[mlir][amx] Add write side effect to AMX tile creation ops (#155403) Adds `MemWrite` side effect to `amx.tile_zero` and `amx.tile_load` ops. Memory write models hardware populating AMX tiles with specified values through tile zero and load ops. Making the side effect explicit allows to use multiple op instances as a compilation hint to use different AMX tile registers. This can prevent less efficient lowering through tile store-load copies compared to directly populating tiles with values. To illustrate the trade off: Without explicit side effects, `CSE` optimizes two `amx.tile_zero` into a single op which lowers to a copy for the second tile: ``` tilezero %tmm0 tilestored %tmm0, -2032(%rbp,%rbx) # 1024-byte Folded Spill tileloadd -2032(%rbp,%rbx), %tmm1 # 1024-byte Folded Reload ``` By keeping the two `amx.tile_zero` ops and, thus, lowering to two separate intrinsic invocations, the two tile registers are zeroed out directly without the additional round trip through memory: ``` tilezero %tmm0 tilezero %tmm1 ``` The same principle applies to `amx.tile_load` ops.
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