blob: 573b8ea2e74a749e59a342179c317587ad829e23 [file] [log] [blame]
// RUN: %clang_cc1 %s -triple x86_64-linux-gnu -Wno-unused -std=c++11 -emit-llvm -o - | FileCheck %s
using FourShorts = short __attribute__((ext_vector_type(4)));
using TwoInts = int __attribute__((ext_vector_type(2)));
using TwoUInts = unsigned __attribute__((ext_vector_type(2)));
using FourInts = int __attribute__((ext_vector_type(4)));
using FourUInts = unsigned __attribute__((ext_vector_type(4)));
using TwoLongLong = long long __attribute__((ext_vector_type(2)));
using FourLongLong = long long __attribute__((ext_vector_type(4)));
using TwoFloats = float __attribute__((ext_vector_type(2)));
using FourFloats = float __attribute__((ext_vector_type(4)));
using TwoDoubles = double __attribute__((ext_vector_type(2)));
using FourDoubles = double __attribute__((ext_vector_type(4)));
FourShorts four_shorts;
TwoInts two_ints;
TwoUInts two_uints;
FourInts four_ints;
FourUInts four_uints;
TwoLongLong two_ll;
FourLongLong four_ll;
TwoFloats two_floats;
FourFloats four_floats;
TwoDoubles two_doubles;
FourDoubles four_doubles;
short some_short;
unsigned short some_ushort;
int some_int;
float some_float;
unsigned int some_uint;
long long some_ll;
unsigned long long some_ull;
double some_double;
// CHECK: TwoVectorOps
void TwoVectorOps() {
two_ints ? two_ints : two_ints;
// CHECK: [[COND:%.+]] = load <2 x i32>
// CHECK: [[LHS:%.+]] = load <2 x i32>
// CHECK: [[RHS:%.+]] = load <2 x i32>
// CHECK: [[NEG:%.+]] = icmp slt <2 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i32>
// CHECK: [[XOR:%.+]] = xor <2 x i32> [[SEXT]], <i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <2 x i32> [[RHS]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <2 x i32> [[LHS]], [[SEXT]]
// CHECK: = or <2 x i32> [[RHS_AND]], [[LHS_AND]]
two_ints ? two_floats : two_floats;
// CHECK: [[COND:%.+]] = load <2 x i32>
// CHECK: [[LHS:%.+]] = load <2 x float>
// CHECK: [[RHS:%.+]] = load <2 x float>
// CHECK: [[NEG:%.+]] = icmp slt <2 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i32>
// CHECK: [[XOR:%.+]] = xor <2 x i32> [[SEXT]], <i32 -1, i32 -1>
// CHECK: [[RHS_EXT:%.+]] = bitcast <2 x float> [[RHS]] to <2 x i32>
// CHECK: [[LHS_EXT:%.+]] = bitcast <2 x float> [[LHS]] to <2 x i32>
// CHECK: [[RHS_AND:%.+]] = and <2 x i32> [[RHS_EXT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <2 x i32> [[LHS_EXT]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <2 x i32> [[RHS_AND]], [[LHS_AND]]
// CHECK: = bitcast <2 x i32> [[OR]] to <2 x float>
two_ll ? two_doubles : two_doubles;
// CHECK: [[COND:%.+]] = load <2 x i64>
// CHECK: [[LHS:%.+]] = load <2 x double>
// CHECK: [[RHS:%.+]] = load <2 x double>
// CHECK: [[NEG:%.+]] = icmp slt <2 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i64>
// CHECK: [[XOR:%.+]] = xor <2 x i64> [[SEXT]], <i64 -1, i64 -1>
// CHECK: [[RHS_EXT:%.+]] = bitcast <2 x double> [[RHS]] to <2 x i64>
// CHECK: [[LHS_EXT:%.+]] = bitcast <2 x double> [[LHS]] to <2 x i64>
// CHECK: [[RHS_AND:%.+]] = and <2 x i64> [[RHS_EXT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <2 x i64> [[LHS_EXT]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <2 x i64> [[RHS_AND]], [[LHS_AND]]
// CHECK: = bitcast <2 x i64> [[OR]] to <2 x double>
}
// CHECK: TwoScalarOps
void TwoScalarOps() {
four_shorts ? some_short : some_short;
// CHECK: [[COND:%.+]] = load <4 x i16>
// CHECK: [[LHS:%.+]] = load i16
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[LHS]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i16> [[LHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i16
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i16> [[RHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i16> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i16>
// CHECK: [[XOR:%.+]] = xor <4 x i16> [[SEXT]], <i16 -1, i16 -1, i16 -1, i16 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i16> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i16> [[LHS_SPLAT]], [[SEXT]]
// CHECK: = or <4 x i16> [[RHS_AND]], [[LHS_AND]]
four_shorts ? some_ushort : some_ushort;
// CHECK: [[COND:%.+]] = load <4 x i16>
// CHECK: [[LHS:%.+]] = load i16
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[LHS]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i16> [[LHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i16
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i16> [[RHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i16> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i16>
// CHECK: [[XOR:%.+]] = xor <4 x i16> [[SEXT]], <i16 -1, i16 -1, i16 -1, i16 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i16> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i16> [[LHS_SPLAT]], [[SEXT]]
// CHECK: = or <4 x i16> [[RHS_AND]], [[LHS_AND]]
four_ints ? some_ushort : some_short;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load i16
// CHECK: [[LHS_ZEXT:%.+]] = zext i16 [[LHS]] to i32
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[LHS_ZEXT]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i32> [[LHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i16
// CHECK: [[RHS_SEXT:%.+]] = sext i16 [[RHS]] to i32
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS_SEXT]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_SPLAT]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ints ? some_int : some_float;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load i32
// CHECK: [[LHS_CONV:%.+]] = sitofp i32 [[LHS]] to float
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[LHS_CONV]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x float> [[LHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load float
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x float> [[RHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_CAST:%.+]] = bitcast <4 x float> [[RHS_SPLAT]] to <4 x i32>
// CHECK: [[LHS_CAST:%.+]] = bitcast <4 x float> [[LHS_SPLAT]] to <4 x i32>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_CAST]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_CAST]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ll ? some_double : some_ll;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load double
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x double> poison, double [[LHS]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x double> [[LHS_SPLAT_INSERT]], <4 x double> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i64
// CHECK: [[RHS_CONV:%.+]] = sitofp i64 [[RHS]] to double
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x double> poison, double [[RHS_CONV]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x double> [[RHS_SPLAT_INSERT]], <4 x double> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[RHS_CAST:%.+]] = bitcast <4 x double> [[RHS_SPLAT]] to <4 x i64>
// CHECK: [[LHS_CAST:%.+]] = bitcast <4 x double> [[LHS_SPLAT]] to <4 x i64>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_CAST]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS_CAST]], [[SEXT]]
// CHECK: = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
four_ints ? some_int : some_short;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load i32
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[LHS]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i32> [[LHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i16
// CHECK: [[RHS_SEXT:%.+]] = sext i16 [[RHS]] to i32
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS_SEXT]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_SPLAT]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
}
// CHECK: OneScalarOp
void OneScalarOp() {
four_ints ? four_ints : some_int;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load <4 x i32>
// CHECK: [[RHS:%.+]] = load i32
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ints ? four_ints : 5;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load <4 x i32>
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> <i32 5, i32 5, i32 5, i32 5>, [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ints ? four_floats : some_float;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load <4 x float>
// CHECK: [[RHS:%.+]] = load float
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x float> [[RHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_CAST:%.+]] = bitcast <4 x float> [[RHS_SPLAT]] to <4 x i32>
// CHECK: [[LHS_CAST:%.+]] = bitcast <4 x float> [[LHS]] to <4 x i32>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_CAST]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_CAST]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ll ? four_doubles : 6.0;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load <4 x double>
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[LHS_CAST:%.+]] = bitcast <4 x double> [[LHS]] to <4 x i64>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> <i64 4618441417868443648, i64 4618441417868443648, i64 4618441417868443648, i64 4618441417868443648>, [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS_CAST]], [[SEXT]]
// CHECK: = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
four_ll ? four_ll : 6;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load <4 x i64>
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> <i64 6, i64 6, i64 6, i64 6>, [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
four_ll ? four_ll : some_int;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load <4 x i64>
// CHECK: [[RHS:%.+]] = load i32
// CHECK: [[RHS_CONV:%.+]] = sext i32 [[RHS]] to i64
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i64> poison, i64 [[RHS_CONV]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i64> [[RHS_SPLAT_INSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
four_ll ? four_ll : some_ll;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load <4 x i64>
// CHECK: [[RHS:%.+]] = load i64
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i64> poison, i64 [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i64> [[RHS_SPLAT_INSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
}