commit | 3ca7b2d03cce16aebfbacc33bd351c8272c38f50 | [log] [tgz] |
---|---|---|
author | Pavel Labath <pavel@labath.sk> | Thu Feb 04 20:53:15 2021 +0100 |
committer | Pavel Labath <pavel@labath.sk> | Sun Feb 21 20:47:47 2021 +0100 |
tree | 12c3f71b270903af2d280ccaa476f0365f8e46a3 | |
parent | 1a6c1ac6862a10c2484ea2880ea9b67ad8b9c144 [diff] |
Reapply "[lldb/test] Automatically find debug servers to test" This reapplies 7df4eaaa93/D96202, which was reverted due to issues on windows. These were caused by problems in the computation of the liblldb directory, which was fixed by D96779. The original commit message was: Our test configuration logic assumes that the tests can be run either with debugserver or with lldb-server. This is not entirely correct, since lldb server has two "personalities" (platform server and debug server) and debugserver is only a replacement for the latter. A consequence of this is that it's not possible to test the platform behavior of lldb-server on macos, as it is not possible to get a hold of the lldb-server binary. One solution to that would be to duplicate the server configuration logic to be able to specify both executables. However, that seems excessively redundant. A well-behaved lldb should be able to find the debug server on its own, and testing lldb with a different (lldb-|debug)server does not seem very useful (even in the out-of-tree debugserver setup, we copy the server into the build tree to make it appear "real"). Therefore, this patch deletes the configuration altogether and changes the low-level server retrieval functions to be able to both lldb-server and debugserver paths. They do this by consulting the "support executable" directory of the lldb under test. Differential Revision: https://reviews.llvm.org/D96202
This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Taken from https://llvm.org/docs/GettingStarted.html.
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example work-flow and configuration to get and build the LLVM source:
Checkout LLVM (including related sub-projects like Clang):
git clone https://github.com/llvm/llvm-project.git
Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
Configure and build LLVM and Clang:
cd llvm-project
cmake -S llvm -B build -G <generator> [options]
Some common build system generators are:
Ninja
--- for generating Ninja build files. Most llvm developers use Ninja.Unix Makefiles
--- for generating make-compatible parallel makefiles.Visual Studio
--- for generating Visual Studio projects and solutions.Xcode
--- for generating Xcode projects.Some Common options:
-DLLVM_ENABLE_PROJECTS='...'
--- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.
For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi"
.
-DCMAKE_INSTALL_PREFIX=directory
--- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local
).
-DCMAKE_BUILD_TYPE=type
--- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
-DLLVM_ENABLE_ASSERTIONS=On
--- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
cmake --build build [-- [options] <target>]
or your build system specified above directly.
The default target (i.e. ninja
or make
) will build all of LLVM.
The check-all
target (i.e. ninja check-all
) will run the regression tests to ensure everything is in working order.
CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project>
target.
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make
, use the option -j NNN
, where NNN
is the number of parallel jobs, e.g. the number of CPUs you have.
For more information see CMake
Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.