| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2 |
| ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp %s -o - | FileCheck %s |
| |
| define arm_aapcs_vfpcc void @start12(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: start12: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB0_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: subs r3, #12 |
| ; CHECK-NEXT: adds r0, #48 |
| ; CHECK-NEXT: adds r1, #48 |
| ; CHECK-NEXT: adds r2, #48 |
| ; CHECK-NEXT: dlstp.32 lr, r3 |
| ; CHECK-NEXT: .LBB0_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r1], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 |
| ; CHECK-NEXT: vfmas.f32 q1, q0, r12 |
| ; CHECK-NEXT: vstrw.32 q1, [r2], #16 |
| ; CHECK-NEXT: letp lr, .LBB0_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 12, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) |
| %4 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %5 = icmp eq i32 %index.next, %n.vec |
| br i1 %5, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| |
| define arm_aapcs_vfpcc void @start11(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: start11: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: cmp r3, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: bxlt lr |
| ; CHECK-NEXT: .LBB1_1: @ %vector.ph |
| ; CHECK-NEXT: .save {r4, r5, r7, lr} |
| ; CHECK-NEXT: push {r4, r5, r7, lr} |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: adds r4, r3, #3 |
| ; CHECK-NEXT: adr r5, .LCPI1_0 |
| ; CHECK-NEXT: bic lr, r4, #3 |
| ; CHECK-NEXT: adds r0, #44 |
| ; CHECK-NEXT: adds r1, #44 |
| ; CHECK-NEXT: adds r2, #44 |
| ; CHECK-NEXT: vldrw.u32 q0, [r5] |
| ; CHECK-NEXT: movs r4, #11 |
| ; CHECK-NEXT: vdup.32 q1, r3 |
| ; CHECK-NEXT: .LBB1_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vqadd.u32 q2, q0, r4 |
| ; CHECK-NEXT: adds r4, #4 |
| ; CHECK-NEXT: cmp lr, r4 |
| ; CHECK-NEXT: vptt.u32 hi, q1, q2 |
| ; CHECK-NEXT: vldrwt.u32 q2, [r1], #16 |
| ; CHECK-NEXT: vldrwt.u32 q3, [r0], #16 |
| ; CHECK-NEXT: vfmas.f32 q3, q2, r12 |
| ; CHECK-NEXT: vpst |
| ; CHECK-NEXT: vstrwt.32 q3, [r2], #16 |
| ; CHECK-NEXT: bne .LBB1_2 |
| ; CHECK-NEXT: @ %bb.3: |
| ; CHECK-NEXT: pop.w {r4, r5, r7, lr} |
| ; CHECK-NEXT: bx lr |
| ; CHECK-NEXT: .p2align 4 |
| ; CHECK-NEXT: @ %bb.4: |
| ; CHECK-NEXT: .LCPI1_0: |
| ; CHECK-NEXT: .long 0 @ 0x0 |
| ; CHECK-NEXT: .long 1 @ 0x1 |
| ; CHECK-NEXT: .long 2 @ 0x2 |
| ; CHECK-NEXT: .long 3 @ 0x3 |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ 11, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) |
| %4 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %5 = icmp eq i32 %index.next, %n.vec |
| br i1 %5, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @startS(i32 %S, ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: startS: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, r5, r7, lr} |
| ; CHECK-NEXT: push {r4, r5, r7, lr} |
| ; CHECK-NEXT: ldr r5, [sp, #16] |
| ; CHECK-NEXT: cmp r5, #1 |
| ; CHECK-NEXT: blt .LBB2_3 |
| ; CHECK-NEXT: @ %bb.1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: adds r4, r5, #3 |
| ; CHECK-NEXT: bic lr, r4, #3 |
| ; CHECK-NEXT: adr r4, .LCPI2_0 |
| ; CHECK-NEXT: add.w r1, r1, r0, lsl #2 |
| ; CHECK-NEXT: add.w r2, r2, r0, lsl #2 |
| ; CHECK-NEXT: add.w r3, r3, r0, lsl #2 |
| ; CHECK-NEXT: vldrw.u32 q0, [r4] |
| ; CHECK-NEXT: vdup.32 q1, r5 |
| ; CHECK-NEXT: .LBB2_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vqadd.u32 q2, q0, r0 |
| ; CHECK-NEXT: adds r0, #4 |
| ; CHECK-NEXT: cmp lr, r0 |
| ; CHECK-NEXT: vptt.u32 hi, q1, q2 |
| ; CHECK-NEXT: vldrwt.u32 q2, [r2], #16 |
| ; CHECK-NEXT: vldrwt.u32 q3, [r1], #16 |
| ; CHECK-NEXT: vfmas.f32 q3, q2, r12 |
| ; CHECK-NEXT: vpst |
| ; CHECK-NEXT: vstrwt.32 q3, [r3], #16 |
| ; CHECK-NEXT: bne .LBB2_2 |
| ; CHECK-NEXT: .LBB2_3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, r5, r7, pc} |
| ; CHECK-NEXT: .p2align 4 |
| ; CHECK-NEXT: @ %bb.4: |
| ; CHECK-NEXT: .LCPI2_0: |
| ; CHECK-NEXT: .long 0 @ 0x0 |
| ; CHECK-NEXT: .long 1 @ 0x1 |
| ; CHECK-NEXT: .long 2 @ 0x2 |
| ; CHECK-NEXT: .long 3 @ 0x3 |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ %S, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) |
| %4 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %5 = icmp eq i32 %index.next, %n.vec |
| br i1 %5, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| define arm_aapcs_vfpcc void @startSmod4(i32 %S, ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { |
| ; CHECK-LABEL: startSmod4: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: .save {r4, lr} |
| ; CHECK-NEXT: push {r4, lr} |
| ; CHECK-NEXT: ldr.w lr, [sp, #8] |
| ; CHECK-NEXT: cmp.w lr, #1 |
| ; CHECK-NEXT: it lt |
| ; CHECK-NEXT: poplt {r4, pc} |
| ; CHECK-NEXT: .LBB3_1: @ %vector.ph |
| ; CHECK-NEXT: vmov r12, s0 |
| ; CHECK-NEXT: mvn r4, #12 |
| ; CHECK-NEXT: and.w r4, r4, r0, lsl #2 |
| ; CHECK-NEXT: add r1, r4 |
| ; CHECK-NEXT: add r2, r4 |
| ; CHECK-NEXT: add r3, r4 |
| ; CHECK-NEXT: sub.w r0, lr, #4 |
| ; CHECK-NEXT: dlstp.32 lr, r0 |
| ; CHECK-NEXT: .LBB3_2: @ %vector.body |
| ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 |
| ; CHECK-NEXT: vldrw.u32 q0, [r2], #16 |
| ; CHECK-NEXT: vldrw.u32 q1, [r1], #16 |
| ; CHECK-NEXT: vfmas.f32 q1, q0, r12 |
| ; CHECK-NEXT: vstrw.32 q1, [r3], #16 |
| ; CHECK-NEXT: letp lr, .LBB3_2 |
| ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup |
| ; CHECK-NEXT: pop {r4, pc} |
| entry: |
| %cmp8 = icmp sgt i32 %n, 0 |
| br i1 %cmp8, label %vector.ph, label %for.cond.cleanup |
| |
| vector.ph: ; preds = %entry |
| %Sm = and i32 %S, -4 |
| %n.rnd.up = add i32 %n, 3 |
| %n.vec = and i32 %n.rnd.up, -4 |
| %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 |
| %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer |
| br label %vector.body |
| |
| vector.body: ; preds = %vector.body, %vector.ph |
| %index = phi i32 [ %Sm, %vector.ph ], [ %index.next, %vector.body ] |
| %0 = getelementptr inbounds float, ptr %x, i32 %index |
| %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) |
| %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) |
| %2 = getelementptr inbounds float, ptr %y, i32 %index |
| %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) |
| %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) |
| %4 = getelementptr inbounds float, ptr %z, i32 %index |
| call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) |
| %index.next = add i32 %index, 4 |
| %5 = icmp eq i32 %index.next, %n.vec |
| br i1 %5, label %for.cond.cleanup, label %vector.body |
| |
| for.cond.cleanup: ; preds = %vector.body, %entry |
| ret void |
| } |
| |
| |
| declare <4 x float> @llvm.masked.load.v4f32.p0(ptr, i32 immarg, <4 x i1>, <4 x float>) |
| declare <4 x float> @llvm.fma.v4f32(<4 x float>, <4 x float>, <4 x float>) |
| declare void @llvm.masked.store.v4f32.p0(<4 x float>, ptr, i32 immarg, <4 x i1>) |
| declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32) |
| |