| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc < %s -mtriple=aarch64-none-linux-gnu -mattr=+sve | FileCheck %s -check-prefixes=CHECK,SVE |
| ; RUN: llc < %s -mtriple=aarch64-none-linux-gnu -mattr=+sve2 | FileCheck %s -check-prefixes=CHECK,SVE2 |
| |
| define <vscale x 2 x i64> @hadds_v2i64(<vscale x 2 x i64> %s0, <vscale x 2 x i64> %s1) { |
| ; SVE-LABEL: hadds_v2i64: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.d, z1.d, #1 |
| ; SVE-NEXT: asr z3.d, z0.d, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.d, z3.d, z2.d |
| ; SVE-NEXT: and z0.d, z0.d, #0x1 |
| ; SVE-NEXT: add z0.d, z1.d, z0.d |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v2i64: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: shadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i64> %s0 to <vscale x 2 x i128> |
| %s1s = sext <vscale x 2 x i64> %s1 to <vscale x 2 x i128> |
| %m = add nsw <vscale x 2 x i128> %s0s, %s1s |
| %s = ashr <vscale x 2 x i128> %m, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i128> %s to <vscale x 2 x i64> |
| ret <vscale x 2 x i64> %s2 |
| } |
| |
| define <vscale x 2 x i64> @hadds_v2i64_lsh(<vscale x 2 x i64> %s0, <vscale x 2 x i64> %s1) { |
| ; SVE-LABEL: hadds_v2i64_lsh: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.d, z1.d, #1 |
| ; SVE-NEXT: asr z3.d, z0.d, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.d, z3.d, z2.d |
| ; SVE-NEXT: and z0.d, z0.d, #0x1 |
| ; SVE-NEXT: add z0.d, z1.d, z0.d |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v2i64_lsh: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: shadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i64> %s0 to <vscale x 2 x i128> |
| %s1s = sext <vscale x 2 x i64> %s1 to <vscale x 2 x i128> |
| %m = add nsw <vscale x 2 x i128> %s0s, %s1s |
| %s = lshr <vscale x 2 x i128> %m, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i128> %s to <vscale x 2 x i64> |
| ret <vscale x 2 x i64> %s2 |
| } |
| |
| define <vscale x 2 x i64> @haddu_v2i64(<vscale x 2 x i64> %s0, <vscale x 2 x i64> %s1) { |
| ; SVE-LABEL: haddu_v2i64: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: lsr z2.d, z1.d, #1 |
| ; SVE-NEXT: lsr z3.d, z0.d, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.d, z3.d, z2.d |
| ; SVE-NEXT: and z0.d, z0.d, #0x1 |
| ; SVE-NEXT: add z0.d, z1.d, z0.d |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v2i64: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: uhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 2 x i64> %s0 to <vscale x 2 x i128> |
| %s1s = zext <vscale x 2 x i64> %s1 to <vscale x 2 x i128> |
| %m = add nuw nsw <vscale x 2 x i128> %s0s, %s1s |
| %s = lshr <vscale x 2 x i128> %m, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i128> %s to <vscale x 2 x i64> |
| ret <vscale x 2 x i64> %s2 |
| } |
| |
| define <vscale x 2 x i32> @hadds_v2i32(<vscale x 2 x i32> %s0, <vscale x 2 x i32> %s1) { |
| ; SVE-LABEL: hadds_v2i32: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: ptrue p0.d |
| ; SVE-NEXT: sxtw z0.d, p0/m, z0.d |
| ; SVE-NEXT: adr z0.d, [z0.d, z1.d, sxtw] |
| ; SVE-NEXT: asr z0.d, z0.d, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v2i32: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: sxtw z0.d, p0/m, z0.d |
| ; SVE2-NEXT: sxtw z1.d, p0/m, z1.d |
| ; SVE2-NEXT: shadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i32> %s0 to <vscale x 2 x i64> |
| %s1s = sext <vscale x 2 x i32> %s1 to <vscale x 2 x i64> |
| %m = add nsw <vscale x 2 x i64> %s0s, %s1s |
| %s = ashr <vscale x 2 x i64> %m, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i64> %s to <vscale x 2 x i32> |
| ret <vscale x 2 x i32> %s2 |
| } |
| |
| define <vscale x 2 x i32> @hadds_v2i32_lsh(<vscale x 2 x i32> %s0, <vscale x 2 x i32> %s1) { |
| ; CHECK-LABEL: hadds_v2i32_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.d |
| ; CHECK-NEXT: sxtw z0.d, p0/m, z0.d |
| ; CHECK-NEXT: adr z0.d, [z0.d, z1.d, sxtw] |
| ; CHECK-NEXT: lsr z0.d, z0.d, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i32> %s0 to <vscale x 2 x i64> |
| %s1s = sext <vscale x 2 x i32> %s1 to <vscale x 2 x i64> |
| %m = add nsw <vscale x 2 x i64> %s0s, %s1s |
| %s = lshr <vscale x 2 x i64> %m, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i64> %s to <vscale x 2 x i32> |
| ret <vscale x 2 x i32> %s2 |
| } |
| |
| define <vscale x 2 x i32> @haddu_v2i32(<vscale x 2 x i32> %s0, <vscale x 2 x i32> %s1) { |
| ; SVE-LABEL: haddu_v2i32: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: and z0.d, z0.d, #0xffffffff |
| ; SVE-NEXT: adr z0.d, [z0.d, z1.d, uxtw] |
| ; SVE-NEXT: lsr z0.d, z0.d, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v2i32: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: and z0.d, z0.d, #0xffffffff |
| ; SVE2-NEXT: and z1.d, z1.d, #0xffffffff |
| ; SVE2-NEXT: uhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 2 x i32> %s0 to <vscale x 2 x i64> |
| %s1s = zext <vscale x 2 x i32> %s1 to <vscale x 2 x i64> |
| %m = add nuw nsw <vscale x 2 x i64> %s0s, %s1s |
| %s = lshr <vscale x 2 x i64> %m, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i64> %s to <vscale x 2 x i32> |
| ret <vscale x 2 x i32> %s2 |
| } |
| |
| define <vscale x 4 x i32> @hadds_v4i32(<vscale x 4 x i32> %s0, <vscale x 4 x i32> %s1) { |
| ; SVE-LABEL: hadds_v4i32: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.s, z1.s, #1 |
| ; SVE-NEXT: asr z3.s, z0.s, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.s, z3.s, z2.s |
| ; SVE-NEXT: and z0.s, z0.s, #0x1 |
| ; SVE-NEXT: add z0.s, z1.s, z0.s |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v4i32: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: shadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i32> %s0 to <vscale x 4 x i64> |
| %s1s = sext <vscale x 4 x i32> %s1 to <vscale x 4 x i64> |
| %m = add nsw <vscale x 4 x i64> %s0s, %s1s |
| %s = ashr <vscale x 4 x i64> %m, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i64> %s to <vscale x 4 x i32> |
| ret <vscale x 4 x i32> %s2 |
| } |
| |
| define <vscale x 4 x i32> @hadds_v4i32_lsh(<vscale x 4 x i32> %s0, <vscale x 4 x i32> %s1) { |
| ; SVE-LABEL: hadds_v4i32_lsh: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.s, z1.s, #1 |
| ; SVE-NEXT: asr z3.s, z0.s, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.s, z3.s, z2.s |
| ; SVE-NEXT: and z0.s, z0.s, #0x1 |
| ; SVE-NEXT: add z0.s, z1.s, z0.s |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v4i32_lsh: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: shadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i32> %s0 to <vscale x 4 x i64> |
| %s1s = sext <vscale x 4 x i32> %s1 to <vscale x 4 x i64> |
| %m = add nsw <vscale x 4 x i64> %s0s, %s1s |
| %s = lshr <vscale x 4 x i64> %m, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i64> %s to <vscale x 4 x i32> |
| ret <vscale x 4 x i32> %s2 |
| } |
| |
| define <vscale x 4 x i32> @haddu_v4i32(<vscale x 4 x i32> %s0, <vscale x 4 x i32> %s1) { |
| ; SVE-LABEL: haddu_v4i32: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: lsr z2.s, z1.s, #1 |
| ; SVE-NEXT: lsr z3.s, z0.s, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.s, z3.s, z2.s |
| ; SVE-NEXT: and z0.s, z0.s, #0x1 |
| ; SVE-NEXT: add z0.s, z1.s, z0.s |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v4i32: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: uhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 4 x i32> %s0 to <vscale x 4 x i64> |
| %s1s = zext <vscale x 4 x i32> %s1 to <vscale x 4 x i64> |
| %m = add nuw nsw <vscale x 4 x i64> %s0s, %s1s |
| %s = lshr <vscale x 4 x i64> %m, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i64> %s to <vscale x 4 x i32> |
| ret <vscale x 4 x i32> %s2 |
| } |
| |
| define <vscale x 2 x i16> @hadds_v2i16(<vscale x 2 x i16> %s0, <vscale x 2 x i16> %s1) { |
| ; SVE-LABEL: hadds_v2i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: ptrue p0.d |
| ; SVE-NEXT: sxth z0.d, p0/m, z0.d |
| ; SVE-NEXT: sxth z1.d, p0/m, z1.d |
| ; SVE-NEXT: add z0.d, z0.d, z1.d |
| ; SVE-NEXT: asr z0.d, z0.d, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v2i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: sxth z0.d, p0/m, z0.d |
| ; SVE2-NEXT: sxth z1.d, p0/m, z1.d |
| ; SVE2-NEXT: shadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i16> %s0 to <vscale x 2 x i32> |
| %s1s = sext <vscale x 2 x i16> %s1 to <vscale x 2 x i32> |
| %m = add nsw <vscale x 2 x i32> %s0s, %s1s |
| %s = ashr <vscale x 2 x i32> %m, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i32> %s to <vscale x 2 x i16> |
| ret <vscale x 2 x i16> %s2 |
| } |
| |
| define <vscale x 2 x i16> @hadds_v2i16_lsh(<vscale x 2 x i16> %s0, <vscale x 2 x i16> %s1) { |
| ; CHECK-LABEL: hadds_v2i16_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.d |
| ; CHECK-NEXT: sxth z0.d, p0/m, z0.d |
| ; CHECK-NEXT: sxth z1.d, p0/m, z1.d |
| ; CHECK-NEXT: add z0.d, z0.d, z1.d |
| ; CHECK-NEXT: and z0.d, z0.d, #0xffffffff |
| ; CHECK-NEXT: lsr z0.d, z0.d, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i16> %s0 to <vscale x 2 x i32> |
| %s1s = sext <vscale x 2 x i16> %s1 to <vscale x 2 x i32> |
| %m = add nsw <vscale x 2 x i32> %s0s, %s1s |
| %s = lshr <vscale x 2 x i32> %m, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i32> %s to <vscale x 2 x i16> |
| ret <vscale x 2 x i16> %s2 |
| } |
| |
| define <vscale x 2 x i16> @haddu_v2i16(<vscale x 2 x i16> %s0, <vscale x 2 x i16> %s1) { |
| ; SVE-LABEL: haddu_v2i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: and z0.d, z0.d, #0xffff |
| ; SVE-NEXT: and z1.d, z1.d, #0xffff |
| ; SVE-NEXT: add z0.d, z0.d, z1.d |
| ; SVE-NEXT: lsr z0.d, z0.d, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v2i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: and z0.d, z0.d, #0xffff |
| ; SVE2-NEXT: and z1.d, z1.d, #0xffff |
| ; SVE2-NEXT: uhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 2 x i16> %s0 to <vscale x 2 x i32> |
| %s1s = zext <vscale x 2 x i16> %s1 to <vscale x 2 x i32> |
| %m = add nuw nsw <vscale x 2 x i32> %s0s, %s1s |
| %s = lshr <vscale x 2 x i32> %m, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 2 x i32> %s to <vscale x 2 x i16> |
| ret <vscale x 2 x i16> %s2 |
| } |
| |
| define <vscale x 4 x i16> @hadds_v4i16(<vscale x 4 x i16> %s0, <vscale x 4 x i16> %s1) { |
| ; SVE-LABEL: hadds_v4i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: ptrue p0.s |
| ; SVE-NEXT: sxth z0.s, p0/m, z0.s |
| ; SVE-NEXT: sxth z1.s, p0/m, z1.s |
| ; SVE-NEXT: add z0.s, z0.s, z1.s |
| ; SVE-NEXT: asr z0.s, z0.s, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v4i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: sxth z0.s, p0/m, z0.s |
| ; SVE2-NEXT: sxth z1.s, p0/m, z1.s |
| ; SVE2-NEXT: shadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i16> %s0 to <vscale x 4 x i32> |
| %s1s = sext <vscale x 4 x i16> %s1 to <vscale x 4 x i32> |
| %m = add nsw <vscale x 4 x i32> %s0s, %s1s |
| %s = ashr <vscale x 4 x i32> %m, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i32> %s to <vscale x 4 x i16> |
| ret <vscale x 4 x i16> %s2 |
| } |
| |
| define <vscale x 4 x i16> @hadds_v4i16_lsh(<vscale x 4 x i16> %s0, <vscale x 4 x i16> %s1) { |
| ; CHECK-LABEL: hadds_v4i16_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.s |
| ; CHECK-NEXT: sxth z0.s, p0/m, z0.s |
| ; CHECK-NEXT: sxth z1.s, p0/m, z1.s |
| ; CHECK-NEXT: add z0.s, z0.s, z1.s |
| ; CHECK-NEXT: lsr z0.s, z0.s, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i16> %s0 to <vscale x 4 x i32> |
| %s1s = sext <vscale x 4 x i16> %s1 to <vscale x 4 x i32> |
| %m = add nsw <vscale x 4 x i32> %s0s, %s1s |
| %s = lshr <vscale x 4 x i32> %m, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i32> %s to <vscale x 4 x i16> |
| ret <vscale x 4 x i16> %s2 |
| } |
| |
| define <vscale x 4 x i16> @haddu_v4i16(<vscale x 4 x i16> %s0, <vscale x 4 x i16> %s1) { |
| ; SVE-LABEL: haddu_v4i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: and z0.s, z0.s, #0xffff |
| ; SVE-NEXT: and z1.s, z1.s, #0xffff |
| ; SVE-NEXT: add z0.s, z0.s, z1.s |
| ; SVE-NEXT: lsr z0.s, z0.s, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v4i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: and z0.s, z0.s, #0xffff |
| ; SVE2-NEXT: and z1.s, z1.s, #0xffff |
| ; SVE2-NEXT: uhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 4 x i16> %s0 to <vscale x 4 x i32> |
| %s1s = zext <vscale x 4 x i16> %s1 to <vscale x 4 x i32> |
| %m = add nuw nsw <vscale x 4 x i32> %s0s, %s1s |
| %s = lshr <vscale x 4 x i32> %m, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i32> %s to <vscale x 4 x i16> |
| ret <vscale x 4 x i16> %s2 |
| } |
| |
| define <vscale x 8 x i16> @hadds_v8i16(<vscale x 8 x i16> %s0, <vscale x 8 x i16> %s1) { |
| ; SVE-LABEL: hadds_v8i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.h, z1.h, #1 |
| ; SVE-NEXT: asr z3.h, z0.h, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.h, z3.h, z2.h |
| ; SVE-NEXT: and z0.h, z0.h, #0x1 |
| ; SVE-NEXT: add z0.h, z1.h, z0.h |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v8i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: shadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 8 x i16> %s0 to <vscale x 8 x i32> |
| %s1s = sext <vscale x 8 x i16> %s1 to <vscale x 8 x i32> |
| %m = add nsw <vscale x 8 x i32> %s0s, %s1s |
| %s = ashr <vscale x 8 x i32> %m, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 8 x i32> %s to <vscale x 8 x i16> |
| ret <vscale x 8 x i16> %s2 |
| } |
| |
| define <vscale x 8 x i16> @hadds_v8i16_lsh(<vscale x 8 x i16> %s0, <vscale x 8 x i16> %s1) { |
| ; SVE-LABEL: hadds_v8i16_lsh: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.h, z1.h, #1 |
| ; SVE-NEXT: asr z3.h, z0.h, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.h, z3.h, z2.h |
| ; SVE-NEXT: and z0.h, z0.h, #0x1 |
| ; SVE-NEXT: add z0.h, z1.h, z0.h |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v8i16_lsh: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: shadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 8 x i16> %s0 to <vscale x 8 x i32> |
| %s1s = sext <vscale x 8 x i16> %s1 to <vscale x 8 x i32> |
| %m = add nsw <vscale x 8 x i32> %s0s, %s1s |
| %s = lshr <vscale x 8 x i32> %m, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 8 x i32> %s to <vscale x 8 x i16> |
| ret <vscale x 8 x i16> %s2 |
| } |
| |
| define <vscale x 8 x i16> @haddu_v8i16(<vscale x 8 x i16> %s0, <vscale x 8 x i16> %s1) { |
| ; SVE-LABEL: haddu_v8i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: lsr z2.h, z1.h, #1 |
| ; SVE-NEXT: lsr z3.h, z0.h, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.h, z3.h, z2.h |
| ; SVE-NEXT: and z0.h, z0.h, #0x1 |
| ; SVE-NEXT: add z0.h, z1.h, z0.h |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v8i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: uhadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 8 x i16> %s0 to <vscale x 8 x i32> |
| %s1s = zext <vscale x 8 x i16> %s1 to <vscale x 8 x i32> |
| %m = add nuw nsw <vscale x 8 x i32> %s0s, %s1s |
| %s = lshr <vscale x 8 x i32> %m, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 8 x i32> %s to <vscale x 8 x i16> |
| ret <vscale x 8 x i16> %s2 |
| } |
| |
| define <vscale x 4 x i8> @hadds_v4i8(<vscale x 4 x i8> %s0, <vscale x 4 x i8> %s1) { |
| ; SVE-LABEL: hadds_v4i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: ptrue p0.s |
| ; SVE-NEXT: sxtb z0.s, p0/m, z0.s |
| ; SVE-NEXT: sxtb z1.s, p0/m, z1.s |
| ; SVE-NEXT: add z0.s, z0.s, z1.s |
| ; SVE-NEXT: asr z0.s, z0.s, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v4i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: sxtb z0.s, p0/m, z0.s |
| ; SVE2-NEXT: sxtb z1.s, p0/m, z1.s |
| ; SVE2-NEXT: shadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i8> %s0 to <vscale x 4 x i16> |
| %s1s = sext <vscale x 4 x i8> %s1 to <vscale x 4 x i16> |
| %m = add nsw <vscale x 4 x i16> %s0s, %s1s |
| %s = ashr <vscale x 4 x i16> %m, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i16> %s to <vscale x 4 x i8> |
| ret <vscale x 4 x i8> %s2 |
| } |
| |
| define <vscale x 4 x i8> @hadds_v4i8_lsh(<vscale x 4 x i8> %s0, <vscale x 4 x i8> %s1) { |
| ; CHECK-LABEL: hadds_v4i8_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.s |
| ; CHECK-NEXT: sxtb z0.s, p0/m, z0.s |
| ; CHECK-NEXT: sxtb z1.s, p0/m, z1.s |
| ; CHECK-NEXT: add z0.s, z0.s, z1.s |
| ; CHECK-NEXT: and z0.s, z0.s, #0xffff |
| ; CHECK-NEXT: lsr z0.s, z0.s, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i8> %s0 to <vscale x 4 x i16> |
| %s1s = sext <vscale x 4 x i8> %s1 to <vscale x 4 x i16> |
| %m = add nsw <vscale x 4 x i16> %s0s, %s1s |
| %s = lshr <vscale x 4 x i16> %m, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i16> %s to <vscale x 4 x i8> |
| ret <vscale x 4 x i8> %s2 |
| } |
| |
| define <vscale x 4 x i8> @haddu_v4i8(<vscale x 4 x i8> %s0, <vscale x 4 x i8> %s1) { |
| ; SVE-LABEL: haddu_v4i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: and z0.s, z0.s, #0xff |
| ; SVE-NEXT: and z1.s, z1.s, #0xff |
| ; SVE-NEXT: add z0.s, z0.s, z1.s |
| ; SVE-NEXT: lsr z0.s, z0.s, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v4i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: and z0.s, z0.s, #0xff |
| ; SVE2-NEXT: and z1.s, z1.s, #0xff |
| ; SVE2-NEXT: uhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 4 x i8> %s0 to <vscale x 4 x i16> |
| %s1s = zext <vscale x 4 x i8> %s1 to <vscale x 4 x i16> |
| %m = add nuw nsw <vscale x 4 x i16> %s0s, %s1s |
| %s = lshr <vscale x 4 x i16> %m, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 4 x i16> %s to <vscale x 4 x i8> |
| ret <vscale x 4 x i8> %s2 |
| } |
| |
| define <vscale x 8 x i8> @hadds_v8i8(<vscale x 8 x i8> %s0, <vscale x 8 x i8> %s1) { |
| ; SVE-LABEL: hadds_v8i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: ptrue p0.h |
| ; SVE-NEXT: sxtb z0.h, p0/m, z0.h |
| ; SVE-NEXT: sxtb z1.h, p0/m, z1.h |
| ; SVE-NEXT: add z0.h, z0.h, z1.h |
| ; SVE-NEXT: asr z0.h, z0.h, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v8i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: sxtb z0.h, p0/m, z0.h |
| ; SVE2-NEXT: sxtb z1.h, p0/m, z1.h |
| ; SVE2-NEXT: shadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 8 x i8> %s0 to <vscale x 8 x i16> |
| %s1s = sext <vscale x 8 x i8> %s1 to <vscale x 8 x i16> |
| %m = add nsw <vscale x 8 x i16> %s0s, %s1s |
| %s = ashr <vscale x 8 x i16> %m, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 8 x i16> %s to <vscale x 8 x i8> |
| ret <vscale x 8 x i8> %s2 |
| } |
| |
| define <vscale x 8 x i8> @hadds_v8i8_lsh(<vscale x 8 x i8> %s0, <vscale x 8 x i8> %s1) { |
| ; CHECK-LABEL: hadds_v8i8_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.h |
| ; CHECK-NEXT: sxtb z0.h, p0/m, z0.h |
| ; CHECK-NEXT: sxtb z1.h, p0/m, z1.h |
| ; CHECK-NEXT: add z0.h, z0.h, z1.h |
| ; CHECK-NEXT: lsr z0.h, z0.h, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 8 x i8> %s0 to <vscale x 8 x i16> |
| %s1s = sext <vscale x 8 x i8> %s1 to <vscale x 8 x i16> |
| %m = add nsw <vscale x 8 x i16> %s0s, %s1s |
| %s = lshr <vscale x 8 x i16> %m, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 8 x i16> %s to <vscale x 8 x i8> |
| ret <vscale x 8 x i8> %s2 |
| } |
| |
| define <vscale x 8 x i8> @haddu_v8i8(<vscale x 8 x i8> %s0, <vscale x 8 x i8> %s1) { |
| ; SVE-LABEL: haddu_v8i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: and z0.h, z0.h, #0xff |
| ; SVE-NEXT: and z1.h, z1.h, #0xff |
| ; SVE-NEXT: add z0.h, z0.h, z1.h |
| ; SVE-NEXT: lsr z0.h, z0.h, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v8i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: and z0.h, z0.h, #0xff |
| ; SVE2-NEXT: and z1.h, z1.h, #0xff |
| ; SVE2-NEXT: uhadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 8 x i8> %s0 to <vscale x 8 x i16> |
| %s1s = zext <vscale x 8 x i8> %s1 to <vscale x 8 x i16> |
| %m = add nuw nsw <vscale x 8 x i16> %s0s, %s1s |
| %s = lshr <vscale x 8 x i16> %m, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 8 x i16> %s to <vscale x 8 x i8> |
| ret <vscale x 8 x i8> %s2 |
| } |
| |
| define <vscale x 16 x i8> @hadds_v16i8(<vscale x 16 x i8> %s0, <vscale x 16 x i8> %s1) { |
| ; SVE-LABEL: hadds_v16i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.b, z1.b, #1 |
| ; SVE-NEXT: asr z3.b, z0.b, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.b, z3.b, z2.b |
| ; SVE-NEXT: and z0.b, z0.b, #0x1 |
| ; SVE-NEXT: add z0.b, z1.b, z0.b |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v16i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.b |
| ; SVE2-NEXT: shadd z0.b, p0/m, z0.b, z1.b |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 16 x i8> %s0 to <vscale x 16 x i16> |
| %s1s = sext <vscale x 16 x i8> %s1 to <vscale x 16 x i16> |
| %m = add nsw <vscale x 16 x i16> %s0s, %s1s |
| %s = ashr <vscale x 16 x i16> %m, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 16 x i16> %s to <vscale x 16 x i8> |
| ret <vscale x 16 x i8> %s2 |
| } |
| |
| define <vscale x 16 x i8> @hadds_v16i8_lsh(<vscale x 16 x i8> %s0, <vscale x 16 x i8> %s1) { |
| ; SVE-LABEL: hadds_v16i8_lsh: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.b, z1.b, #1 |
| ; SVE-NEXT: asr z3.b, z0.b, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.b, z3.b, z2.b |
| ; SVE-NEXT: and z0.b, z0.b, #0x1 |
| ; SVE-NEXT: add z0.b, z1.b, z0.b |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: hadds_v16i8_lsh: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.b |
| ; SVE2-NEXT: shadd z0.b, p0/m, z0.b, z1.b |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 16 x i8> %s0 to <vscale x 16 x i16> |
| %s1s = sext <vscale x 16 x i8> %s1 to <vscale x 16 x i16> |
| %m = add nsw <vscale x 16 x i16> %s0s, %s1s |
| %s = lshr <vscale x 16 x i16> %m, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 16 x i16> %s to <vscale x 16 x i8> |
| ret <vscale x 16 x i8> %s2 |
| } |
| |
| define <vscale x 16 x i8> @haddu_v16i8(<vscale x 16 x i8> %s0, <vscale x 16 x i8> %s1) { |
| ; SVE-LABEL: haddu_v16i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: lsr z2.b, z1.b, #1 |
| ; SVE-NEXT: lsr z3.b, z0.b, #1 |
| ; SVE-NEXT: and z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.b, z3.b, z2.b |
| ; SVE-NEXT: and z0.b, z0.b, #0x1 |
| ; SVE-NEXT: add z0.b, z1.b, z0.b |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: haddu_v16i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.b |
| ; SVE2-NEXT: uhadd z0.b, p0/m, z0.b, z1.b |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 16 x i8> %s0 to <vscale x 16 x i16> |
| %s1s = zext <vscale x 16 x i8> %s1 to <vscale x 16 x i16> |
| %m = add nuw nsw <vscale x 16 x i16> %s0s, %s1s |
| %s = lshr <vscale x 16 x i16> %m, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %s2 = trunc <vscale x 16 x i16> %s to <vscale x 16 x i8> |
| ret <vscale x 16 x i8> %s2 |
| } |
| |
| define <vscale x 2 x i64> @rhadds_v2i64(<vscale x 2 x i64> %s0, <vscale x 2 x i64> %s1) { |
| ; SVE-LABEL: rhadds_v2i64: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.d, z1.d, #1 |
| ; SVE-NEXT: asr z3.d, z0.d, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.d, z3.d, z2.d |
| ; SVE-NEXT: and z0.d, z0.d, #0x1 |
| ; SVE-NEXT: add z0.d, z1.d, z0.d |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v2i64: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: srhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i64> %s0 to <vscale x 2 x i128> |
| %s1s = sext <vscale x 2 x i64> %s1 to <vscale x 2 x i128> |
| %add = add <vscale x 2 x i128> %s0s, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add <vscale x 2 x i128> %add, %s1s |
| %s = ashr <vscale x 2 x i128> %add2, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i128> %s to <vscale x 2 x i64> |
| ret <vscale x 2 x i64> %result |
| } |
| |
| define <vscale x 2 x i64> @rhadds_v2i64_lsh(<vscale x 2 x i64> %s0, <vscale x 2 x i64> %s1) { |
| ; SVE-LABEL: rhadds_v2i64_lsh: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.d, z1.d, #1 |
| ; SVE-NEXT: asr z3.d, z0.d, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.d, z3.d, z2.d |
| ; SVE-NEXT: and z0.d, z0.d, #0x1 |
| ; SVE-NEXT: add z0.d, z1.d, z0.d |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v2i64_lsh: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: srhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i64> %s0 to <vscale x 2 x i128> |
| %s1s = sext <vscale x 2 x i64> %s1 to <vscale x 2 x i128> |
| %add = add <vscale x 2 x i128> %s0s, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add <vscale x 2 x i128> %add, %s1s |
| %s = lshr <vscale x 2 x i128> %add2, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i128> %s to <vscale x 2 x i64> |
| ret <vscale x 2 x i64> %result |
| } |
| |
| define <vscale x 2 x i64> @rhaddu_v2i64(<vscale x 2 x i64> %s0, <vscale x 2 x i64> %s1) { |
| ; SVE-LABEL: rhaddu_v2i64: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: lsr z2.d, z1.d, #1 |
| ; SVE-NEXT: lsr z3.d, z0.d, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.d, z3.d, z2.d |
| ; SVE-NEXT: and z0.d, z0.d, #0x1 |
| ; SVE-NEXT: add z0.d, z1.d, z0.d |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v2i64: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: urhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 2 x i64> %s0 to <vscale x 2 x i128> |
| %s1s = zext <vscale x 2 x i64> %s1 to <vscale x 2 x i128> |
| %add = add nuw nsw <vscale x 2 x i128> %s0s, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 2 x i128> %add, %s1s |
| %s = lshr <vscale x 2 x i128> %add2, shufflevector (<vscale x 2 x i128> insertelement (<vscale x 2 x i128> poison, i128 1, i32 0), <vscale x 2 x i128> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i128> %s to <vscale x 2 x i64> |
| ret <vscale x 2 x i64> %result |
| } |
| |
| define <vscale x 2 x i32> @rhadds_v2i32(<vscale x 2 x i32> %s0, <vscale x 2 x i32> %s1) { |
| ; SVE-LABEL: rhadds_v2i32: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: ptrue p0.d |
| ; SVE-NEXT: mov z2.d, #-1 // =0xffffffffffffffff |
| ; SVE-NEXT: sxtw z0.d, p0/m, z0.d |
| ; SVE-NEXT: sxtw z1.d, p0/m, z1.d |
| ; SVE-NEXT: eor z0.d, z0.d, z2.d |
| ; SVE-NEXT: sub z0.d, z1.d, z0.d |
| ; SVE-NEXT: asr z0.d, z0.d, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v2i32: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: sxtw z0.d, p0/m, z0.d |
| ; SVE2-NEXT: sxtw z1.d, p0/m, z1.d |
| ; SVE2-NEXT: srhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i32> %s0 to <vscale x 2 x i64> |
| %s1s = sext <vscale x 2 x i32> %s1 to <vscale x 2 x i64> |
| %add = add <vscale x 2 x i64> %s0s, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add <vscale x 2 x i64> %add, %s1s |
| %s = ashr <vscale x 2 x i64> %add2, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i64> %s to <vscale x 2 x i32> |
| ret <vscale x 2 x i32> %result |
| } |
| |
| define <vscale x 2 x i32> @rhadds_v2i32_lsh(<vscale x 2 x i32> %s0, <vscale x 2 x i32> %s1) { |
| ; CHECK-LABEL: rhadds_v2i32_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.d |
| ; CHECK-NEXT: mov z2.d, #-1 // =0xffffffffffffffff |
| ; CHECK-NEXT: sxtw z0.d, p0/m, z0.d |
| ; CHECK-NEXT: sxtw z1.d, p0/m, z1.d |
| ; CHECK-NEXT: eor z0.d, z0.d, z2.d |
| ; CHECK-NEXT: sub z0.d, z1.d, z0.d |
| ; CHECK-NEXT: lsr z0.d, z0.d, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i32> %s0 to <vscale x 2 x i64> |
| %s1s = sext <vscale x 2 x i32> %s1 to <vscale x 2 x i64> |
| %add = add <vscale x 2 x i64> %s0s, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add <vscale x 2 x i64> %add, %s1s |
| %s = lshr <vscale x 2 x i64> %add2, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i64> %s to <vscale x 2 x i32> |
| ret <vscale x 2 x i32> %result |
| } |
| |
| define <vscale x 2 x i32> @rhaddu_v2i32(<vscale x 2 x i32> %s0, <vscale x 2 x i32> %s1) { |
| ; SVE-LABEL: rhaddu_v2i32: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: mov z2.d, #-1 // =0xffffffffffffffff |
| ; SVE-NEXT: and z0.d, z0.d, #0xffffffff |
| ; SVE-NEXT: and z1.d, z1.d, #0xffffffff |
| ; SVE-NEXT: eor z0.d, z0.d, z2.d |
| ; SVE-NEXT: sub z0.d, z1.d, z0.d |
| ; SVE-NEXT: lsr z0.d, z0.d, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v2i32: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: and z0.d, z0.d, #0xffffffff |
| ; SVE2-NEXT: and z1.d, z1.d, #0xffffffff |
| ; SVE2-NEXT: urhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 2 x i32> %s0 to <vscale x 2 x i64> |
| %s1s = zext <vscale x 2 x i32> %s1 to <vscale x 2 x i64> |
| %add = add nuw nsw <vscale x 2 x i64> %s0s, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 2 x i64> %add, %s1s |
| %s = lshr <vscale x 2 x i64> %add2, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i64> %s to <vscale x 2 x i32> |
| ret <vscale x 2 x i32> %result |
| } |
| |
| define <vscale x 4 x i32> @rhadds_v4i32(<vscale x 4 x i32> %s0, <vscale x 4 x i32> %s1) { |
| ; SVE-LABEL: rhadds_v4i32: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.s, z1.s, #1 |
| ; SVE-NEXT: asr z3.s, z0.s, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.s, z3.s, z2.s |
| ; SVE-NEXT: and z0.s, z0.s, #0x1 |
| ; SVE-NEXT: add z0.s, z1.s, z0.s |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v4i32: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: srhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i32> %s0 to <vscale x 4 x i64> |
| %s1s = sext <vscale x 4 x i32> %s1 to <vscale x 4 x i64> |
| %add = add <vscale x 4 x i64> %s0s, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add <vscale x 4 x i64> %add, %s1s |
| %s = ashr <vscale x 4 x i64> %add2, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i64> %s to <vscale x 4 x i32> |
| ret <vscale x 4 x i32> %result |
| } |
| |
| define <vscale x 4 x i32> @rhadds_v4i32_lsh(<vscale x 4 x i32> %s0, <vscale x 4 x i32> %s1) { |
| ; SVE-LABEL: rhadds_v4i32_lsh: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.s, z1.s, #1 |
| ; SVE-NEXT: asr z3.s, z0.s, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.s, z3.s, z2.s |
| ; SVE-NEXT: and z0.s, z0.s, #0x1 |
| ; SVE-NEXT: add z0.s, z1.s, z0.s |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v4i32_lsh: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: srhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i32> %s0 to <vscale x 4 x i64> |
| %s1s = sext <vscale x 4 x i32> %s1 to <vscale x 4 x i64> |
| %add = add <vscale x 4 x i64> %s0s, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add <vscale x 4 x i64> %add, %s1s |
| %s = lshr <vscale x 4 x i64> %add2, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i64> %s to <vscale x 4 x i32> |
| ret <vscale x 4 x i32> %result |
| } |
| |
| define <vscale x 4 x i32> @rhaddu_v4i32(<vscale x 4 x i32> %s0, <vscale x 4 x i32> %s1) { |
| ; SVE-LABEL: rhaddu_v4i32: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: lsr z2.s, z1.s, #1 |
| ; SVE-NEXT: lsr z3.s, z0.s, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.s, z3.s, z2.s |
| ; SVE-NEXT: and z0.s, z0.s, #0x1 |
| ; SVE-NEXT: add z0.s, z1.s, z0.s |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v4i32: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: urhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 4 x i32> %s0 to <vscale x 4 x i64> |
| %s1s = zext <vscale x 4 x i32> %s1 to <vscale x 4 x i64> |
| %add = add nuw nsw <vscale x 4 x i64> %s0s, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 4 x i64> %add, %s1s |
| %s = lshr <vscale x 4 x i64> %add2, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i64> %s to <vscale x 4 x i32> |
| ret <vscale x 4 x i32> %result |
| } |
| |
| define <vscale x 2 x i16> @rhadds_v2i16(<vscale x 2 x i16> %s0, <vscale x 2 x i16> %s1) { |
| ; CHECK-LABEL: rhadds_v2i16: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.d |
| ; CHECK-NEXT: mov z2.d, #-1 // =0xffffffffffffffff |
| ; CHECK-NEXT: sxth z0.d, p0/m, z0.d |
| ; CHECK-NEXT: sxth z1.d, p0/m, z1.d |
| ; CHECK-NEXT: eor z0.d, z0.d, z2.d |
| ; CHECK-NEXT: sub z0.d, z1.d, z0.d |
| ; CHECK-NEXT: asr z0.d, z0.d, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i16> %s0 to <vscale x 2 x i32> |
| %s1s = sext <vscale x 2 x i16> %s1 to <vscale x 2 x i32> |
| %add = add <vscale x 2 x i32> %s0s, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add <vscale x 2 x i32> %add, %s1s |
| %s = ashr <vscale x 2 x i32> %add2, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i32> %s to <vscale x 2 x i16> |
| ret <vscale x 2 x i16> %result |
| } |
| |
| define <vscale x 2 x i16> @rhadds_v2i16_lsh(<vscale x 2 x i16> %s0, <vscale x 2 x i16> %s1) { |
| ; CHECK-LABEL: rhadds_v2i16_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.d |
| ; CHECK-NEXT: mov z2.d, #-1 // =0xffffffffffffffff |
| ; CHECK-NEXT: sxth z0.d, p0/m, z0.d |
| ; CHECK-NEXT: sxth z1.d, p0/m, z1.d |
| ; CHECK-NEXT: eor z0.d, z0.d, z2.d |
| ; CHECK-NEXT: sub z0.d, z1.d, z0.d |
| ; CHECK-NEXT: and z0.d, z0.d, #0xffffffff |
| ; CHECK-NEXT: lsr z0.d, z0.d, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 2 x i16> %s0 to <vscale x 2 x i32> |
| %s1s = sext <vscale x 2 x i16> %s1 to <vscale x 2 x i32> |
| %add = add <vscale x 2 x i32> %s0s, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add <vscale x 2 x i32> %add, %s1s |
| %s = lshr <vscale x 2 x i32> %add2, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i32> %s to <vscale x 2 x i16> |
| ret <vscale x 2 x i16> %result |
| } |
| |
| define <vscale x 2 x i16> @rhaddu_v2i16(<vscale x 2 x i16> %s0, <vscale x 2 x i16> %s1) { |
| ; SVE-LABEL: rhaddu_v2i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: mov z2.d, #-1 // =0xffffffffffffffff |
| ; SVE-NEXT: and z0.d, z0.d, #0xffff |
| ; SVE-NEXT: and z1.d, z1.d, #0xffff |
| ; SVE-NEXT: eor z0.d, z0.d, z2.d |
| ; SVE-NEXT: sub z0.d, z1.d, z0.d |
| ; SVE-NEXT: lsr z0.d, z0.d, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v2i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.d |
| ; SVE2-NEXT: and z0.d, z0.d, #0xffff |
| ; SVE2-NEXT: and z1.d, z1.d, #0xffff |
| ; SVE2-NEXT: urhadd z0.d, p0/m, z0.d, z1.d |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 2 x i16> %s0 to <vscale x 2 x i32> |
| %s1s = zext <vscale x 2 x i16> %s1 to <vscale x 2 x i32> |
| %add = add nuw nsw <vscale x 2 x i32> %s0s, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 2 x i32> %add, %s1s |
| %s = lshr <vscale x 2 x i32> %add2, shufflevector (<vscale x 2 x i32> insertelement (<vscale x 2 x i32> poison, i32 1, i32 0), <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer) |
| %result = trunc <vscale x 2 x i32> %s to <vscale x 2 x i16> |
| ret <vscale x 2 x i16> %result |
| } |
| |
| define <vscale x 4 x i16> @rhadds_v4i16(<vscale x 4 x i16> %s0, <vscale x 4 x i16> %s1) { |
| ; SVE-LABEL: rhadds_v4i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: ptrue p0.s |
| ; SVE-NEXT: mov z2.s, #-1 // =0xffffffffffffffff |
| ; SVE-NEXT: sxth z0.s, p0/m, z0.s |
| ; SVE-NEXT: sxth z1.s, p0/m, z1.s |
| ; SVE-NEXT: eor z0.d, z0.d, z2.d |
| ; SVE-NEXT: sub z0.s, z1.s, z0.s |
| ; SVE-NEXT: asr z0.s, z0.s, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v4i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: sxth z0.s, p0/m, z0.s |
| ; SVE2-NEXT: sxth z1.s, p0/m, z1.s |
| ; SVE2-NEXT: srhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i16> %s0 to <vscale x 4 x i32> |
| %s1s = sext <vscale x 4 x i16> %s1 to <vscale x 4 x i32> |
| %add = add <vscale x 4 x i32> %s0s, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add <vscale x 4 x i32> %add, %s1s |
| %s = ashr <vscale x 4 x i32> %add2, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i32> %s to <vscale x 4 x i16> |
| ret <vscale x 4 x i16> %result |
| } |
| |
| define <vscale x 4 x i16> @rhadds_v4i16_lsh(<vscale x 4 x i16> %s0, <vscale x 4 x i16> %s1) { |
| ; CHECK-LABEL: rhadds_v4i16_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.s |
| ; CHECK-NEXT: mov z2.s, #-1 // =0xffffffffffffffff |
| ; CHECK-NEXT: sxth z0.s, p0/m, z0.s |
| ; CHECK-NEXT: sxth z1.s, p0/m, z1.s |
| ; CHECK-NEXT: eor z0.d, z0.d, z2.d |
| ; CHECK-NEXT: sub z0.s, z1.s, z0.s |
| ; CHECK-NEXT: lsr z0.s, z0.s, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i16> %s0 to <vscale x 4 x i32> |
| %s1s = sext <vscale x 4 x i16> %s1 to <vscale x 4 x i32> |
| %add = add <vscale x 4 x i32> %s0s, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add <vscale x 4 x i32> %add, %s1s |
| %s = lshr <vscale x 4 x i32> %add2, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i32> %s to <vscale x 4 x i16> |
| ret <vscale x 4 x i16> %result |
| } |
| |
| define <vscale x 4 x i16> @rhaddu_v4i16(<vscale x 4 x i16> %s0, <vscale x 4 x i16> %s1) { |
| ; SVE-LABEL: rhaddu_v4i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: mov z2.s, #-1 // =0xffffffffffffffff |
| ; SVE-NEXT: and z0.s, z0.s, #0xffff |
| ; SVE-NEXT: and z1.s, z1.s, #0xffff |
| ; SVE-NEXT: eor z0.d, z0.d, z2.d |
| ; SVE-NEXT: sub z0.s, z1.s, z0.s |
| ; SVE-NEXT: lsr z0.s, z0.s, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v4i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: and z0.s, z0.s, #0xffff |
| ; SVE2-NEXT: and z1.s, z1.s, #0xffff |
| ; SVE2-NEXT: urhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 4 x i16> %s0 to <vscale x 4 x i32> |
| %s1s = zext <vscale x 4 x i16> %s1 to <vscale x 4 x i32> |
| %add = add nuw nsw <vscale x 4 x i32> %s0s, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 4 x i32> %add, %s1s |
| %s = lshr <vscale x 4 x i32> %add2, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i32> %s to <vscale x 4 x i16> |
| ret <vscale x 4 x i16> %result |
| } |
| |
| define <vscale x 8 x i16> @rhadds_v8i16(<vscale x 8 x i16> %s0, <vscale x 8 x i16> %s1) { |
| ; SVE-LABEL: rhadds_v8i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.h, z1.h, #1 |
| ; SVE-NEXT: asr z3.h, z0.h, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.h, z3.h, z2.h |
| ; SVE-NEXT: and z0.h, z0.h, #0x1 |
| ; SVE-NEXT: add z0.h, z1.h, z0.h |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v8i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: srhadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 8 x i16> %s0 to <vscale x 8 x i32> |
| %s1s = sext <vscale x 8 x i16> %s1 to <vscale x 8 x i32> |
| %add = add <vscale x 8 x i32> %s0s, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %add2 = add <vscale x 8 x i32> %add, %s1s |
| %s = ashr <vscale x 8 x i32> %add2, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %result = trunc <vscale x 8 x i32> %s to <vscale x 8 x i16> |
| ret <vscale x 8 x i16> %result |
| } |
| |
| define <vscale x 8 x i16> @rhadds_v8i16_lsh(<vscale x 8 x i16> %s0, <vscale x 8 x i16> %s1) { |
| ; SVE-LABEL: rhadds_v8i16_lsh: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.h, z1.h, #1 |
| ; SVE-NEXT: asr z3.h, z0.h, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.h, z3.h, z2.h |
| ; SVE-NEXT: and z0.h, z0.h, #0x1 |
| ; SVE-NEXT: add z0.h, z1.h, z0.h |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v8i16_lsh: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: srhadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 8 x i16> %s0 to <vscale x 8 x i32> |
| %s1s = sext <vscale x 8 x i16> %s1 to <vscale x 8 x i32> |
| %add = add <vscale x 8 x i32> %s0s, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %add2 = add <vscale x 8 x i32> %add, %s1s |
| %s = lshr <vscale x 8 x i32> %add2, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %result = trunc <vscale x 8 x i32> %s to <vscale x 8 x i16> |
| ret <vscale x 8 x i16> %result |
| } |
| |
| define <vscale x 8 x i16> @rhaddu_v8i16(<vscale x 8 x i16> %s0, <vscale x 8 x i16> %s1) { |
| ; SVE-LABEL: rhaddu_v8i16: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: lsr z2.h, z1.h, #1 |
| ; SVE-NEXT: lsr z3.h, z0.h, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.h, z3.h, z2.h |
| ; SVE-NEXT: and z0.h, z0.h, #0x1 |
| ; SVE-NEXT: add z0.h, z1.h, z0.h |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v8i16: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: urhadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 8 x i16> %s0 to <vscale x 8 x i32> |
| %s1s = zext <vscale x 8 x i16> %s1 to <vscale x 8 x i32> |
| %add = add nuw nsw <vscale x 8 x i32> %s0s, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 8 x i32> %add, %s1s |
| %s = lshr <vscale x 8 x i32> %add2, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i32 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) |
| %result = trunc <vscale x 8 x i32> %s to <vscale x 8 x i16> |
| ret <vscale x 8 x i16> %result |
| } |
| |
| define <vscale x 4 x i8> @rhadds_v4i8(<vscale x 4 x i8> %s0, <vscale x 4 x i8> %s1) { |
| ; CHECK-LABEL: rhadds_v4i8: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.s |
| ; CHECK-NEXT: mov z2.s, #-1 // =0xffffffffffffffff |
| ; CHECK-NEXT: sxtb z0.s, p0/m, z0.s |
| ; CHECK-NEXT: sxtb z1.s, p0/m, z1.s |
| ; CHECK-NEXT: eor z0.d, z0.d, z2.d |
| ; CHECK-NEXT: sub z0.s, z1.s, z0.s |
| ; CHECK-NEXT: asr z0.s, z0.s, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i8> %s0 to <vscale x 4 x i16> |
| %s1s = sext <vscale x 4 x i8> %s1 to <vscale x 4 x i16> |
| %add = add <vscale x 4 x i16> %s0s, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add <vscale x 4 x i16> %add, %s1s |
| %s = ashr <vscale x 4 x i16> %add2, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i16> %s to <vscale x 4 x i8> |
| ret <vscale x 4 x i8> %result |
| } |
| |
| define <vscale x 4 x i8> @rhadds_v4i8_lsh(<vscale x 4 x i8> %s0, <vscale x 4 x i8> %s1) { |
| ; CHECK-LABEL: rhadds_v4i8_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.s |
| ; CHECK-NEXT: mov z2.s, #-1 // =0xffffffffffffffff |
| ; CHECK-NEXT: sxtb z0.s, p0/m, z0.s |
| ; CHECK-NEXT: sxtb z1.s, p0/m, z1.s |
| ; CHECK-NEXT: eor z0.d, z0.d, z2.d |
| ; CHECK-NEXT: sub z0.s, z1.s, z0.s |
| ; CHECK-NEXT: and z0.s, z0.s, #0xffff |
| ; CHECK-NEXT: lsr z0.s, z0.s, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 4 x i8> %s0 to <vscale x 4 x i16> |
| %s1s = sext <vscale x 4 x i8> %s1 to <vscale x 4 x i16> |
| %add = add <vscale x 4 x i16> %s0s, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add <vscale x 4 x i16> %add, %s1s |
| %s = lshr <vscale x 4 x i16> %add2, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i16> %s to <vscale x 4 x i8> |
| ret <vscale x 4 x i8> %result |
| } |
| |
| define <vscale x 4 x i8> @rhaddu_v4i8(<vscale x 4 x i8> %s0, <vscale x 4 x i8> %s1) { |
| ; SVE-LABEL: rhaddu_v4i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: mov z2.s, #-1 // =0xffffffffffffffff |
| ; SVE-NEXT: and z0.s, z0.s, #0xff |
| ; SVE-NEXT: and z1.s, z1.s, #0xff |
| ; SVE-NEXT: eor z0.d, z0.d, z2.d |
| ; SVE-NEXT: sub z0.s, z1.s, z0.s |
| ; SVE-NEXT: lsr z0.s, z0.s, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v4i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.s |
| ; SVE2-NEXT: and z0.s, z0.s, #0xff |
| ; SVE2-NEXT: and z1.s, z1.s, #0xff |
| ; SVE2-NEXT: urhadd z0.s, p0/m, z0.s, z1.s |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 4 x i8> %s0 to <vscale x 4 x i16> |
| %s1s = zext <vscale x 4 x i8> %s1 to <vscale x 4 x i16> |
| %add = add nuw nsw <vscale x 4 x i16> %s0s, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 4 x i16> %add, %s1s |
| %s = lshr <vscale x 4 x i16> %add2, shufflevector (<vscale x 4 x i16> insertelement (<vscale x 4 x i16> poison, i16 1, i32 0), <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer) |
| %result = trunc <vscale x 4 x i16> %s to <vscale x 4 x i8> |
| ret <vscale x 4 x i8> %result |
| } |
| |
| define <vscale x 8 x i8> @rhadds_v8i8(<vscale x 8 x i8> %s0, <vscale x 8 x i8> %s1) { |
| ; SVE-LABEL: rhadds_v8i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: ptrue p0.h |
| ; SVE-NEXT: mov z2.h, #-1 // =0xffffffffffffffff |
| ; SVE-NEXT: sxtb z0.h, p0/m, z0.h |
| ; SVE-NEXT: sxtb z1.h, p0/m, z1.h |
| ; SVE-NEXT: eor z0.d, z0.d, z2.d |
| ; SVE-NEXT: sub z0.h, z1.h, z0.h |
| ; SVE-NEXT: asr z0.h, z0.h, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v8i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: sxtb z0.h, p0/m, z0.h |
| ; SVE2-NEXT: sxtb z1.h, p0/m, z1.h |
| ; SVE2-NEXT: srhadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 8 x i8> %s0 to <vscale x 8 x i16> |
| %s1s = sext <vscale x 8 x i8> %s1 to <vscale x 8 x i16> |
| %add = add <vscale x 8 x i16> %s0s, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %add2 = add <vscale x 8 x i16> %add, %s1s |
| %s = ashr <vscale x 8 x i16> %add2, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %result = trunc <vscale x 8 x i16> %s to <vscale x 8 x i8> |
| ret <vscale x 8 x i8> %result |
| } |
| |
| define <vscale x 8 x i8> @rhadds_v8i8_lsh(<vscale x 8 x i8> %s0, <vscale x 8 x i8> %s1) { |
| ; CHECK-LABEL: rhadds_v8i8_lsh: |
| ; CHECK: // %bb.0: // %entry |
| ; CHECK-NEXT: ptrue p0.h |
| ; CHECK-NEXT: mov z2.h, #-1 // =0xffffffffffffffff |
| ; CHECK-NEXT: sxtb z0.h, p0/m, z0.h |
| ; CHECK-NEXT: sxtb z1.h, p0/m, z1.h |
| ; CHECK-NEXT: eor z0.d, z0.d, z2.d |
| ; CHECK-NEXT: sub z0.h, z1.h, z0.h |
| ; CHECK-NEXT: lsr z0.h, z0.h, #1 |
| ; CHECK-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 8 x i8> %s0 to <vscale x 8 x i16> |
| %s1s = sext <vscale x 8 x i8> %s1 to <vscale x 8 x i16> |
| %add = add <vscale x 8 x i16> %s0s, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %add2 = add <vscale x 8 x i16> %add, %s1s |
| %s = lshr <vscale x 8 x i16> %add2, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %result = trunc <vscale x 8 x i16> %s to <vscale x 8 x i8> |
| ret <vscale x 8 x i8> %result |
| } |
| |
| define <vscale x 8 x i8> @rhaddu_v8i8(<vscale x 8 x i8> %s0, <vscale x 8 x i8> %s1) { |
| ; SVE-LABEL: rhaddu_v8i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: mov z2.h, #-1 // =0xffffffffffffffff |
| ; SVE-NEXT: and z0.h, z0.h, #0xff |
| ; SVE-NEXT: and z1.h, z1.h, #0xff |
| ; SVE-NEXT: eor z0.d, z0.d, z2.d |
| ; SVE-NEXT: sub z0.h, z1.h, z0.h |
| ; SVE-NEXT: lsr z0.h, z0.h, #1 |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v8i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.h |
| ; SVE2-NEXT: and z0.h, z0.h, #0xff |
| ; SVE2-NEXT: and z1.h, z1.h, #0xff |
| ; SVE2-NEXT: urhadd z0.h, p0/m, z0.h, z1.h |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 8 x i8> %s0 to <vscale x 8 x i16> |
| %s1s = zext <vscale x 8 x i8> %s1 to <vscale x 8 x i16> |
| %add = add nuw nsw <vscale x 8 x i16> %s0s, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 8 x i16> %add, %s1s |
| %s = lshr <vscale x 8 x i16> %add2, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 1, i32 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer) |
| %result = trunc <vscale x 8 x i16> %s to <vscale x 8 x i8> |
| ret <vscale x 8 x i8> %result |
| } |
| |
| define <vscale x 16 x i8> @rhadds_v16i8(<vscale x 16 x i8> %s0, <vscale x 16 x i8> %s1) { |
| ; SVE-LABEL: rhadds_v16i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.b, z1.b, #1 |
| ; SVE-NEXT: asr z3.b, z0.b, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.b, z3.b, z2.b |
| ; SVE-NEXT: and z0.b, z0.b, #0x1 |
| ; SVE-NEXT: add z0.b, z1.b, z0.b |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v16i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.b |
| ; SVE2-NEXT: srhadd z0.b, p0/m, z0.b, z1.b |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 16 x i8> %s0 to <vscale x 16 x i16> |
| %s1s = sext <vscale x 16 x i8> %s1 to <vscale x 16 x i16> |
| %add = add <vscale x 16 x i16> %s0s, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %add2 = add <vscale x 16 x i16> %add, %s1s |
| %s = ashr <vscale x 16 x i16> %add2, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %result = trunc <vscale x 16 x i16> %s to <vscale x 16 x i8> |
| ret <vscale x 16 x i8> %result |
| } |
| |
| define <vscale x 16 x i8> @rhadds_v16i8_lsh(<vscale x 16 x i8> %s0, <vscale x 16 x i8> %s1) { |
| ; SVE-LABEL: rhadds_v16i8_lsh: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: asr z2.b, z1.b, #1 |
| ; SVE-NEXT: asr z3.b, z0.b, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.b, z3.b, z2.b |
| ; SVE-NEXT: and z0.b, z0.b, #0x1 |
| ; SVE-NEXT: add z0.b, z1.b, z0.b |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhadds_v16i8_lsh: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.b |
| ; SVE2-NEXT: srhadd z0.b, p0/m, z0.b, z1.b |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = sext <vscale x 16 x i8> %s0 to <vscale x 16 x i16> |
| %s1s = sext <vscale x 16 x i8> %s1 to <vscale x 16 x i16> |
| %add = add <vscale x 16 x i16> %s0s, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %add2 = add <vscale x 16 x i16> %add, %s1s |
| %s = lshr <vscale x 16 x i16> %add2, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %result = trunc <vscale x 16 x i16> %s to <vscale x 16 x i8> |
| ret <vscale x 16 x i8> %result |
| } |
| |
| define <vscale x 16 x i8> @rhaddu_v16i8(<vscale x 16 x i8> %s0, <vscale x 16 x i8> %s1) { |
| ; SVE-LABEL: rhaddu_v16i8: |
| ; SVE: // %bb.0: // %entry |
| ; SVE-NEXT: lsr z2.b, z1.b, #1 |
| ; SVE-NEXT: lsr z3.b, z0.b, #1 |
| ; SVE-NEXT: orr z0.d, z0.d, z1.d |
| ; SVE-NEXT: add z1.b, z3.b, z2.b |
| ; SVE-NEXT: and z0.b, z0.b, #0x1 |
| ; SVE-NEXT: add z0.b, z1.b, z0.b |
| ; SVE-NEXT: ret |
| ; |
| ; SVE2-LABEL: rhaddu_v16i8: |
| ; SVE2: // %bb.0: // %entry |
| ; SVE2-NEXT: ptrue p0.b |
| ; SVE2-NEXT: urhadd z0.b, p0/m, z0.b, z1.b |
| ; SVE2-NEXT: ret |
| entry: |
| %s0s = zext <vscale x 16 x i8> %s0 to <vscale x 16 x i16> |
| %s1s = zext <vscale x 16 x i8> %s1 to <vscale x 16 x i16> |
| %add = add nuw nsw <vscale x 16 x i16> %s0s, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %add2 = add nuw nsw <vscale x 16 x i16> %add, %s1s |
| %s = lshr <vscale x 16 x i16> %add2, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 1, i32 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer) |
| %result = trunc <vscale x 16 x i16> %s to <vscale x 16 x i8> |
| ret <vscale x 16 x i8> %result |
| } |