
ret <2 x float> %tmp5
}
;Check the (default) alignment.
define <8 x i16> @vld2laneQi16(i16* %A, <8 x i16>* %B) nounwind {
; CHECK-LABEL: vld2laneQi16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vorr q9, q8, q8
; CHECK-NEXT: vld2.16 {d17[1], d19[1]}, [r0]
; CHECK-NEXT: vadd.i16 q8, q8, q9
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>, <8 x i16>* %B
%tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1)
%tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1
%tmp5 = add <8 x i16> %tmp3, %tmp4
ret <8 x i16> %tmp5
}
;Check the alignment value. Max for this instruction is 64 bits:
define <4 x i32> @vld2laneQi32(i32* %A, <4 x i32>* %B) nounwind {
; CHECK-LABEL: vld2laneQi32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vorr q9, q8, q8
; CHECK-NEXT: vld2.32 {d17[0], d19[0]}, [r0:64]
; CHECK-NEXT: vadd.i32 q8, q8, q9
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>, <4 x i32>* %B
%tmp2 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16)
%tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1
%tmp5 = add <4 x i32> %tmp3, %tmp4
ret <4 x i32> %tmp5
}
define <4 x float> @vld2laneQf(float* %A, <4 x float>* %B) nounwind {
; CHECK-LABEL: vld2laneQf:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vorr q9, q8, q8
; CHECK-NEXT: vld2.32 {d16[1], d18[1]}, [r0]
; CHECK-NEXT: vadd.f32 q8, q8, q9
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>, <4 x float>* %B
%tmp2 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 1
%tmp5 = fadd <4 x float> %tmp3, %tmp4
ret <4 x float> %tmp5
}
declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32.p0i8(i8*, <2 x float>, <2 x float>, i32, i32) nounwind readonly
declare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16.p0i8(i8*, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32.p0i8(i8*, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32.p0i8(i8*, <4 x float>, <4 x float>, i32, i32) nounwind readonly
%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> }
%struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> }
%struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> }
%struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> }
define <8 x i8> @vld3lanei8(i8* %A, <8 x i8>* %B) nounwind {
; DEFAULT-LABEL: vld3lanei8:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vldr d16, [r1]
; DEFAULT-NEXT: vorr d17, d16, d16
; DEFAULT-NEXT: vorr d18, d16, d16
; DEFAULT-NEXT: vld3.8 {d16[1], d17[1], d18[1]}, [r0]
; DEFAULT-NEXT: vadd.i8 d20, d16, d17
; DEFAULT-NEXT: vadd.i8 d16, d18, d20
; DEFAULT-NEXT: vmov r0, r1, d16
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld3lanei8:
; BASIC: @ %bb.0:
; BASIC-NEXT: vldr d18, [r1]
; BASIC-NEXT: vorr d19, d18, d18
; BASIC-NEXT: vorr d20, d18, d18
; BASIC-NEXT: vld3.8 {d18[1], d19[1], d20[1]}, [r0]
; BASIC-NEXT: vadd.i8 d16, d18, d19
; BASIC-NEXT: vadd.i8 d16, d20, d16
; BASIC-NEXT: vmov r0, r1, d16
; BASIC-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %B
%tmp2 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 2
%tmp6 = add <8 x i8> %tmp3, %tmp4
%tmp7 = add <8 x i8> %tmp5, %tmp6
ret <8 x i8> %tmp7
}
;Check the (default) alignment value. VLD3 does not support alignment.
define <4 x i16> @vld3lanei16(i16* %A, <4 x i16>* %B) nounwind {
; DEFAULT-LABEL: vld3lanei16:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vldr d16, [r1]
; DEFAULT-NEXT: vorr d17, d16, d16
; DEFAULT-NEXT: vorr d18, d16, d16
; DEFAULT-NEXT: vld3.16 {d16[1], d17[1], d18[1]}, [r0]
; DEFAULT-NEXT: vadd.i16 d20, d16, d17
; DEFAULT-NEXT: vadd.i16 d16, d18, d20
; DEFAULT-NEXT: vmov r0, r1, d16
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld3lanei16:
; BASIC: @ %bb.0:
; BASIC-NEXT: vldr d18, [r1]
; BASIC-NEXT: vorr d19, d18, d18
; BASIC-NEXT: vorr d20, d18, d18
; BASIC-NEXT: vld3.16 {d18[1], d19[1], d20[1]}, [r0]
; BASIC-NEXT: vadd.i16 d16, d18, d19
; BASIC-NEXT: vadd.i16 d16, d20, d16
; BASIC-NEXT: vmov r0, r1, d16
; BASIC-NEXT: mov pc, lr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>, <4 x i16>* %B
%tmp2 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 2
%tmp6 = add <4 x i16> %tmp3, %tmp4
%tmp7 = add <4 x i16> %tmp5, %tmp6
ret <4 x i16> %tmp7
}
define <2 x i32> @vld3lanei32(i32* %A, <2 x i32>* %B) nounwind {
; DEFAULT-LABEL: vld3lanei32:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vldr d16, [r1]
; DEFAULT-NEXT: vorr d17, d16, d16
; DEFAULT-NEXT: vorr d18, d16, d16
; DEFAULT-NEXT: vld3.32 {d16[1], d17[1], d18[1]}, [r0]
; DEFAULT-NEXT: vadd.i32 d20, d16, d17
; DEFAULT-NEXT: vadd.i32 d16, d18, d20
; DEFAULT-NEXT: vmov r0, r1, d16
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld3lanei32:
; BASIC: @ %bb.0:
; BASIC-NEXT: vldr d18, [r1]
; BASIC-NEXT: vorr d19, d18, d18
; BASIC-NEXT: vorr d20, d18, d18
; BASIC-NEXT: vld3.32 {d18[1], d19[1], d20[1]}, [r0]
; BASIC-NEXT: vadd.i32 d16, d18, d19
; BASIC-NEXT: vadd.i32 d16, d20, d16
; BASIC-NEXT: vmov r0, r1, d16
; BASIC-NEXT: mov pc, lr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>, <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 2
%tmp6 = add <2 x i32> %tmp3, %tmp4
%tmp7 = add <2 x i32> %tmp5, %tmp6
ret <2 x i32> %tmp7
}
define <2 x float> @vld3lanef(float* %A, <2 x float>* %B) nounwind {
; DEFAULT-LABEL: vld3lanef:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vldr d16, [r1]
; DEFAULT-NEXT: vorr d17, d16, d16
; DEFAULT-NEXT: vorr d18, d16, d16
; DEFAULT-NEXT: vld3.32 {d16[1], d17[1], d18[1]}, [r0]
; DEFAULT-NEXT: vadd.f32 d20, d16, d17
; DEFAULT-NEXT: vadd.f32 d16, d18, d20
; DEFAULT-NEXT: vmov r0, r1, d16
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld3lanef:
; BASIC: @ %bb.0:
; BASIC-NEXT: vldr d18, [r1]
; BASIC-NEXT: vorr d19, d18, d18
; BASIC-NEXT: vorr d20, d18, d18
; BASIC-NEXT: vld3.32 {d18[1], d19[1], d20[1]}, [r0]
; BASIC-NEXT: vadd.f32 d16, d18, d19
; BASIC-NEXT: vadd.f32 d16, d20, d16
; BASIC-NEXT: vmov r0, r1, d16
; BASIC-NEXT: mov pc, lr
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>, <2 x float>* %B
%tmp2 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 2
%tmp6 = fadd <2 x float> %tmp3, %tmp4
%tmp7 = fadd <2 x float> %tmp5, %tmp6
ret <2 x float> %tmp7
}
;Check the (default) alignment value. VLD3 does not support alignment.
define <8 x i16> @vld3laneQi16(i16* %A, <8 x i16>* %B) nounwind {
; DEFAULT-LABEL: vld3laneQi16:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vld1.64 {d16, d17}, [r1]
; DEFAULT-NEXT: vorr q9, q8, q8
; DEFAULT-NEXT: vorr q10, q8, q8
; DEFAULT-NEXT: vld3.16 {d16[1], d18[1], d20[1]}, [r0]
; DEFAULT-NEXT: vadd.i16 q12, q8, q9
; DEFAULT-NEXT: vadd.i16 q8, q10, q12
; DEFAULT-NEXT: vmov r0, r1, d16
; DEFAULT-NEXT: vmov r2, r3, d17
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld3laneQi16:
; BASIC: @ %bb.0:
; BASIC-NEXT: vld1.64 {d18, d19}, [r1]
; BASIC-NEXT: vorr q10, q9, q9
; BASIC-NEXT: vorr q11, q9, q9
; BASIC-NEXT: vld3.16 {d18[1], d20[1], d22[1]}, [r0]
; BASIC-NEXT: vadd.i16 q8, q9, q10
; BASIC-NEXT: vadd.i16 q8, q11, q8
; BASIC-NEXT: vmov r0, r1, d16
; BASIC-NEXT: vmov r2, r3, d17
; BASIC-NEXT: mov pc, lr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>, <8 x i16>* %B
%tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
%tmp6 = add <8 x i16> %tmp3, %tmp4
%tmp7 = add <8 x i16> %tmp5, %tmp6
ret <8 x i16> %tmp7
}
;Check for a post-increment updating load with register increment.
define <8 x i16> @vld3laneQi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind {
; DEFAULT-LABEL: vld3laneQi16_update:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: .save {r11, lr}
; DEFAULT-NEXT: push {r11, lr}
; DEFAULT-NEXT: vld1.64 {d16, d17}, [r1]
; DEFAULT-NEXT: lsl r1, r2, #1
; DEFAULT-NEXT: vorr q9, q8, q8
; DEFAULT-NEXT: ldr lr, [r0]
; DEFAULT-NEXT: vorr q10, q8, q8
; DEFAULT-NEXT: vld3.16 {d16[1], d18[1], d20[1]}, [lr], r1
; DEFAULT-NEXT: vadd.i16 q12, q8, q9
; DEFAULT-NEXT: vadd.i16 q8, q10, q12
; DEFAULT-NEXT: str lr, [r0]
; DEFAULT-NEXT: vmov r12, r1, d16
; DEFAULT-NEXT: vmov r2, r3, d17
; DEFAULT-NEXT: mov r0, r12
; DEFAULT-NEXT: pop {r11, lr}
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld3laneQi16_update:
; BASIC: @ %bb.0:
; BASIC-NEXT: .save {r11, lr}
; BASIC-NEXT: push {r11, lr}
; BASIC-NEXT: vld1.64 {d18, d19}, [r1]
; BASIC-NEXT: mov r3, r0
; BASIC-NEXT: vorr q10, q9, q9
; BASIC-NEXT: lsl r1, r2, #1
; BASIC-NEXT: ldr r0, [r0]
; BASIC-NEXT: vorr q11, q9, q9
; BASIC-NEXT: vld3.16 {d18[1], d20[1], d22[1]}, [r0], r1
; BASIC-NEXT: vadd.i16 q8, q9, q10
; BASIC-NEXT: vadd.i16 q8, q11, q8
; BASIC-NEXT: str r0, [r3]
; BASIC-NEXT: vmov r1, lr, d16
; BASIC-NEXT: vmov r2, r12, d17
; BASIC-NEXT: mov r0, r1
; BASIC-NEXT: mov r1, lr
; BASIC-NEXT: mov r3, r12
; BASIC-NEXT: pop {r11, lr}
; BASIC-NEXT: mov pc, lr
%A = load i16*, i16** %ptr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>, <8 x i16>* %B
%tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
%tmp6 = add <8 x i16> %tmp3, %tmp4
%tmp7 = add <8 x i16> %tmp5, %tmp6
%tmp8 = getelementptr i16, i16* %A, i32 %inc
store i16* %tmp8, i16** %ptr
ret <8 x i16> %tmp7
}
define <4 x i32> @vld3laneQi32(i32* %A, <4 x i32>* %B) nounwind {
; DEFAULT-LABEL: vld3laneQi32:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vld1.64 {d16, d17}, [r1]
; DEFAULT-NEXT: vorr q9, q8, q8
; DEFAULT-NEXT: vorr q10, q8, q8
; DEFAULT-NEXT: vld3.32 {d17[1], d19[1], d21[1]}, [r0]
; DEFAULT-NEXT: vadd.i32 q12, q8, q9
; DEFAULT-NEXT: vadd.i32 q8, q10, q12
; DEFAULT-NEXT: vmov r0, r1, d16
; DEFAULT-NEXT: vmov r2, r3, d17
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld3laneQi32:
; BASIC: @ %bb.0:
; BASIC-NEXT: vld1.64 {d18, d19}, [r1]
; BASIC-NEXT: vorr q10, q9, q9
; BASIC-NEXT: vorr q11, q9, q9
; BASIC-NEXT: vld3.32 {d19[1], d21[1], d23[1]}, [r0]
; BASIC-NEXT: vadd.i32 q8, q9, q10
; BASIC-NEXT: vadd.i32 q8, q11, q8
; BASIC-NEXT: vmov r0, r1, d16
; BASIC-NEXT: vmov r2, r3, d17
; BASIC-NEXT: mov pc, lr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>, <4 x i32>* %B
%tmp2 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 3, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 2
%tmp6 = add <4 x i32> %tmp3, %tmp4
%tmp7 = add <4 x i32> %tmp5, %tmp6
ret <4 x i32> %tmp7
}
define <4 x float> @vld3laneQf(float* %A, <4 x float>* %B) nounwind {
; DEFAULT-LABEL: vld3laneQf:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vld1.64 {d16, d17}, [r1]
; DEFAULT-NEXT: vorr q9, q8, q8
; DEFAULT-NEXT: vorr q10, q8, q8
; DEFAULT-NEXT: vld3.32 {d16[1], d18[1], d20[1]}, [r0]
; DEFAULT-NEXT: vadd.f32 q12, q8, q9
; DEFAULT-NEXT: vadd.f32 q8, q10, q12
; DEFAULT-NEXT: vmov r0, r1, d16
; DEFAULT-NEXT: vmov r2, r3, d17
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld3laneQf:
; BASIC: @ %bb.0:
; BASIC-NEXT: vld1.64 {d18, d19}, [r1]
; BASIC-NEXT: vorr q10, q9, q9
; BASIC-NEXT: vorr q11, q9, q9
; BASIC-NEXT: vld3.32 {d18[1], d20[1], d22[1]}, [r0]
; BASIC-NEXT: vadd.f32 q8, q9, q10
; BASIC-NEXT: vadd.f32 q8, q11, q8
; BASIC-NEXT: vmov r0, r1, d16
; BASIC-NEXT: vmov r2, r3, d17
; BASIC-NEXT: mov pc, lr
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>, <4 x float>* %B
%tmp2 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 2
%tmp6 = fadd <4 x float> %tmp3, %tmp4
%tmp7 = fadd <4 x float> %tmp5, %tmp6
ret <4 x float> %tmp7
}
declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32.p0i8(i8*, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind readonly
declare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16.p0i8(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32.p0i8(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32.p0i8(i8*, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind readonly
%struct.__neon_int8x8x4_t = type { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }
%struct.__neon_float32x2x4_t = type { <2 x float>, <2 x float>, <2 x float>, <2 x float> }
%struct.__neon_int16x8x4_t = type { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x4_t = type { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }
%struct.__neon_float32x4x4_t = type { <4 x float>, <4 x float>, <4 x float>, <4 x float> }
;Check the alignment value. Max for this instruction is 32 bits:
define <8 x i8> @vld4lanei8(i8* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: vld4lanei8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vorr d18, d16, d16
; CHECK-NEXT: vorr d19, d16, d16
; CHECK-NEXT: vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [r0:32]
; CHECK-NEXT: vadd.i8 d16, d16, d17
; CHECK-NEXT: vadd.i8 d20, d18, d19
; CHECK-NEXT: vadd.i8 d16, d16, d20
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %B
%tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
%tmp7 = add <8 x i8> %tmp3, %tmp4
%tmp8 = add <8 x i8> %tmp5, %tmp6
%tmp9 = add <8 x i8> %tmp7, %tmp8
ret <8 x i8> %tmp9
}
;Check for a post-increment updating load.
define <8 x i8> @vld4lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind {
; DEFAULT-LABEL: vld4lanei8_update:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: vldr d16, [r1]
; DEFAULT-NEXT: vorr d17, d16, d16
; DEFAULT-NEXT: ldr r3, [r0]
; DEFAULT-NEXT: vorr d18, d16, d16
; DEFAULT-NEXT: vorr d19, d16, d16
; DEFAULT-NEXT: vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [r3:32]!
; DEFAULT-NEXT: vadd.i8 d16, d16, d17
; DEFAULT-NEXT: vadd.i8 d20, d18, d19
; DEFAULT-NEXT: str r3, [r0]
; DEFAULT-NEXT: vadd.i8 d16, d16, d20
; DEFAULT-NEXT: vmov r2, r1, d16
; DEFAULT-NEXT: mov r0, r2
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: vld4lanei8_update:
; BASIC: @ %bb.0:
; BASIC-NEXT: vldr d16, [r1]
; BASIC-NEXT: mov r3, r0
; BASIC-NEXT: vorr d17, d16, d16
; BASIC-NEXT: ldr r0, [r0]
; BASIC-NEXT: vorr d18, d16, d16
; BASIC-NEXT: vorr d19, d16, d16
; BASIC-NEXT: vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [r0:32]!
; BASIC-NEXT: vadd.i8 d16, d16, d17
; BASIC-NEXT: vadd.i8 d20, d18, d19
; BASIC-NEXT: str r0, [r3]
; BASIC-NEXT: vadd.i8 d16, d16, d20
; BASIC-NEXT: vmov r1, r2, d16
; BASIC-NEXT: mov r0, r1
; BASIC-NEXT: mov r1, r2
; BASIC-NEXT: mov pc, lr
%A = load i8*, i8** %ptr
%tmp1 = load <8 x i8>, <8 x i8>* %B
%tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
%tmp7 = add <8 x i8> %tmp3, %tmp4
%tmp8 = add <8 x i8> %tmp5, %tmp6
%tmp9 = add <8 x i8> %tmp7, %tmp8
%tmp10 = getelementptr i8, i8* %A, i32 4
store i8* %tmp10, i8** %ptr
ret <8 x i8> %tmp9
}
;Check that a power-of-two alignment smaller than the total size of the memory
;being loaded is ignored.
define <4 x i16> @vld4lanei16(i16* %A, <4 x i16>* %B) nounwind {
; CHECK-LABEL: vld4lanei16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vorr d18, d16, d16
; CHECK-NEXT: vorr d19, d16, d16
; CHECK-NEXT: vld4.16 {d16[1], d17[1], d18[1], d19[1]}, [r0]
; CHECK-NEXT: vadd.i16 d16, d16, d17
; CHECK-NEXT: vadd.i16 d20, d18, d19
; CHECK-NEXT: vadd.i16 d16, d16, d20
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>, <4 x i16>* %B
%tmp2 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 4)
%tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 3
%tmp7 = add <4 x i16> %tmp3, %tmp4
%tmp8 = add <4 x i16> %tmp5, %tmp6
%tmp9 = add <4 x i16> %tmp7, %tmp8
ret <4 x i16> %tmp9
}
;Check the alignment value. An 8-byte alignment is allowed here even though
;it is smaller than the total size of the memory being loaded.
define <2 x i32> @vld4lanei32(i32* %A, <2 x i32>* %B) nounwind {
; CHECK-LABEL: vld4lanei32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vorr d18, d16, d16
; CHECK-NEXT: vorr d19, d16, d16
; CHECK-NEXT: vld4.32 {d16[1], d17[1], d18[1], d19[1]}, [r0:64]
; CHECK-NEXT: vadd.i32 d16, d16, d17
; CHECK-NEXT: vadd.i32 d20, d18, d19
; CHECK-NEXT: vadd.i32 d16, d16, d20
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>, <2 x i32>* %B
%tmp2 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 8)
%tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 3
%tmp7 = add <2 x i32> %tmp3, %tmp4
%tmp8 = add <2 x i32> %tmp5, %tmp6
%tmp9 = add <2 x i32> %tmp7, %tmp8
ret <2 x i32> %tmp9
}
define <2 x float> @vld4lanef(float* %A, <2 x float>* %B) nounwind {
; CHECK-LABEL: vld4lanef:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vorr d18, d16, d16
; CHECK-NEXT: vorr d19, d16, d16
; CHECK-NEXT: vld4.32 {d16[1], d17[1], d18[1], d19[1]}, [r0]
; CHECK-NEXT: vadd.f32 d16, d16, d17
; CHECK-NEXT: vadd.f32 d20, d18, d19
; CHECK-NEXT: vadd.f32 d16, d16, d20
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>, <2 x float>* %B
%tmp2 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 3
%tmp7 = fadd <2 x float> %tmp3, %tmp4
%tmp8 = fadd <2 x float> %tmp5, %tmp6
%tmp9 = fadd <2 x float> %tmp7, %tmp8
ret <2 x float> %tmp9
}
;Check the alignment value. Max for this instruction is 64 bits:
define <8 x i16> @vld4laneQi16(i16* %A, <8 x i16>* %B) nounwind {
; CHECK-LABEL: vld4laneQi16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vorr q9, q8, q8
; CHECK-NEXT: vorr q10, q8, q8
; CHECK-NEXT: vorr q11, q8, q8
; CHECK-NEXT: vld4.16 {d16[1], d18[1], d20[1], d22[1]}, [r0:64]
; CHECK-NEXT: vadd.i16 q8, q8, q9
; CHECK-NEXT: vadd.i16 q12, q10, q11
; CHECK-NEXT: vadd.i16 q8, q8, q12
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>, <8 x i16>* %B
%tmp2 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 16)
%tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 3
%tmp7 = add <8 x i16> %tmp3, %tmp4
%tmp8 = add <8 x i16> %tmp5, %tmp6
%tmp9 = add <8 x i16> %tmp7, %tmp8
ret <8 x i16> %tmp9
}
;Check the (default) alignment.
define <4 x i32> @vld4laneQi32(i32* %A, <4 x i32>* %B) nounwind {
; CHECK-LABEL: vld4laneQi32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vorr q9, q8, q8
; CHECK-NEXT: vorr q10, q8, q8
; CHECK-NEXT: vorr q11, q8, q8
; CHECK-NEXT: vld4.32 {d17[0], d19[0], d21[0], d23[0]}, [r0]
; CHECK-NEXT: vadd.i32 q8, q8, q9
; CHECK-NEXT: vadd.i32 q12, q10, q11
; CHECK-NEXT: vadd.i32 q8, q8, q12
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>, <4 x i32>* %B
%tmp2 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)
%tmp3 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 3
%tmp7 = add <4 x i32> %tmp3, %tmp4
%tmp8 = add <4 x i32> %tmp5, %tmp6
%tmp9 = add <4 x i32> %tmp7, %tmp8
ret <4 x i32> %tmp9
}
define <4 x float> @vld4laneQf(float* %A, <4 x float>* %B) nounwind {
; CHECK-LABEL: vld4laneQf:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vorr q9, q8, q8
; CHECK-NEXT: vorr q10, q8, q8
; CHECK-NEXT: vorr q11, q8, q8
; CHECK-NEXT: vld4.32 {d16[1], d18[1], d20[1], d22[1]}, [r0]
; CHECK-NEXT: vadd.f32 q8, q8, q9
; CHECK-NEXT: vadd.f32 q12, q10, q11
; CHECK-NEXT: vadd.f32 q8, q8, q12
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>, <4 x float>* %B
%tmp2 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
%tmp3 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 0
%tmp4 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 1
%tmp5 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 2
%tmp6 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 3
%tmp7 = fadd <4 x float> %tmp3, %tmp4
%tmp8 = fadd <4 x float> %tmp5, %tmp6
%tmp9 = fadd <4 x float> %tmp7, %tmp8
ret <4 x float> %tmp9
}
declare %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32.p0i8(i8*, <2 x float>, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind readonly
declare %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16.p0i8(i8*, <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
declare %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32.p0i8(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
declare %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32.p0i8(i8*, <4 x float>, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind readonly
; Radar 8776599: If one of the operands to a QQQQ REG_SEQUENCE is a register
; in the QPR_VFP2 regclass, it needs to be copied to a QPR regclass because
; we don't currently have a QQQQ_VFP2 super-regclass. (The "0" for the low
; part of %ins67 is supposed to be loaded by a VLDRS instruction in this test.)
define <8 x i16> @test_qqqq_regsequence_subreg([6 x i64] %b) nounwind {
; DEFAULT-LABEL: test_qqqq_regsequence_subreg:
; DEFAULT: @ %bb.0:
; DEFAULT-NEXT: add r0, sp, #24
; DEFAULT-NEXT: vld1.32 {d21[0]}, [r0:32]
; DEFAULT-NEXT: add r0, sp, #28
; DEFAULT-NEXT: vmov.i32 d20, #0x0
; DEFAULT-NEXT: vld1.32 {d21[1]}, [r0:32]
; DEFAULT-NEXT: vld3.16 {d16[1], d18[1], d20[1]}, [r0]
; DEFAULT-NEXT: vadd.i16 q12, q8, q9
; DEFAULT-NEXT: vadd.i16 q8, q10, q12
; DEFAULT-NEXT: vmov r0, r1, d16
; DEFAULT-NEXT: vmov r2, r3, d17
; DEFAULT-NEXT: mov pc, lr
;
; BASIC-LABEL: test_qqqq_regsequence_subreg:
; BASIC: @ %bb.0:
; BASIC-NEXT: add r0, sp, #24
; BASIC-NEXT: vld1.32 {d23[0]}, [r0:32]
; BASIC-NEXT: add r0, sp, #28
; BASIC-NEXT: vmov.i32 d22, #0x0
; BASIC-NEXT: vld1.32 {d23[1]}, [r0:32]
; BASIC-NEXT: vld3.16 {d18[1], d20[1], d22[1]}, [r0]
; BASIC-NEXT: vadd.i16 q8, q9, q10
; BASIC-NEXT: vadd.i16 q8, q11, q8
; BASIC-NEXT: vmov r0, r1, d16
; BASIC-NEXT: vmov r2, r3, d17
; BASIC-NEXT: mov pc, lr
%tmp63 = extractvalue [6 x i64] %b, 5
%tmp64 = zext i64 %tmp63 to i128
%tmp65 = shl i128 %tmp64, 64
%ins67 = or i128 %tmp65, 0
%tmp78 = bitcast i128 %ins67 to <8 x i16>
%vld3_lane = tail call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16.p0i8(i8* undef, <8 x i16> undef, <8 x i16> undef, <8 x i16> %tmp78, i32 1, i32 2)
%tmp3 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 0
%tmp4 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 1
%tmp5 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 2
%tmp6 = add <8 x i16> %tmp3, %tmp4
%tmp7 = add <8 x i16> %tmp5, %tmp6
ret <8 x i16> %tmp7
}
declare void @llvm.trap() nounwind