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//=== FileOutputBuffer.h - File Output Buffer -------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Utility for creating a in-memory buffer that will be written to a file.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_FILEOUTPUTBUFFER_H
#define LLVM_SUPPORT_FILEOUTPUTBUFFER_H
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/Error.h"
namespace llvm {
/// FileOutputBuffer - This interface provides simple way to create an in-memory
/// buffer which will be written to a file. During the lifetime of these
/// objects, the content or existence of the specified file is undefined. That
/// is, creating an OutputBuffer for a file may immediately remove the file.
/// If the FileOutputBuffer is committed, the target file's content will become
/// the buffer content at the time of the commit. If the FileOutputBuffer is
/// not committed, the file will be deleted in the FileOutputBuffer destructor.
class FileOutputBuffer {
public:
enum {
/// Set the 'x' bit on the resulting file.
F_executable = 1,
/// Don't use mmap and instead write an in-memory buffer to a file when this
/// buffer is closed.
F_no_mmap = 2,
};
/// Factory method to create an OutputBuffer object which manages a read/write
/// buffer of the specified size. When committed, the buffer will be written
/// to the file at the specified path.
///
/// When F_modify is specified and \p FilePath refers to an existing on-disk
/// file \p Size may be set to -1, in which case the entire file is used.
/// Otherwise, the file shrinks or grows as necessary based on the value of
/// \p Size. It is an error to specify F_modify and Size=-1 if \p FilePath
/// does not exist.
static Expected<std::unique_ptr<FileOutputBuffer>>
create(StringRef FilePath, size_t Size, unsigned Flags = 0);
/// Returns a pointer to the start of the buffer.
virtual uint8_t *getBufferStart() const = 0;
/// Returns a pointer to the end of the buffer.
virtual uint8_t *getBufferEnd() const = 0;
/// Returns size of the buffer.
virtual size_t getBufferSize() const = 0;
/// Returns path where file will show up if buffer is committed.
StringRef getPath() const { return FinalPath; }
/// Flushes the content of the buffer to its file and deallocates the
/// buffer. If commit() is not called before this object's destructor
/// is called, the file is deleted in the destructor. The optional parameter
/// is used if it turns out you want the file size to be smaller than
/// initially requested.
virtual Error commit() = 0;
/// If this object was previously committed, the destructor just deletes
/// this object. If this object was not committed, the destructor
/// deallocates the buffer and the target file is never written.
virtual ~FileOutputBuffer() {}
/// This removes the temporary file (unless it already was committed)
/// but keeps the memory mapping alive.
virtual void discard() {}
protected:
FileOutputBuffer(StringRef Path) : FinalPath(Path) {}
std::string FinalPath;
};
} // end namespace llvm
#endif